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Flanker562

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Everything posted by Flanker562

  1. Also, if my mind serves me correct from the GRAW days, you don't necessarily have to make a new skin to get the effect. You simply need a transparent bump map overlaid on top of the main map.
  2. I'd like to help, but for continuity's sake, you may want to ask the original skinner, in my professional opinion though.
  3. I've got a Jastrzeb pattern MIG-29 collecting dust, maybe add it in?
  4. Since I'm bumming around, I can do some stuff. Terrain testing and the like would be my best stuff, unless there's some other stuff too.
  5. Going off mission with a skin request from ghostrider883:
  6. STORM - I'm using Feb 2010 patch, it uses alot of the HDR settings so I get crisper shots, FE2 should have the same stuff.
  7. Somewhere over Germany, 2010
  8. Oh it's all good (except FC's comment... ) man, just that I wanted to make sure that I didn't get all the credit, that's all
  9. Thanks! Though I'd be a real douche bag if I didn't mention the other people that helped. I just did the skinning and a little data entry, the rest of the guys mentioned did the majority of work. I just upload it under my name
  10. I've been unoficially working on a mod that is adding targets to the vast area of the country for SF/SF2 and so far the most you need to do is figuring out target placement. Matter of fact, check your PM.
  11. Just a note for the American NW map, takeoff and landing positions are screwed. I know it's probably something that the patch did, as I know it hasn't been messed with for a couple airfields.
  12. Takeoff (with Feb 2010 patch)
  13. Try setting "Export" to TRUE, and put the same dates in. Usually that fixes that problem you are having.
  14. Update to the AB Effects. For the Feb 2010 update it should be noted that the cockpit as so far hasn't been modified, so until a more custom cockpit shows up, weapon selection will remain as it is. And no problem TurtleHawk. Effects.7z
  15. I'll agree to that, but even if it's freeware the modder should still make the best effort to support his/her mod. It's just good sense regardless if somebody spent either the time, or the money, and both to get the mod. If it's a simple fix and can be fixable, fix it. If it's something beyond reach at the moment, just tell them we'll see what you can do and try and work the issue.
  16. I would think you have to use the files from the MF MIG-29, and ask sony tuckson for use. The only real thing is getting the cockpit aligned right for use...
  17. Check your Username/Saved Games/Thirdwire/Strike Fighters 2 Israel is where the mod folder resides Then you just add something, like the widesky mod to the Flight folder. If it doesn't exist just create the folder and then drop the mod in there. The game will read it and so forth. It's just alot of the old structure thrown in there so you don't have to worry about affecting files.
  18. Cool stuff, can't wait to deactivate the carrier stuff so I can sink it...
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