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whiteknight06604

+MODDER
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Everything posted by whiteknight06604

  1. they all look good but my fav has to be the Euro.I was never a huge fan of the SEA camo. I liked my jets bare metal or in one of the more modern camos.
  2. that just looks mean....were they operational in that camo and if so for how long and how many?
  3. you just keep raising the bar with these skins.Thank you.
  4. I'll see if I can track down what download that pilot was in.
  5. DelGS there is an updated lod at the A-team site for the Halberstadt that has the rudder moved into the correct position now.there is a link to it in their Model and Fix requests forum look for the Halberstadt rudder issue thread.you will have to update the data file to accout for the new rudder and elevator names though.
  6. Have a great birthday Dave,thanks for all you do around here and thanks to you for your service to this nation.
  7. oh I'm so sharing this one lol. funny for eveyone but them I guess.
  8. Have a great birthday and I hope ALL your birthday wishes come true.
  9. Don't mock the underground reptilian aliens,they are in control of alot of things.I wouldn't be suprised if they are responsible for many bugs in lots of games.it's a big distraction to humanity and will make their take over much easier.
  10. here you go Lima,it is in the aircraft section for some reason. Always liked this pack. http://combatace.com/files/file/4955-aviatikcii-skins/
  11. you have to look in the "out" file ,if there is one available" and hope that the mesh your looking for is labled as something you recognize like "topwing_L or something. Otherwise you will have to use trial and error.have a look at the Nieuport 17 with the wing mounter lewis,it has entries added in the gun section that edit out the deck mounted vickers mg and it has the wing mounted lewis added as a "pilot". as for adding an extra lewis to the brisfit visualy or fixing the radial engine on the Foker D.III that would require the original modler or someone with access to his original max files to redo the model. once exported to lod format it's essentialy imposible to redo the models.
  12. just make the folders and put them in your "saved games/thirdwire/WO*" folder
  13. as long as you can find the mesh name in the out file it's pretty easy to remove parts from a plane via the data.ini edit "trick" also the A-team has some WW1 "gun pods" that include a vickers. you can add it to the model via the "fake pilot" trick.
  14. Damn,having been through it once(divorce) I'll say that I wish you the best and hope that you and her can keep your heads as things progress. it's never easy and I hope thet your able to resolve your problems and be able to get the most out of life.
  15. While I will certainly be looking forward to this I have to say that while one of the original and very old addons your 1st Hawk has held up extreamly well.If i were to compile a list of available aircraft I'd ask to be updated/redone your Hawk would not be near the top of the list.thanks for the continued updates.One Question are you thinking of other versions of the Hawk based of this model?
  16. um I only watched to see the girls in the shorts,where were the girls in the shorts? lol
  17. fubar just addressed the colision mesh issue here http://combatace.com/topic/71233-new-entrys-on-sf2-na/page__st__100 hope this helps.
  18. loving this. do you have any plans for some Earlier Russian ships? or some of the lighter escort/patrol ships like the Poti Class? with NA released I'm having a ball with the ships you have done so far,thank you.
  19. all I can say is WOW!
  20. thanks for the help,Wrench I think I'll need some luck here ;)
  21. maybe a stupid question but is there a list of all the files I would need to move from WOV to get the cockpit to work?
  22. awesome! funny,I just got Stikefighters NA and I'm more excited to fly FE right now.
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