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Stary

MODDER
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Everything posted by Stary

  1. looks great! I think I'll try duplicate that myself
  2. interesting as it's not rendered this way by stock
  3. that I would support
  4. I hope he won't bring big blue humanoid cats
  5. still having mixed feelings about NA and the future of the series...

    1. Show previous comments  4 more
    2. Stary

      Stary

      yeah, patch is the most needed thing now, the rest can be imporved later. I think we won't see F1 soon anyway

    3. macelena
    4. squid

      squid

      same here. Looks like a turnpoint depending totally on the decisions TK will make ... It will either excel and get to new exciting levels or we will just settle for long time with older versions (or smth like that)

  6. it's stock NA? or new shader? I don't recollect seeing underwater hull refracting in my install
  7. Ultimate weapon-bad to the bone hats off to the creators!
  8. lovely lighting on that Gripen
  9. mmmm, tasty! Allways been fan or yor stock maps update work Piecemeal! D/L
  10. awesome Stick! @STORM: old model or new one..? For RSR I suppose?
  11. Stary

    Hey Dave!

    mmmm, NOW that picks my interest, passed the original TOH release as a BIS side experiment but with actual combat missions... might have start saving for another game
  12. exactly! (but I know the model from renders only)
  13. If you don't mind ban by IP that is see, true modelers don't even think of ripping other games
  14. Somewhere in the middle of Pacific Ocean I start to kinda like it, the new engine, but don't tell that to anyone... wish we had full access to that CAT (shaders!)
  15. Stary

    Happy Birthday to

    Happy Birthday Paulo! All the best!
  16. but these will sink into terrain slopes if big enough
  17. besides World of Warplanes looks poor compared to WOP IMO, I tried WOT for an hour maybe, and wasn't impressed at all
  18. good news, somehow I couldn't find it myself... I hope they will select me for beta, anyway saving for it
  19. try high contrast blue from my postprocess shaders pack
  20. We have our Kout so the GUI is covered the best possible way
  21. yeah squid, youre right, but... maybe TK wants it to look like "hey! I'm a small indie developer, so indie I can't afford decent 1996+ main screen" LOL some aspects of this title are ridiculous... not
  22. Ed, do you plan by chance some of yours shader magic as now it seems some additional Dx calls are utilised?
  23. LOL I forgot WOP... true, but I'm single player guy only, will there be some campaign in WOP for someone like me?
  24. SkateZilla was working on the Hawkeye's speech
  25. it can be, I guess some features are yet to be enabled (read: DLC terrain...) [TreeMesh] Filename=iceland_trees.LOD Shader=iceland_Trees.fx MeshSize=4000.0 MeshCount=2 MaxVisibleHeight=10000.0 [FoilageMesh] Filename=iceland_foilage.LOD Shader=iceland_Foilage.fx MeshSize=500.0 MeshCount=1 MaxVisibleHeight=1000.0 adjusting these values add automatically placed trees in grid, however in my tests only on water
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