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ravenclaw_007

MODDER
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ravenclaw_007 last won the day on March 14

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  1. did you change or modify the Avionics.ini , the F-111 Avionics.ini will not help you with air to air targets
  2. since when are you able to read my mind ??? i would have added them already if i only know how to animate them , you have any idea ???
  3. Thank You for the info and hopfully everything go´s well
  4. something that really anoid me from the beginning with the SF2 F-4`s was that the front missile well´s are wrong ( to short ) , with the AIM-7 Sparrow loaded in the front missile wells there was allways the problem that the missiles wings colliding with the splitter plate and the missle rear sticking in the lower fuselage with the AIM-7 Sparrow made by me ( correct dimensions something TW has a problem with ) i solved the issue with the splitter plate bud the missile rear still collided with the fuselage like on the picture below the only solution to this problem was to extend the missile well to the rear in to the lower left and lower right fuselage objects , and i had to change the templates for the skin 2 , 3 and 5 ( left wing , right wing , front fuselage ) after all that work the missile is now perfect in the missile well , no collisions anymore , just have to check how it works with the AIM-120 for the F-4F_ICE the changes / extention to the rear are not much in size but has an impact on the overall apearance problems like this take so much time to fix and are a pain in the a... , hope it is worth all the work
    great tool , thank you
  5. Wild Weasel on the prowl
  6. both model tweaks and the 4096 x 4096 skins mandatory screenshoot
  7. the aircraft is about 95% done the Templates onyl up to 50% , still have to add a lot more details to them including textures for some launchrails mandatory screenshoot
  8. F-4G from the 23rd TFS / 52nd TFW from Spangdahlem Air Base around 1984
  9. on the F-15E i have you only can load up to 6 GBU-12D and by looking on the pylons and considering the lenght of the GBU-12D i think it is not possible to carry12 GBU-12D without sticking them in to each other just my 2 cents although i would like to see a picture of a real F-15E with 12GBU-12D
  10. check your mail box , for some reason i´m unable to send you any messages
    Thanks , that is an Excellent Mod
  11. you know checkin the internet some times helps , this is what the net says about the max g-load for the AIM-120C , it is not 50 Gs but 40 Gs by the way modern A-A missiles can reach up to 60 Gs and more like the IRIS-T Max G-Load: The AIM-120C is widely reported to pull up to 40 Gs. Performance Context: While 40G is the structural/system limit, the missile achieves maximum maneuverability at high speeds (approaching Mach 4). Comparison: Earlier models like the AIM-120A/B are typically rated around 35 Gs, while the C-series improved upon this, even with "clipped" wings for internal storage
  12. i´m working on other projects and have very little time to get my 4096 x 4096 templates done , very slow progress on the front gear well and front gear door
  13. i dont know if this will solve the problem but if you open the NATIONS.ini you most likley will find this [Nation002] Name=USAF DisplayName=United States Air Force Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=SpeechUSEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsUSAF.ini UseFAC=TRUE ActiveDate=1948 AlternateDecal=USAF_OLD [Nation215] Name=Soviet DisplayName=Russian Air Force Alignment=ENEMY PilotNameList=NamesRussian.lst RankList=RanksRussian.lst CallsignList=CallsignsUS.lst Formation.Fighter=SovietFighter Formation.Attack=SovietFighter Formation.Bomber=SovietBomber Formation.Transport=SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=SpeechUSEnglish SpeechTextFile=USAFSpeechText.str ActiveDate=2010 Medals=MedalsRUS_10.ini AlternateDecal=Soviet_OLD92 PilotTrainingStandard=EXCELLENT vs PilotTrainingStandard=NORMAL , dont know if it helps to set everything to normal so everybody is on the same skill level but maybe worth trying
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