Jump to content

Coupi

+MODDER
  • Posts

    3,261
  • Joined

  • Last visited

  • Days Won

    74

Everything posted by Coupi

  1. Hello ! Many thanks my friend ! Very beautiful works ! Have a nice day... P.
  2. View File Thirdwire F-16A FSD Skin FSD* skin for the Strike Fighters 2 Israel F-16A Block 10 Netz by Thirdwire : However to run correctly you should add this skin to this uploaded mod by Dave. https://combatace.com/files/file/12743-updated-f-16a-block-10/ *From 1977 to 1978 General Dynamics delivered 6 pre-production F-16As to USAF for Full Scale Development: 75-745 75-746 75-747 75-748 75-749 75-750 To install this skin for the SF2I F-16A Block 10 Netz mod, copy and paste the "Objects" folder into your "SF2" directory. Many thanks to the Combat Ace community and Thirdwire ! ;) Coupi Submitter Coupi Submitted 09/25/2024 Category F-16
      • 1
      • Like
  3. Version 1.0.0

    38 downloads

    FSD* skin for the Strike Fighters 2 Israel F-16A Block 10 Netz by Thirdwire : However to run correctly you should add this skin to this uploaded mod by Dave. https://combatace.com/files/file/12743-updated-f-16a-block-10/ *From 1977 to 1978 General Dynamics delivered 6 pre-production F-16As to USAF for Full Scale Development: 75-745 75-746 75-747 75-748 75-749 75-750 To install this skin for the SF2I F-16A Block 10 Netz mod, copy and paste the "Objects" folder into your "SF2" directory. Many thanks to the Combat Ace community and Thirdwire ! ;) Coupi
  4. F-16 thema ... USAF FSD skin in course for the Thirdwire F-16A Block 10 ! P.
  5. Ok ! I don't remember if we have any psd templates... P.
  6. View File F-16A FSD skin for the TMF F-16A Block 1 - FSD* skin for the SF2 F-16A Block 1 package by Wrench ;) https://combatace.com/files/file/18256-sf2-f-16a-block-1-tmf-pack/ *From 1977 to 1978 General Dynamics delivered 6 pre-production F-16As to USAF for Full Scale Development: 75-745 75-746 75-747 75-748 75-749 75-750 To install this skin for the F-16A Block 1 mod, copy and paste the "Object" folder into your "SF2" directory. Many thanks to Kevin for the SF2 conversion of this vintage Mirage Factory Team mod ! Coupi Submitter Coupi Submitted 09/22/2024 Category F-16
  7. Version 1.0.0

    37 downloads

    FSD* skin for the SF2 F-16A Block 1 package by Wrench ;) https://combatace.com/files/file/18256-sf2-f-16a-block-1-tmf-pack/ *From 1977 to 1978 General Dynamics delivered 6 pre-production F-16As to USAF for Full Scale Development: 75-745 75-746 75-747 75-748 75-749 75-750 To install this skin for the F-16A Block 1 mod, copy and paste the "Object" folder into your "SF2" directory. Many thanks to Kevin for the SF2 conversion of this vintage Mirage Factory Team mod ! Coupi
  8. Interesting news... and impressive photo ! https://theaviationist.com/2024/09/11/f-a-18f-heavy-air-to-air-load-aim-174s/
  9. Ok ! Thousands thanks my friends !!! P.
  10. Hello my friends, Impossible for me to open the "F-16C_B50+_tur.LOD" file with our precious LOD Viewer by mue ! I've tested it with other TMF F-16 serie LODs this is possible to open them with this tool. In game this LOD runs with the F-16C Block 50+ (TuAF) mod. P.
  11. @ GKABS I had worked on an early RAF Typhoon F2... if you're interested ! P. 3F Squadron skin
  12. Greatissimo !!! Thanks a lot !
  13. Hi ! Interesting news about the current SH evolution ! https://www.twz.com/air/ea-18g-growlers-with-new-jamming-pods-onboard-carrier-heading-to-middle-east
  14. Hello Ed !!! P.
  15. The "Two weeks" lag by TK... fortunately we have our talentuous modder and skinner friends !!!
  16. Interesting news about the Super Hornet... air to air capabilities ! https://theaviationist.com/2024/07/03/first-images-super-hornet-carrying-two-sm-6-missiles/
  17. Hello Many thanks ! If you want to apply it just a fix in order to show the canopy glass inside the cockpit. Visible in the LODview tool but not in the game ! So adding these lines from the cockpit.ini file : Instrument[061]=DistanceIndicator Instrument[062]=Slipball_Gunsight Instrument[063]=CanopyGlass [CanopyGlass] Type=HUD NodeName=glass_main [HUD] Type=HUD NodeName=HUD_Glass P.
  18. My friend, I've tried but this doesn't run. If this is impossible, forget my idea about this... P. Instrument[096]=Canopy ----- Canopy Activation ----- [Canopy] Type=EXTERNAL_ANIMATION_LINK NodeName=inside_canopy MovementType=ANIMATION AnimationID=1 ItemNumber=1
  19. My friend, Would be it possible to reverse the animation ID 1 and 8 from the F-16A_B15 LOD file ? I would like to sync the opening canopy between the LOD of the plane and the LOD of its cockpit. I'm using the original TMF "A" cockpit. Thank You, P.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..