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Everything posted by Crusader
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http://web.archive.org/web/20060813122100/http://column5.us/skyhawks.htm A-4 Skyhawks skins page
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- wov
- wings over vietnam
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http://web.archive.org/web/20080814032011/http://column5.us/aircraft.shtml Aircraft pages - not checked for archived DLs
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- wov
- wings over vietnam
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http://web.archive.org/web/20080702121659/http://www.column5.us/miragef.shtml The Mirage Factory showroom page - I've not checked for archived DLs
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- wov
- wings over vietnam
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http://web.archive.org/web/20080613204637/http://www.column5.us/crusader.htm F-8 Crusader skins - NOT for the ThirdWire models. For the 3-P F-8's.... Also: http://web.archive.org/web/20080304102413/http://www.column5.us/dark.htm
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- wov
- wings over vietnam
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http://web.archive.org/web/20080612110600/http://www.column5.us/intruder.htm Intruder skins page
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- wov
- wings over vietnam
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http://web.archive.org/web/20120115033305/http://www.column5.us/pilots.htm MIG-28 Pilot.7z agressor.7z
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- wov
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http://web.archive.org/web/20090819031459/http://www.column5.us/other.htm Some files are archived. Corsair II skins (for the TMF Corsair) http://web.archive.org/web/20080612104159/http://www.column5.us/corsair2.htm MiG28_TopGun.7z
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OH-6 Minigun sound missing
Crusader replied to ponyboy314's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Welcome! The most basic post to read is about how the "Mod Folder" works in SF2. For sounds, only very few (engine sounds) are working without editing the soundlist.ini file. New sounds added for guns/weapons, Ground Objects ("GOs") require a bit more work. You need to install one of the .cat file (catalog archives, the core game stores most stuff in them) extractors. There are two, one from ThirdWire.com - Latest tools and one made by Mue (linked by Wrench). The soundlist is in the FlightData.cat. Once extracted, move it into the FlightData directory (create it if doesnt exist) in the mod folder. Then edit the file, you want to add the M134Minigun sound. The .wav file goes into the Sounds directory. The soundlist has a sequential SoundFile list and the specific sections for the individual sounds below it. If you have a mod which lacks new/required entries for the soundlist, choose the next best/closest to entry from the stock entries and edit them. For the minigun, this would be copying the Vulcan sound section. Edit the soundfile list by adding a new line: SoundFile034=M134Minigun ( note here - # must be sequential (common typo/error, also in other files) and the name is always the name of the .wav sound added Then copy the [Vulcan] sound section (edit for clarification) and paste it at the bottom of the file, and replace "Vulcan" with "M134Minigun". Save the file. @Wrench Looks like both KBs have no specific guide for basic soundlist editing .... -
WW2 WIPs Thread
Crusader replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Ha, Russ has the good pics The colors are no coincidence, the system is the "Preussische Farbfolge" - Prussian color sequence. -
WW2 WIPs Thread
Crusader replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Geschwader Staff = blue (Bomber/Transport/Destroyer) Gruppe Staff = green Squadrons (I. Gruppe = 1-3, II.Gruppe = 4-6, III. Gruppe 7-9) 1st = white 2nd = red 3rd = yellow 4th = white 5th = red 6th = yellow 7th = white 8th = red 9th = yellow Just the basic order. Later the additional squadrons in enlarged Gruppen had blue numbers, and on the Eastern Front several units changed their red numbers to black, etc.. -
Antenna movement help
Crusader replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Animation ID and time is defined in the yourterrain_TYPES ini From DESERT_TYPES -
Antenna movement help
Crusader replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Use animation function, like in the TW oilpump GO. -
Gloster Javelin Pilot interview
Crusader replied to MigBuster's topic in Military and General Aviation
Informative -
speed up helicopters
Crusader replied to jack33's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Oh yea, thats TOPP advice -
speed up helicopters
Crusader replied to jack33's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The easy solution is to choose "Start near Target Area" in the Mission Options menu. Or use ALT-N to skip long flights. -
http://aviation.watergeek.eu/
