Jump to content

Recommended Posts

Posted

I have been playing around with the F-106 again due to dtmdragon's new "F-106A Delta Dart in Vietnam (What if)" mod. It got me wondering. Does anyone have the MAX file for the "F-106A.LOD" and the "F-106_Pit.LOD"?

 

On the one hand, I was thinking about possibly fixing the issue with the automatic doors when launching missiles. However the thing that I am really interested in is making an alternate cockpit with the Project Six Shooter canopy.

 

In fact using Mue's LODViewer I was able to make the top bar of the "CanopyFrame" node transparent by editing a copy of the "F-106_Frames.bmp" file and then making saving it in TGA format. The LODViewer does not care about the format as long as the file names match. However the F-106_Pit.LOD has Material ID 1 set to a BMP format so the modified TGA file is not used by the game in flight.

 

post-56847-0-83982300-1438021698_thumb.jpg

 

post-56847-0-32016500-1438021713_thumb.jpg

 

post-56847-0-51457300-1438021854_thumb.jpg post-56847-0-34717600-1438021778_thumb.jpg post-56847-0-32533300-1438021767_thumb.jpg post-56847-0-18201300-1438021998_thumb.jpg

 

post-56847-0-42510100-1438022321.jpg post-56847-0-14634600-1438023773_thumb.jpg

  • Like 1
Posted

create a copy of the cockpit lod for safety. put is storage

 

open cockpit lod with a hex editor, locate (search) for the image name in question, rewrite the file extension name, save.

 

with luck, the lod will recognize the new format, and it will work.

I've never tried this personally, but ... ????

 

---

nobody has seen pasko for nearly 8 years (or more!). it's doubtful we'll ever get (legal) access to the MAX files. There's a butt load of his work that needs some major overhauling (to be rid of open meshes that create decal bleeds, and other animation fixes -- like on the Horton wing)

Posted

Wrench's suggestion did work, I switched it from a bmp to a tga file. However no joy on turning the canopy frame transparent. I think something has to be set in MAX for that to work.

Posted

probably the material assigned in MAX. Which is, unfortunately not accessable without the max file.

 

well, ya tried!

Posted

Transparency has to be set in Max prior to export as a .lod even though the game uses the Alpha channel of a .tga to set the amount of said transparency. If ya look at a .out file at the assigned materials list. The entry ' Transparency Enabled' will be there for canopies. (Or should be).

Posted

Last thing you can do is to remove canopy. And add new one via fakepilot. It is not perfect but only way for now.

...until someone will do new Six family.

Posted

I was thinking about the F-106 for a long time. 

I contacted Pasko a long time ago. he did a quick F-106B for me,

but he did not share his source. I sended him an mail some days ago, but ne response yet.

Another option will be a new model.

I looked @ turbosquit and found these:

http://www.turbosquid.com/3d-models/convair-f-106-3d-model/915032

http://www.turbosquid.com/3d-models/convair-f-106-max/915034

Due to the fact that I´m not a 3D guy i can´t say if these models are good....

  • 3 months later...
  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..