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Dave

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Everything posted by Dave

  1. Dave

    Well.....

    You need to quit sending out search parties before you run out of search parties.
  2. Dave

    Well.....

    got to love AF logic.....email me at the shop tomorrow. Or hit me up on IM.
  3. Dave

    Well.....

    Did they ever send you to the class you were actually going to be teaching?
  4. Dave

    Well.....

    So whats new everyone?
  5. Dave

    Well.....

    Yeah well life has a way of telling you to cool it. I will make an effort to be around more often.
  6. Dave

    The Division

    I love it!
  7. I hate it when that happens.
  8. I have said it once, twice, 3 times and I will say it again, DO NOT upgrade to Win 10 if you still have Win 7. Keep your Win 7. I had Win 8.1 on mine (not by choice) so I upgraded to Win 10 and it is miles above 8.1. I have had no issues with it at all. Having said that if you are still running Win8/8.1 upgrade to Win 10. Now to your problem Falcon. I am assuming you are having jaggies with SF2? There is an ini file (and hopefully someone reading this will know which one as I am at work and don't have it in front of me) where you change the AA setting to make the jaggies go away. If you have already done that then are your video card drivers Win 10 compatible?
  9. Dave

    The Division

    Anyone getting The Division?
  10. A very classy lady. RIP.
  11. Hated it!
  12. So do they say Marines on one side and Navy on the other? Interesting they do that. Learn something new everyday.
  13. Oh I cannot wait!!!!!
  14. Now we know what its been taking so long....
  15. I have said it before and it bares repeating.....if you have 7, keep it. I had 8.1 that came with this computer and 10 is so much better compared to it. I couldnt get rid of 8.1 fast enough.
  16. Good to see you back and glad you are better. Very nice bike!
  17. That was cool as hell.
  18. Dude you have won the internet for the month! One of the best Ideas I have heard in a long long long long time!
  19. Dear Pilots! 2015 was an important year for DCS World with the introduction of new Eagle Dynamics Modules like DCS: L-39 Albatros, DCS: NEVADA Test and Training Range, and both Su-27 and Ka-50 campaigns. Just as important, we launched our new graphics engine, the ability to support multiple maps, introduction of cooperative multiplayer in the same aircraft, and a rapidly growing number of high quality 3rd party developers. These accomplishments have laid the foundation for great things in 2016 and beyond. We also launched the new DCS World website that you can view here: http://www.digitalcombatsimulator.com/en/index.php On both our Youtube channel and Facebook page, we released many new videos of modules and news updates. Here are some of our favorite highlights: Our fundamental goals for DCS World remain unchanged: we aim to build a deeply immersive and accurate world simulation engine that allows you to enjoy the highest levels of fidelity in aircraft operations from WWII onwards, in wonderfully detailed and varied areas of the globe while offering an ever more credible ground simulation experience. DCS World 2.0 in 2016 will offer new clouds and weather effects; improved HDR; deferred lighting (more light sources); new FLIR system; an improved Air Traffic Control (ATC) system; enhanced explosions, over-wing vapor, and rain on canopy; procedural grass and vegetation; improved multiplayer with dedicated server support; a new Air Combat Generator with enhanced user control of air-to-air generated missions; new custom overlays option for the Mission Editor, and a new Virtual Reality (VR) tab in Options which will improve the DCS World experience in VR. Aircraft Modules Eagle Dynamics’s first goal in 2016 is to wrap up the L-39 Albatros with the addition of the L-39ZA version along with the addition of interactive training missions. We will also continue to improve the cooperative multiplayer experience in the L-39 as a test bed for this technology. In parallel we continue to work on the F/A-18C Hornet. We are currently working on the cockpit and setting up its functionality. Later in 2016 we plan to release the Hornet as an “Early Access” product that will allow you to participate in early testing. Our goals for DCS World War II remain unchanged and are still focused on a stable of WWII aircraft in addition to a 1944 map of Northern France with period ground units. We hope to finish the Spitfire IX in mid-2016 followed by the P-47D at the end of the year. We will also continue to fine-tune the P-51D, Fw 190 and Bf 109. To complete the update to all DCS: Flaming Cliffs 3 aircraft, we plan to add a new 3D external model for the MiG-29 with the incorporation of the Professional Fight Models (PFM) to both the Su-33 and MiG-29. In the first half of 2016, several new 3rd party aircraft modules will also be launched. These include the F-5E Tiger II by Belsimtek, the SA342 Gazelle by Polychop Simulations, and the AJS-37 Viggen by Leatherneck Simulations. Map Modules DCS: NEVADA Test and Training Range map is being enhanced with the addition of: [*]Tonopah Air Force Base [*]New casino/hotels in the Las Vegas strip [*]A number of airfields and landing strips in the central (detailed) portion of the map [*]The National Training Center (NTC) [*]Improved grass and ground clutter [*]Plus a host of minor improvements We have also been working on the DCS: Strait of Hormuz map with the primary focus on F/A-18C operations. For this release we are working on our new T5 dynamic mesh terrain technology that we believe will bring this map a new dimension in quality and detail. The third map being worked on is the 1944 Northern France map. We see this period map as a cornerstone element to create an immersive World War II air combat experience. Aircraft Carriers We see 2016 as a big year for aircraft carrier operations as we plan to release both Nimitz-class aircraft carrier and Kuznetsov-class aircraft carrier modules. Both of these modules will be incredibly detailed models with working elevators, interior hanger bays, animated ship systems, and the ability to walk around inside the ships. These will be optional modules that would replace the existing ships currently in DCS World. New Campaigns As we release maps and aircraft, we will also continue to offer new campaign modules. These will include both training and combat scenario campaigns. Summary We see 2016 as a very exciting time for DCS World with the growth in maps, aircraft, and features. When we include all the new aircraft and map modules being developed by our talented 3rd parties, 2016 will be an exceptional and fun time in the skies of DCS World. Sincerely, The Eagle Dynamics Team
  20. Love the music.....
  21. That looks like a whole bunch of not fun.
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