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Crusader

MODDER
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Everything posted by Crusader

  1. Select the RWR blister (LMB-click), then RMB-click -> menu, go "show node on texture"
  2. Take a look into the F-4E/Hornet/Strike Eagle loadout inis, they have most mission types covered. For nation specific loadouts / loadout changes by service year, the TW Hunters are a starting point, and some of the F-4's as well (iirc)
  3. Very solid job for a software guy
  4. Just one of the "legendary" Wild Fly FAF videos on YT
  5. The "RailLaunched" checked in the weapon editor calls up the launch rail node (missile rail) in the aircraft data. ForceRailLaunch=TRUE disables the boost delay = missile does not freefall before motor start.
  6. The AIM-120's presently available in the weapon packs are all without a booster delay. To have things working right, they should have a delay time set (#1), and the aircraft data needs an extra line added to the AIM-120-carrying stations: ForceRailLaunch=TRUE #1) about 0.5 to 1 sec, depends on ejection velocity EjectVelocity=0.0,0.0,-6.0 Values are in meters/sec, and for Left/Right, Fore/Aft, Up/Down with Left/Aft/Down being negative (-) values
  7. We need The Great Peoples of CombatAce Aeroplane Fanatics Committee for the Acquisition of the Awesome MiG-21SMT Fighter aka TGPoCAAFCftAotAM21SMTF
  8. Last in the the RuAF-only S, SM, SMT series. With extra Toplivo (fuel) in the Xtra-large spine. Unstable to fly and not liked by the pilots. They've decided to redo it, the result = MiG-21bis But yes, the look of it is monstrous Now, where is RussoUK .. he has the MiG-21 stuff..
  9. Classic MIIIC - always a nice view
  10. Racing boats! Prepare for GKABS Gulf Cup! Course: Kuwait City - Straits of Hormuz and back. Beware of crossing Silworms and Exocets!
  11. Page 50 in the pdf: Box 3 - 1966 KB (BOZ) - 1972
  12. Su-57 scheme, I'd say
  13. Looks very muddy
  14. DUAL_MODE_JAMMER is the 3rd NOISE_JAMMER = reduces detection distance On player aircraft, target is invisible until radar strength overpowers jammer strength DECEPTIVE_JAMMER = denies/breaks lock Target aircraft is visible on the scope but cant be locked-up until rdr strength > jammer strength Dual mode combines N+D Only internal (aircraft data) jammers/ecm/decoys are functioning with AI planes (game bug)
  15. F1CZ updated to V2.2.
  16. FWD_gun_1 is not in the SystemName[001]= (002/003 etc) list. Same thing with the 3 rear turret guns, the gun data section names dont match the names in the list.
  17. Could be SystemName related. The data has 3x [Rear_gun] sections, with different names in the list. Same for the 40mm: FWD_Gun_Barrel (list name) [FWD_gun_1] (section name)
  18. TW A-10 cockpit/avionics ini should provide answers. Perhaps your cockpit data lacks the node entry: [TVScreen] Type=TV_SCOPE NodeName=TV_image
  19. Coming next: C-130 Hercules Superpack Add-on #2 - stretched
  20. Maybe as a damage node for the left engine?
  21. Think there was some effort for commonality some time ago, at least for canopies (shift+0). Refueling doors/probes etc on shift+9 and descending keys.
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