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KJakker

JAGDSTAFFEL 11
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Everything posted by KJakker

  1. @Erik I have a suggestion, could you add some additional like options? Another forum I have been on has "Hugs", "Informative", and "Insightful" options in addition to "like" and "funny". Given present events I thought the ability to give members one of those like options would be helpful for moral.
  2. DPD has 2,200 officers but if this continues at the rate it is the situation will get overwhelming in short order. I am also worried about the fire fighters. Some units had stocked up on protective equipment during the Ebola and Swine Flue epidemics but they said in an interview that those supplies would go fast in a full pandemic and that was a couple of weeks ago. What the federal government should do is what was done during WWII. Give all national industries a list of the things that are needed and let them each decide what they are best set up to produce and let them get to work on production.
  3. You might find this info useful. https://www.ausairpower.net/APA-Rus-Low-Band-Radars.html
  4. In Michigan Governor Whitmer just had a press conference. 549 confirmed cases in the state and three deaths. She has asked for sufficient Federal funds to fully activate the National Guard for the purposes of distribution of necessities to residents in need. Martial Law rumors are False! Michigan businesses are working to locally produce protective equipment and ventilators. Edit: I missed a couple of things. The Governor ordered all evictions in the state halted. Also 152 members of the Detroit Police Department are quarantined following 10 members testing positive for COVID-19.
  5. You might find this useful as well. https://en.wikipedia.org/wiki/Warrant_officer_(United_States)#Ranks https://en.wikipedia.org/wiki/Template:United_States_uniformed_services_comparative_ranks
  6. Here is something that puts things is perspective regarding social distancing and quarantine.
  7. This is just rumor but a friend knows a Michigan National Guard member who says the whole National Guard is being called up and the state borders are going to be closed. Also all nonessential businesses are to be closed, possibly all businesses. Again this is just rumor.
  8. Have you looked at the SAMSIM subforum at SimHQ? The SA-5 used it for target acquisition so there may be info buried in those threads.
  9. I thought people might find this interesting.
  10. In Michigan we have 110 confirmed cases of COVID-19 and our first death. The USA-Canada border here is closed to nonessential travel.
  11. My mistake. I had a Mig-23MLD mod in my SF2 install. Just checked it in another install, you were right about to stock aircraft.
  12. AnimationID=1 is the wing sweep. AnimationID=3 is the speed breaks. AnimationID=4 is the landing gears. AnimationID=5 is the left main gear shocks. AnimationID=6 is the right main gear shocks. AnimationID=7 is the nose gear shocks. AnimationID=8 is the canopy. AnimationID=9 is the drag chute. AnimationID=10 is the engine nozzle. I could also work on fixing the hit boxes if you want. They are off on just about all of the TW AIrcraft. I was working on a fix for all TW Aircraft and Ground Objects but got distracted from completing it.
  13. Just looked at a Mig-23 manual and wing sweep settings are 16, 45, and 72 degrees. @dtmdragon said that the Mig-23MLD changed this which implies a change to 16, 33, and 72 degrees. Would this fix the issue? [SwingWingAnimation] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_MACH FullyDeployOnGround=TRUE Setting[1].Angle=16.0 Setting[1].DeployValue=0.80 Setting[1].RetractValue=0.85 Setting[2].Angle=33.0 Setting[2].DeployValue=0.60 Setting[2].RetractValue=0.65 Setting[3].Angle=72.0 Setting[3].DeployValue=0.40 Setting[3].RetractValue=0.45 MaxDeflection=72.0 MinDeflection=0.0 ControlRate=0.25 AnimationID=1
  14. Found another issue. [SwingWingAnimation] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_MACH FullyDeployOnGround=TRUE Setting[1].Angle=36.0 Setting[1].DeployValue=0.80 Setting[1].RetractValue=0.85 Setting[2].Angle=56.0 Setting[2].DeployValue=0.40 Setting[2].RetractValue=0.45 MaxDeflection=56.0 MinDeflection=0.0 ControlRate=0.25 AnimationID=10 <------------------------------ Wrong AnimationID number in the stock data file. According to Mue's LODViewer this should be animation number 1. Disregard, I was looking at the wrong LOD file.
