-
Posts
1,945 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by KJakker
-
Latest Beta update. Quoting from Killerfish Games.
- 4 replies
-
- killerfish games
- cold waters
-
(and 3 more)
Tagged with:
-
Atlantic Fleet ??s
KJakker replied to Wrench's topic in Killerfish Games - Cold Waters, Atlantic & Pacific Fleet
Wrench, page 31 of the manual shows repair/rearm times for ships by size and level of damage listed in number of turn in the game. On the same page it mentions Ship Rank and Experience rated 1 through 5. I believe what you indicated in your screenshot is the experience level of the Vendetta, level three by the looks of it. -
Here are all the list of all of the changes made in each update from the Bugs, Fixed and Requested Features List thread by Killerfish Games linked below. I included the most resent Version 1.09b Beta from 12 Dec 2017 at the end of this list. Bugs, Fixed and Requested Features List
- 4 replies
-
- killerfish games
- cold waters
-
(and 3 more)
Tagged with:
-
Link to and copy of the Cold Waters Modding Guide by Killerfish Games. Modding Guide By Killerfish Games
-
- modding guide
- killerfish games
-
(and 3 more)
Tagged with:
-
Quote of and link to both the post about the Cold Waters language and localisation guide and a link to the guide itself. Localising Cold Waters
-
- killerfish games
- cold waters
-
(and 2 more)
Tagged with:
-
This is a link to and quote of Killerfish Games post about setting toolbar positions on the HUD in Cold Waters. How To Display All Toolbars
-
- killerfish games
- cold waters
-
(and 3 more)
Tagged with:
-
Quote of and link to Killerfish Games post about the Cold Waters Operations Manual PDF file. Operations Manual Now Available
-
- killerfish games
- cold waters
-
(and 1 more)
Tagged with:
-
-
- killerfish games
- cold waters
-
(and 1 more)
Tagged with:
-
Quotation of Julhelm on the below topic title. Where are the game files and how can I best report bugs?
-
- bug reports
- bugs
-
(and 3 more)
Tagged with:
-
Until the developers can post something at CombatAce themselves I am going to link to and quote from several of there pined threads. Frequently Asked Questions
-
- killerfish games
- faq
-
(and 2 more)
Tagged with:
-
A Cold Waters Sub-forum?
KJakker replied to KJakker's topic in Site Support / Bug Reports / Suggestions
I see you have started on a Killerfish Games section. At the moment I don't think there is a need to get elaborate, something like the "Silent Hunter Series" setup should work. All Killerfish Games discussion in one place and a download section for Cold Waters under the same header as I don't think the other two titles are moddable at the moment.- 8 replies
-
- cold waters
- suggestion
-
(and 1 more)
Tagged with:
-
Coal mountain?
KJakker replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
-
I am testing the Spoiler function. I was going to use it to compress some text in a PM but the preview option (see attached screencap) is showing spoiler text to be fully visible like a quote box. Edit: Okay Spoiler works when posted but does not function with the preview button.
-
A Cold Waters Sub-forum?
KJakker replied to KJakker's topic in Site Support / Bug Reports / Suggestions
Julhelm, has replied and said "If there is interest, go for it."- 8 replies
-
- cold waters
- suggestion
-
(and 1 more)
Tagged with:
-
A Cold Waters Sub-forum?
KJakker replied to KJakker's topic in Site Support / Bug Reports / Suggestions
I sent @Stary and @Julhelm a PM so I will wait an see what they have to say on the idea.- 8 replies
-
- cold waters
- suggestion
-
(and 1 more)
Tagged with:
-
I know that the Cold War era submarine sim "Cold Waters" has a forum over at the SUBSIM website, however, given that long time CA community members Stary and Julhelm are developers for Cold Waters I think it might be good for CombatAce to have a Cold Waters sub-forum in the Naval Simulation section. Alternatively a sub-forum for Killerfish Games as a whole, Pacific Fleet, Atlantic Fleet, and Cold Waters, might be an option. Any thoughts on this idea Erik? KJakker
- 8 replies
-
- cold waters
- suggestion
-
(and 1 more)
Tagged with:
-
WIP Mega THREAD!
KJakker replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I forgot, I also have T.O. 1-1-4 - Exterior Finishes, Insignia and Markings Applicable to Aircraft and Missiles from 1964 which has the C-97 as it was marked at that time. T.O. 1-1-4 (1964).pdf -
WIP Mega THREAD!
KJakker replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have these manuals for the YC-97, KC-97E, and KC-97L if you guys need them. D-7490 - Pilots Handbook - YC-97.pdf AN 01-20CAG-1 - Handbook Flight Operating Instructions - KC-97E (10-08-1951).pdf Boeing KC-97L Flight Manual.pdf -
I was on youtube when my searching brought me around to this video and I thought I would share it.
-
- 1
-
-
- gary beikirch
- medal of honor
-
(and 2 more)
Tagged with:
-
Make sure the EffectClassName= entry in the bomb's data files matches those listed in the MissileObject.INI file. Then make sure that the effects referenced by those entries exist inside your effects folder.
-
OT: Dungeon & Dragons table top gaming
KJakker replied to Hellshade's topic in WOFF UE/PE - General Discussion
Cool gaming setup. I only started playing within the last couple years. My group's DM has his original books from 1982 so we play using a combination of AD&D and Pathfinder 3.5 rules. My first character is a chaotic-good half-elf magic user who is presently at level 12. We are presently on hiatus at the moment since completing our last campaign. -
Need help finding SH-3 Sea King Manual
KJakker replied to KJakker's topic in Military and General Aviation
Thank you for sharing your info, charlielima.
