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Everything posted by yakarov79
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WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
but 1% will be extremely happy and will appreciate (even virtually) but still will appreciate. And thanks in advance! -
TU-160 Blackjack project
yakarov79 replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SF2 is not DCS or even FS. So you can't expect much from an airplane. Just- proper model, nicely uvwmapped, so it can have nice detailed skin, Reasonable amount of detail, simple basic animations like gear shocks, wings, flaps, slats etc etc...and most important proper dedicated cockpit. Yes I know we can use some other.. But again - will say it again we have 2019 - still in this game with buzzylions of mods and how many of them have a proper pit. So for me after years of playing / deleting / downloading - proper pit for aircraft is MUST. -
unit measurement
yakarov79 replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
check in aircraft data.ini : [AircraftData] EmptyMass=988 UseMetricUnit=TRUE EmptyInertia=4982.532,2829.676,7812.208 ReferenceArea=86.01 ReferenceSpan=10.5 ReferenceLength=11.97 CGPosition=0.00,0.0,0.0 -
View File F-101B VooDoo. SF.2 2019 Redux. Reworked pack of F-101B/F VooDoo. Generally old good VooDoo in new dresses. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units. VooDoo '59 without IR sensor - block build 65-96. VooDoo '65 with IR sensor - block build - 100-120. VooDoo '69 ANG - same as 65 - just different set of skins. (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird). All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking. Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage). and 7 skin sets for Air National Guard from different time periods. All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all - as Buzzes disappeared in mid 60's. Serial numbers cover B and F models. Backup your original F-101 Folders. Also Decals! Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin. Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave. Have Fun. May the VooDoo be with you. Jarek Hereda Submitter yakarov79 Submitted 01/06/2019 Category F-101
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Version 1.0.0
435 downloads
Reworked pack of F-101B/F VooDoo. Generally old good VooDoo in new dresses. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units. VooDoo '59 without IR sensor - block build 65-96. VooDoo '65 with IR sensor - block build - 100-120. VooDoo '69 ANG - same as 65 - just different set of skins. (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird). All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking. Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage). and 7 skin sets for Air National Guard from different time periods. All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all - as Buzzes disappeared in mid 60's. Serial numbers cover B and F models. Backup your original F-101 Folders. Also Decals! Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin. Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave. Have Fun. May the VooDoo be with you. Jarek Hereda -
Working on BTR-50
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I can see you used a solid object for tracks. You can try making them much lighter if you map them on tga... -
MT-LB next project
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I understand. In case..i have max source files. -
MT-LB next project
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
If you want to build some specific version....let me know. meanwhile, I've uploaded 2 years ago some basic versions and then some updates... MT-LB, MT-LBu, MT-LB-ZU-23-2, 9P149, 9A34M, 9S80. Guess no one ever made skins for them..except gopher/ dog ear. -
Meteor thread.
yakarov79 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
here are the clean versions of F.8, T.7 and NF.11/13. - this one is bubble canopy. So lod from a post above will simply convert into hooded one. Soon...(in 2019 if time allows) I should upload FR.9 clean template and some other meteorites. -
View File Royal Air Force Hercules C.1 & C.3 This is a pack of C-130 Hercules used by Royal Air Force. Generally, it is new skin / decal set. Plus fake pilot mod of C.1K tanker. Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace. http://combatace.com/files/file/16427-c-130-hercules-superpack/ update here: http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/ Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required. Install: Copy paste specific folders into a correct destination. Fake pilot is required to run this mod. All skins are new in 3072x3072 format. Also, new bump maps and specular maps are included. Credits: Original model + pit model: Dels C-130 fake pilot mods, Cargo 1800gal fuel tank and refuel drogue, new skins, BM and SM: yakarov All new decals covering tail numbers. Tail numbers are correct but not necessarily covering specific units. Tail numbers are just correct for specific year and model. C.1K start date is set to 1982 - date of first C.1 conversion - generally the whole conversion of 6 airframes took like 5-6 years. C.3 start date is set to 1978 - first completed conversion. Also, it took a few years to convert all 31 airframes. C.1K 82 and 88 only difference is in fake pilot color skin - to represent late wraparound camo scheme. Have fun Report bugs. Expect the unexpected Jarek Hereda Submitter yakarov79 Submitted 12/23/2018 Category C-130
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- hercules c.1
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Version 1.0.0
324 downloads
This is a pack of C-130 Hercules used by Royal Air Force. Generally, it is new skin / decal set. Plus fake pilot mod of C.1K tanker. Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace. http://combatace.com/files/file/16427-c-130-hercules-superpack/ update here: http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/ Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required. Install: Copy paste specific folders into a correct destination. Fake pilot is required to run this mod. All skins are new in 3072x3072 format. Also, new bump maps and specular maps are included. Credits: Original model + pit model: Dels C-130 fake pilot mods, Cargo 1800gal fuel tank and refuel drogue, new skins, BM and SM: yakarov All new decals covering tail numbers. Tail numbers are correct but not necessarily covering specific units. Tail numbers are just correct for specific year and model. C.1K start date is set to 1982 - date of first C.1 conversion - generally the whole conversion of 6 airframes took like 5-6 years. C.3 start date is set to 1978 - first completed conversion. Also, it took a few years to convert all 31 airframes. C.1K 82 and 88 only difference is in fake pilot color skin - to represent late wraparound camo scheme. Have fun Report bugs. Expect the unexpected Jarek Hereda- 2 reviews
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Meteor thread.
yakarov79 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
For now, those who wish to tinker with F.8 you can download version with early (hooded) canopy here: meteorF8early.rar -
Meteors Over Israel. SF2.
yakarov79 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
small updates uploaded. Old users - patch. New users - full 3 part download.- 5 replies
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- meteor fr.9
- meteor f.8
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Sukhois
yakarov79 replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
IRIAF tease... ? https://i1.wp.com/theaviationist.com/wp-content/uploads/2018/12/FoxTwo.pl_Leszek_Kujawski_KISH-Iran-18_08.jpg?ssl=1- 471 replies
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Control tower
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Not a particular list of objects...but for example over-the-horizon radar Duga, EW radar Voronezh etc..surveillance radars like Nebo family or Vostok... (not to mention factories, shipyards etc...) a lot of targets to put in a game... We can't have a lot of desired things in this game, but we can still have a lot of other eye-candy things. -
Control tower
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
good... good that someone is working also on some small stuff. Ever considered doing some models of real military EW / Fire control radars, equipment etc ? -
