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Everything posted by Fubar512
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IFF Interrogator
Fubar512 replied to artiste's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SF2 aircraft carry IFF, but it's only useful for identifying radar targets in the F-15 and F-14. Perform a search on the subject and you should find a thread on it. -
MissileEngine.wav
Fubar512 replied to CowboyTodd41's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That event (along with the bomb release, damaged engine, etc.), was never properly coded. We refer to such entries as "place holders". -
In game Screen Resolution
Fubar512 replied to saisran's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It depends on the television and the graphics card. In my case, I have to set my card to an overscan setting in order to fill the screen at 1080P. -
So let me get this straight, you're proposing that one place "enemy" gunners on a friendly ship? I think that all of you are over-complicating the concept. How about simply creating a tri-colored TGA-file, that once added to the modified effect, appears to change color as one views it from different perspectives?
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Problem Re-installing SF2
Fubar512 replied to pieisgood's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes. Anything else needs to be added by the user. -
As I recall, I first read it in either late '88 or early '89, and passed it on to a relative. A few years later (around '94), I picked up a paperback edition of that same book to have something to read on my off hours, while in the process of running a rather slow, trawler-style yacht down to Florida. I also picked up a copy of this book ( http://www.amazon.com/Scorpion-Sea-P-T-Deutermann/dp/0312951795 ), which I thought was a better read.
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I watch it, and I've also read the book, about 25 years ago. The show's storyline is not even close to the book's. http://en.wikipedia.org/wiki/The_Last_Ship_(novel)
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It was poor judgment all around. For crying out loud, a 9 year old? That's the age where start them off by teaching them proper firearm safety with nothing more potent than a single-shot .22 rifle, that you otherwise keep locked up out of their reach.
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Yak38M Gunsight Fix
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
File uploaded and approved: http://combatace.com/files/file/14967-yak38m-cockpit-hotfix/ Enjoy! -
View File Yak38M Cockpit Hotfix Yak-38M Gunsight Hotfix by: Fubar512 This is a Hotfix that resolves the Yak-38M’s missing gun sight, and adjusts the aircraft’s gun aim angle to take advantage of the gun sight’s positioning. TO INSTALL: "Objects", into your User Name/Saved Games/Thirdwire/SF2x folder, overwriting the originals when prompted. It will replace the cockpit folder, the avionics, cockpit, and the Yak-38M_85 data ini files. CREDITS: Paladrian: Mira overlay Tomcat74: Setka Fubar512: A2A sight and ini work And thanks to... KJakker: For the idea and the inspiration. Submitter Fubar512 Submitted 08/26/2014 Category Avionics
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Version 1.0
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Yak-38M Gunsight Hotfix by: Fubar512 This is a Hotfix that resolves the Yak-38M’s missing gun sight, and adjusts the aircraft’s gun aim angle to take advantage of the gun sight’s positioning. TO INSTALL: "Objects", into your User Name/Saved Games/Thirdwire/SF2x folder, overwriting the originals when prompted. It will replace the cockpit folder, the avionics, cockpit, and the Yak-38M_85 data ini files. CREDITS: Paladrian: Mira overlay Tomcat74: Setka Fubar512: A2A sight and ini work And thanks to... KJakker: For the idea and the inspiration. -
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Cool!
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View File Yak-38M_85 Yak-38M Beta Version by: Krizis This model represents the "improved" variant of the Yak-38 Forger, the Yak-38M. Work on the '38M began in 1982, with an eye towards minimizing, if not eliminating, the deficiencies of its predecessor. By the time of its introduction in June of 1985, the improvements included a more potent power plant, the Soyuz-Tumansky R-28-300, as well as more powerful lift engines (2 x Rybinsk RD-38 turbo-jets). A steerable nose wheel, an increased load-carrying capacity on all wing hard points, and enlarged intakes rounded out the list. All the improvements resulted in a marked improvement in the aircraft's reliability and overall performance, and some of the earlier models were rebuilt to the updated standards of the 'M. TO INSTALL: Simply drag the two supplied folders, "Sounds" and "Objects", into your User Name/Saved Games/Thirdwire/SF2x folder. RELEASE NOTES: This model will not by available in any in-game missions or campaigns until late June of 1985, and will be unavailable after July of 1991. The loadout provided is as correct as I could make, given the limitations of the series, and the availabilty of some models (namely multiple ejector racks and missile guidence pods) The flight dynamics model is based on the Thirdwire flight model, with a few tweaks to reflect the up-rated capabilities of the M-model, as well as tweaks in thrust placement, thrust values, and flap values to allow for a smooth transition from vertical to horizontal flight, even under hard mode. Despite this, I recommend using a full HOTAS in conjunction with rudder pedals, or at least a HOTAS with a "twist" rudder axis. KNOWN ISSUES: 1) There is no wing-fold, nor canopy animation for this model, as Krizis never sent me a completed LOD file with animation IDs defined for those features. Hopefully, he will see this release and come back to finish the model. 2) The Cockpit, which was provided by Stary, presently lacks a working gunsight. This may be resolved sometime in September of 2014, as which point I'll release a revised model. 3) The model is set up by default for SF2NA, which considers strike missions to be anti-ship missions. Otherwise, electing an "anti-ship" mission in SF2NA, may result in a game crash. The loadout.ini file that is provided with this release is configured for easy editing, so that you can enable conventional strike and anti-ship missions in the other SF2 titles. 4) The AI in this series will not use the VTOL capabilities of any aircraft model, so this aircraft is equipped with a virtual tail-hook to allow it to land on the 1143-series aviation cruisers (Kiev, et all). CA-member Snailman has a fixed data ini for the Kiev in our uploads section, that simulates a VTOL "launch". CREDITS: Krizis: 3D model and grey texture-set. Stary: Cockpit Fubar512: ini work and sound effects. Lindr: Kh-23 ASM model. The Trooper: Red7001 pilot model This model is freeware, and may not be redistributed for profit without the express consent of its owner, Krizis Submitter Fubar512 Submitted 08/25/2014 Category Yak-38