  15. I am not sure if "FIRE_SECONDARY_GUN=" has ever worked as a separate trigger. Normally you have to use the "NEXT_GUNGROUP=SEMICOLON" command to cycle through gun types and use the "FIRE_PRIMARY_GUN=" command. This works on the stock F-8 Cusaders, all four 20mm cannons, one pair, the other pair, and back to all. You may be able to get the FIRE_SECONDARY_GUN= command to work by changing the "InputName=" for the given gun group on a specific aircraft. Note that other aircraft like the A-1J Skyraider with its four 20mm cannons and the Mig-17 with its two 23mm and one 37mm cannon do not have this setup like the F-8 does. You would need to edit the aircraft's data files to see if it works. From the F-8D_Data.INI file. // Internal Guns --------------------------------------------------------- [InternalGun1] SystemType=FIXED_GUN GunTypeName=20MM_Mk12 GunGroup=1 <---------------------------------------- Gun Group ID Number InputName=FIRE_PRIMARY_GUN <------- Input Name for the gun control. MuzzlePosition=-0.58,5.35,-0.25 LightPosition=-0.68,5.35,-0.25 AimAngles=0.0,0.0,0.0 MaxAmmo=144 AmmoWeightFull=46.4 AmmoWeightFired=17.3 EjectShells=FALSE MinExtentPosition=-0.65,2.77,-0.33 MaxExtentPosition=-0.45,5.33,-0.17 [InternalGun2] SystemType=FIXED_GUN GunTypeName=20MM_Mk12 GunGroup=1 <----------------------------------------Gun Group ID Number InputName=FIRE_PRIMARY_GUN <------- Input Name for the gun control. MuzzlePosition=0.58,5.35,-0.25 LightPosition=0.58,5.35,-0.25 AimAngles=0.0,0.0,0.0 MaxAmmo=144 AmmoWeightFull=46.4 AmmoWeightFired=17.3 EjectShells=FALSE MinExtentPosition= 0.45,2.77,-0.33 MaxExtentPosition= 0.65,5.33,-0.17 [InternalGun3] SystemType=FIXED_GUN GunTypeName=20MM_Mk12 GunGroup=2 <----------------------------------------Gun Group ID Number InputName=FIRE_PRIMARY_GUN <------- Input Name for the gun control. MuzzlePosition=-0.55,5.44,-0.50 LightPosition=-0.65,5.44,-0.50 AimAngles=0.0,0.0,0.0 MaxAmmo=144 AmmoWeightFull=46.4 AmmoWeightFired=17.3 EjectShells=FALSE MinExtentPosition=-0.62,2.87,-0.58 MaxExtentPosition=-0.42,5.43,-0.42 [InternalGun4] SystemType=FIXED_GUN GunTypeName=20MM_Mk12 GunGroup=2 <----------------------------------------Gun Group ID Number InputName=FIRE_PRIMARY_GUN <------- Input Name for the gun control. MuzzlePosition= 0.55,5.44,-0.50 LightPosition= 0.65,5.44,-0.50 AimAngles=0.0,0.0,0.0 MaxAmmo=144 AmmoWeightFull=46.4 AmmoWeightFired=17.3 EjectShells=FALSE MinExtentPosition= 0.42,2.87,-0.58 MaxExtentPosition= 0.62,5.43,-0.42
  16. Recommend a slight change to the Avionics settings. This fixes the order of the radar range settings from lowest to highest while still starting radar range at 15 KM and keeping ACM restricted to setting 1 at 9 KM. [RadarData] AvailableModes=SEARCH,STT,ACM RangeUnit=KM RangeSetting[1]=9 RangeSetting[2]=15 RangeSetting[3]=30 RangeSetting[4]=60 RangeSetting[5]=90 RadarPosition= MaxElevationAngle=57 MinElevationAngle=-42 MaxAzimuthAngle=56 MinAltitude=50.0 MinReturn=0.1 MinimumSpeed=50.0 SearchRange=75 SearchStrength=100 SearchTargetTime=1.2 AcquisitionSymbolSpeed=0.5 AcquisitionTime=3.5 AcquisitionResetPosX=0.5 AcquisitionResetPosY=0.45 AcquisitionResetTime=5.0 TrackRange=60 TrackStrength=100 TWSUpdateTime=0.5 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=29 DisplayLimitBottom=226 StartRangeSetting=2 [RadarDisplaySearch] RangeSetting=1,2,3,4,5 BarElevation[1]=1.50 