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Stary

+MODDER
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Everything posted by Stary

  1. the post-destruction pictures are simply horrendous. And so much firefighters died RIP
  2. I wish it all the best. And do not even try to posting here somethign akin to "but why not to make it for DCS"
  3. ok, how do you launch this thing anyway? Through mediator? I see no apply to app button?
  4. which one Russ? as for tileset yeah it's one of my tests I run here as for sky colours, these are like in first beta in first post, stock TW, I changed that from my new ones in one of previous Sarcasm versions, I think 1.5 one as the transitions weren't that good
  5. beta cockpit posted in this topic: http://combatace.com/topic/86868-f-89c-cockpit-proto/?do=findComment&comment=699590
  6. here's early stage beta of F-89C/D cockpit I put together past evening; in fact it's just the main panel with rudimentary layout and the rest is intact sans some recolouring -but it has two engines indicators, radar, key instruments or equivalents of in the more of less right position, that lovely "pre-Phantom" feel to it etc: F-89C cockpit early beta.ZIP ingame view: skipping through 383 pages flight handbook I do realize all the things that are wrong with it at current state, but again, it's quick and dirty proto cockpit/stand in. The Scorpions currently use stock F-4B or F-4C cockpits so it's closer to real thing anyway. "Stary you lazy SOB, craving for post likes and reputation points like an emo teen" you might say at this point. "You're welcome. Next time I shall put radar display on my P-26 cockpit and call it Dragon Lady one"
  7. Scorpion's bite can be deadly (even if it feels like cow and flies like cow) it's a quick mockup of F-89C cockpit based on Starfire one, but close, well, much closer than F-4B we now use -can do a beta release..?
  8. tweaking the clouds graphics, will post new version when ready
  9. yes the REShade but it's been in March or so when I tried. Didn't pay much attention to getting it working though, might try again
  10. doing some more experiments regarding fog density and colour and clouds fading distance (and colour at distance!). Both are dependent on each another. Plus skygeight and sky panels (these little textured panels near the horizont with far clouds graphics on them) which might lead to some nice eye candy. Will see: one of my odd trials at replicating CFS1-style strong blue environment fog for broken skies extended clouds distance etc sky panels height and skypanel vertex position tweaks apparently there IS layered fog in the engine but I can't make it more prominent like in say Il2 or Falcon, you can see the top of the hills is less foggy than bottom (World space z axis) will post more if I produce anything of use or significance re: the layered fog, I think it might be just illusion given by the brighter background but there are statements pointing at it in the dlls
  11. yeah I never got it working, but there is much more to it apparently
  12. Wrench any chance of having access to the MAx files? It's one of those 50's beauties that need much deserved updates I'd say
  13. nah, I love such old underdogs!
  14. you're welcome Pierre
  15. 360 adds immersion doesn't it?
  16. will do now all we need is real "C" ...and new F-89 please..?
  17. blame one Do335 for his Korea mod-related works that forced me to >>finally<< finish this one...
  18. View File F-94C "Starfire" cockpit F-94C "Starfire" cockpit For SF2 only! Yeah I know, I know -we don't have real Starfire (F-94C) yet, but it's close enough to be safely used in F-94B without causing universe to spontaneously collapse ..I think Read the readme for credits and other informations eg. installation and usual stuff. Update 1.1: lower central panel texture update with windshield wipers controls and inverter switch labels, now it's like real thing Submitter Stary Submitted 08/09/2015 Category Jet Cockpits
  19. was it hail Hit*** or hail Musso***?
  20. didn't he asked about CoD as in Cliffs of Dover? SAS is rather Il2-centric Team Fusion patches are a must I think! Also yeah I know that CFS3 BoB anniversary mod is getting some sweet updates too
  21. Version 1.1

    307 downloads

    F-94C "Starfire" cockpit For SF2 only! Yeah I know, I know -we don't have real Starfire (F-94C) yet, but it's close enough to be safely used in F-94B without causing universe to spontaneously collapse ..I think Read the readme for credits and other informations eg. installation and usual stuff. Update 1.1: lower central panel texture update with windshield wipers controls and inverter switch labels, now it's like real thing
  22. as for "weight" of particle ParticleWeight= is the value that determines the particle falling speed, negative values make it rise up
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