Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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SF2 ExpPak 2 update, May 2011
By Wrench
Update/patch for SF2E Expansion Pak 2, May 2011
155 downloads
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Submitted
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Submitted
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SF2 ExpPak 2 Update Patch Dec 2010-B
By Wrench
uploading missing patch, Dec 2010-B, SF2E Expansion Pak 2
72 downloads
0 comments
Submitted
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Operation Odyssey Dawn Update
By Peugeot205
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
UPDATE
This Update is mandatory to be applied over the orignal installation you can get here:
http://combatace.com/files/file/14901-operation-odyssey-dawn-20-hd-part-1/
http://combatace.com/files/file/14902-operation-odyssey-dawn-20-hd-part-2/
http://combatace.com/files/file/14903-operation-odyssey-dawn-20-hd-part-3/
Requirements:
Just any standalone SF2 installion under July 2013 Patch level. That's it.
How to install it?
1) Download the original MOD
http://combatace.com/files/file/14901-operation-odyssey-dawn-20-hd-part-1/
http://combatace.com/files/file/14902-operation-odyssey-dawn-20-hd-part-2/
http://combatace.com/files/file/14903-operation-odyssey-dawn-20-hd-part-3/
2) Unzip it. If you have issues try this program:
http://www.bandisoft.com/bandizip/
3) Drag it into a CLEAN Mod folder
4) Unzip this new file
5) Drag to the MOD folder all the contents you'll find in the file called "COMMON FILES"
Then do the following:
* If you have SF2NA , just drag all the contents of the file called "SF2NA" and overwrite everything when it is asked.
* If you don't have SF2NA , just drag all the contents of the file called " NO SF2NA" and overwrite everything when it is asked.
6) Enjoy
CREDITS:
"I approve of the mod"
dmtdragon
The Mirage Factory
Cocas
Dels
eburger68
ianh755
Dave
Sundowner
JSF_Anggie
Aleks1
JAT81500
Feedee
Bobrock
JeanBa
Stratos
Ice Man
Logan4
Wrench
Bongodriver
Foxmonter
DenissOliveira
Ludo.m54
Centurion-1
Coupi
Paulopanz
Marcelo
ace888
Brain32
wpnssgt
Veltro2k
Blackfish
Sordo
EricJ
Eole2
RavenClaw_007
FastCargo
Baddmeister
YEYEYE
Crusader
Sillone104
WhiteBoySamurai
frnt
Kesselbrut
853 downloads
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MiG-21MF MiG-23MF - RSSW Compatible Test Planes
By Snailman
MiG-21 MF & MiG-23MF
Red Side Standard Weapon Pack compatible test planes.
Features:
- Pure, stock Thirdware planes with cockpits added and made flyable.
- Weapon stations and loadouts have been rebuilt and compatible with the current version (0.97) of RSSW.
- Added Hungarian skin/decal configuration - just because. ))
Installation:
Drop them into the Aircraft folder
Requirements:
Red Side Standard Weapon Pack ver. 0.97
http://combatace.com/files/file/15167-red-side-standard-weapons-pack-public-test-version/
Upcoming Test planes:
- MiG-27
- Tu-22M3
- Su-7B/M
Thanks for the tryout and contact me if any problems appear.
338 downloads
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Red Side Standard Weapons Pack - Full Beta
By Snailman
RED SIDE STANDARD WEAPONS PACK - FULL Beta 0.99
===============================================
While this pack is still considered Beta, it is a full version. Only 3D graphics and texture improvements are in progress.
Introduction:
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Red Side Standard Weapons Pack (RSSW) is a standardized, simplified weapons pack for eastern bloc aircraft ordnance. The pack includes weaponry from a time frame from 1950 to 2000.
The main effort was to provide both users and modders with a stable and well organized collection of on-board weapons. With standardized references, station-specific entries and names there is no need for modders to include weapon files for the aircraft they have made and it is also more easy to construct proper stations and loadout arrangements.
Using multiple reference materials (both english an russian) we tried to fine tune the effectiveness of all the weaponry for satisfactory red-side player game experience while keeping
as much realism as possible. This also provides more challenge playing on the blue side. We did not yet apply general changes to blue side weaponry (like the Rear60 IRM fix) some weapons may appear more capable than their blue side counterparts. Even though RSSW was designed to improve red side player experience and flyable aircraft, we will of course apply these changes to blue side to keep a balance challenge level.
Effectiveness for guided weapons have been tuned to provide realistic hit rate within the proper launch requirements. Because of game limitations, this means some technical parameters and values may be different from real world data.
We kept as much stock reference as we could to provide compatibility with original game standard (Naming, Types, Loadout ID, etc)
Contents:
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- Simplified (reduced) version of Lindr2's SovietBombPack
- The latest 3D models of all Air-to-Air missiles with thoroughly revised characteristics (FM, Guidance, etc)
- Latest and updated 3D models of Air-to-Ground missiles with revised characteristics (FM, Guidance, etc)
- Weapon (and folder) names use common standard for convenience, clarity and simplified looks
- New racks for more realistic loadouts
Important changes:
------------------
- IRMs with Rear60 aspect has been reworked with higher Turn G and/or higher Track Rate, to compensate the faulty tracking game logic related to Rear60 seekers.
- R-3/R-13 series missiles has been classified to WP (Warsaw Pact) Attachment type. This was done to help 4th generation aircraft loadouts done for the 80's and 90's.
Future improvements:
++++++++++++++++++++++++++++
- Specific weapons for problematic aircraft loadouts (eg. racks holding rocket pods)
- Revised and standardized guns for on-board and gunpod use
- Patch loadout files for existing non-RSSW compatible planes
Credits:
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Weapon LODs: Lindr2, Krizis, Snailman - Please contact me if I left out someone.
Sources:
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Internet
- ru.wikipedia.org
- russian-ships.info
- militaryrussia.ru
- www.airwar.ru
- rbase.new-factoria.ru
- worldweapon.ru
- various forums
Books
- ????????? ??????????? ?????? - ??????-??????
- ????????? ??????????? ?????? - ??????-?????
- ?????????????? ????????? ?????????? ???
- ??????????? ??????????? ??????
