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Everything posted by yakarov79
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View File F-101A & C VooDoo. SF.2 2019 Redux. Reworked pack of F-101A and C VooDoo. Generally old good VooDoo in new dresses. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Despite VooDoo is extremely sexy aircraft it is much useless. Unfortunately. It was designed to be something different but had to serve in a totally different role. Nuclear Strike Aircraft. Because I'm always doing mods my way - to fit my needs. I wanted to have squadrons that used "fighting 101". So the thing is...this is one aircraft - because squadrons contained a mix of A and C versions and this aircraft had very limited use I decided to make one aircraft to cover both A and C version. By default, I used A version limits. Anyway, differences were only in the internal structure of airframe. Airframe 54-1491 served as CO aircraft in 27th TFW. So in the early sixties, it will pop up in special markings for 78th, 91st, and 92nd squadrons. If you want separate aircraft A and C you will have to do it on your own. Decals/serials for C are marked in numbers.lst with 'dot' . All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus decals to cover A and C models serial numbers. Pack contains 11 skin sets for early use by 27th TFW and then 81st TFW - all squadrons that ever used F-101A / C (from different time periods to cover years of usage). All new decals consisting of 95 serial numbers for block 20-35 of A version and block 40-55 for C version. Backup your original F-101 Folders. Also Decals! Pack also includes the Mk.7 Tactical Nuclear Bomb. New model quickly made for purposes of this pack. And an extra thing for squadron/wing geeks - set of skins for squadron hack. Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak / Mk.7 model Soulfreak - original skin for an extra thing. Have Fun. May the VooDoo be with you. Jarek Hereda Submitter yakarov79 Submitted 01/27/2019 Category F-101
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Version 1.0.0
414 downloads
Reworked pack of F-101A and C VooDoo. Generally old good VooDoo in new dresses. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Despite VooDoo is extremely sexy aircraft it is much useless. Unfortunately. It was designed to be something different but had to serve in a totally different role. Nuclear Strike Aircraft. Because I'm always doing mods my way - to fit my needs. I wanted to have squadrons that used "fighting 101". So the thing is...this is one aircraft - because squadrons contained a mix of A and C versions and this aircraft had very limited use I decided to make one aircraft to cover both A and C version. By default, I used A version limits. Anyway, differences were only in the internal structure of airframe. Airframe 54-1491 served as CO aircraft in 27th TFW. So in the early sixties, it will pop up in special markings for 78th, 91st, and 92nd squadrons. If you want separate aircraft A and C you will have to do it on your own. Decals/serials for C are marked in numbers.lst with 'dot' . All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus decals to cover A and C models serial numbers. Pack contains 11 skin sets for early use by 27th TFW and then 81st TFW - all squadrons that ever used F-101A / C (from different time periods to cover years of usage). All new decals consisting of 95 serial numbers for block 20-35 of A version and block 40-55 for C version. Backup your original F-101 Folders. Also Decals! Pack also includes the Mk.7 Tactical Nuclear Bomb. New model quickly made for purposes of this pack. And an extra thing for squadron/wing geeks - set of skins for squadron hack. Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak / Mk.7 model Soulfreak - original skin for an extra thing. Have Fun. May the VooDoo be with you. Jarek Hereda -
View File RF-101B VooDoo. SF.2 2019 Redux. 1.0.0 Reworked pack of recon aircraft RF-101B VooDoo. Generally old good VooDoo in new dress. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains one version of aircraft used by Air National Guard. All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus new decals. Pack contains 1 skin set for 192nd Tactical Reconnaissance Squadron Nevada Air National Guard. All new decals consisting all serial numbers for converted F-101b to RF-101B standard. Backup your original RF-101B Folders. Also Decals! Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Have Fun. May the VooDoo be with you. Jarek Hereda Submitter yakarov79 Submitted 01/27/2019 Category F-101
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Version 1.0.0
276 downloads
Reworked pack of recon aircraft RF-101B VooDoo. Generally old good VooDoo in new dress. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains one version of aircraft used by Air National Guard. All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus new decals. Pack contains 1 skin set for 192nd Tactical Reconnaissance Squadron Nevada Air National Guard. All new decals consisting all serial numbers for converted F-101b to RF-101B standard. Backup your original RF-101B Folders. Also Decals! Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Have Fun. May the VooDoo be with you. Jarek Hereda -
PT-76
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes this one is more correct. Just don't remember that you could latch anything there in forward position there was no mount as far I remember. -
PT-76
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
those red boxes are auxiliary fuel tanks? If yes on left side need to be moved back. Can't be on exhaust section. Generally, auxiliary tanks were at the back of the hull. (yes many plastic scale models have it moved forward - but this is basically wrong) -
Mod problem
yakarov79 replied to AmigoPilot's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It might be anything. Through time I have observations that game will pop out with an error when: issues with graphics settings simple issue with loaded weapons (either simple misspelling or wrong data entry) a small error in a data.ini file of anything - either aircraft /ground object/weapon using sf.1 data entries in sf2. series. there can be also an issue with certain terrains, (I have an issue with Kamchatka and I don't know where and why) -
Yes and not. Not everywhere. Polish Air Force (as part of Warsaw Pact) used part of the serial number as aircraft number. For example, 761901 - 1901 last four digits. It indicates Mig 21 PF tac no 1901 76 is - 'product 76' - Izdeliye76 - factory designation of Mig-21PF 1901 is production number - so in Polish service, it was numbered 1901 on the fuselage. Only first batch of MiG-21F-13 used last three digits. (I think 12 airframes) So for MiG-21 all serial numbers were constructed that way type number and production number usually, it looked like this : (example) MiG21F-13 - 74_ _ _ _ MiG21MF - 96A_ _ _ _ MiG-21PF - 76_ _ _ _ MiG-21PFM - 94A _ _ _ MiG-21R - 94R _ _ _ MiG-2PFM-N - 94N - - - but there are some exceptions for subtypes mostly U/Um/US versions things get complicated here but it is also standardized. Usually adding some dedicated prefix for the subtype. On Su-7 Polish Air force used two/three last digits of production number as aircraft tactical number - example Su-7BKL - S22KL 7806 - tac number 806 on a fuselage. MiG-1P is type izdeliye62 62210721 - side number 721... and so on... every aircraft in Soviet factory had its own designation / serial number - system is simple but encoding units based on tactical number might be hard. Finding serial number based on side number even harder. Although over the years the system is getting more complex. Enoc are you aiming in some particular aircraft or generally soviet.
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New Airbase
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
But as long as it is in ini file...it will appear. In case of a predefined model, it will be uncomfortable to use an airfield in other maps/time periods etc etc. .. but it is just my five cents. -
Meteor thread.
yakarov79 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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New Airbase
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Those F/A-18 in airbase view is from 'airbase'model or game flight line? I think it is not necessary to put aircraft models on airbase. The game will load flight line aircraft by itself. BTW check KillerBee upload...some ground flighline objects are there, so you will know what was done before. -
can hear sound but no picture
yakarov79 replied to shay's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
always or with specific aircraft ? -
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Meteor thread.
yakarov79 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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What If Screenshot Thread.......
yakarov79 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
seriously? Thought it could be torpedo bomber with an internal bay -
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What If Screenshot Thread.......
yakarov79 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
