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Flanker562

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Everything posted by Flanker562

  1. Okay sounds cool! Or you need somebody to do it or don't know how?
  2. Either it's North California or SoCal is being reworked? Nothing like Kabul CAS,,,
  3. Decided to take the KF2 for a DACT spin against two Super Hornets. Really I wanted to test the 18km IRM so anyways I took off and headed south. Found the bogies and launched my first missile out of range, got it. Launched the second one and killed the lead Super Bug and decided to go for a head to head maneuverability kill but one thing I forgot to do on takeoff is raise my flaps... which may or may not have made a difference. So anyways we're in the knife fight and trying to get a missile kill.... first mistake as he went right in front of my HUD with my guns ready and missed the chance. So he gets behind me and for the next few minutes I couldn't shake him as every turn I made he made along with an assortment of tracers as he had me cold and managed to be missed by the majority of the bullets. So after quite a few times blacking out (the KF2 gets high marks for maneuverability but you black out too easily or maybe i was just pulling too much g's in the first place) and dodging the bullets the Super Hornet either ran out of ammo or got tired (which I'm not sure why he did that). After finally calming down and getting reoriented I fired another 18km missile at him, missing. I fire again and this time I winged him, literally. He flies south so I do the gentlemanly thing and salute him, go vertical and eventually gun him down.
  4. This is like the Screenshot Topic where we post various views and experiences with opposing aircraft. There's no real restriction on loads, either friendly or enemy and aircraft or time period, just starting a resource that doesn't exist for the experienced or inexperienced player wanting to know what's going on as far as capabilities. Note this should be restricted to GAME ONLY capabilities and experiences and not a forum to argue real-world tactics or possibilities. We have a forum for that, use it.
  5. No problem! I figured that since its been so long and felt a little updating would be good
  6. Usually it's to me analyzing the opposing AI behavior. If I get a "He's firing a missile!" with no lock it's usually a heater. If I get a lock tone and "He's firing a missile!" that means to me a radar guided missile.
  7. One doesn't exist you'll have to create it yourself.
  8. Open the cockpit file and use these values: [CockpitSeat001] Position=0.000,5.743,0.705 It works for me at least that way.
  9. You can do either really and get the same result
  10. Maybe I'm missing something as the sample area matches up with the image names... but okay.
  11. "Speed and violence" best motto yet...
  12. There wasn't a "Buildings List" Folder in your download? What you're looking for is in that folder.
  13. Which is pretty much the intent given just flying it. If it was supposed to be anything else they would have given it more manueverability.
  14. You can get it from here and convert it to SF2: http://combatace.com/topic/62691-kf2-hammer/
  15. I'm not totally particular just something I can use for the Afghanistan map such as COPs or FOBs mainly.
  16. No because mapping is different from SF1 to SF2
  17. Testing GBU-32 effectiveness in-theatre
  18. Anything in the works for a more modern look?
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