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citizen67

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    As a SF2:Vietnam fan I can't help but give 5 stars
    Very accurate job. Thank you
    Beautiful work. You can always count on Jarek.
  1. I remember that show, I liked it! It was an Happy Days spin-off. They were friends of Fonzie.
  2. Especially italians
  3. Hi Ravenclaw, this is a screenshot of the aicraft on runway: No other aircraft behaves like this, neither your other F-4Fs nor any other. Replacing with the original _data.ini file the issue seems solved.
  4. Hi @ravenclaw_007, I noticed that your F-4F_80 with the new 1.0.1 cockpit tends to roll to the right. Even on takeoff while still on the ground, it tilts to the right. Could this be a problem with the _data.ini file?
    Superb as usual.
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    Outstanding work
    Downloading a Ravenclaw file is like unwrapping a Christmas present when you were a kid
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  5. I use an iMac at work and sometimes, something similar happens with InDesign. In my case, it's a GPU-related issue.
  6. Hi everyone, what's the difference between “OpenCockpit=False” and “OpenCockpit=True”? I’m using both ZBuffer Offset Shaders and Extended Fading Distance Shaders in my Terrains, but I still get objects flickering or popping up at the very last moment, when I’m very close (especially in Rend's Germany and in Vietnam Green Hell 3.5). This is very annoying and I can't get rid of it. I’ve noticed that setting OpenCockpit=False in the aircraft’s _cockpit.ini file slightly improves the situation, but I don’t know whether this setting might cause other issues. Thanks
  7. 41, according to 2026 World Air Forces Directory: https://www.flightglobal.com/defence/2026-world-air-forces-directory/165267.article
    The Ravenclaw cockpits are truly awesome. They radically change the gameplay experience, it doesn't seems no longer SF2.
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