- Aviatsionniye Takticheskiye Raketi (Karpenko - Bastion)
- Aviatsionniye Raketi Bolshiye Dalnosti (Karpenko - Bastion)
- Soviet Russian Aircraft Weapons (Yefim Gordon)
- Encyclopedia of Russian Aircraft Armaments and Avionics (Bilingual)
1,994 downloads
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SF2I Extension Pack (1 of 4)
By eburger68
Strike Fighters 2: Israel - Extension Pack
This mod collects a large number of aircraft, ground objects, effects, weapons, terrain enhancements, and other updates for use in "Strike Fighters 2: Israel" (SF2I). Although most of the mods included here have been previously released at CombatAce individually, this mod package brings them together in one convenient package so that players don't have to hunt them down and install them one-by-one.
So what's included? Here's a quick overview:
- 70 new aircraft
- 130 new ground objects
- hundreds of new guns & weapons
- dozens of new skin additions to stock aircraft
- dozens of new effects
- terrain enhancements & upgrades
- new campaigns, including Red-side campaigns
- new hangar & loading screens for almost every aircraft
In short, this mod represents a complete overhaul of the stock SF2I game with the SF2I Expansion Pack from ThirdWire installed.
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Minimum Requirements
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To install and play this mod, you must have the following games as part of a merged install:
SF2 VERSION: Strike Fighters 2 Israel
Strike Fighters 2 Israel Expansion Pack
PATCH LEVEL: Mar2012 or higher
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Installation
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This mod requires "Strike Fighters 2: Israel" (SF2I) as well as "Strike Fighters 2: Israel, Expansion Pack" (SF2I Expansion Pack 1) in a merged install. Before installing this mod package, please ensure the SF2I installation that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
http://thirdwire.com/downloads.htm
Please note that this mod is designed to be installed to a clean Mods Folder and should not be installed over the top of any other major mod, including the previously released "48-56" mod for SF2I.
The main installation process consists of two main steps. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
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* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mods Folder. Please do not attempt to install this mod over or combine it with other mods such as "Operation Darius," "Operation Desert Storm," or the "48-56" mod for SF2I.
You can install this mod to a clean install of SF2I and the SF2I Expansion Pack (i.e., an install that uses a virgin Mod Folder that has had no other mods added to it), or you can create a new custom install with a new Mods Folder.
If you already have a virgin Mods Folder that's ready to be used for the SF2I Extension Pack, then proceed to Step 2 below. If, however, you choose to create a new custom install for the SF2I Extension Pack, do the following:
- Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe. Rename the copied .EXE file to StrikeFighters2_ExtensionPack.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your SF2I Extension Pack mod install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the SF2I Extension Pack mod files to your Mod Folder.
Now you're ready to install the SF2I Extension Pack mod proper.
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* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
- Unpack the four SF2I Extension Pack archive packages you downloaded to a temporary location on your hard drive.
- Move the contents of the \To_Mod_Folder directory from all four unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install. You should drag what's INSIDE the "To_Mod_Folder" directory.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
* * * * *
THAT'S IT. The SF2I Extension Pack mod should now be installed on your PC and ready to play.
If you start the mod and it crashes or you don't see any new aircraft or campaigns, then you didn't install the mod properly. Aand that's exactly what I'm going to tell you if you post to the CombatAce forums and ask me if I have "any ideas?" as to what the problem is.
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Optional Aicraft
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Included in the \_Optional folder are files to support the installation of a number of optional aircraft, which are all based on ThirdWire DLC releases and require the listed DLCs to be installed in order to use the aircraft:
Aircraft DLC Required
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F-104A DLC28: AI Plane Pack 1
J-6C_Egypt DLC29: AI Plane Pack 2
MiG-19S_Egypt_67 DLC29: AI Plane Pack 2
Mirage3EL DLC20: Mirage IIIEL
Mirage5DE DLC28: AI Plane Pack 1
Mirage5E2 DLC28: AI Plane Pack 1
Mirage5SDE DLC28: AI Plane Pack 1
If you have the required DLCs to support the above aircraft, you can install these aircraft by copying or moving the appropriate folders from the \Aircraft and \Decals directories in \Optional to the Objects\Aircraft and \Objects\Decals directories in your SF2I Extension Pack Mods Folder.
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A Note on the Included Campaigns
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In addition to Red-side versions of the three main SF2I campaigns (the 1967 War, the 1973 War, and the 1982 War), this mod adds campaigns for three minor "wars" that occurred between the major ones:
630819 War for the Water
670701 Attrition War
740401 Golan Stalemate
Although they do not qualify as full blown "wars," these extended periods of aerial skirmishes were nonetheless serious enough to merit attention, and this mod brings them to you courtesy of R. Lee "Banger" Sullivan, who created the first versions of these campaigns for "Wings Over Israel" (WOI).
All three campaigns are low intensity conflicts that feature missions flown intermittently over an extended period of years, quite in contrast to the main campaigns which all cover short periods of time -- a week or a few weeks. Additionally, unlike the main campaigns, these new extended "conflicts" do not feature ground wars. These are exclusively aerial affairs.
Please note that the 3rdWire campaign engine is not entirely suited to handling these types of extended, low intensity aerial conflicts, but we have done our best within the limits of that engine to give you a taste of these historical air clashes, which preceded the outbreak of major wars that grabbed newspaper headlines around the world.
One final note: those looking for coverage of the 1948 and 1956 wars should download and install the "48-56" mod, which is available separately at CombatAce.com in two parts:
Part 1:
http://combatace.com/files/file/13756-48-56-exp-1-add-on-redux-part-1-of-2/
Part 2:
http://combatace.com/files/file/13757-48-56-exp-1-add-on-redux-part-2-of-2/
The "48-56" mod requires its own Mods folder, and should not be combined with the SF2I Extension Pack.
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A Note on Anti-Ship Missiles
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
So, for many anti-ship missiles you will now find two versions:
1) "Standard" guided version
These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
2) ASM/cruise missile version
These versions utilize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
- U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
- Soviet/WP missiles follow the naming convention used by ThirdWire's
Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on Laser-Guided Bombs (LGBs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
LGB version: GBU-12D/B Paveway II LGB
AI version: GBU-12D/B Paveway II (AI)
While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
~~~~~~~~~~~~~~~~~
Related Downloads
~~~~~~~~~~~~~~~~~
Although the following mods are not included in the SF2I Extension Pack, some players may be interested in downloading and installing them, as these mods add historically correct serial numbers to several stock SF2I aircraft:
Mystère IVA for SF2I
http://combatace.com/files/file/10970-mystere-iva-for-sf2i/
IAI Nesher for SF2I
http://combatace.com/files/file/10954-iai-nesher-for-sf2i/
Mirage IIICJ Shahak for SF2I
http://combatace.com/files/file/10786-mirage-iiicj-shahak-for-sf2i/
Grey Shahak for SF2I
http://combatace.com/files/file/10917-grey-shahak-for-sf2i/
Dassault Sambad & IAI Sa'ar (1958-1975)
http://combatace.com/files/file/11577-dassault-sambad-iai-saar-1958-1975/
Israeli Vautours Pt.1: Vautour IIA (1958-1971)
http://combatace.com/files/file/11155-israeli-vautours-pt1-vautour-iia-1958-1971/
The above mods are all by Team Flying Dragon (alex70b, ekek, guyran, Stick, wilco).
