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Everything posted by BUFF
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75 views & only 15 votes? Come on folks let us know your views - if yes/no don't cover it & you have another opinion/suggestion please comment in thread.
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Arresting hook
BUFF replied to j33l's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There are carriers in WOV F-15 definitely has a hook. F-4 has a hook (see http://airpower.callihan.cc/images/Modern/...-MFAM-rF4-5.jpg ) Norwegian F-5 had a hook F-104 has a hook F-16 has a hook F-117 has a hook F-22 has a hook etc. etc. -
Looking for new titles
BUFF replied to TexasBlues's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
WOE -
Where in the US is this sim being sold?
BUFF replied to Target's topic in Thirdwire - First Eagles 1&2
I belive that GoGamer had it as an import. -
Arresting hook
BUFF replied to j33l's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
because the real aircraft has 1 to stop it in the event of brake failure. -
USAF stencil fonts
BUFF replied to Bulldog's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yeah, I sent Terry an email a few months ago but never received a reply. I hope that he's doing fine. -
USAF stencil fonts
BUFF replied to Bulldog's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
http://www.bobsyouruncle.net/font-types.htm ? -
http://ati.amd.com/support/driver.html
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SU-27 ?
BUFF replied to Wingman_17's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://marcfighters.combatace.com/ -
Third Wire and VISTA
BUFF replied to Jug's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
better to just add more system RAM -
Patch is also available here at CA http://forum.combatace.com/index.php?showtopic=17602&hl=
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First Eagles Patch 2 (v02.19.07) View File ==================================== First Eagles: The Great Air War 1918 Readme File ==================================== -------------- 1. Patch Notes -------------- This patch includes all the fixes from previous patch, and can be applied to any version of the game. The patch fixes some of the issues encountered by the users, as well as provide some improvements to the game based on user feedback. The patch will delete any saved campaign in progress. If you have installed any mods to the game, please be sure to back them up prior to applying this patch. Patch will delete files that have been changed (please see the list below). If you wish to re-apply your mods that were deleted, we recommend you extract patched file and make the changes on those. List of changes in this Patch include: v02.19.07 --------- * Fixed problems with terrain rendering on some ATI video cards. * Terrain clipping near the edge of the screen is fixed. * AI is adjusted to use rudder during dogfights. * AI is tweaked to fire machineguns in loger burst. * Landing gear suspension compression animations are added. List of files that will be deleted by the Patch ----------------------------------------------- FlightFLIGHTENGINE.INI FlightCOMMDATA.INI FlightHUDDATA.INI FlightMISSIONCONTROL.INI FlightMISSIONSUMMARY.INI ObjectsAIRCRAFTOBJECT.INI ObjectsAircraftAlbatrosD5aALBATROSD5A_DATA.INI ObjectsAircraftDFWC5DFWC5.INI ObjectsAircraftDFWC5DFWC5_DATA.INI ObjectsAircraftFokkerD7FOKKERD7_COCKPIT.INI ObjectsAircraftFokkerD7FOKKERD7_DATA.INI ObjectsAircraftFokkerD7FFOKKERD7F_DATA.INI ObjectsAircraftSalmson2ASALMSON2A.INI ObjectsAircraftSalmson2ASALMSON2A_DATA.INI ObjectsAircraftSE5aSE5A_AVIONICS.INI ObjectsAircraftSE5aSE5A_COCKPIT.INI ObjectsAircraftSE5aSE5A_DATA.INI ObjectsAircraftSPAD13SPAD13_COCKPIT.INI ObjectsAircraftSPAD13SPAD13_DATA.INI TerrainwwiVerdunWWIVERDUN.INI TerrainwwiVerdunWWIVERDUN_DATA.INI TerrainwwiVerdunWWIVERDUN_TYPES.INI If you have extracted and modified any of the above, and would like to save your changes, back up those files before applying the patch. Submitter BUFF Submitted 02/20/2007 Category First Eagles - General Files - Patches
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1,358 downloads
