Jump to content

Crusader

+MODDER
  • Posts

    4,164
  • Joined

  • Last visited

  • Days Won

    40

Everything posted by Crusader

  1. Data ini - make sure that the DetectSystem section has the line HasRWR=TRUE And the Freq min/Max values for your rwr I moved your inis (renamed) into the IIIEL, made the changes to the RWR texture like described in my other post, and modified the DetectSystem. Result is a complete RWR.
  2. Ive put a old SFP1-style RWR on the MIII pit clock face Looking in your inis... find the accelerometer texture name and set it as the RWR texture name in the avionics ini Rename your RWR texture accordingly Pit ini RWR entry is OK
  3. Theres a work-around Take your rack, make it a new weapon but set it up as a Rocket pod. Load the "pod" with 2 AGM-45 or whatever type/quantity you want. AI-flight can handle the ARM-pods too, Ive used them on F-105/A-6 in SF2V.
  4. Ahhh... that was the reason for the recent Black Sea maneuver scenario -- Moscowood had a requirement for new footage!!
  5. MiG-21MF. Haven't seen photos of the older types with AIM-9.
  6. EAF, AIM-9P-3, from ~1982. Also the P-4 from ~1989. On MiG-19/F-6C, MiG-21.
  7. Select the RWR blister (LMB-click), then RMB-click -> menu, go "show node on texture"
  8. Take a look into the F-4E/Hornet/Strike Eagle loadout inis, they have most mission types covered. For nation specific loadouts / loadout changes by service year, the TW Hunters are a starting point, and some of the F-4's as well (iirc)
  9. Very solid job for a software guy
  10. Just one of the "legendary" Wild Fly FAF videos on YT
  11. The "RailLaunched" checked in the weapon editor calls up the launch rail node (missile rail) in the aircraft data. ForceRailLaunch=TRUE disables the boost delay = missile does not freefall before motor start.
  12. The AIM-120's presently available in the weapon packs are all without a booster delay. To have things working right, they should have a delay time set (#1), and the aircraft data needs an extra line added to the AIM-120-carrying stations: ForceRailLaunch=TRUE #1) about 0.5 to 1 sec, depends on ejection velocity EjectVelocity=0.0,0.0,-6.0 Values are in meters/sec, and for Left/Right, Fore/Aft, Up/Down with Left/Aft/Down being negative (-) values
  13. We need The Great Peoples of CombatAce Aeroplane Fanatics Committee for the Acquisition of the Awesome MiG-21SMT Fighter aka TGPoCAAFCftAotAM21SMTF
  14. Last in the the RuAF-only S, SM, SMT series. With extra Toplivo (fuel) in the Xtra-large spine. Unstable to fly and not liked by the pilots. They've decided to redo it, the result = MiG-21bis But yes, the look of it is monstrous Now, where is RussoUK .. he has the MiG-21 stuff..
  15. Racing boats! Prepare for GKABS Gulf Cup! Course: Kuwait City - Straits of Hormuz and back. Beware of crossing Silworms and Exocets!
  16. Page 50 in the pdf: Box 3 - 1966 KB (BOZ) - 1972
  17. Su-57 scheme, I'd say
  18. Looks very muddy
  19. DUAL_MODE_JAMMER is the 3rd NOISE_JAMMER = reduces detection distance On player aircraft, target is invisible until radar strength overpowers jammer strength DECEPTIVE_JAMMER = denies/breaks lock Target aircraft is visible on the scope but cant be locked-up until rdr strength > jammer strength Dual mode combines N+D Only internal (aircraft data) jammers/ecm/decoys are functioning with AI planes (game bug)
  20. F1CZ updated to V2.2.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..