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Everything posted by Crusader
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Footage from the French movie Les Chevaliers du ciel (Sky Fighters) (wiki link) You can find some "legendary" French Mirage F1 flying vids on YT
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Objects folder, afaik.
- 5 replies
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- 30mm
- 30mm_gsh301
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I still have my F-22 test jet somewhere.. will see.
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¡Muy bien!
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Does the setting in the Sound Options Menu something to do with it ?
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Chinese 720 L tank.
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Your picture shows the cockpit equipped with ASP-17 type sight, Sirena-3 type RWR, old-type weapon controls and the Nav Computer control.. Not all visible clearly... The 17M2/ 22 was the first Fitter with ASP-17 and with Doppler + Nav Computer The cockpit area on the upper end of the panel doesnt match the later M3/M4 layout/shape So yes, I'd say the pic shows a Su-17M2 / Su-22 cockpit. For the color, Sukhoi Fitters seem to have a often used config of grey cockpit with black panel, here is a example of a Su-20 Fighting_Fitter on Twitter EDIT: ok.. seems to be your T-bird account ... :)
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Messerschmitt Bf-109 G14 "Schwarze2" LOW & LOUD
Crusader replied to russouk2004's topic in Military and General Aviation
Good sound :) -
F-31A mod from 2010 ... model and cockpit etc are all by Dels. https://combatace.com/files/file/10496-rockwellmbb-f-31a-mustang-ii-version-10-for-sf2/ The HUD is "missing" several symbols (all tga file stuff) because the game has got new effects in a later update (2011-2012 or so) which require a new material section in the avionics ini file. To fix the original avionics ini, find the [HUD] section and add this line HUDMaterial=HUDMaterial and then below the [HUD] section the new HUDMaterial section: [HUDMaterial] EffectShaderName=fltHUD.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=FALSE UseLightLevel=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0 PriorityLevel=1 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE Save.
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No reticle, just the standard sight/reflector type visible. The NF-5B manual has 3 pages on the weapon system but no picture of the reticle.. just a description of it.
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Huge working model airport planes actually take off and land.
Crusader replied to russouk2004's topic in The Pub
All you need to know :) https://www.miniatur-wunderland.com/ Superb visitors magnet in Hamburg, Germany. -
Found this tool. https://www.leshylabs.com/apps/sfMaker/
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Its the default gun sight visible in this video ... dont know what reticle they use https://www.youtube.com/watch?v=Vo7jOS32HQg
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Gun sights were specific to customers. There was a simple default sight which was used by many. CF-5 has a different gun sight, a gyro sight with different reticles.
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The MiG-21 units in Afghanistan received flare launchers. To counter the Stinger threat. Afghan Air Force units too, theres a good photo of a PFM somewhere.
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Another one of TKs little hidden features/functions ...
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Yes.
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Internal tanks are used from highest to lowest ID .. tanks which are used simultaneously (like wing tanks) should have the same ID
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Kilogram .. we have a list with fuel weight data in either the SF1 or SF2 KB's
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Adding spread to the GPU-5 gun pod?
Crusader replied to Stratos's topic in Mods & Skinning Discussion
Gun Group selection command is the solution ... -
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Adding spread to the GPU-5 gun pod?
Crusader replied to Stratos's topic in Mods & Skinning Discussion
Select the gun you want to shoot with the "Next/Previous Gun Group" command..?
