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Flanker562

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Everything posted by Flanker562

  1. No problem , it'll take a few days but I'll get it.
  2. Laying down the basic camo for now, really thinking of doing the modern F-16 camo down the line...
  3. that's fine as I can create the appropriate lists
  4. So you want something like the bottom image then?
  5. Maybe this weekend, I assume you want the aircraft number on the intakes and Poland uses the Russian 'bort' style correct?
  6. Definitely rusty on the trapping (even though in reality it was a touch and go anyways)
  7. If you mean buildings no, if you mean ships yes. I've done some testing with the Super Hornet radar and a ship done through a custom mission and locked on it fine. Problem is that it locks too close, 5 or 10 miles (been a long time since I did it) so you carry a Harpoon and well... seems pretty rediculous to me. Anyway to extend the lock on range so I can actually fire outside of the SAM envelope?
  8. Been a few days, getting rusty so yeah, hitting The Range to keep current.
  9. thanks both! Yeah STORM I realized it when I was editing it... I transferred the layers from the Fox because I update it more than the others and caught it. I'm trying to get some weathered ALQ-99 shots as they're always clean.
  10. Thanks! I actually have an updated one right now, just trying to find some good ALQ-99 pictures so I can dirty them up a bit, when I get the time, but here's the updated one:
  11. Just did a couple bouts... and my view is that the Phantom just doesn't have IMHO the energy to maintain the energy curve like the Flanker can. General maneuvering (i.e. banking, etc.) will help get you a kill but the Phantom doesn't have the push like the Tomcat does. So if you can keep the Flanker out of the circle (tried to seriously go vertical, as it just didn't feel like it was happening where the Flanker got on my tail and shot me with an R-73.
  12. Damn... I'll have to try the F-4 against the Flanker and see how it goes then... sounds like the Phantom just doesn't have the oomph... well if properly managed maybe... I'll try it.
  13. True enough as the Turkey IMHO just is too damn heavy to be trying to always out duel in the circle. So far going vertical on average is the best way to do it since he also goes wide most of the time so you can probably stick to a 'winder and possibly a Sparrow shot. And thanks!
  14. Managed to get off my lazy butt and finish the numbering for the VAQ-132 birds a la Operation Odyssey Dawn/Unified Protector 541 542 543 544 Just have to touch up the skin (add weathering, etc) but here's 542 as a sampler
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