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Wrench last won the day on October 31
Wrench had the most liked content!
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9,811 +1000 ReputationAbout Wrench
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Coming soon...
Wrench replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
- 15 replies
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- combat talon
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SF2 Avionics Community Pack - WIP - Alpha release v0.1
Wrench replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ask away, brother, we're here to help! I'm trying o remember how I swapped out the secondary ADI on the F-104 pit and turned it into an RWR. I know it was a simple text edit of the cockpit ini, and adding the RWR bmp -
Scooters pack - VA-12 skin incomplete?
Wrench replied to Mr_Tayto's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yup, I was supposed to vaccuum today... it also appears the Ubangi's head is PAINTED on the skin, hence no decal -
Question about cockpit.ini and 'firing cue' for accessbility
Wrench replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
PLEASE!!!! Enlighten us, Otto!!! -
SF2 Avionics Community Pack - WIP - Alpha release v0.1
Wrench replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Speaking as a old dude (nearing my 7th decade), with crappy eyesight, I personally go for the brightest yellow possible. No matter how good our monitors are, there is always some loss. So, I'd rather give up some historical accuracy for playability. I've repainted many a gunsight tga simply for that reason -
Scooters pack - VA-12 skin incomplete?
Wrench replied to Mr_Tayto's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
is the skin "year dated" meaning, in the texture set ini StartDefaultDate = **** also, is the badge a DecalLevel=1 or =0??? -
My next terrain project
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes, what Blade said!!! I've never run into that, meself -
SF2 no sound for add-on aircraft
Wrench replied to HantuLaut's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
don't forget, you'll need to extract the SoundList.ini from the Flight cat, then create a /Flight folder in your mod folder place it in there, and THEN add the new sound information. The .wav, of course, goes in the /Sounds folder (duh! ) -
Utva-75
Wrench replied to strahi's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
What a cute little bird!!! (says the guy who lives next to Santa Monica Airport!!) thanks!!! -
Question about cockpit.ini and 'firing cue' for accessbility
Wrench replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
LOVE IT!!!!!! that is gonna change A-G sighting trememdously! Something we've needed since 2003!! -
Question about cockpit.ini and 'firing cue' for accessbility
Wrench replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
don't forget, you'll also need access to the cockpit MAX files to change things. Anything "physical" in the displays, with few exceptions, needs the ability to edit the LOD in MAX -
so, who wants to tell them we don't even HINT at any types of piracy? Grounds for perma-banning You want a better model, build one. That's how it works
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This drives me nuts.........
Wrench replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
have you reached the limit of screenshots??? maybe move some of the older ones, and see what happens??? (just talking through my hat -- never see that either!!!) -
Thirdwire Forum moving to Discord
Wrench replied to MigBuster's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ya, it's got a LOT of folks that know little or nothing about military aviation, to say nothing of some "folks" that are not nice. I know some have been banned from here. It's not really worth it, very sad to say. If "owner" of that channel were to take a tighter reign on things, maybe it would be better (the Star Wars TieFighter Total Conversion discord channel is a perfect example of good folks running a tight ship; very cooperative and informative) The SF discord ... well, it lives up to the name, don't it? -
SF2 Tu-16 Badger Pack by Pasko
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File SF2 Tu-16 Badger Pack by Pasko SF2 Tu-16 Badger Pack by Pasko 11/1/2024 -For SF2, Full 5 Merged REQUIRED. Must Have SF2:NA!!!!!) -Another 1stGen Salvage Operation- This is a revamp of Pasko's Tu-16 Badger(s) from SF1 to SF2 "standards". This package contains the 3 variants of the Badger he and his team created 'way back in 2005. As stated above, a full-5 merged install is required; or at =LEAST= having SF2:NA in the merged install. This is because the Cruise Missile versions use the stock 3W cruise missiles (Although I've supplied the early versions). The 3 aircraft included herein are ... Tu-16 Badger-A (free fall bombs only) Tu-16K-10-26 Badger C (cruise missiles only; 1 centerline, 2 wing mounted) Tu-16G Badger K (2 cruise missiles, wing mounted only) A cockpit is supplied for each, with a working bombsight for the standard bomber. (See notes about the issues flying bombers in SF2). All weapons, execpting the KS-1 & KSR-2 missiles are stock 3W items (FAB, RBK, K10S). All markings are decals, and decal randomization is TRUE. All new Hangar and Loading screens have also been included, for you enjoyment. The aircraft are supplied with a number skins for the varying Air Force users. Some (re)use their original 1stGen decals, with a slight repaint to stop any 'fuzziness'. Many decals used (for Middle East and Soviet birds) are stock items. You'll get: Tu-16A: Soviet Silver Ukraine Silver (<1991) Egypt AF Silver (<1966) Iraq Silver (<1973) Indonesia Silver (<1961) PLAAF China Sliver (<1959) Iraq Green Stripe Camo (<1978)* Iraq Sand/Green Camo (<1980)* Tu-16C: Soviet Naval Aviation Silver (blue borts) Tu-16G: Soviet Naval Aviation Silver (blue borts) As indicated above, you can see the the SF2 "date switch" is active. The star (*) tagged above indicates these years are "best guess". When possible the original readme for all skins are within each skin folder, and notes are sometimes made on the textureset.ini. The PLAAF bird only gets 24 bort number decals, which are (hopefully!) historically correct and nearly the right color blue <grin>! Pilot figures are also included. For exact in-game usage for the C & G models, I'd suggest giving their data inis a looksee, as they have several Secondary Roles to fulfill. When in-game, on the Aircraft Selection Drop down you'll see: Tu-16 Badger-A (Pasko) Tu-16K-10-26 Badger C (Pasko) Tu-16G Badger K (Pasko) The (Pasko) differentializes these from the stock 3W Badgers (and any mods thereof). So you can't mistook them for anything other than what they is. As always fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is of course, in the Notes section below. Good Hunting & Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 11/01/2024 Category Other- 1 reply
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