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Everything posted by Brain32
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OK you do have a point here, but I can tell you through years of expirience with online play of il2 series, I flew with Israeli squads a lot, equally - on BOTH sides. Most of them were around my age and just like me they didn't see it like revenge for Nazi crimes(which I still think is quite silly) but simply as competition and having fun, we flew axis together many times, those guys on average are pretty good virtual pilots I must add :) I have a good buddy from Israeli flight sim community, he or any of them did prefer to fly allied but wouldn't blink an eye before hopping into virtual FockeWulfs or Messerschmits... Anyway I think it's pretty interesting they were so open minded, while in the same time over the years I met some people(of NON jewish heritage) that indirectly called all that even considered flying Axis(in a freakin game ww2) a piece of human trash not to mention how many times was I called a neonazi!!! That's why maybe my post sounded harsh...
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By the look of screenshots cockpits are updated...
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Personally I think anybody mixing up politics with freakin' PC game needs professional help. I mean it's completely understandable that people prefer to fly/play for their country, it simply easier to immerse into such scenario then flying for the past/present/potential enemy. But if reasons go beyond immersion I suggest starting extreme nacionalist political party(oh where did I hear about that one before? lol) I also understand that it can be hard or atleast a bit controversial to play for the enemy if the conflict modelled is still "fresh", but when a mid-late 20's asshole like me that was born 40 freakin years after ww2 refuses to fly for Luftwaffe because it's "morally wrong"....I don't know what to say, that's just...distastesteful IMO Just to sum it up you don't want to fly Luftwaffe because: 1. You can't immerse into it - Cool,OK 2. You don't like the hardware(planes) - OK 3. It's morally wrong - tuuuuuuuuuuu, tuuuuuuuuuuuuuu retard siren is warning us - retard presence imminent! I can tell you this, in modern games I have strong preference to fly/play NATO(USAF & modern Luftwaffe especially), but in WW2 scenarios(I'm hard core IL2 player) there's nothing better than blowing to F' up that pesky Spitfire with my trusty 4-cannon FW190
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Ugh I totally forgot about that *sharply evades bricks nad stones* I think I can finish and upload them tommorow, there's only a few tiles left to edit...
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Angled, but not very big to start with either...
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OMG, that's sweeeeeeeeeeeeet
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Wings over the Balkans
Brain32 replied to peterbezemer's topic in Mission/Campaign Building Discussion
Balkans terrain is WiP by me but will not be finsihed anytime soon... -
No if that airfield is the only thing that bothers you, there's two things you can do: a) export the .hfd as .bmp and edit it b) simply adjust the tiles manually to suround the sea mountain
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Same here, English and German are dominant choices but Italian and French are also present, other languages are rarely in the regular programs. In elementary school you only have to learn one, but in highschool you have "primary" foreign language(advanced lessons) and secondary foreign language(begginer lessons)... On universities you pick one of the foreign languages you studied in HS and take courses in it that are specifically related to terms and topics of the subject you are trying to graduate. Also various courses on loads of other foreign languages are easy to find and are, or atleast were when I last looked quite affordable. Come to think of it, I might as well look for something that will make my German usable lol Watching "Alarm fur Cobra" with subtitles does not cut it really lol
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We had a terrain version mixup, I did a sloppy job of repositioning the target areas...anyway it's still a WiP Actually this is a good reminder, I need to talk to Wrench about it lol
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I could probably understand what a lot of it means, but can't read cyrillic alphabet worth a damn lol
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Well I had huge problems with that, airfields wouldn't get perfectly flat and that was kicking my nuts. This is how I do it, first I tile "raw terrain" when I'm perfectly happy with the way terrain is tiled and plan to make NO other changes regarding tiles - then I do the HFD work. First thing I do is airfield flatening, but once I apply it, I save the whole thing exit TE and backup flattened terrain, AFTER that I apply smoothing and finally adjust the sea level. The thing is when you press "adjust sea level" it cuts a small part of coast which effectively becomes 0m height, that's why it's importan for the terrain to be already fully tiled, if you tile after adjusting SL, the autotiling will ofcourse apply the rule that sea texture is at 0m and you will have the same problem(sea mountains) all over again not to mention inaccurate coast/terrain loss. Hope this helps.