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Credits
~~~~~~~
This mod package incorporates a large number of items from the following modders:
Aircraft
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dtmdragon .................................. A-4 Ahits Enhancement Pack
dtmdragon .................................. A-4N Ahit Pack
Starfighter,Diego,& Pasko .................. An-2
Paulopanz .................................. C-47A skins
Dels ....................................... C-130E & C-130H
HrntFixr ................................... C-130E/H IDF skin
The Mirage Factory ......................... F-1CJ
CA_Stary ................................... F-1CJ cockpit repaint
Ravenclaw_007 .............................. F-1CJ Grey & Camo skins
The Mirage Factory ......................... F-5A & F-5E
suhsjake & Sundowner ....................... F-5A skins
Mike Riddell ............................... F-5E skins
Crusader ................................... F-5E avionics mod
The Mirage Factory.......................... F-7B Airguard
Sundowner & ThirdWire....................... F-4E_72 EAF Camo skins
The Mirage Factory ......................... F-4E(S) Shablol
Sundowner & dtmdragon ...................... F-4E(S) Shablol updates
dtmdragon .................................. F-4E Kurnass Upgrade Pack
Rippersix & dtmdragon ...................... F-4E APQ-120 avionics update
FastCargo & team ........................... F-15C & F-15D
The Mirage Factory ......................... F-16A_IDF & F-16A_EAF
Team Flying Dragon ......................... F-16A (TMF) IDF camo skin
LloydNB & ravenclaw_007 .................... F-16A (TMF) EAF skins
Team Flying Dragon ......................... F-16A Netz IDF grey skin
Viper Team ................................. F-16B, F-16C, F-16D
Ahmed Junaid Raza .......................... F-104A_RJAF Starfighter
Wrench & Matthew Ouellette ................. F-104A_RJAF skins
ValAstur ................................... F-104A (3rdWire) RJAF camo
Wrench ..................................... F-104A (3rdWire) RJAF tweaks
Paulopanz .................................. IL-28 skins
Paulopanz .................................. J-6C_EAF
Pappychksix & 331KillerBee ................. KC-130F
MontyCZ & Muesli ........................... L-29
Paulopanz, Spillone104, & Baffmeister ...... L-29 skins & updates
MontyCZ & Soulfreak ........................ L-39ZO
Paulopanz .................................. MiG-15bis & MiG-15UTI skins
Stary ...................................... MiG-15/17 cockpit
Pasko ...................................... MiG-15bis_EAF & MiG-15UTI
Paulopanz .................................. MiG-17, MiG-17F, & MiG-17PF skins
Paulopanz & Spillone104 .................... MiG-17 EAF fighter-bomber mod
Stary ...................................... MiG-19P cockpit (from Boopidoo's Su-15 cockpit)
Paulopanz .................................. MiG-21F & MiG-21PF skins
comrad ..................................... MiG-21M/F skins
Starfighter2, Spillone104, & Paulopanz ..... MiG-21R
comrad ..................................... MiG-21R EAFCamo4 skin
Paladrian .................................. MiG-21 cockpits
Streakeagle ................................ WOI MiG-21 Pack
AtariBaby .................................. MiG-21 Complete Pack for SF2
Wretched ................................... WOI MiG-23 Flyables Pack
Paulopanz .................................. MiG-23 LARAF camo skin
USAFTML & MiG-25 Team ...................... MiG-25PD, MiG-25R, MiG-25RB
Baffmeister & Paulopanz .................... MiG-25 upgrades & new flight model
The Mirage Factory ......................... MiG-29A
RussoUK2004 ................................ MiG-29A updated model
The Mirage Factory ......................... Mirage IIICJ
The Mirage Factory ......................... Mirage 5D/DE/E2/SDE
Ace888 & The Mirage Factory ................ Mirage 2000C_EAF
MontyCZ .................................... NordAtlas (C-119)
Pasko ...................................... Ouragan
Paulopanz .................................. Ouragan skins
Ordway ..................................... Ouragan/MD-450 cockpit
Baffmeister ................................ new Ouragan flight model
Bpao, Crab02, & ravenclaw_007 .............. RF-4E_IAF
Paulopanz & Denis Oliviera ................. Shahak Recon variants
Paulopanz .................................. Su-7BMK updates & skins
Boopidoo & Kukulo .......................... Su-7BMK cockpit
Stary ...................................... Su-7BMK (Early) cockpit
Boopidoo & Volksjager ...................... Su-15A
Jug ........................................ Su-15 lights update
Paulopanz & Flogger23 ...................... Su-15A updates
ArmourDave & AmokFloo ...................... Su-20/22 models
Lindr2 ..................................... Su-20/22 upgrades
eburger68 .................................. Su-20/22 SF2 upgrades
Veltro2k & Lindr2 .......................... Su-24MK
dalai_LAMA, Veltro2K, & Tunderchief ........ Su-24MK skins
Mikeymead .................................. repainted/updated Su-24 cockpit
Ordway & CA_Stary .......................... SuperMystere B2 cockpit
Fracture/Pappychksix & Wrench .............. TA-4H Skyhawk
Paulopanz & Spillone104 .................... Tu-16 Pack for SF2
Paulopanz .................................. Vampire skins
Paulopanz .................................. Vampire cockpit
Veltro2K & Paulopanz ....................... Vautour IIB/N
Pasko ...................................... Venom
Paulopanz .................................. Venom skins & SF2 updates
Sabre Dog Team ............................. F-86D cockpit (used on several aircraft)
Zurawski ................................... F-86F cockpit (used on several aircraft)
Ground Objects
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Adrian Benetti ............................. Flower class
GrinchWSLG ................................. Z-Class (Fletcher)
Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert"
Nicholas Bell .............................. "WOE 1950's AAA Mod"
Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack"
Monty CZ ................................... "SF2 WWII Flak Pack"
Geo......................................... "WWII Ground Object Pack"
Kesselbrut .................................."US Armor Pack"
SFP1Ace ....................................."Alternative ArmorPack"
Gepard ......................................"Tiran Pack"
Gepard ......................................"WOI Panzer Pack"
Geo.........................................."WWII Ground Object Pack"
Kesselbrut ................................. "Zil Transport Pack"
Pasko & Nicholas Bell ...................... S-60, KS-30, ZPU-4, M-42
Pasko & Nicholas Bell ...................... M-59 155mm (based on KS-19P)
