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Everything posted by KJakker
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Here are all the list of all of the changes made in each update from the Bugs, Fixed and Requested Features List thread by Killerfish Games linked below. I included the most resent Version 1.09b Beta from 12 Dec 2017 at the end of this list. Bugs, Fixed and Requested Features List
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- cold waters
- killerfish games
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Link to and copy of the Cold Waters Modding Guide by Killerfish Games. Modding Guide By Killerfish Games
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- cold waters
- guide
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Quote of and link to both the post about the Cold Waters language and localisation guide and a link to the guide itself. Localising Cold Waters
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- cold waters
- killerfish games
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This is a link to and quote of Killerfish Games post about setting toolbar positions on the HUD in Cold Waters. How To Display All Toolbars
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- cold waters
- hud
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Quote of and link to Killerfish Games post about the Cold Waters Operations Manual PDF file. Operations Manual Now Available
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- cold waters
- game manual
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- cold waters
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Quotation of Julhelm on the below topic title. Where are the game files and how can I best report bugs?
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- bug reports
- bugs
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Until the developers can post something at CombatAce themselves I am going to link to and quote from several of there pined threads. Frequently Asked Questions
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- cold waters
- faq
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A Cold Waters Sub-forum?
KJakker replied to KJakker's topic in Site Support / Bug Reports / Suggestions
I see you have started on a Killerfish Games section. At the moment I don't think there is a need to get elaborate, something like the "Silent Hunter Series" setup should work. All Killerfish Games discussion in one place and a download section for Cold Waters under the same header as I don't think the other two titles are moddable at the moment.- 8 replies
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- cold waters
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I am testing the Spoiler function. I was going to use it to compress some text in a PM but the preview option (see attached screencap) is showing spoiler text to be fully visible like a quote box. Edit: Okay Spoiler works when posted but does not function with the preview button.
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A Cold Waters Sub-forum?
KJakker replied to KJakker's topic in Site Support / Bug Reports / Suggestions
Julhelm, has replied and said "If there is interest, go for it."- 8 replies
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- cold waters
- killerfish games
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A Cold Waters Sub-forum?
KJakker replied to KJakker's topic in Site Support / Bug Reports / Suggestions
I sent @Stary and @Julhelm a PM so I will wait an see what they have to say on the idea.- 8 replies
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I know that the Cold War era submarine sim "Cold Waters" has a forum over at the SUBSIM website, however, given that long time CA community members Stary and Julhelm are developers for Cold Waters I think it might be good for CombatAce to have a Cold Waters sub-forum in the Naval Simulation section. Alternatively a sub-forum for Killerfish Games as a whole, Pacific Fleet, Atlantic Fleet, and Cold Waters, might be an option. Any thoughts on this idea Erik? KJakker
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CombatAce member Julhelm is one of Cold Waters' developers.
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I forgot, I also have T.O. 1-1-4 - Exterior Finishes, Insignia and Markings Applicable to Aircraft and Missiles from 1964 which has the C-97 as it was marked at that time. T.O. 1-1-4 (1964).pdf
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I have these manuals for the YC-97, KC-97E, and KC-97L if you guys need them. D-7490 - Pilots Handbook - YC-97.pdf AN 01-20CAG-1 - Handbook Flight Operating Instructions - KC-97E (10-08-1951).pdf Boeing KC-97L Flight Manual.pdf
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I was on youtube when my searching brought me around to this video and I thought I would share it.
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- gary beikirch
- medal of honor
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F-106 alternative cockpit & Six Shooter cockpit
KJakker replied to dtmdragon's topic in Mods & Skinning Discussion
Great work, I was just looking over a few F-106 manuals with regard to fire control and cockpit instrumentation and was thinking about this again. I have these for the F-106 plus the F-102 if you are interested. -
Make sure the EffectClassName= entry in the bomb's data files matches those listed in the MissileObject.INI file. Then make sure that the effects referenced by those entries exist inside your effects folder.
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OT: Dungeon & Dragons table top gaming
KJakker replied to Hellshade's topic in WOFF UE/PE - General Discussion
Cool gaming setup. I only started playing within the last couple years. My group's DM has his original books from 1982 so we play using a combination of AD&D and Pathfinder 3.5 rules. My first character is a chaotic-good half-elf magic user who is presently at level 12. We are presently on hiatus at the moment since completing our last campaign. -
Need help finding SH-3 Sea King Manual
KJakker replied to KJakker's topic in Military and General Aviation
Thank you for sharing your info, charlielima. -
Need help finding SH-3 Sea King Manual
KJakker replied to KJakker's topic in Military and General Aviation
charlielima, what did you typically carry while on ASW patrol or while conducting ASW training? I am modding my Cold Waters install because the Soviet Campaign mod has a lot of inaccurate weapon and search stores data for US ASW aviation assets. I have S-2, S-3, P-3, SH-2, and SH-60 primary source documentation but I only have partial stores info for the SH-3. -
I need some help finding out how many sonobuoys an SH-3 Sea King could carry. I know that originally sonobuoys were manually launched through the cabin door and that the later SH-3H had twelve dispensers tubes however in the photos below it appears that the dispensers could be reloaded from inside the aircraft which means that twelve sonobuoys may only be the minimum load carried. Ideally if anyone has the NATOPS Flight Manuals for the SH-3A/D and SH-3H that would be a great help.