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LOL you have trees on my tiles but I don't have trees on my tiles, time for me to stop being lazy and do something about it lol
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Airfield on farms is indeed not realistic, why I had a problem with GermanyCE is that those empty areas were streching not only under airfields but also over hundreds, even thousands of square kilometers over map, such things simply do not exist in Europe and especially in Germany. IMO VietnamSEA solved airfields much better, specialized "airfield" tiles connected as a group of 4 for an airfield, other terrain independant as it really is. Either way CA_Stary is doing an awsome work that will match all preferneces, that's very cool
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WOV - Target Object Placement Interface Tool WIP
Brain32 replied to swambast's topic in General Discussion
Awsome news, will eagerly anticipate further development... -
Indian Air Force on high alert
Brain32 replied to ghostrider883's topic in Military and General Aviation
Was it a game for victims of terrorist attacks in India, do they get to insert the coin and carry on. Things are far more complicated than that. If India does not respond who knows how many more families will want "the coin" to insert... If they do respond, due to both sides having nukes, results may be chatastrophic. It's really fu*ed up, I have no doubt India would wax the floor with Pakistan conventionally, but there are no winners in a "nuclear conflict"... -
Are you sure Max188's comes without it? As far as I understood he just enlarged and adjusted the default set...
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Yeah that's what I was thinking about...
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Oooooooook, that sure explains some things lol
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Nice to see you guys agree, hope others will join as I consider you guys the ones I already closely cooperate with anyway lol BTW It was not just about the WiP's(as Stary noted, most of us post WiP's anyway) more like, let's start with that and see where it goes but my main point was one place for ourselves that is a bit away from the general public where we could focus the discussion ;)
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For a very long time I was thinking about an idea, looking at various modelling teams and how they help each other and cooperate I thought how it may be nice to have something similar when it comes to those that while are here primarly for what happens in the sky actually care for what's beneath them... We have complete chaos in terrain modding IMO,a small group of assorted individuals each doing their projects mostly by themselves and while I can even deal with that I think we can atleast share our intentions. What I mean is, let's say we have an old terrain that passed two revisions: 1. One is updating targets on rev1, but keeps it quiet 2. One is making tiles for rev2, but keeps it quiet 3. One is making trees and objects for rev1 again, but keeps it quiet 4. One is making that same terrain again only much better, but keeps it quiet Ok so it never went THAT extreme, but I think you understand what I want to say Now I don't expect this to start a "TerrainFactory" lol But for a start I think we could just maybe state what our WiP's are all about and even our plans in a single thread in modders forum which we can use for that all the time. I don't know maybe I lost it because I took 4 projects at once again lol, but I think exchanging ideas, methods and helping each other might benefit all of us... Opinions....? P.S: I'll be done with 2 of my projects tommorow so I might realise I was silly and delete this :beta1:
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Actually they are normal, they come with stock tiles too. When I was making my set I didn't like it so I created featureless(no vegetation or houses) farm tiles. Anyway I just tried this mod and as usual it's top notch, I wish we arranged something for the tiles though, but this is still exceptional
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Indian Air Force on high alert
Brain32 replied to ghostrider883's topic in Military and General Aviation
Both sides have nukes. Still want to cover that war? *not that any war is a joy to cover ofcourse lol -
I have new hi res tiles for BoB terrain nearly completely finished a day or two...
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Redirected my VietnamSEA.cat to GermanyCE.cat
Brain32 replied to WDH's topic in Mods/Skinning Discussion
Both WoE and WoV are patched to same level, the only way you could get this improvement with this action is if your WoV install was not patched but your WoE install was ;)
