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Gepard last won the day on August 3
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About Gepard

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Germany
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Super Sunday
Gepard replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Hun. Waiting for the next mission. -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here an other airbase made by Wrench: Nakhon Phanom RTAFB I have simplyfied it a little bit because of my old computers performance. If Wrench makes an add on to DRV 2.1 he will surely include the original base. In the last days i was working on truck routes. I have located all of them in the Vinh area and placed some Flak in that area. So Armoured Recon missions are not as boring as usual anymore. -
MiG-21 modeling discussion.
Gepard replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The LASUR indicator not only shows the flightpath to intercept the target. Left of the indicator you have 3 lamps which shows the distance to target in kilometers. The "x" lamp on the right signals the order to finish the interception and break away. The lamps above and below have something to do with target position and the use of the weapons. There should be a signal lamp to give the order to attack the target and a second lamp which gives the order to activate the radar. With this informations it was possible to bring a MiG-21 into a perfect fire position without to warn the RWR of the enemy plane. -
MiG-21 modeling discussion.
Gepard replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
20 Ampermeter 21 Bremsdruckanzeige 22 Staurohrheizung 23 Einstellung für Warnhöhenvorwähler RW-UM des Funkhöhenmesser >>>>>> Altitude warning system switch for radio altimeter 24 Helligkeit Flutlicht 26 Notabwurf Rumpfanhängung -
Strike Fighters 2 Modern Warfare Korea v1.05 Update
Gepard replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nothing. It is simply an outdated mod, which does not work properly anymore. -
Strike Fighters 2 Modern Warfare Korea v1.05 Update
Gepard replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nothing. It is simply an outdated mod, which does not work properly anymore. -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I sunk a Sampan! I made the stock vSampan2 to an groundobject. Gave it NVietnam as nation and it worked properly. More or less. The only small problem is, that the Sampan is moving sidewards on the sea. -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have deleted all parked aircrafts and helicopters. Perhaps they were the reason for the slideshow experience, which i had on my old computer. I think it would be a good idea, if you would make some addons for DRV terrain with more detailed airfields. Let me first finish the terrain and then you may start with improvements. At the moment i rework the last target areas and check for mistakes, like Flak hidden in houses. And i'm still looking for the "potholes" in the heightfield and fill them up to terrain level. (Needs more time as expected.) Finally i will rework the DRV-movements.ini. And perhaps i get it working that the stock Sampans will act as moving ships on shipping routes. Maybe. I hope that i can finish my work on DRV 2.0 terrain in the third week of August. -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Some days ago Wrench send me the files for Udorn RTAFB. I had to simplify it a little bit, because my old computer had the tendency to make a slide show, when i tried a final landing approach. But now it works as it should. And i hope the differences to the original is not to big. It is a very big base. In the background you see the old Udorn RTAB, which was simply a stock airfield. The differences are enormous. -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
To say it with the words from the movie "Good Morning Vietnam!" Da Da Da Nang!! -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Knocking out some north vietnamese torpedo boats. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Heavy Flak!!! -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Okay, i will call it local communist party HQ. Screenshot: I relocated the TOD buildings in the towns to make space for target objects, like factories, Flak, the famous communication building etc. So it looks ate the moment. -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I need the help of a native speaker. In the target.data i have several target areas called "... local communist party bureau". Is this correct or should it be: "... local communist party office" ? I like the idea to drop bombs on the bigwigs, guys which send out soldiers to die and hide itself in save distance from the frontline. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Taxiing after successful mission.