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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

    1. the navy was in favor of the F-23 as oposed to the F-22 to play the role of an air superiority fighter, but Northrup Grummond had a checkered past with unfufilled contracts, such as the B-2 bomber (22 where produced out of 165).
       
      ANYWAY.... add this document to: ...Wings Over **********/objects/aircraft/YF-23A
       
      this document is to be treated as freewear and is not to be sold, or posted in anybody's personal works of art.
      oh, and by the way, just in case anybody gets confused, I didn't make the 3d model, just the paint scheeme
       
      the works shown in this document are copyrighted and include, but are not limmeted to the fallowing....
      the VX-4 Evaluators are a real fighter squadron and own all legal rights of the name and several specific patches
      the White Bunny is copyrighted by Playboy LLC.
      the illustration of the woman in bunny suit (C.C. or properly pronounced シツ) is copyrighted by:
      ->Sunrise Animation Studios and Ichirō Ōkouchi (大河内 一楼) and was drawn specificly by "A-Little-Kitty.deviantart.com"
       
      246 0
    2. the VX-4 Evaluators have been flying everything from F-4's to F-14's and than some...
      now we move them to the next generation,
       
      the F-22 raptor
       
      place document in: ...Wings Over Europe\Objects\Aircraft\F-22A_B20
       
      this document is to be treated as freewear and is not to be sold, or posted in anybody's personal works of art.
       
      the works shown in this document are copyrighted and include, but are not limmeted to the fallowing....
      the VX-4 Evaluators are a real fighter squadron and own all legal rights of the name and several specific patches
      the White Bunny is copyrighted by Playboy LLC.
      the illustration of the woman in bunny suit (Karen Kusinagi) is copyrighted by:
      ->Sunrise Animation Studios and Ichirō Ōkouchi (大河内 一楼)
      272 0
    3. On behalf of Erwin_Hans and Insky's group;
      This is the BETA release of the Chinese fighter called J-10 or, as they call it "Viguorous Dragon"
      It requires F-18 avionics 70' s cockpit and latest chinese weapons.
      The model has been slightly touched up by me, not in a significant way.
      Uses F-18's cockpit and avionics file, althoguh the cockpit itself is not included.
       
      Please read the README file
      2,278 2
    4. A-4AR FightingHawk, Fuerza Aérea Argentina
       
      A Stand-Alone aircraft for SF/WoV/WoE =and= WoI
       
      Introduction, from the ReadMe:
       
      This package will create a complete, 'nation specific' aircraft; the A-4AR FightingHawk, as used by the Argentine Air Force. You will also be adding several 'new' Argentinian nation-specific weapons, so get your Weapons Editor of choice warmed up. As stated, this is a COMPLETE aircraft, with ALL parts necessary to -almost- unzip and fly away. I've included ALL the aircraft LODs and Damge tgas, as the A-4F itself is readily availble as a free add-on aircraft from 3rd Wire, and it's internal parts exist in all versions of the game, excepting WoI. This is the main reason it's an 'all inclusive' mod -- WoI does NOT contain the necessary aircraft LODs, and as it's freely available, I reckon it won't voilate the EULA in any way, shape or form.
       
      This is an almost complete rebuild of an aircraft created by "Ravens**t" , from 2005. The skin supplied, and possibly the decals, were originaly created by Soulfreak. All the serial numbers are new, created by me.
      The aircraft is based off the stock 3rd Wire A-4F Skyhawk, and while not a perfect physical match (there are a some exterior changes on the Real Aircraft ™ - such as the ECM/ESM fairing atop the verticle fin, after all, the Real Aircraft ™ were rebuilds of the A-4M), it's close enough until someone builds a correct A-4M body.
      Loadouts are a 'best guess' based on the eariler FAA Skyhawks, and research on the Web.
      Ravens**t's original readme is also included, for historical purposes.
       
      The cockpit is based off Julheim's "What If..." Kestral, and included a working HUD, CCIP and for WoI users, working Ground Mapping radar. Also included are almost all the avionics, including various and sundry bmps and tgas, from The Mirage Factory's F-16A-10, as they have the best look and feel.
       
      Remember: although this is designed for use in ANY of the game, you won't have the GM radar working in SF/WoV/WoE. I have supplied a WoI-only style avionics ini (for use in that game), as at present, it has the only avionics70.dll that supports HUD/CCIP and Ground Mapping radars. So, again: there are 2 avionices inis - you'll be choosing which to use based on what game you install it to. Obviously, after the next patch comes out for SF/WoV/WoE, you'll be using the WoI style one. But that's still a long time off...
      See the "Selecting the Avionics ini" in the install instructions below
       
      There are 2 hangar screen enclosed, one is RS's original for SF/WoV/WoE, and a new one by me for WoI.
       
      It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, ---BUT-- you WILL be adding the Agrentine nation specific-weapons. See "Adding Weapons" section below.
       
