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Gepard

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Gepard last won the day on February 15

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  1. Gepard

    NATO unprepared

    https://www.express.co.uk/news/uk/2171073/british-brigade-destroyed-ukraine-wargame " One participant, who played the enemy, told the Wall Street Journal the battle group was "just walking around, not using any kind of disguise, parking tents and armoured vehicles", and that "it was all destroyed"." With other words: fools! Fools are people who are not willing to learn and believe in their own superiority, which in reallity not exist. Make a google search about latest NATO exercises. You find tons of photos which show a behavior of the troops which is Cold War style. Yesterday a big NATO amphibious exercise was held on german Baltic Sea coast. Turkish and spanish forced played D-Day. And there was no protection against drones.
  2. To the german Phantoms. The first german idea was to get a special version of the F-4E with only one pilot and the radar system of the F-104G. Then they decided, that the AIM-7 Sparrow had a bad performance during Vietnam War. Thatswhy they were not willing to pay money for it. So they bought the F-4F, nickname Poor Mans Aircraft. It was intended to be a gap filler till a single piloted fighter version of the MRCA Tornado would arrive. This Tarnodao version never came to live. So it was intended to wait till the Jäger 90 (EFA / Eurofighter) would enter the service. This was awaited for the early 1990th. When the EFA program was delayed in the 1980th it was decided to make the F-4 ICE upgrade.
  3. Gepard

    NATO unprepared

    To be honest, i was never impressed by the military abilities of the west german Bundeswehr. But i never thought, that the rest of NATO forces were foolish too. We have now year 4 of Ukraine War. We know that FPV-drones became gamechanger in warfare. And if you look on videos and pictures of NATO exercises, then it is unbelievebale, that the military is not prepared for drone war. They play tank assaults in the style of Cold War. The soldiers stand in groups as nice targets for a drone. There are no protections on the vehicles against drones, no cache armour, not jammers, nothing. Last March ten (10) unkrainian drone pilots played the role of the bad guys in the NATO exercise Hedegog 2025 in Estonia. This 10 men sweeped out 2 entire battallions of NATO forces. Sorry guys, but NATO is a bunch of fools.
  4. That the guns of the ships shoot to short has to do, that the game engine cant handle indirect fire. So a target can only be hit in the distance of direct fire. The same problem is with tanks of artillery in game. You cant change it.
  5. The Luftwaffe always took the wrong plane. The F-15A would have been an excellent choice. But i doubt, that they would have integrated air to ground weapons. For mud moving they had the Tornado. So a german F-15A would have followed the rule "no pound for air to ground". And stupid as the german military bureaucracy was, i think they would have removed the Sparrows.
  6. Follow the rules. This is a Screenshot thread. You have to post a screenshot here, even if you only want to make a comment. And you may post only on sunday and only screenshots of "Super" planes. Mandatory screenshot: Super Mystere B2 in the 1970th
  7. They use Mi-24 combat helicopters for drone hunting too. But the Russians answered with arming some Gerbera drones with a single R-60 air to air missile. Some days ago the Ukrainians lost one Mi-24 against such an armed drone.
  8. Volk Field ANG Base parked aircrafts placed.
  9. Super Mystere takes off while plane spotters are watching.
  10. You should write that your Nations pack work best with a separate installation for Feuerland / Tierra del Fuego terrain. In a merged installation all stock squadrons of the game (american, british, french etc) will be overwritten by argentian and chilean squadrons.
  11. It has to do with the poly's and vertiges of an object. As more complex an object is, as more poly's and vertiges it has. It seems to be, that there is a limit in the gameengine how many vertiges and poly's can be displayed as TOD object per tile. If you come over this limit the game engine decides to ignore all TOD's over this limit. I have tried to use a simple car as TOD object, but the gameengine simply ignored it. No luck.
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