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KJakker

JAGDSTAFFEL 11
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Everything posted by KJakker

  1. I don't have anything in game yet, I still have to get a fully working data file set up, but I got the materials showing in LODViewer now.
  2. Well here is a small test. It has been so long since I have played around with Blender that I have no clue how to attach a material to a model. But I converted this model with version 0.2 and can view it in LODViewer. This is what it should look like. Maybe some one with more blender experience can help me out?
  3. I have not been watching as much TV as I have in the past but three show come to mind. The Orville, The Magicians, and The Expanse are what I have been following lately. I have to agree on Warehouse 13 and Babylon 5, also if pointing to older shows then I would have to include Star Trek: Deep Space Nine, FarScape, Highlander: The Series, Forever Knight, and non-SciFi, China Beach. As for Andromeda, the first season, and the first four or five episodes of season 2 were the best. After that point there was a behind the scenes shake-up that had one of the producers leave the show and take the planned story arc with him. After that it devolved in the Hercules in Space.
  4. https://www.clickondetroit.com/news/nws-bright-light-in-metro-detroit-was-likely-a-meteor
  5. I like the "had a runway excursion incident" line. I know it is formal terminology but it brings to mind the plane tiding itself up like some Victorian gentleman and taking a pleasant stroll off the runway.
  6. Wrench, page 31 of the manual shows repair/rearm times for ships by size and level of damage listed in number of turn in the game. On the same page it mentions Ship Rank and Experience rated 1 through 5. I believe what you indicated in your screenshot is the experience level of the Vendetta, level three by the looks of it.
  7. Here are all the list of all of the changes made in each update from the Bugs, Fixed and Requested Features List thread by Killerfish Games linked below. I included the most resent Version 1.09b Beta from 12 Dec 2017 at the end of this list. Bugs, Fixed and Requested Features List
  8. Link to and copy of the Cold Waters Modding Guide by Killerfish Games. Modding Guide By Killerfish Games
  9. Quote of and link to both the post about the Cold Waters language and localisation guide and a link to the guide itself. Localising Cold Waters
  10. This is a link to and quote of Killerfish Games post about setting toolbar positions on the HUD in Cold Waters. How To Display All Toolbars
  11. Quote of and link to Killerfish Games post about the Cold Waters Operations Manual PDF file. Operations Manual Now Available
  12. Technical Support info from Killerfish games linked and quoted below. Technical Support
  13. Quotation of Julhelm on the below topic title. Where are the game files and how can I best report bugs?
  14. Until the developers can post something at CombatAce themselves I am going to link to and quote from several of there pined threads. Frequently Asked Questions
  15. I see you have started on a Killerfish Games section. At the moment I don't think there is a need to get elaborate, something like the "Silent Hunter Series" setup should work. All Killerfish Games discussion in one place and a download section for Cold Waters under the same header as I don't think the other two titles are moddable at the moment.
  16. Soulfreak, is right. It is the the Kohleberg and Kohleberg1 objects. Kohleberg Kohleberg1
  17. I am testing the Spoiler function. I was going to use it to compress some text in a PM but the preview option (see attached screencap) is showing spoiler text to be fully visible like a quote box. Edit: Okay Spoiler works when posted but does not function with the preview button.
  18. Julhelm, has replied and said "If there is interest, go for it."
  19. I sent @Stary and @Julhelm a PM so I will wait an see what they have to say on the idea.
  20. I know that the Cold War era submarine sim "Cold Waters" has a forum over at the SUBSIM website, however, given that long time CA community members Stary and Julhelm are developers for Cold Waters I think it might be good for CombatAce to have a Cold Waters sub-forum in the Naval Simulation section. Alternatively a sub-forum for Killerfish Games as a whole, Pacific Fleet, Atlantic Fleet, and Cold Waters, might be an option. Any thoughts on this idea Erik? KJakker
  21. CombatAce member Julhelm is one of Cold Waters' developers.
  22. I forgot, I also have T.O. 1-1-4 - Exterior Finishes, Insignia and Markings Applicable to Aircraft and Missiles from 1964 which has the C-97 as it was marked at that time. T.O. 1-1-4 (1964).pdf
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