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Everything posted by Flanker562
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Me: F/A-18F EPE with 4 x 9X, 6 x AIM-120, tank, gun Opposition: J-14 with gun Since this is my last DACT for the year, decided to check out the J-14. As modeled and "out of the box" the J-14 is fairly maneuverable, but sucks on the energy fight (heavier fighter though I haven't looked at the weights). Started with a neutral fight and using the Hornet's superior nose turning ability I was able to turn into the J-14 eventually after passing each other in the night. If the aircraft had a missile it probably would have taken a shot as I was getting radar lock indications with it (I think) roughly around the 90 degree mark or so off boresight. Anyway, in one bout earlier today he managed to go for a guns kill but no joy on his part. After that once you get behind his six he tries to force an overshoot, with the FM as it is, tends to "flop" a lot, making it look more funnier than something serious. If you want to avoid it, throttle to idle, pop the airbrakes, and feed him an IRM. I tried later on to "accidentally" overshoot but he would turn out from it, so not sure. Maybe if he had missiles then he probably would have been more aggressive, so I gave him a 9X, shooting him down, and nearly having a mid-air trying to avoid him. Takeaways. The J-14 looks cool, but if you have a decently maneuverable aircraft get into his six, throttle to idle, pop the airbrakes, and don't overshoot and feed him a winder.
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SF2 Screenshot Thread
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Well it's official
Flanker562 replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If I see it right it's in the "parked" position, not so much the "plane guard" position, in which it may be part of the ship 3D model... -
SF2 Screenshot Thread
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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SF2 Screenshot Thread
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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SF2 Screenshot Thread
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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SF2 Screenshot Thread
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Well it's official
Flanker562 replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yup, and a post by Silverbolt on Facebook hints at this feature, but meaning more 3D work probably for older third party mods in order for it to work, for the jet and the carrier (the last one just a speculation) Ehh... Prowler... -
I need a new joystick
Flanker562 replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Which is true, as I bought it on leave and when I came back to Egypt one of the buttons did break off. It can be broken into two pieces but I'd suggest when traveling to wrap the handle in an extra piece of padding or something similar. -
I need a new joystick
Flanker562 replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm using a Cyborg FLY but may be out of the price range: http://www.amazon.com/gp/product/B001EYU1VO?ie=UTF8&tag=hupa08e-20&linkCode=shr&camp=213733&creative=393185&creativeASIN=B001EYU1VO&ref_=sr_1_1&qid=1325042812&sr=8-1 -
AttachmentPosition=0.547,3.142,-0.59 The last number in Bold is the Z (up/down) height for the attachment position (MF F-14 is shown for this example). The higher the number goes up, lower down in vertical height. All 3D models in the TW sims go by X, Y, and Z coordinates. X is left right in angles (prime example the Super Hornet pylons, or canted wingtip rails), Y is forward and backward from the "0" of the 3D model. It takes some tweaking but after a bit it'll look "just right". Just make sure that the appropriate pylon is edited of course.
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Blue Aggressor
Flanker562 replied to Streakfalcon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Work in progress, two weeks. -
SF2 Screenshot Thread
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'll delete the old Sufa for that one, about time it got redone! -
F-4E Pylon questions! :)
Flanker562 replied to GodsLt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's you man, as I'm around and fairly active. -
F-4E Pylon questions! :)
Flanker562 replied to GodsLt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Can't be done unless you actually modify the 3D model. Ini editing can do wonders but it won't do that, sorry. -
SF2 Screenshot Thread
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I definitely need to spend some time practicing with the Turkey, not as smooth as the Super Hornet that's for sure...