Nicholas Bell .............................. Bofors L60/L70
rebel ryder ................................ M1939 flak guns
Kesselbrut ................................. ZPU-1, IDF_Cal50
Geo ........................................ 20mmAAA & M16_Quad
Monty CZ ................................... HS-820 & HS-831
EricJ ...................................... Arab_Dshk
Spectre8750 ................................ GAZ-66_ZPU23
Julhelm & Wrench ........................... SON-9A Firecan
Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced
Fubar512 ................................... ZSU-23 AAA tweaks
ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23,
ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
Geo ........................................ Sherman_E8, M3, M3GMC
rebel ryder ................................ IS-3, Sherman-M4A2_76mm, T-34-85, IDF Super Shermans
rebel ryder ................................ BMP-1, BMP-1_AT-3, BMP-2, BMP-2_AT-5
rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads
Pasko ...................................... AMX-13, M-41, Su-85, Su-100, T-34
Pasko ...................................... BTR-60, BRDM-2, BRDM-2AT, Type-59, Type-62, Type-63, Type-69
Gabilon .................................... Merkava
Pasko & Kesselbrut ......................... M60A3, M60A1AOS
SFP1Ace .................................... Chieftains (based on TW Centurions)
russouk2004 ................................ CrusaderII
Unknown Author ............................. Daimler, Humber, PZKW_IVA
ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM,
BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A,
T-34-85, M50_Sherman, M51_Sherman
Wrench ..................................... M-59 (based on M-113)
bigal1 ..................................... M270MLR
bigal ...................................... Scud launcher
Moonjumper, Crusader, & Otto ............... BM-14-16 Katyusha mod
SUICIDAL ................................... New Destroyed Tank LODs
BANIDOS Team ............................... M167 VADS
Pasko ...................................... Hawk launcher & radars, Spoonrest radars
Fubar512 & Wrench .......................... Hawk INI tweaks
Spillone104 ................................ SA-2 Guideline Pack
FastCargo .................................. SA-5 & SquarePair
BPAo & Sundowner ........................... SA-8 & SA-9 (from TMF Weapons Packs)
Monty CZ.................................... SA-10 & Flaplid, Stinger site
Fubar512 ................................... SA-10 INI tweaks
Gabilon .................................... 2S6 & Tor-M1
Abhi ....................................... Pantsir-S1
Other Mods
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R. Lee "Banger" Sullivan ................... new historic campaigns
Paulopanz .................................. custom ranks/medals pack
Paulopanz .................................. custom kill marks
OldDiego, Pappy, Wrench, Pasko, ............ Pilots
Florian/AmokFloo, & PureBlue
CA_Stary ................................... Enhanced IsraelME terrain
Wrench ..................................... IsraelME terrain upgrades
cellinsky, Insky/Orsin, & PanamaRed......... environment mods
Spillone104 ................................ custom engine sounds
CA_Stary ................................... custom effects
CA_Stary ................................... new gun tracers
CA_Stary ................................... Ejection mod
Spectre8750 ................................ Fake Afterburner Node
If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
--------------------------
Eric Howes
eburger68
14 Decmber 2014
1,824 downloads
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SF2I Extension Pack (2 of 4)
By eburger68
Part 2 of 4 of the SF2I Extension Pack.
Eric Howes
eburger68
1,522 downloads
0 comments
Submitted
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SF2I Extension Pack (3 of 4)
By eburger68
Part 3 of 4 of the SF2I Extension Pack.
Eric Howes
eburger68
1,441 downloads
0 comments
Submitted
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SF2I Extension Pack (4 of 4)
By eburger68
Part 4 of 4 of the SF2I Extension Pack.
Eric Howes
eburger68
1,437 downloads
0 comments
Submitted
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IA-58 Pucara Templates 2048x2048
Templates for skin of attack aircraft IA-58 Pucara
Templates only compatible with the model Foxmonter to SFP1 and SF2: http://combatace.com/topic/45483-fma-ia-58a-pucara-for-sf2/
Resolution: 2048x2048
Good flight!
Ari Detomasi
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Plantillas para piel del avion de ataque IA-58 Pucara
Plantillas unicamente compatible con el modelo de Foxmonter para SFP1 y SF2: http://combatace.com/topic/45483-fma-ia-58a-pucara-for-sf2/
Resolucion: 2048x2048
Buen Vuelo!
Ari Detomasi
67 downloads
0 comments
Submitted
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Republic P-47C Thunderbolt (ETO) by Cocas
By Wrench
SF2 WW2 ETO Republic P-47C Thunderbolt 12/8/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth.
This pak contains a NEW model, representing the P-47C Thunderbolt as seen in early to mid 1943 when first arriving in England. There is one "base" skin map, and the marking represent the...
334th FS, 4th FG
This was the first "combat ready" version of the Jug, but was quickly superceded by later improved models (D Razorback), hence it short operational life. This has the bulged keel, with provision for a single drop tank or bomb. This should be the equlivant of the C-5-RE version.
All markings are decals; this will allow super easy creation of other squadrons by simply creating a new SCode decal, although those with a purer historical heart will also have to run down the matching serial numbers for their decal creation. Decal randomization is set to TRUE.
The mod has the correct nose arts, matched to plane-in-squadron letters and serial numbers for the 334th FS.
All the 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are also new, in DDS format.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0
Even though there is no other P-74Cs available, when in game you'll see:
P-47C Thunderbolt (CAF)
on the aircraft selection dropdown menu.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
dedicated to Ken "Major Lee" Golden, Thunderbolt King
154 downloads
0 comments
Submitted
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SF2 Israel Hi-Res 1024x768 Menu Screens
By Viper63a
SF2 Israel Hi-Res 1024x768 Menu Screens
By Viper
This mod includes custom Israeli Air Force (IDF) themed menu screens and pilots. No other (Hangar, Loading or Campaign) screens or INI files are changed. You should unzip the file and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better.
