Me: F/A-18F with 2 x AIM-9X, 6 x AIM-7P Sparrows, gun
Opposition: Two MiG-21bis with 4 x Atolls (I assume, unless it's 2 x Atoll and 4 x AA-8/11)
Started neutral and for this bout per SidDogg's recommendation to try the Aug2011 patch AI... I have to say it's gotten better. I admit I had to work harder for a kill... sorta. Upon turning around I locked up one of the MiGs, launching a Sparrow and dropping it. The remaining Fishbed I locked up but he was accelerating perpendicular to me so I didn't take the shot with the older Sparrow and maneuvered with him, this time not using my 9Xs and going for a radar missile kill instead. The Sparrow is big, cumbersome, but I'm getting a soft spot for the -7Ps, so we'll see in the future for them as I don't fire them regularly (instead dwindling the virtual stock of AMRAAMs) enough and wanted to maintain a personal qualification on the missile. The Fishbed went low quite fast, and with me getting slight tunnel/lock vision he managed to get me into the first low level yo-yo. Terrain awareness, while flat is a consideration when maneuvering with the Padlock option enabled. He came around and obviously broke lock, so I maneuvered and managed to lock onto him again. Next he tried to go into a circle but broke out of it. After that he forced me into a lower speed yo-yo in which I deployed my airbrakes in order to not force an overshoot. He was a wily opponent, turning away and he could have gotten on my six but he went high and tried to level out while I looped into him, the superior maneuverability allowing me to recover quickly. I manged to lock him up. He started to turn north in which I fired my second and last Sparrow, the missile tracking an killing him.
Takeaways: The key thing about any radar missile kill in the knife fight is position. In essence I could have used a 9X and ended it sooner perhaps, but a radar missile kill forces you to think more on getting him into position, with the limited maneuverability of the Sparrow it required finesse especially against the wily Fishbed. The first kill in this situation is easiest while the last remaining target is harder because he manages to get into a better position in order to work himself into engaging you.