      As you've probably guessed by now, there's an EXTENSIVE readme with hightly detailed, step-by-step install instructions. It's strongly reccomended that you read it through first, before making choices. There's even a screenshot to illustrate a point (aimpoint, actually)! Also, an extensive Rants & Notes section.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      NOTE: package re-uploaded with corrected credits in readme, and this message also corrected .
      1,578 3
    5. XPUxthemeDLLPatch.zip
      This is the part 2 download for the WW1 Aircraft WinXP desktop theme. This is a patched file for windows XP's uxtheme.dll. This isn't necessary to install to make the theme work, but using it will allow the WoodGrain.msstyles file included to change the color scheme of the taskbar, windows frames, etc. to a sort of wood grain pattern that matches the look of the desktop theme. If the patched uxtheme.dll file isn't used to overwrite your original windows uxtheme.dll file, the WoodGrain.msstyles file won't work. The WWI Aircraft theme will still work, just not the color scheme. So, using this patched file is optional. For those who would like to use the patched uxtheme.dll file, I've included an MS Word document that gives explicit instructions on how to replace the stock windows uxtheme.dll file. The only part in the Word document you don't have to follow is where it tells where to go and download the patched file, I've included them in this download. One is for windows with service pack 1 and the other is for service pack 2.
      69 0
    6. S-3B Viking by Fox the man Monter
      1,669 0
    7. This add-on is intended for the FA-18a found here:
      http://forum.combatace.com/index.php?autoc...p;showfile=1553
       
      CF-18A
      Canadian Forces
      This is a fictional camo scheme for the CF-18A. This is the CAnadian Disruptive PATtern or CADPAT.
       
      CREDITS AND THANKS:
      Thanks for the written consent of the following community members:
      Jarink for his great template
       
       
      enjoy
      Littlesmoke
      177 0
    8. FILE TYPE: Aircraft
       
      BACKGROUND:
      Note: this is NOT compatible with Wings Over Israel.
       
      DESCRIPTION:
       
      This is the early Canadian CF-104 Starfighter. At this time they were not equipped with a cannon (but nukes though!)
       
      CREDITS AND THANKS:
      Thanks for the written consent of the following community members:
      TK for his consent to upload non-core files,
      bobrock for his awesome template
      and Batman1978 for the cockpit.
      290 0
    9. FILE TYPE: Aircraft
       
      BACKGROUND:
      Note: this is NOT compatible with Wings Over Israel.
       
      DESCRIPTION:
       
      This is the later Canadian Forces CF-104. This has an up-graded radar and avionics.
       
      CREDITS AND THANKS:
      Thanks for the written consent of the following community members:
      TK for his consent to upload non-core files,
      bobrock for his awesome template
      and Batman1978 for the cockpit.
      450 0
    10. This package upgrades the visual models for the F-4C and F-4D in Wings over Vietnam with several small details that have been bugging me for a while, and is really intended for the detail nut like me until the Mirage Factory releases a real F-4C/D upgrade. It also upgrades the textures for the basic USAF camouflage which I created some time ago, fixing some errors. The decals.ini for each plane are set up to use my USAF F-4 decals package available here at CombatAce (also due for an overhaul and update), but can easily be replaced by the default version for the F-4C/D if you don't like it. The LORAN F-4D uses the default F-4D decals and markings - so if you installed my LORAN packages don't use the
      decals.ini in this.
       
      This package adds four new airplanes so as to not over-write your default F-4C or F-4D. It consists of the F-4C block 21 (a typical post-1966 C model), an F-4D block 30 '67-'69 (the basic F-4D used between those years), an F-4D block 30 '69-'75 (the basic F-4D after the four nose ECM bulges were removed and capped off) and an F-4D with the LORAN AN/ARN-92 Chelton "towel rack" fuselage spine antenna.
       
      The textures vary in worn appearance from plane to plane as presented here. The '67-'69 F-4D version has upper surface star & bar with no blue outline as as typical of these airplanes when they left St. Louis for the first years of service in Southeast Asia.
       
      My minor add-ons include:
      Four nose AN/APS-107 ECM antennas on early F-4Ds (not in quite the correct ositions, but probably good enough)
      Silver radome tip
      Revised under nose RHAW antennas for F-4C and F-4D
      Upper fuselage IFF antenna on F-4D behind canopy
      Two black under fuselage antennaa (TACAN I think)
      Pitot tubes under nose, on left side of nose and inside air intakes
      Structural braces in between intakes and fuselage
       
      The inboard leading edge flaps work as they are supposed to. I have also added a newer shape for the 370 gallon external wing tank, which I have enclosed. Each data.ini defaults to this. You must know how to use the Weaponeditor to install it. I used the default values from the simulation's default 370 gallon tank in the weapondata.ini:
       
      Mike Druzolowski
      988 0
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