If you choose to install these screens, I recommend that you back up your MENU, FLIGHT and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup.
To install, simply unzip and copy the Flight and Menu folder to your StrikeFighter2 Israel Mod folder.
My Win97 folder was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Israel\
Enjoy!
121 downloads
0 comments
Updated
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BAe Hawk T.1
By paulopanz
The BAE Systems Hawk is a British single-engine, advanced jet trainer aircraft. It was first flown at Dunsfold, Surrey, in 1974 as the Hawker Siddeley Hawk, and subsequently produced by its successor companies, British Aerospace and BAE Systems, respectively. It has been used in a training capacity and as a low-cost combat aircraft.
The Hawk T1 (Trainer Mark 1) was the original version of the Hawk used by the RAF, deliveries commencing in November 1976. The RAF received a total of 175 T1s.
What's in:
- a new plane;
- 4 new and 1 upgraded skins;
- Historical decalsets;
- open canopy 10 key auto closing at take off;
- weapons
- "real" sound;
- New screens;
- loadout.tga;
Notes:
- This plane uses as stand in Harrier1 cockpit
- Coupi tweak (harrier's frame removed) is inside the pack
Credits:
- RussoUK - plane model 2.0;
- MarcFighters original Red Harrows skin;
- Ndicki- original Templates;
- Coupi pit tweak;
- Spillone104 - RR Adour sound;
- Paulopanz - Skins, Decals,edits;
- Crusader - data, weapons, pit revision;
Install:
- all mod folder content in your mod install
- overwrite
- if you haven't SF-2EU or dislike Harrier1 pit open Hawk51.ini
[AircraftData]
AircraftFullName=Hawk T.1
AircraftShortName=Hawk
AircraftDataFile=Hawk61_data.ini
//CockpitDataFile=Hawk_cockpit.ini
CockpitDataFile=Harrier1_cockpit.ini <---- delete this
HangarScreen=Hawk_Hangar.jpg
LoadingScreen=Hawk_Loading.jpg
LoadoutImage=Hawk_Loadout.tga
LoadoutFile=Hawk_loadout.ini
//AvionicsDLL=Avionics60.dll
AvionicsDLL=Avionics70.dll <---- delete this
//AvionicsDataFilename=HAWK_AVIONICS.INI
AvionicsDataFilename=Harrier1_avionics.ini <---- delete this
UserList=Hawk_UserList.ini
---> delete all "//" too and you will use the F-100 cockpit
That's all
Enjoy
@ paulopanz
465 downloads
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JAS39C CZECH 211. Tigers squad.
By Umbajz
and here it is. my first attempt at creating. they are two camouflage Czech 211th squadron.
transformed the mode of JAS-39C / D Gripen from Heberth.
you need it to run. (I tried it on other mods.)
http://combatace.com/files/file/12711-jas-39cd-gripen/
210 downloads
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Gloster Javelin FAW. 8-9-9R pack
By paulopanz
The Gloster Javelin was a twin-engined all-weather interceptor aircraft that served with Britain's Royal Air Force in the late 1950s and most of the 1960s. It was a T-tailed delta-wing aircraft designed for night and all-weather operations and was the last aircraft design to bear the Gloster name. Introduced in 1956 after a lengthy development period, the aircraft received several upgrades during production to its engines, radar and weapons, including support for the De Havilland Firestreak air-to-air missile.
The Javelin was succeeded in the interceptor role by the English Electric Lightning, a supersonic aircraft capable of flying more than double the Javelin's top speed, which was introduced into the RAF only a few years later. The Javelin served for much of its life alongside the Lightning; the last Javelins were withdrawn from operational service in 1968 following the induction of successively more-capable versions of the Lightning.
FAW 8 Upgraded Sa.7R engines with reheat, raising thrust to 12,300 lbf (54.7 kN) thrust above 20,000 ft (6,100 m); at lower altitudes, the limitation of the fuel pump caused a loss of cold thrust. New "drooped" wing leading edge and auto-stabilizer for better handling. Short nose.
FAW 9 A total of 118 FAW 7s refitted with the revised wing and engines of the Mk 8. Wet pylons. Long nose.
FAW 9R (range) fuel probe added.
Special test modified plane.
What's in:
- 4 new planes;
- 18 new skins;
- Historical decalsets by plane;
- open canopy 10 key auto closing at take off;
- weapons
- pilots
- guns
- New screens;
- loadout.tga;
Credits:
- VELTRO2k - plane model 2.0;
- Baffmeister FM;
- Paulopanz - Skins, Decals, screens;
Install:
- all mod folder content in your mod install
- overwrite
* not to be used with anything that is payware statement
V. 1.05
Fixes this (you can do by youself if you have 1.0 Javs) in all 4 data.inis:
.....
[Engine2]
ReferenceName=Armstrong Siddeley Sapphire SA.7R
SystemType=JET_ENGINE
InputName=THROTTLE_CONTROL
EngineID=1 -----> 2 (change this 1 to 2)
HasAfterburner=TRUE
NumAfterburnerStages=1
SLThrustDry=48900.0
SLThrustWet=54713.0
.....
Thanks Eric.
That's all
Enjoy
@ paulopanz
802 downloads
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"Operation Desert Storm" for SF2 (Redux) - Part 1 of 3
By eburger68
"Operation Desert Storm" for Strike Fighters 2
This package contains an updated, "Strike Fighters 2" compatible version of the "Operation Desert Storm" mod package originally released for "Strike Fighters Project 1" (SFP1). In addition to making the original mod compatible with "Strike Fighters 2: Europe" (SF2E), this updated version also adds a number of other mods that were released in the years subsequent to the original release of this mod for SFP1.
This mod package should be installed to "Strike Fighters 2: Europe" (SF2E) installations (or merged installs incorporating SF2E) that are patched to the Mar2012 or later patch level. If you are running SF2E at an earlier patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT install this mod package.
Note that this is a COMPLETE mod package. There is no need to install the original "Operation Desert Storm" mod for SFP1. If you have installed the previous SF2 version of ODS, it is recommended that you NOT install this refreshed and updated version over that earlier version. Create a new install.
