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Stary

MODDER
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Everything posted by Stary

  1. so is Thirdwire apparently, give the man a break Kevin
  2. what Matthew said sorry for a joke
  3. donate me 200$ via PayPal then we could talk like men as tempting as it sounds given the price Dave I'm outta cash at the moment, and quite far from US
  4. ummm... perhaps time will tell Umut, for my idea to work as imagined I need to get rid of any hardware filtering and alot of DirectX goods, shadowing and lights included
  5. seems that here I am still not banned LOL (shq pun) Ok, guys, any idea how to completely disable aircrafts' skins filtering on game rendering pipeline level? For my "total conversion" mod I have on my HDD I need low resolution, say 128x128 or even 64x64 custom skins for various aircrafts being rendered without filtering nor mipmaps. Skins I can do myself (convert the stock ones in fact) but I tried disabling filtering for many many things like terrain (via _data.ini entries) or effects to no good, I guess this is forced by usage of Dx10 shaders (UseAdvancedShaders=TRUE, ForceDx9=FALSE) any idea? I aim at game-level option not driver panel level or the likes edit: not only aircrafts but ANY in-game objects, ground mobiles, f-tanks, base structures etc. everything that is LOD based, TOD objects work via _data edits
  6. Passed final exam and official hearing, is now fully certified, non-restrictive architect and member of Lesser Poland House of Architects. Just like father

    1. Show previous comments  7 more
    2. Teras

      Teras

      Congratulations , Stary im an architect too!

    3. daddyairplanes

      daddyairplanes

      congrats Stary!

    4. Stary

      Stary

      @Teras: makes two of us here :D

  7. Stary

    Yay!

    so is Stary
  8. Stary

    God DAMN!

    Sim what? oh the site I was banned from twice... in a single day
  9. Stary

    Back up

    I think I'd have some time away from modding, hope you guys understand :yes:
  10. Stary

    Back up

    On this very day: I was banned from SHQ Proposed to my girlfriend and she accepted CombatAce went up Makes a fine day I'd say
  11. Stary

    Back up

    Is here
  12. all please "WE KNOW THAT DAVE" thank you
  13. BTW the most annoying thing for me these days is that Thirdwire doesn't the sim to evolve graphically, the gameplay is ok (if you like EAW formula as I wrote previously...) the planes are there, but the terrains the effects the weather and ground objects are waaaay below planes modelling (thanks DanW!) ok, I must add cockpits are among the best but we all know that also using the same tower and hangars over and over on every terrain is cheap... gosh I love some random evening rants
  14. good one MigBuster! and the Boss comm building will be evil of course!
  15. as I see it regarding patching, and this will sound bit strange to some -in my opinion TK felt into the trend of releasing patches too often. One big patch every title/Expansion pack that is really a patch and fixes things and adds new title features to older ones would be much better for the community than half-arsed ones every few months or even weeks at some points back. TK would have time to steadily squish all the bugs and add what he fancy, modders would be sure their efforts wouldn't be wasted week after they finish important set of mods (fellow Korea team, you know that well!) just like it used to be when I entered the series in 2005, when WoV had not patches but whole Service Packs Now I perfectly admire Thirdwire's attention to make patches at all given most of the other sims devs either kicked 6 feet under or don't give a s**t, but I think it's a bit TK's customer service he's famous of (deserves that to be clear!) that now somehow forces him to release patch once in a while even if said patch doesn't quite fix things like in: "How's going bro?" "TK released another patch this week" "Oh, he's such an awesome developer, caring for us and all" "Ain't that wonderful? Yeah it renders my plane I was working on three years completely useless now, but it's so awesome the new patch fixed one typo in Crusader service date!"
  16. good work there WBS! What would we noobs do without Julhelm?
  17. good spot Daddy, so nop new terrain and two or so variants to please both Europe and Israel owners
  18. ^LOL Jeanba must agree... forget any terrain Stratos, maybe one extra variant that's all IMO
  19. TK is right, it's more and more logic puzzle game titled "what new patch will f-up and what will be broken again"
  20. I never wrote anything about hoping Jules, left my hopes burned onto DVD when Exp2 came out
  21. three years after the release of SF2 Vietnam I still have to see Thirdwire flyable Skyraider DLC... instead I can buy Sultan of Omar Hunter! Now that's a famous plane they were making movies about Skyraider fans! bless Dels and Wrench!
  22. I don't wanna sound more negative than I already am at the moment, but there is Mig-21 coming to DCS World and looks this from inside: The screen above shows in my opinion the biggest problem TW sims will face in following months -imagine all the HQ modding groups from FSX moving in to make flyable 60s-70s jets in DCS not to mention that in my opinion that screen should have been taken in SF2 months ago -with soft dynamic cockpit shadows cast onto DLC Thirdwire Mig-21bis flying over fast and nice new terrain engine* *fast and nice new terrain engine -the mythical landmass said to exist beyond evil land of Iceland, obviously yet to be discovered by expedition from Austin, TX
  23. in real life there is no such thing as throttle indicator on HUD for most of planes I think (Crusader please correct me here)
  24. Gr.Viper, you got me... Mig Alley... MAN I'd pay 50 bucks for updated working version! Like what BDG guys did to BOB2!
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