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Everything posted by whiteknight06604
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View File Taube (grenade armed) This version of the Taube is armed with a handful of grenades instead of a rifle. many thanks to all the people who worked on the original Taube and a special thanks to Stephen1918 who was kind enough to make time to alter his model to remove the gunner.All work on this is really the efforts of others and my only contribution was to bundle it up. Any issues please direct to me and I'll do my best to fix them as soon as I can. Submitter whiteknight06604 Submitted 07/06/2017 Category Other Central Powers Aircraft
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Version 1.0
108 downloads
This version of the Taube is armed with a handful of grenades instead of a rifle. many thanks to all the people who worked on the original Taube and a special thanks to Stephen1918 who was kind enough to make time to alter his model to remove the gunner.All work on this is really the efforts of others and my only contribution was to bundle it up. Any issues please direct to me and I'll do my best to fix them as soon as I can. -
beautiful work
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ok here are the ini files needed to change the current and excellent Taube into one with no armed observer and a small load of grenades.When i have a little more time I do plan on making a complete version with all the necessary files and .lods with permission of course. Taube.rar
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I'm going to get a refined version with a grenade bomb load all packaged up then ask Stephen if it's ok if I post the whole package to combatace
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you can remove any part part of a model but you can't move that part to another model. in most cases the gunner is a part of the planes mesh and can be removed. you can add a pilot or just about any object set up like a pilot to any plane so once the gunner is removed you can put a pilot figure in it's place but due to game engine limits that pilot can't be animated like a gunner.
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ok this should remove the armed observer and replace it as long as you have the correct pilot installed. Taube_DATA.rar
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you can use an ini trick to remove the armed observer and you can add an unarmed one the same way you add a pilot. If no one else does it I'll modify the data.ini and post it here latter today.
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looking great.
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Super Hornet shoots down Syrian Su-22
whiteknight06604 replied to MigBuster's topic in Military and General Aviation
yeah might be a good idea for Syrian pilots not to leave the ground. -
I think the rifleman in the Taube is a part of the physical model and would need to be added to any model by the author in 3d max
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family comes first. keeping you and your mother in my thoughts.
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- fitter
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it's been a while but the team working on this are really putting everything they can into this. Good things come to those who wait.
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thank you for sharing this. as always your work is great.
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thank you and welcome back.
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glad things are well for you. hope you can get back to doing what you love on the PC soon.
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Fokker parts: Mix n' Match...
whiteknight06604 replied to Hauksbee's topic in WOFF UE/PE - General Discussion
i think it was developed as a fallback in case the D,VII failed or there was a serious disruption to D,VII production. I think some went into service but from what I can remember mostly as trainers? -
Work-In-Progress Heinkel He.51
whiteknight06604 replied to Stephen1918's topic in General Discussion
thank you for continued work on the Spanish civil war stuff. i was not expecting this. -
I am simply in love with this. thank you sir!
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excellent "customer service" many thanks for your continued work for the community.
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thank you
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Rookie Modeling Work in progres
whiteknight06604 replied to acesfakia's topic in Mods & Skinning Discussion
I can wait. These will be worth it. thank you for bringing all of these ships to the game. -
A new shipyard in Beta testing
whiteknight06604 replied to angelp's topic in Mods & Skinning Discussion
thank you so much. so many much needed ships have been uploaded by you. thanks for the hard work.
