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Crusader

MODDER
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Everything posted by Crusader

  1. yea !
  2. thanks :)
  3. View File New USN Mk8 Gunsight replacement gunsight for Corsair, Hellcat, Wildcat, Skyraider, Skyhawk etc. README included in the .zip file Submitter Crusader Submitted 08/06/2006 Category Jet Cockpits
  4. 681 downloads

    replacement gunsight for Corsair, Hellcat, Wildcat, Skyraider, Skyhawk etc. README included in the .zip file
  5. http://www.column5.us
  6. its related to the points you get for a mission. 1200 points = 12k money, 2000 = 20k etc. So if you fly a recon mission and all your planes reach the target , 2000 points, no biggie. Now on the retour track blow up a couple of those nice oiltanks standing around everywhere, and you get 4000+ points. Easy Money.
  7. check that on the stations : LoadLimit=1621.62 <----must be 350.0 for later, heavier Mavericks iirc AllowedWeaponClass=EOGR <.--- Electro Optical Guided Bomb AttachmentType=USAF <-- I assume heres your prob, with the lates wep. pack, you probably have to make a Maverick for the RAN , see info included with the wep. pack install for further info (Attachment Type Names etc)
  8. they speak about the EF-4C, which was the Wild Weasel IV aircraft, a rare bird but used late in SEA and until the F-4G came along
  9. Fansong has certain min/max values for search and track ranges, also a min Altitude of 1000 meters fly away from the radar for a couple of miles, then back, stay above 4000 ft it should find you
  10. The BM-14-16 is a stock vehicle in Strike Fighters and I belive in WOE too. A "BM-14-16" folder should be already in the OBjects\GroundObject directory. For WOV, you would have to extract the BM-14-16 files from the SF or WOE ObjectData.cat archives. :)
  11. FRHED or XVI32 use the search function of the editor to find a known piece of text, and it brings you to the part of the dll where the whole stuff is listed
  12. its hidden in the sound options menu, turn subtitles off
  13. View File BM-14-16 Katyuscha Mod v1.0 Instructions.txt 19 July 2006 BM-14-16 Katyuscha Mod v1.0 3 files are included : Add to weapondata ini.txt -> self explaining BM-14-16_data.ini -> move into the Objects\GroundObject\BM-14-16 folder BM-14-16.msn -> move into the Missions Folder The Mod : Arms the BM-14-16 Katyuscha Launcher with 16 rockets. They are TV guided due to limitations of the game AI, it cant handle unguided rockets launched from ground vehicles. The Launcher has a minimum engagement range of 4 km and a max range of 20 km. Targets can be spottet out to 20 km. The Mission : Just a quick test mission. Hit autopilot , then use F7 key to find the BM-14's and watch them shooting. This mod is far from perfect, feel free to fiddle around with it. Some explanations are added in the BM-14-16_data.ini regarding the main changes. have fun MoonJumper Submitter Crusader Submitted 07/19/2006 Category Ground Objects Mods  
  14. http://forum.combatace.com/index.php?showtopic=11815 theres no groundobjectdata.ini anymore and ships go into the GroundObject folder, like Tanks trucks etc
  15. 1,023 downloads

    Instructions.txt 19 July 2006 BM-14-16 Katyuscha Mod v1.0 3 files are included : Add to weapondata ini.txt -> self explaining BM-14-16_data.ini -> move into the Objects\GroundObject\BM-14-16 folder BM-14-16.msn -> move into the Missions Folder The Mod : Arms the BM-14-16 Katyuscha Launcher with 16 rockets. They are TV guided due to limitations of the game AI, it cant handle unguided rockets launched from ground vehicles. The Launcher has a minimum engagement range of 4 km and a max range of 20 km. Targets can be spottet out to 20 km. The Mission : Just a quick test mission. Hit autopilot , then use F7 key to find the BM-14's and watch them shooting. This mod is far from perfect, feel free to fiddle around with it. Some explanations are added in the BM-14-16_data.ini regarding the main changes. have fun MoonJumper
  16. ah right....A-4K
  17. F-104 (German) ..........lol .... no way.. F-18A Kiwant ...........bought by Kuwait after the war.... Su-27 (If it comes out??) ...not in Iraqi service F-4 SkyHawk .......what ? .... A-4's were out of US service for a long time then ... Su-15 ...not in Iraqi service ...
  18. I do it like Papa_K does, using the top edge of the reticle (even didnt change size of it). I hit single objects like Tanks etc all the time.
  19. did you select the path to your MAIN SF folder in the install dialog ? see pic below, once you arive on that screen, click on the "..." tab to the right of the empty line/window (white), then browse to your main SF folder.....
  20. ahh....ok to take a looks at currently available stuff, open the avionics70.dll with a Hex-Editor, then scroll down about 3 quarters, everything is listed down there.
  21. do as USAFMTL already said, change the "AttachmentType=" entry to "WP" , and delete any other Nations already there.
  22. TK said on his forum that the inaccuracy of the CCIP is by purpose, he wants the players to use more than one bomb to destroy a target ......
  23. SymbolType= sets/defines the type , e.g. FLIGHTPATH_MARKER, ATTITUE_BARS etc TextFormat= sets the format, e.g. thousands of knots ... if I got that right ... extract the F-15A_Avionics.ini from WOE , there you find most of the stuff
  24. nice stuff ... note : AV-8.bmp = shows a British Harrier Mk.7 or 9 gr3.bmp = shows a " Mig-29.bmp = shows a Sukhoi Su-30 ... ? ;)
  25. get the fix here : http://kreelin.free.fr/ done by kreelin, original thread at SimHQ : http://www.simhq.com/simhq3/sims/boards/bb...;f=145;t=004224
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