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Everything posted by KJakker
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My grandfather carried an M1 Garand with the 80th Infantry Division through France, Luxembourg, Belgium, Germany, and Austria. I own a reproduction M1 Garand and the first week I owed it I was holding it and feeling the weight of it in my hand it hit me emotionally thinking about him having to carry one through all of that. I wish I had an original.
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Lasers for Air Dominance after 2030
KJakker replied to MigBuster's topic in Military and General Aviation
Lets hope that the Air Force does not render itself obsolete. I am remembering the Hammers Slammers series of military Sci-fi by David Drake. In those books all of the ground combat vehicles mounted energy weapons, be they tank canon, dedicated AAA, or the counterparts to auto cannons & machine guns, could hit targets in orbit and were networked into an integrated mobile air defense system. Any aircraft that flew higher than a hovercraft would be engaged and killed by any guns that had a line-of-sight the moment is was above the horizon. -
View File SF2 V&W Class Destroyer Pack V/W Class destroyer pack for World War II in SF2:NA installs. ---------------------------------- Model and Skins by Stephen1918. Data files, Names list, decals, guns, and weapons, by KJakker. The Mk VIII torpedo uses the "Mk48 Torpedo.LOD" and "Misc.bmp". If you made these let me know and I will credit you. ---------------------------------- Ships included represent four variants of the V and W Class destroyers. A general V/W Class, the Fast AA Escort, Short Range Escort, and the Long Range Escort. Included are Decals for each ship's pennant number, as wall all necessary guns and weapons for each ships type plus some optional guns. ---------------------------------- These models are not to be used in any commercial or for-profit packages. However, they may be used in freeware mods. Installation for SF2: Simply extract each folder into the matching folders in your mod directory. Submitter KJakker Submitted 11/21/2013 Category Destroyers
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Version 1.1
350 downloads
V/W Class destroyer pack for World War II in SF2:NA installs. ---------------------------------- Model and Skins by Stephen1918. Data files, Names list, decals, guns, and weapons, by KJakker. The Mk VIII torpedo uses the "Mk48 Torpedo.LOD" and "Misc.bmp". If you made these let me know and I will credit you. ---------------------------------- Ships included represent four variants of the V and W Class destroyers. A general V/W Class, the Fast AA Escort, Short Range Escort, and the Long Range Escort. Included are Decals for each ship's pennant number, as wall all necessary guns and weapons for each ships type plus some optional guns. ---------------------------------- These models are not to be used in any commercial or for-profit packages. However, they may be used in freeware mods. Installation for SF2: Simply extract each folder into the matching folders in your mod directory.- 3 reviews
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I am a dog lover so these kind of stories get to me. Thanks for sharing.
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Posted HMS Hood.
KJakker replied to colmack's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Maybe you could do one of the "What If" refits of the Hood. http://www.hmshood.com/history/construct/repair42.htm -
WW2 WIPs Thread
KJakker replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Update on the V/W Class Long Range Escort. Stephen1918 and I are working on one more variant and making some minor adjustments. Barring unforeseen problems I think they should be out sooner than the proverbial "Two Weeks" but don't hold me to that, guys. -
WW2 WIPs Thread
KJakker replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
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WW2 WIPs Thread
KJakker replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
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Is a possible to make guns under the control of a single gunner fire in sequence? For example, say a gun has a rate of fire of 20 rounds per minuet and two of the guns are under the control of the same gunner as part of a twin mount. Is it possible to make first one gun and then the other gun fire at a 1.5 second intervals instead of both guns firing at the same time every 3 seconds?
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PM with checklist sent. Take a look at your messages for "F/A-18F checklist." It is actually for the "F/A-18E" but the F is just to two seat variant of it so the differences should be minimal.
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WW2 WIPs Thread
KJakker replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Some WIP shots of some ship variants that Stephen1918 and I have been working on. V/W Class Short Range Escort. V/W Class Fast AA Escort. -
Wiki, your situation does sound odd. I was able to run SF2 on Unlimited with my old GTX 275. That card is essentially one half of your GTX 295. However I have Win7, and had 6 GB of RAM at the time which might have made a difference. I have a suggestion, you might want to try downloading and installing Operation Desert Storm again from scratch as something might have gotten corrupted in the download or extraction process. After all, if all of the other SF2 titles are running on your system on Unlimited except Operation Desert Storm then I would think that the problem might be with something in your install of ODS. I know that at one time my SF2:NA was crashing on me and it drove me nuts trying to figure out what was wrong until I narrowed down the cause the problem to a specific add-on ground object. I think you should try checking for such possible issues before you start spending money.
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Proximity Fuses?
KJakker replied to warthog64's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Okay, sorry that I am bumping this thread a bit however I came across the proximity fuse related threads over on the ThirdWire forum. They are locked but you might be interested in reviewing the discussions. This is what started the discussion. http://bbs.thirdwire.com/phpBB3w/viewtopic.php?f=5&t=9226&start=64 Here is the "Proximity fusing" thread. http://bbs.thirdwire.com/phpBB3w/viewtopic.php?f=5&t=9239 -
You might want to try an salvage as much as you can from the site via the internet archive. https://web.archive.org/web/20130903032434/http://www.earlyaeroplanes.com/archive1.htm
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Heavier that a WWII RAF Grand Slam. That was 22,000 lbs.
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P-51D flyers can probably relate
KJakker replied to MigBuster's topic in Digital Combat Simulator Series General Discussion
I thought I would add a classic P-51B film to this. http://www.youtube.com/watch?v=caJtGXMdxGM