NOTE: this mod is distributed as set of THREE 7zip archive files. If you did not download all three 7zip packages from CombatAce.com, then this mod will not work properly.
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following installed:
SF2 VERSION: Strike Fighters 2: Europe (SF2E)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
~~~~~~~~~~~~
Update Notes
~~~~~~~~~~~~
This mod package is a refreshed and updated version of the original version that was released in April 2012 on CombatAce. It incorporates all the updates included in the "Update 1" package released on CombatAce in January 2013. It also includes further updates, fixes, and additions beyond what was included in the "Update 1" package. All told this refreshed version of the mod includes the following major additions to the "Operation Darius" mod package:
- new aircraft: H-6D, Mi-8 Hip, IL-76, IL-76B2, NimrodMR1, SH-3D
- new SF2NA aircraft: EA-6B_86, A-6E_90, E-2C
- new optional aircraft: A-10A_87, Mirage5AD, Mirage5EAD
- new aircraft models: F-1CR, F-7B, F-7M, F-16C_B30, F-16C_B40,
F-117A, JaguarA3_DS, Mirage2000EAD, Su-25
- new ships: USNTransport
...plus numerous other fixes, updates, and skin additions to dozens of aircraft and ground objects.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Before installing this mod package, please ensure the installation of Strike Fighters 2 that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
http://thirdwire.com/downloads.htm
Also, please be aware that the mod requires "Strike Fighters 2: Europe" (SF2E). This mod can be installed to SF2E installations that incorporate "Strike Fighters 2: North Atlantic" (SF2NA). If SF2NA is part of your target install base, there are some additional items for you to install.
The main installation process consists of three main steps -- or, four if your target install base incorporates SF2NA. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 4+ or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 Europe.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_ODS.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Operation Desert Storm" mod install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Operation Desert Storm" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "Operation Desert Storm" mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the three "SF2 ODS" archive packages to a temporary location on your hard drive.
- Move the contents of the \To_Mod_Folder directory from all three unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This last step involves a bit of text editing, so please pay attention.
Open the Options.INI in your Mod Folder. Locate the "Instant Action" section and replace it with the following:
[instantAction]
AircraftType=F-15C
MissionMap=DS
StartTime=05:30:00
StartDate=01/19/1991
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 1992 or higher. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1990
EndYear=1992
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=19910117 Desert Storm
PlayerService=USAF
PlayerUnit=336th TFS
AircraftType=F-15E
Difficulty=NORMAL
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=NORMAL
LoadCampaign=FALSE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
--------------------------------------
* STEP 4: Extra Step for SF2NA Users *
--------------------------------------
This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
- Updated F-14 cockpits and avionics that use the new AvionicsF14A.dll included with SF2NA;
- Carrier battle groups in campaigns
- SF2NA US Navy ships that are restricted to actual vessels that participated in Operation
Desert Storm.
- New mission types in campaigns, including Escort_Jamming missions for the EA-6B and EF-111A
(AI only) as well as Early_Warning missions for the E-2C and E-3A.
TO INSTALL: drag and drop the contents of the \_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
* * * * *
THAT'S IT. Your ""Operation Desert Storm" for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
~~~~~~~~~~~~~~~~~
Optional Installs
~~~~~~~~~~~~~~~~~
This mod includes a number of optional files that you can add to your Desert Storm installation. Note that some of the following optional installs require you to have other ThirdWire products beyond those listed in the minimum requirements.
A. SF2NA Tomcat Updates
Included in the \Optional\3W_F-14s folder are some optional items that you may consider installing, if your installation base includes SF2NA. Included are:
- DATA.INI files for the F-14 Tomcats that use the ThirdWire flight model
- COCKPIT.INI and AVOINICS.INI files for the Tomcats that use the ThirdWire cockpit
To use these files simply drop them in the appropriate F-14 folders in \Objects\Aircraft. (Note: the *.TMF versions of these files are copies of the files you replace when using these optional files.)
B. Optional Aircraft
1. A-10A_87
Included in the \Optional\Aircraft directory is an optional A-10A Warthog, using a new model and released by Spectre8750. To install it, simply copy the \A-10A_87 folder to the \Objects\Aircraft folder in your Desert Storm Mods folder. Once installed this A-10A version will be used in campaigns in lieu of the stock A-10A_78.
2. Mirage 5AD & 5EAD
Also included in the \Optional\Aircraft directory are two aircraft used by the UAE -- the Mirage 5AD and Mirage 5EAD. Please note that these aircraft require you to have the following additional products from ThirdWire installed as part of your base installation:
- Mirage 5AD: Mirage 5D from Strike Fighters 2 Israel (SF2I)
- Mirage 5EAD: Mirage IIIO from DLC #17
To install these aircraft, simply copy the \Mirage5AD and \Mirage5EAD folders to the \Objects\Aircraft folder in your Desert Storm Mods folder. These aircraft are not used in campaigns but will be available for single missions.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on Anti-Ship Missiles
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
So, for many anti-ship missiles you will now find two versions:
1) "Standard" guided version
These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
2) ASM/cruise missile version
These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
- U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
- Soviet/WP missiles follow the naming convention used by ThirdWire's
Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on Laser-Guided Bombs (LGBs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
LGB version: GBU-12D/B Paveway II LGB
AI version: GBU-12D/B Paveway II (AI)
While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on the Water Shader Effect
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This updated version of ODS for SF2 implements a different water shader effect from Fubar512, replacing the water shader effect from the original release that caused costal tiles to have an odd, shimmering appearance.
If you run into problems with this replacement water shader, do the following:
1) Remove the following files from the \Terrains\DS folder:
DiffuseMap.tga
WATEREFFECT.FX
WaterNormal.tga
Water.dds
WNormal16.tga
TERWATEREFFECT2.FX
At this point, the game will revert to using the stock SF2 watershader and WaterNormal.BMP. If you wish to restore the water shader used in the original release of this mod, proceed to the next step.