BarElevation[2]=0.50 BarElevation[3]=-0.50 BarElevation[4]=-1.50 ScanRate=120 ScanBeamAngle=2.5 //ScanArc=40 ScanArc=60 PPI=FALSE Symbol[01]=HorizonLine Symbol[02]=RangeScaleText Symbol[03]=ElevationCaret Symbol[04]=AzimuthCaret Symbol[05]=AcquisitionSymbol Symbol[06]=TargetSearch [RadarDisplaySTT] RangeSetting=1,2,3,4,5 ScanBeamAngle=2.5 ScanArc=6 PPI=FALSE Symbol[01]=LockLine Symbol[02]=RangeScaleText Symbol[03]=ElevationCaret Symbol[04]=AzimuthCaret Symbol[05]=TargetPDT Symbol[06]=//TargetTAS Symbol[07]=//TargetAspect Symbol[08]=//TargetHeading Symbol[09]=TargetRangeCaret Symbol[10]=//TargetAltitude Symbol[11]=//TargetClosure Symbol[12]=AimDot Symbol[13]=ASECircle Symbol[14]=ShootCueSTT Symbol[15]=BreakX Symbol[16]=RMinCaret Symbol[17]=RMaxCaret Symbol[18]=HorizonLine [RadarDisplayACM] RangeSetting=1 ScanBeamAngle=5.0 Symbol[01]=HorizonLine Symbol[02]=RangeScaleText Symbol[03]= Symbol[04]=AzimuthCaret
  17. Check in your "C:\Users\UserName\Saved Games\ThirdWire\StrikeFighters2\Controls" folder compare your modified control file with the Default.INI file for those keys. These are the relevant control entries from my files. NEXT_AA_WEAPONS=BACKSPACE PREV_AA_WEAPONS=SHIFT+BACKSPACE NEXT_AG_WEAPONS=BACKSLASH PREV_AG_WEAPONS=SHIFT+BACKSLASH FIRE_PRIMARY_GUN=JOYSTICK01_BUTTON01 FIRE_SECONDARY_GUN= FIRE_WEAPON=JOYSTICK01_BUTTON02 OPEN_BOMBBAY_DOOR=CTRL+O DROP_TANKS=CTRL+D JETTISON_STORES=CTRL+J NEXT_RIPPLE_QUANTITY=RBRACKET PREV_RIPPLE_QUANTITY=SHIFT+RBRACKET NEXT_RIPPLE_INTERVAL=LBRACKET PREV_RIPPLE_INTERVAL=SHIFT+LBRACKET NEXT_HUD_MODE=APOSTROPHE PREV_HUD_MODE=SHIFT+APOSTROPHE NEXT_GUNGROUP=SEMICOLON PREV_GUNGROUP=SHIFT+SEMICOLON RELOAD_GUN= UNJAM_GUN=U CHAFF=C FLARE=X ECM_TOGGLE=Z
  18. Just found out GOG.com updated its refund policy. You can now refund any game within 30 days after purchase. This may be the chance to try out some of the games over on @Skyviper Sci-Fi games thread without any risk. News link: GOG’s new refund policy gives you 30 days – even for games you’ve played GOG.COM Policies Link: Update to our voluntary Refund Policy
  19. You seem to be missing these.
  20. So I was wondering how much space I had devoted to all of the ThirdWire games. I added up everything in my ThirdWire install directory, my ThirdWire Saved Games directory, and my TW Mods storage and got the following numbers. The summarized size may be off due to how Windows rounds things but the total of bytes, files, and folders are exact. Total SF2/FE2 Files: Size: 909.04 GB (976,863,996,113‬ bytes‬‬) Size on disk: 913.07 GB‬ (981,903,534,432‬‬ bytes) Contains: 1,759,657‬‬ Files, 155,449‬ Folders How much space are you devoting to ThirdWire related files?
  21. Try these edits for the Komar pack. Komar-Type024 Edits.7z
  22. @PFunk Ships will engages other ships with ASMs. Which ships are you working on? I can talk you through it.
  23. Well I contributed to the Strike Fighters 2 Win10 Edition crowdfunding so I got the complete edition as a reward for doing that.
  24. Wrench, I thought you replaced your system last year? Maybe I misread your post when you had trouble.
  25. I edited my list above with some more games and added links to almost all of the titles. Also as of right now, Noon Eastern Time, Feb 2ed, 2020, the games Wing Commander 1 through 4 plus Prophecy are on sale for 75% off on GOG.
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