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Julhelm

MODDER
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Everything posted by Julhelm

  1. I wonder how this will look with the new water...
  2. Dude, you need to feed her better.
  3. Actually I made that particular sharkmouth. It's from the VF-21 skin, which was my 2nd ever mod.
  4. Looks more like a combination KM/H and Mach indicator to me. The scale that goes to 30 seems odd for an altimeter but makes sense for Mach.
  5. Another F-16. After the P-51 the most overmodelled fighter in history.
  6. The Soviets had entire squadrons made up of women who went on night bombing runs over Nazi lines.
  7. It looks like in old Discovery Channel documentaries where they'd spliced a bunch of WW2 footage into one long sequence. It's more action packed than IRL but then it needs to be.
  8. http://www.rockpapershotgun.com/2012/01/06/the-flare-path-tomcats-tigers-treason/ Perhaps this could generate some exposition?
  9. Could I have a go at texturing the LCAC? I made one when I was at DICE.
  10. No seriously. I watched the trailer and I fail to see what's so horrible about the dogfight scenes.
  11. I think it looks really good. Certainly looks heaps better than Pearl Harbor.
  12. Maybe people should spend more time actually researching things before going of on a kneejerk-nerdrage-grognard-rampage? Working to expand your audience = dumbed down arcade game. Right.
  13. I think if you use 2048 resolution one map is more than enough for a plane. The stock planes use 1024 maps and look better than most 3rd party planes including mine.
  14. Thing 2011 was decent but the effects were nowhere near as good as Rob Bottin's work on the 1982 version.
  15. A certain RPS has been tipped off... Wonder if TK is up for a little Q&A
  16. You can make a terrain shader that takes into account the up vector for defining which surfaces get snow or other deposit and then use vertex colors for terrain blending.
  17. Well he did say new terrain engine only uses lod for everything.
  18. Well now there's also other outlets such as GOG and Direct2Drive. Also what interests me is how there now exists funding alternatives to the traditional publisher route such as 8-bit funding and Steam crowd-sourcing.
  19. Ugh 20h days are really counterproductive...
  20. Typhoid and Wrench are just Majestic XII disinformation agents. Don't listen to them.
  21. It still sold over 2 million... The problem isn't the hordes of xbox-playing american mouth-breathing, attention-deficit syndrom-riddled, profanity spewing teenagers. Those were around even back when I played a lot of CS and even the Quake days, and they were just as retarded then. The problem is that now everything is about big franchise names (just look at how EA sticks "Bioware" onto everything because it's a beloved brand) and a percieved need to pander to the widest market imaginable, which of course means dumbing down the content to fit the lowest common denominator. Everybody and their mother shat themselves when Modern Warfare made over a billion dollars, and everybody wants a slice of that pie. So all we get now are shallow games based on the CoD formula. Of course, the mere fact a game like Chtulhu Saves The World or Frozen Synapse can be a smash hit proves how much BS the big publisher marketing arguments are. It's all about opening week profit for them.
  22. Stalker was easily the best FPS/RPG of the decade. Now we'll just get more CoD-clones marketed towards the lowest common denominator american audience. f*** the current state of gaming.
  23. Could just tile a bunch of small 256 textures across the deck and use an atlas for the lines, like the stock carriers do.
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