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Showing results for tags 'ini'.
Found 9 results
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Cockpit Shadows
muhammad posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi everyone! after few miles of scrolling .INI files and testing everything on the game FINALY: " Cockpit Shadows " !! --! enabling process is same for each plane ! -- --! enabling process should apply on each plane you like to have cockpit shadows on 'em ! -- --! Be Advised !: This "Cockpit Shadows" has some little BUGs so we all should work on it together to make it better !-- It's better than nothing :D * Q: How to enable Cockpit Shadows? - A: All you need to do is to make a .INI file with the same name and right at the place your chosen plane cockpit 3D file ( .LOD ) is located. Example: !! [ Cockpit file are located at the folder with the same name (most of the times) ] !! SHO to Viper team F-16 BLK 30 to act like a test plane here the plane's Cockpit 3D model is the LOD file named " Cockpit_F-16C_B30.LOD " and above of that, our personally made .INI file; Now Inside the .INI file we should drop this : [Shadow] CastShadow=TRUE ShadowCastDist=5000 MaxVisibleDistance=800 ------------------------------------------------- * you are free to change the numbers ------------------------------------------------- here's an example file which you have to change it's name to the plane's cockpit file name ! plane's cockpit file name.INI *with this simple trick you can enable shadows for every .LOD file. feel free to ask. alexis99 thanks for that little help sorry for bad English :) hope ya'll enjoy! one love. plane's cockpit file name.INI- 9 replies
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Hello everyone, I have been looking through various MiG-19 series mods and I am still stuck with various MiG-19S data ini. May I ask, which mod anyone recommend for MiG-19 flight model overhaul or have updated data.ini that updates the flight model? The flight model for MiG-15s and 17s are taken care of (Thank to KAW and Wing over Vietnam Expansion campaign mods). I found the overhaul mods for SF2 MiG-21s and 23s. It is MiG-19s that I am stuck for now. To my surprise, the material for MiG-19 are rather very difficult to find, including the afterburner. Fortunately, thank to DCS manual (MiG-19P) and MiG-19 series book, found some pictuures needed for afterburner effects. As always, thank you for the advice and information. Eagle114th
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- ini
- flight model
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Need help with control surface!
1309mariano posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hey, it's me again! Thanks to Bazillius I was able to solve the HUD problem. Now, I have another problem: the canards of the J-10 are rotating in the wrong direction. This means, when they have to rotate in the pitch-up direction, they rotate as pitch-down. I had this problem in a couple planes, but since this is the first one I'm going to publish, I want it to be perfect. If anyone knows how to solve this problem, it would be very appreciated. Good flight!- 10 replies
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- control surface
- canards
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What's the scalar on Explosives=
JosefK posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Curious here - editing the ini for a new anti-ship missile. Wonder what's the scalar on Explosives= ? I mean for a 500 lb Mk 82 it's 89.000000. Only 89 of WHAT? For reference a 1,000 lb Mk 83 is 202.0000000000. Thanks in advance. -
Hi there guys, I have been wondering something for a while. Wandering around the DATA ini of some VTOL aircrafts I realised that there is a type of engine dedicated to attitude control (obviously there must be a way to move around the aircraft when you are almost static in the air), that as you may already know, are the RCS. I have not seen any exhaust effect applied to this systems in game, for example a Harrier hovering only has the exhaust effect of its four nozzles, but do you know if it is possible to add effects to them? I was thinking of using RCS effects to use them in a spacecraft model, burning only as you use them when maneuvering the ship. That would be very cool indeed! I already tried copying the ExhaustEffect command hoping that it would work but it didn't... Do you have any other idea to at least fake this thrusters?
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AI strafing questions
Spudknocker posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
So in the Data INI of aircraft theres the AI section as we all know... However Im having a couple issues with the AI sections of a couple of aircraft. The biggest issue is strafing with the F-15E and its variants basically my issue is no matter how I alter the strafing section the jets dont fire a consistent number of bullets and usually too short of the target and sometimes do not even shoot at all I havent been able to figure this out but I will keep playing with it. Anyone have any ideas? or suggestions? -
trying to figure out Soundlist ini with adding sounds to jets
Spudknocker posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello! I am trying to figure out the soundlist ini and sounds in the game generally. Ive noticed I have a flaresout.wav in my sound file ive tried adding the sound to the soundlist ini but doesn't seem to work. Im also having trouble adding windloop/radio loop sounds to a strike eagle's sound section when it wasn't there before, anyone have any advice? I couldn't find an answer in the knowledge base. I figured adding some wind/radio to the F-15E would be pretty cool and a flaresout sound would be awesome! -
F-15S Saudi Strike Eagle Nationality issue help?
Spudknocker posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello all! I've been working on a Saudi F-15SA to share with everyone but something keeps bugging me. No matter what I do the nationality of the F-15S is always -None- in the single mission screen. I have Saudi Arabia in my nations.ini and other F-15's with Saudi skins or my Saudi F-15C_RSAF never have this strange issue anyone have any suggestions? Also I have fixed the double cockpit issue with the Singaporean F-15SG if anyone wants me to upload that fixed Data.ini just let me know. -
F-16E/F Block 60 Desert Falcons help
Spudknocker posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello Combat ace! I am just starting to get into the modding world, I am trying to put together some F-16 block 60's based off of the Block 60's that were supplied in the War for Israel mod, I was wondering if anyone has a Emerati F-16 skin or would like to build one, I am having trouble with learning how to skin. Thanks!