2) Restore the water shader effect from the original release by unpacking WaterEffect_Fubar512.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
If you later decide you prefer the new water shader effect included in this updated version of the mod, simply unpack WaterEffect_V1.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
If you do encounter problems with this replacement water shader effect, please report them to the forums at CombatAce.com.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Changes, Fixes, & Additions
~~~~~~~~~~~~~~~~~~~~~~~~~~~
This mod is a conversion and upgrade of the original "Operation Desert Storm" mod released for SFP1. This version incorporates the following major updates and additions over the original:
New Aircraft
------------
A-6E_90 F-15D MiG-23BN_IRQ
A-10A_87 F-16C_B40 MiG-23MF_IRQ
AC-130U F-16C_B40_RBAF MiG-23MLAE_IRQ
AH-64A F-1CK MiG-23MS_IRQ
Buccaneer-S2B F-1CR Mirage5AD
C-130E F-1EDA Mirage5EAD
C-130H FA-18C Mirage2000C
C-130K H-6D Mirage2000EAD
C-130K-30 Hawk65 NimrodMR1
E-2C IL-76/B2 SH-3D
EA-6B JaguarA3_DS Su-20B
EA-6B_86 KA-6D Su-22
EC-130H KC-130F Su-22M
F-7B/M KC-135A Su-22M3
F-14A+ KC-135E Su-22M4
F-15C_RSAF Mi-8 Su-25
Upgraded Aircraft *
-----------------
A-10A_78 F-14A F-117A
A-4KU F-15C JaguarGR1A_DS
B-52G F-15E MiG-25PDS
EF-111A F-16C_B30 Tornado_GR1_DS
F-4E_86 F-111E Tornado_GR1_RSAF
F-7A F-111F Tornado_IDS_IT
* The above are aircraft that were either converted to newer models
or that received major upgrades of some kind. All aircraft from
the original version of this mod were updated or tweaked in some
way -- at the very least for SF2 compatibility.
New Ground Objects
------------------
AH-64 CG-59 M167-VADS
AMX-30 CG-60 Iowa80s
AMX-30B2 CGN-25 M1939
Arab_DSHK Chieftain2 M1939_G
Arab_DSHK_G Chieftain5 PAC2_AMG
Avenger Chieftain11 PAC2_LS
CG-16 CVN68 PAC2_RS
CG-47 Humvee RolandRad
CG-52 Humvee_M1025 USNTransport
CG-53 Humvee_M1046 ZPU-1
In addition to the above updates and additions, the following major changes were made:
- All aircraft brought up to SF2 standards
- All naval aircraft made SF2NA compatible
- All ground SAM & radar ground objects brought up to SF2 standards
- All ships made SF2NA-compatible
- All weapons & guns converted to SF2 format
- All major modded INIs made SF2 compatible
- All effects made SF2 compatible
- DS terrain made SF2 or SF2NA compatible
- Overhauled "Desert Storm" campaign
- Added Red-side "Mother of All Battles" campaign
Please note that the above list does not constitute an exhaustive change log, as this
update incorporates too many minor fixes and tweaks to list or account for here.
Suffice it to say that this version of "Operation Desert Storm" for SF2E represents
a major overhaul of the original mod for SFP1.
~~~~~~~
Credits
~~~~~~~
This release adds a number of new items to the "Operation Desert Storm" mod package. These new items are from the following modders, who generously allowed their use:
Home Fries ..................................... Optional 3W A-6E_90 & EA-6B_86
Spectre8750 .................................... Optional A-10A_87
Dels ........................................... AH-64 Apache helo & ground object
Crusader ....................................... Harrier avionics mod
Dels & wpnssgt ................................. B-52GH MegaPack (for B-52G)
ravenclaw_007 .................................. Buccaneer S2B
Dels ........................................... AC-130U, C-130E, C-130H, EC-130H
Daddyairplanes ................................. C-130E/H upgrades & new skins
Dels, Sundowner, & Dave ........................ RAF C-30K Super Pack
Hawker/Agemmenon & 331KillerBee ................ EA-6B Prowler
Fubar512 & Wrench .............................. EA-6B upgrades & fixes
Paul Nortress .................................. EA-6B skins
The Mirage Factory.............................. F-7B & F-7M Airguard
The Mirage Factory ............................. F-4E ARN-101 (F-4E_86)
Crusader ....................................... F-5E avionics mod
The Mirage Factory ............................. F-14 Tomcats
Spectre8750 .................................... F-14 fixes & upgrades
JSF Aggie, Paul Nortress, Hrntfixr ............. F-14 skins
Dave, Caesar, & SupGen ......................... F-14A SF2NA avionics & cockpit upgrade
FastCargo & team ............................... F-15C & F-15E
Viper Crew ..................................... F-16C_B30 & F-16C_B40
FastCargo ...................................... EF-111A, F-111E, F-111F
slick_cowboy ................................... F-111E/F new skins
liamp51 ........................................ re-textured F-111A cockpit
Dels ........................................... F-117A new model
The Mirage Factory ............................. F/A-18C model & skins
Spectre8750 .................................... F/A-18C upgrade
RussoUK2002 .................................... Hawk 65 model
RussoUK2004 .................................... Hawk Mk.65 updates
Veltro2K ....................................... IL-76 & A-50 (IL-76B2)
Oli & Sundowner ................................ Jaguar GR1
Bpao, Jeanba, Tom Venom, & Sony Tuckson ........ Jaguar A
Stary .......................................... Jaguar & Mirage F1 cockpit repaints
Monty CZ & wpnssgt ............................. KA-6D Tanker
Paul Nortress .................................. KA-6D skins
Daddyairplanes ................................. KC-10 new skins
Pappychksix & 331KillerBee ..................... KC-130F
Bpao ........................................... KC-135A/E Tankers
Marcfighters ................................... Mi-8 Hip
Paulopanz ...................................... MiG-21PF skins
Rafael & BPAo .................................. MiG-23 models
Lindr2 ......................................... MiG-23 upgrade packs
eburger68 ...................................... MiG-23 SF2 upgrades
CrazyhorseB34 .................................. MiG-25PDS upgrade
Baffmeister .................................... MiG-25 updated flight model
RussoUK2004 .................................... MiG-29A updated model
The Mirage Factory ............................. Mirage F-1CK, F-1EDA models
Bpao, Centurion-1, Brain32, & Ludo.M54 ......... Mirage F-1CR model
FRPignon/cangas ................................ Mirage F-1CR mod/update
Paulopanz, Denis Oliveira, Coupi, & Ludo.M54 ... Optional Mirage 5AD/EAD
The Mirage Factory ............................. Mirage 2000C
Ace888 & The Mirage Factory .................... Mirage 2000EAD
Veltro2K & Wrench .............................. Nimrod MR.1
Florian ........................................ SH-3D Sea King
ArmourDave & AmokFloo .......................... Su-20/22 models
