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Julhelm

MODDER
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Everything posted by Julhelm

  1. Well the problem is that it isn't dynamic and when lightsources move around a lot it breaks the illusion.
  2. My first real sim was ACE on the C-64, and that was about as realistic as these games. I too am happy to see a resurgence in the flight gengre. Also, Apache Air Assault is coming out, too.
  3. Looks like a jet version of the same developers earlier Heroes over Pacific and Heroes over Europe games which precede HAWX by a few years. Arcade shooters all the way with no pretentions of realism at all.
  4. http://www.giantbomb.com/quick-look-tom-clancys-hawx-2/17-3014/ This video shows gameplay through a couple of missions. My impressions so far: Taxi/Take off No more 99 missiles (Well more like 30 it seems. Then again this isn't supposed to be Falcon 4). ---- Really looking forward to this.
  5. Newsflash: Fat wannabes always claim to be SF ubersoldiers. Movie at 11.
  6. That's not entirely true, since most nuclear detonations are airbursts and disperse only a minor amount of fallout as compared to a groundburst like Castle Bravo. If the radiation was such an issue I'm sure people wouldn't have bothered rebuilding the cities. Chemical weapons on the other hand can contaminate an area for weeks and even months after use and unlike radiation their lethality doesn't decrease over time.
  7. You should definitely get around to updating them since they're heads and shoulders above the rest.
  8. The only advantage tga has over dds is that since it's uncompressed there are no artefacs in the image. However this advantage is completely negated by the fact that tga is about 4x the size of an equivalent dds texture. This is why games like COD usually have their normalmaps as 24-bit tga textures and everything else as dds.
  9. Well that's what happens when you spend as if you were the US and you aren't.
  10. It's because the map is set as self-illuminated and as the desert planning map is really bright the bloom overbrights it. Try darkening the planning map.
  11. Except he wasn't wearing a fake uniform and decorations, he was only claiming to have earned the medals. That is why the judge ruled the law unconstitutional: because it literally criminalizes any speech that is untrue according to the government. This case isn't about impersonating a soldier or officer which already is illegal. It is about whether or not the government has the right to prosecute citizens for not telling the truth. Quite different, unless you're dense as a brick. In fact, the real issue here is that the law is badly written and in effect functions as a blanket criminalization of untrue speech. I'm all for punishing morons who claim to be war heroes but any such law needs to be written specifically for that crime. But politicians and officials LOVE zero-tolerance type blanket bans because they do not require any complex thinking to enforce. Just point at the book and sentence, and they're helped by the kind of idiotic knee-jerk reactions as displayed in this thread.
  12. Well it depends on how they're implemented.
  13. Did you even read the article? I sure as hell wouldn't want my free speech jeopardized just so you can punish some retard who lies about being a war hero as a kneejerk-reaction.
  14. I actually have the max file for that pit. Might look into it some day as time permits. It'd need a complete retexturing, though.
  15. I have to say, the first game was a bit of a letdown but reading this it sounds as if the devs have actually taken on a lot of the criticisms leveled at the first game. I'm actually looking forward to this. http://news.filefront.com/h-a-w-x-2-details-here-woooo (Bolding mine) http://g4tv.com/games/xbox-360/63719/tom-clancys-hawx-2/articles/70884/HAWX-2-First-Look-Preview/
  16. By default it extracts to a folder called Kestrel.
  17. "Don't laugh, your daughter could be in the trunk"
  18. Why use jpg when dds is far superior?
  19. Agreed. It's like when they colorized all the old Laurel&Hardy shorts. It's just not the same.
  20. Well I cleaned out my inbox. I'll probably export them tomorrow.
  21. Yeah sure. Just tell me how you want them. They all share a common 1024^2 texture with diffuse/normal maps.
  22. You should fix the avionics as well. I notice the radar despite its 120nm range is incapable of tracking over 15nm. The real aircraft has networked radar using a datalink just like the F-22 so that one Gripen can get targeting information from another or from AWACS, so this short range is ridiculous. I propose the following change: SearchRange=120 <---Change to this SearchStrength=90 TrackRange=60 <---Change to this TrackStrength=90
  23. I made these industrial/refinery buildings a while ago. Do they look like anything you'd want to build targets with?
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