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ravenclaw_007

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Everything posted by ravenclaw_007

  1. i do have all f-16 3d models including some B models and all the israeli two-seaters , so if you tell me what exactly you want i may be able to help you ( i´m not a F-16 expert and need the exact details you like to have on that model )
  2. i think it is a matter of taste , i always had the feeling that my original version is not real enough and i did not like the look of the emitters they are to pointed for my taste i like to have a more closed front but i could not find a way to do it except of adding a lot more vortex emitters ( what i maybe going to do ) check this picture , i think your version 1 is more like it , but the emitter must move more forward and has to be a bit longer ( my opinion )
  3. take a look at all of my F-4E mods , all of them have it , look below thats how i set it up but some nodes you can find only on my models not on the standard TW ones [VortexGenL1] ParentComponentName=Underside_Left ModelNodeName=Underside_Left_Light DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=-1.941,0.52,-0.63 VortexG=5.0 [VortexGenL2] ParentComponentName=Underside_Left ModelNodeName=Underside_Left_Light-Glass DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=-2.363,-0.03,-0.639 VortexG=4.9 [VortexGenL3] ParentComponentName=Underside_Left ModelNodeName=Auxiliary_Intake_Bay_Left DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=-2.759,-0.527,-0.651 VortexG=4.8 [VortexGenL4] ParentComponentName=Wing_Left_Inner ModelNodeName=wing_left_inner DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=-3.155,-1.031,-0.663 VortexG=4.7 [VortexGenL5] ParentComponentName=Wing_Left_Inner ModelNodeName=spoiler_bay_left DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=-3.555,-1.549,-0.677 VortexG=4.6 [VortexGenL6] ParentComponentName=Wing_Left_Inner ModelNodeName=wing_fuel_vent_left DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=-4.042,-2.045,-0.718 VortexG=4.5 [VortexGenL7] ParentComponentName=Wing_Left_outer ModelNodeName=left_tip_glass01 DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=-4.481,-2.603,-0.627 VortexG=4.4 [VortexGenL8] ParentComponentName=Wing_Left_outer ModelNodeName=wing_tip_left DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=-4.922,-3.189,-0.531 VortexG=4.3 [VortexGenL9] ParentComponentName=Wing_Left_outer ModelNodeName=left_tip_glass DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=-5.327,-3.715,-0.447 VortexG=4.2 [VortexGenR1] ParentComponentName=Underside_Right ModelNodeName=Underside_Right_Light DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=1.941,0.52,-0.63 VortexG=5.0 [VortexGenR2] ParentComponentName=Underside_Right ModelNodeName=Underside_Right_Light-Glass DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=2.363,-0.03,-0.639 VortexG=4.9 [VortexGenR3] ParentComponentName=Underside_Right ModelNodeName=Auxiliary_Intake_Bay_right DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=2.759,-0.527,-0.651 VortexG=4.8 [VortexGenR4] ParentComponentName=Wing_Right_Inner ModelNodeName=wing_right_inner DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=3.155,-1.031,-0.663 VortexG=4.7 [VortexGenR5] ParentComponentName=Wing_Right_Inner ModelNodeName=spoiler_bay_right DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=3.555,-1.549,-0.677 VortexG=4.6 [VortexGenR6] ParentComponentName=Wing_Right_Inner ModelNodeName=wing_fuel_vent_right DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=4.042,-2.045,-0.718 VortexG=4.5 [VortexGenR7] ParentComponentName=Wing_Right_outer ModelNodeName=right_tip_glass01 DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=4.481,-2.603,-0.627 VortexG=4.4 [VortexGenR8] ParentComponentName=Wing_Right_outer ModelNodeName=wing_tip_right DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=4.922,-3.189,-0.531 VortexG=4.3 [VortexGenR9] ParentComponentName=Wing_Right_outer ModelNodeName=right_tip_glass DestroyedNodeName= ShowFromCockpit=TRUE DetachWhenDestroyed=False DamageRating=DISABLED MassFraction=0.0 HasVortexEmitter=TRUE VortexEmitterName=F-4VortexEmitter VortexPosition=5.327,-3.715,-0.447 VortexG=4.2
  4. i feel so stupid right now , i always wondered why i cant get some airplanes to work with the heavily modded Germany terrain and the Anatolia terrain , now i know it , Thank you for giving me this reminder
  5. could be but to be sure we should have a picture from the side
  6. yes it will be , but in the moment i´m not able to mod because of my health problems , i may be able in the second half of this year slowly to start modding again ( i hope ) , so it will take a while until this pack is done i may release a part of it , the rocket launchers and rockets , as part 1 of the pack because the pack is simply to big to upload it as one pack so please be patient , and i'm sorry for all the delays but i will do my best to get it done
  7. Idaho ANG F-4G with single piece windscreen my first flight since a long time , and i had a lot of fun with it
  8. check the poly count of your model part that is not showing the shadow , in case of the tank tracks try to split them in half same for the aircraft fuselage and wings i had this problem on many of my models on the end i have to reduce the poly count of that particular object and the easiest way was to cut the part in half sometimes even in more pieces if the tank tracks are one object make a left and a right one out of it
  9. mounting the AN/ALE-40 dispenser on to the pylon is not a big deal , adding the wiring from the left and right inner pylon to the cockpit and the control panel in the front and rear cockpit including the wiring for the left throttle ( release button ) would be something that a regular maintenance crew in a aircraft shelter will not do
  10. here is a picture of 1:32 decal set showing the same logo and an other drawing from the right side showing on the inlet the 36th TFW logo
  11. the only one i was able to find is this one here http://miprofiles.unblog.fr/2018/03/27/f-15-eagle/ the side is in french
  12. that is what i found out when i try to get the TISEO working , for air to ground missions it can be a big help especially when you going to use the gun , it works very limited on air to air mission because the TISEO is not locking on to a target and to hold a moving target in the scope is not easy F-4E_78 with TISEO
  13. i love this NF-5A , what a beautiful aircraft and so many details , excellent work by Sophocles
  14. testing a new 3d modell for the BL755 cluster bomb , not finshed yet still need some more detail to it
  15. with regards of the EXPAL bombs i need some help here , i´m searching a real good picture showing the rear of the retarded BRP , BRPS and BRFF versions all i have on pictures from the rear are this ones , i´m not sure if this dark part that looks like a rope is only some safety or ground handling device or if it is the release mechanism for the drag chute , all i can see is that this dark part is hold on 3 positions here are some enlarged ones , does not help really
  16. small update ML Aviation Twin Store Carriage for use on the F-104G , still have to map it and make the skin for it ML Aviation Twin Store Carriage for use on the Harrier and Alpha Jet , still have to map it and make the skin for it Nord Aviation AA.20 , AA.25 and AS.20 missiles EXPAL BR-250 Kg bombs made in Spain , this are the first one of the whole series i'm planning to do , the orange bomb is the inert version
  17. another day with bombing run practice , C-15 with EXPAL 250Kg inert bombs
  18. i will , still have to add some more details to them F-104G with Orpheus reconnaissance pod
  19. just checking my new Orpheus reconnaissance pod , it was used on the Dutch F-104G and the F-16A
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