Lindr2 ......................................... Su-20/22 upgrades
eburger68 ...................................... Su-20/22 SF2 upgrades
Florian, Baffmeister, & Paulopanz .............. Su-25 (new model & skins)
WingsOverIsrael ................................ Su-25 IrAF camo skin
Sundowner & Ianh ............................... Tornado IDS
Bobrock, X-Ray, & Soulman ...................... Tornado IDS skins & decals
Sundowner, AD, & Dave .......................... Tornado GR1
Ianh ........................................... Tornado GR1 fixes & updates
Paulopanz & Spillone104 ........................ H-6 & Tu-16 Packs for SF2
whiteknight06604 ............................... Tu-22 Iraq AF camo skin
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Stefano ........................................ AMX-30 & AMX-30B2
EricJ .......................................... Arab_Dshk
Abhi ........................................... AN/TWQ-1 Avenger
WhiteBoySamurai ................................ Leahy, Ticonderoga, & Bainbridge class ships
Florian ........................................ USN AOE Transport
Fubar512 & MiGBuster ........................... Carrier Deck Illumination package
SFP1Ace ........................................ Chieftain tanks
aleks1 ......................................... CVN-68
SUICIDAL & TORNO ............................... Humvees
ID(io)T Team, Torno, YeYeYe, & Spitwulf ........ Iowa '80s battleship
Fubar512 ....................................... Iowa '80s configuration
JSF_Aggie ...................................... ThirdWire LHA upgrade
Julhelm ........................................ Firecan radar (new model)
BANIDOS TEAM ................................... M-167 VADS
bigal1 ......................................... M270MLR
rebel ryder & Nicholas Bell .................... M1939 flak guns
YEYEYE ......................................... PAC-2 system
Florian ........................................ RolandRad
CrazyhorseB34 .................................. RolandRad desert skin
Kesselbrut ..................................... ZPU-1
SUICIDAL ....................................... New Destroyed Tank LODs
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Kout ........................................... Main screen
cellinsky, Insky/Orsin, & PanamaRed ............ Environment mods
Fubar512 ....................................... Improved water shader effect
Spectre8750 .................................... Fake Afterburner Node
Capitaine Vengeur .............................. Coalition Pack (medals & icons)
Brennus ........................................ ODS desktop icon
OldDiego, Pappy, Wrench, Pasko, Florian/ ....... Pilots
AmokFloo, & PureBlue
Malibu43 ....................................... Revamped ground campaign
Dave, Sundowner, Crusader, JSF_Aggie, Dels, .... Testing & minor fixes
Caesar, Gocad, Malibu43, & CrazyhorseB34
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(Used in an earlier release of this mod package)
Swede & Wpnssgt ................................ F-16C_B30 & F-16C_B40_RBAF models
Oli & Sundowner ................................ Jaguar A
Erwin Hans ..................................... Mirage 2000EAD model
TORNO/Banidos Team ............................. Mirage 2000EAD skin
101tfs, YEYEYE, Erwin Hans, & Lindr2 .......... Su-25 (based on Su-39)
Credit for the original "Operation Desert Storm" mod package goes to Dave, JSF_Aggie, and the team of modders that contributed to that original release for SFP1. For a list of all the modders whose work is used in the complete "Operation Desert Storm" mod, see the original ReadMes included in \_OriginalReadmes.
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
--------------------------
eburger68 & USAFMTL (Dave)
28 April 2012
26 November 2014
3,317 downloads
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"Operation Desert Storm" for SF2 (Redux) - Part 2 of 3
By eburger68
ODS for SF2: Part 2 of 3.
Eric Howes
2,400 downloads
0 comments
Submitted
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"Operation Desert Storm" for SF2 (Redux) - Part 3 of 3
By eburger68
ODS for SF2: Part 3 of 3.
Eric Howes
2,343 downloads
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Boeing 767 Aerolineas Argentinas Skin
[What if] Skin Boeing 767 de Aerolíneas Argentinas
Instalacion: copiar la carpeta llamada "Aerolíneas Argentinas" en Objects/Aircraft/B-767
Requerimiento: -Strike Fighters 2
- Modelo B-767 Veltro2k (http://combatace.com/files/file/15041-boeing-767/)
Buen vuelo!
Ari Detomasi
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[What if] Skin Aerolineas Argentinas Boeing 767
Installation: Copy the folder named "Aerolineas Argentinas" in Objects / Aircraft / B-767
Requirement: -Strike Fighters 2
- Model B-767 Veltro2k (http://combatace.com/files/file/15041-boeing-767/)
Good flight!
Ari Detomasi
53 downloads
0 comments
Updated
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The Afterburner Mod
By hi ho silver
THE AFTERBURNER MOD
Welcome to the afterburner mod .simpley unzip and copy to the object folder .
This mod only installs the afterburner.tga to the skin files And should cover Sf2I/Sf2E/SF2V/SF2NA .I also so include some .tga's for you to use .
Enjoy have fun Hi Ho Silver (TONY)
Copy right :Free to use in Thirdwire strike fighters only nuff said.
576 downloads
0 comments
Submitted
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SF2 Updated Operation Desert Storm Hi-Res 1024x768 Menu Screens
By Viper63a
StrikeFighter2 Operation Desert Storm Hi-Res 1024x768 Menu Screens
By Viper
~~~~~~~~~~~~~~~~~~~~~
Original Operation Desert Storm Credits to eburger68 & USAFTML (Dave) - See Readme file in the package for all the credits...
~~~~~~~~~~~~~~~~~~~~~
This mod includes custom Desert Storm themed Menu, Campaign and pilot screens. No other (Hangar or Loading) screens or INI files are changed. You should unzip the file and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better.
If you choose to install these screens, I recommend that you back up your MENU, FLIGHT and PILOTDATA folders in the SF2 Desert Storm folder. Just in case you want to go back to your original setup.
To install, simply unzip and copy the Flight and Menu folder to your StrikeFighter2 Desert Storm Mod folder.
My Win97 folder was..(yours may be different)...
C:\Users\<your_id>\Saved Games\ThirdWire\StrikeFighter2 Desert Storm\
Note: The "\StrikeFighter2 Desert storm\" is the name I copied the StrikeFighter2 Europe.exe to when I created my clean SF2 Desert Storm game...See the original Operation Desert Storm read me for more info on this...
Enjoy!
78 downloads
0 comments
Updated
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