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Everything posted by ignacioc91
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View File Coloured Cargo Ships Hi! This is just a modification of Third Wire's stock Cargo Ship. I repainted the hull to add some more eye candy. I hope you like it . Just unzip and drag th folders to your Grond Objects directory. Regards, Ignacio Submitter ignacioc91 Submitted 04/27/2019 Category Cargo and Transports
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Thanks for your suggestions! I'll take a look at the link and at the airbase ini.
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Hi community!! Now that I have some more free time, I'd like to go deeper in terrain population and realism. Adding parked and static aircrafts adds life to airbases. Is there any way to add specific parked aircrafts to airbases?
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Nice vehicle. I'm looking forward to intall it, and strafing it You have really excelent modding skills!
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The early days of Parani aviation...
ignacioc91 replied to Spinners's topic in Sci-Fi/Anime/What If Forum
Interesting colours! -
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- btr-60pb
- btr-60pb-turret-less
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Looking forward to seeing them!!! Great ideas :)
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Interesting photos, thanks for sharing!
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Great job!!! Amazing!
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Thanks for your replies! I'm looking forward to fly over the new Kuril Islands ;)
- 3 replies
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- air defences
- sam
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Hi!! I was tanking a look at some of CombatAce's screenshots, and found these two. I understand the first one (the one the Skyraider is flying over) was created by Old Diego and is included in the WSF2 Vietnam Air and Ground Expansion. The second one, I don't know who the author is, and where can I find the layout, as I would like to include both of them in a modification of my Coastal Range terrain. Any Ideas? Thanks!!!
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- air defences
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The Scandinavian Front 2: Final Release
ignacioc91 commented on JonathanRL's file in User Made Campaigns
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Thabk you for your answer, and sorry for the delay!!!
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It would be nice to have in my bookshelf at home, in Argentina
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It's a must read! Congratulations!
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Nice birds!! I live near Tandil, maybe I'll see them flying
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You're welcome!
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Requested Strike Fighter Editing Info document
ignacioc91 replied to dannavy85's topic in General Discussion
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Hi!!! In my experience, the Target Area Editor doesn't recognize some tods, work well in-flights. It happend whith some ground objects too.