==================================== First Eagles: The Great Air War 1918 Readme File ==================================== -------------- 1. Patch Notes -------------- This patch includes all the fixes from previous patch, and can be applied to any version of the game. The patch fixes some of the issues encountered by the users, as well as provide some improvements to the game based on user feedback. The patch will delete any saved campaign in progress. If you have installed any mods to the game, please be sure to back them up prior to applying this patch. Patch will delete files that have been changed (please see the list below). If you wish to re-apply your mods that were deleted, we recommend you extract patched file and make the changes on those. List of changes in this Patch include: v02.19.07 --------- * Fixed problems with terrain rendering on some ATI video cards. * Terrain clipping near the edge of the screen is fixed. * AI is adjusted to use rudder during dogfights. * AI is tweaked to fire machineguns in loger burst. * Landing gear suspension compression animations are added. List of files that will be deleted by the Patch ----------------------------------------------- FlightFLIGHTENGINE.INI FlightCOMMDATA.INI FlightHUDDATA.INI FlightMISSIONCONTROL.INI FlightMISSIONSUMMARY.INI ObjectsAIRCRAFTOBJECT.INI ObjectsAircraftAlbatrosD5aALBATROSD5A_DATA.INI ObjectsAircraftDFWC5DFWC5.INI ObjectsAircraftDFWC5DFWC5_DATA.INI ObjectsAircraftFokkerD7FOKKERD7_COCKPIT.INI ObjectsAircraftFokkerD7FOKKERD7_DATA.INI ObjectsAircraftFokkerD7FFOKKERD7F_DATA.INI ObjectsAircraftSalmson2ASALMSON2A.INI ObjectsAircraftSalmson2ASALMSON2A_DATA.INI ObjectsAircraftSE5aSE5A_AVIONICS.INI ObjectsAircraftSE5aSE5A_COCKPIT.INI ObjectsAircraftSE5aSE5A_DATA.INI ObjectsAircraftSPAD13SPAD13_COCKPIT.INI ObjectsAircraftSPAD13SPAD13_DATA.INI TerrainwwiVerdunWWIVERDUN.INI TerrainwwiVerdunWWIVERDUN_DATA.INI TerrainwwiVerdunWWIVERDUN_TYPES.INI If you have extracted and modified any of the above, and would like to save your changes, back up those files before applying the patch. -
Tornado F3
BUFF replied to peterbezemer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I may be wrong because it's in the dim & distant past. My point was more though that we can't just have people uploading stuff willy-nilly - we have to be certain that we had the originator's permision for distribution. -
USAF sort of works - the game itself runs fine but some of the setup menus etc. don't. There are workarounds for most of them but the 1 major stumbling block was the QME (although you could always use another editor). I believe that even that may have a solution now plus I've heard it rumoured that it works under Vista.
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Tornado F3
BUFF replied to peterbezemer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think that I once asked Florian about this & got a negative. I know that I asked someone about something once & was turned down because he wanted the hits to his own site for advertising purposes - we would have to be sure that we had the originator's permission. -
LOMAC and the X52 Pro
BUFF replied to Draconas's topic in Digital Combat Simulator Series General Discussion
Welcome, if it's an X52 Pro that you have then it's so new (still not available in many parts of the world yet) that there are few published profiles for it. (there should also be a way to convert an existing X52 profile although it will require some work) If it's a "plain" X52 then it should be easier. Useful places to ask would be saitekforum.com , http://forums.frugalsworld.com/vbb/, SimHQ.com & any large LOMAC-centric forum. -
A Little Bit Into the Future
BUFF replied to Jug's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm sure that TK is working on another game - hints would say early 80s & possibly the Middle East. The place to ask/suggest things of/to him though is on Third Wire's own forum. -
Creating pilots for sfp1
BUFF replied to Mont's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Can you be more specific? Do you mean as it looks like you or has your name on the canopy rail or ...? -
assuming that you've got a spare connector just adding a second drive for storage etc. is the easiest solution. Should be easy to do.
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no sound barrier effects?
BUFF replied to littlesmoke's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
don't think that there's any in the stock game, as the pilot you wouldn't hear it anyway but someone did do a mod for it in SF iirc.
