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Stary

+MODDER
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Everything posted by Stary

  1. TY Beach! And have new site bookmarked too
  2. it's a bit "generic late Spit" one but does quite well IMUHO in later say post IX ones. Kesselbrut's is great still but sadly shows it's age
  3. out into the cold cold night of January 1st 1951 (old beta, needs major instrumentation redo!)
  4. having fun with that beta I send you Kevin? yeah skin is stock KAW, I do however wonder as it is What-if section, how bare metal would look..? Tigercat surely is a smooth plane
  5. I wonder how my Spit cockpit would look in this one... just saying, Kess's pit is like 100 years old
  6. Hello Anthropoid as far as No.11 goes I think it was simply AI getting confused and crashing -but it's better to think to oneself it was indded some bizarre circumstance of both planes suffering technical faults ohh no no, I don't think random system failures are modelled at all, though these might be hidden in the code somewhere and unused. Before you ask, damages from fire etc are progressive so once you're on fire, dive, cut off the engine and pray. Then down low you could try restrating ot to low amounts to try limping home -that on medium or better hard settings of course. hope that helps. As for ROF steam/non Steam can't say, have only the non Steam and stick to it, well used to i nthe past a bit ohh, and welcome around
  7. that Iskra model is waaay stretched!!! Is is Veltro's? Real cockpit is much smaller (ie. room over one's head to the glass) than what it seems like based on the pictures -seems like the whole plane is scaled down by it's Y axis and then stretched upwards in Z axis
  8. Ekhm... Spinners this is a family-friendly site, ya know! APS-6 Type-G mode scope under tests: ...but Cougars... mmmm...
  9. ok, I'm on the old DBW install here that goes back to wheee around 2012 or so, 2.09 based IIRC does have one step-by-step-for-dummies how to?
  10. damn man!!! Where were you hiding all these years our experts were crying deep in the night trying to figure ot the node names and animation IDs?! IF you indeed do suceed with that 3D target areas placement tool soon we'll have brand new SF3, the community edition here! Thanks to efforts to guys like you!
  11. mine LOD is same as yours, I just don't see a point of having amination for folding wings..? Maaaybe you can make this work on a carrier deck, right? I will see if there is much of a work to fix the max file I have and reexport
  12. Stick, Carlo, great shots! Carlo is it new model? looks different than KAW one I have anyway took my Tomcat Tigercat for a test ride, hope them ground guy will mount me sweet sweet APS-6 radar in position by night
  13. yeah the same I tested yesterday the max files I got are newer though; light are no issue I think. might check their positions in max Wrench Tornado would be cool to have though
  14. Don't rush Do335, there is indeed some stuff in variuos states, but it's better to have it pokished. also if I were you I'd wait with putting up such all in one package now You're right Daniel about the animations, I typed too fast lol
  15. it just occured to me -DCS is like porn: arousing to watch but not where the real fun is

  16. it saddens me to hear abouth deaths of your friends Iwan, such still young people be strong my friend! as for the one in Syria -I wish him well as I wish well to Kurds and their cause
  17. ID are, as per model keyframes, you should know better how it corresponds to Animation IDs in data: 0-10 no anim 10-20 canopy slide 20-30 unused? 30-40 landing gear (main1) and small cool ladder release 40-50 landing gear damper 50-60 flaps 60-70 cowl flaps (?) -those small after the exhaust tubes anyway AND tail gear 70-80 unused 80-90 wings fold 90-100 tailhook hope that helps, it's from file "Sea Fury Bump Spec.max" dated 2012-07-09 anyway there was ton of good stuff for KAW that was never released to my puzzlement edit: I think it goes like this: 0-10 = ID1 10-20 = ID2 and so on, have been ages since I was fiddling with plane model
  18. that's a sexy airframe for sure
  19. adorable
  20. I just tested it and it's ok IMO, with Wyvern cockpit as a stand-in (very close stand in!) the max file has all the animations in it, of course refering to Skippy's version if time permits I'll test Brain32's F-84 cockpits tomorrow or Sunday and if these are ok I have a go from him to upload them
  21. good it ended in such way!
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