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Stary

MODDER
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Everything posted by Stary

  1. single WIP tech screenie I beg for months from TK would explain much anyway, everytime there's progress or change, some things WILL be broken, but some new possibilities should be there. From what TK stated, I don't think we'd be able to use current tech terrains in it, I hope I'm wrong here. Or, more propably, series will split into two categories -SF2 with DLC content from time to time and F-14 with whatever The Guy is planning. And as with TK, you never know what he's up to
  2. yes, but I'd cant stand near horizont fog from late 90s, long range terrain rendering is something quite important for jet title... BUT ok, I'd trade view distance for something more 2000+ in terms of ground detail or mesh complexity
  3. direct link to Utube video:
  4. 300km for TOMCAT sim, hmm... If I read it correctly, given the new format, the terrain itself will span this distance, but then there will be that repeating ocean spanning much more..? And Icarus, I think that it won't be full autopatching ROF style, just sort of popup (or fading? ) message informing you that the next patch is available and can be downloaded. the only thing bit off is the "and have shorter horizon/clip distance so we can have much more detailed terrain up close" -that's why there was a thing called level of detail invented loong time ago only time will tell
  5. hmmm, I had similar issue, adding weapons (from Gunnys' pack) helped
  6. heh, good so, TK listens to us after all
  7. http://news.cnet.com/8301-17938_105-20066304-1/new-nasa-footage-gets-a-little-spacey/ listen to that creepy "Aliens" sound... in space simply awesome
  8. Darling, I'm sorry I won't be for dinner today...
  9. here's beaten up A-36 ingame, May11:
  10. they do work, it's just dds take less memory with slightly reduced quality IIRC here's Capun's A-36.ini: [AircraftData] AircraftFullName=A-36A Apache AircraftShortName=Apache AircraftDataFile=A-36A_Data.ini CockpitDataFile=Late_WW2_cockpit_2.ini //A-36A_cockpit.ini LoadoutImage=A-36A_LOADOUT.bmp LoadoutFile=A-36A_loadout.ini HangarScreen= LoadingScreen= [LOD001] Filename=A-36A-R1.LOD Distance=8000 [DamageTexture] DamagedPostFix=_holes.tga [shadow] CastShadow=TRUE ShadowCastDist=8000 MaxVisibleDistance=800 [TextureSet001] Directory=OD42 Name=Olive drab 1942 scheme Nation=USAF Squadron=522_27FBG_USAAF Specular=0.500000 Glossiness=0.800000 Reflection=0.200000 [TextureSet002] Directory=OD43 Name=Olive drab 1943 scheme Nation=USAF Squadron=525_86FBG_USAAF Specular=0.500000 Glossiness=0.800000 Reflection=0.200000 and si I have no problems so far. Seen shredded wings and fuselage of one SM.79 today
  11. damage decals shows for me without problems on 111H3 or others, out of the SF1-version zip
  12. Baltika, use the graphics from my never GermanyCE HR repaint, the ones used are OLD, as in 3 years OLD or best, the ones I did for Deuces/Wrench/Me Indo-Paki terrain, those yes are nice ain't the water a bit too carribeanish
  13. ok for the guns, got them fixed -the weaponsdata.ini and .dat must go to Objects/GUNS folder, not in just /Objects weapons work (given I can see the Heinkels leveling my airfield) but for now without the lods which must be moved to their respective folders. Ugh! update: as mentioned by OurPropsGuru Wrench, many weapons are included in MCGunnysKillerbees weapons pack, now it sort of works ok the only thing off is -bombers don't shoot back at me..?
  14. strange as I have damage files showing without conversion on the other hand I messed up my WW2 install weapons and guns, completely
  15. Erik, feel free to remove this topic, I was doing everything ok except small detail called actually attaching selected file note to self: never ever upload file at dawn after sleepless night
  16. Wrench's ASW Texas/Mexico, test set
  17. Carlo you're odd, you know? There are children on the board @Gustav: I have yet to see you producing one bad screenshot (oh, my hatred again...)
  18. I like love to blow up stuff with my A-4s and A-10s, can't help myself... (despite all my whining in the patch thread) tileset no.2768 in the works
  19. I downloaded the modified datas from Capuns, but haven't yet tried them. As for guns and weapons you should open it and resave in newest weapons and guns editors from TW..?
  20. I remebrer I needed this file for one oldish application, also on W7. No, don't be afraid, adding this dll to your system32 folder won't mess your system installation. Much more unknown to us, as end-users, is being added by "beloved" Microsoft and Google silent updates without asking if you're cautious, that's up to you
  21. Volker you might be right, from day one it was quite obvious to me TK doesn't care about terrains looks of the series but on the other hand that gives us some prettiest planes out there, and constant free updates to them in patches. So he should still let the terrain modders improve further the area he's not interested in, and locking stuff away isn't going to help. After all, seems everything will change with new terrain data format and engine for Tomcat, as Kevin wrote, we will adopt (I hope so)
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