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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

    1. T-55 Tank.
      251 0
    2. The KV-2
      Add to GunData.ini:
       
       
      [GunDataXXX]
      TypeName=152.4mm ML10 L / 24
      FullName=152.4mm ML10 L / 24
      Caliber=152.000000
      ROF=8.000000
      MuzzleVel=500.000000
      AmmoWt=40.710003
      WarheadWt=0.010860
      Reliability=100.000000
      Accuracy=95.000000
      AddLight=TRUE
      MaxLightRange=4000.000000
      FireColor=0.400000,0.360000,0.256000
      GunFireEffect=TankGunFireEffect
      GunFireSound=TankGun
      EffectClassName=TankGunEffects
      EffectTime=0.100000
      TracerTexture=Tracer3.tga
      TracerSize=0.200000
      TracerDistFactor=0.002000
      TracerLength=0.018000
      MaxVisibleDist=8000.000000
      MaxStreakVisibleDist=1000.000000
      TimeFuzed=FALSE
      157 0
    3. Vought F7U-3M Cutlass by MarcFighters
       
      A Stand-Alone aircraft for SF/WoV/WoE/WoI
       
      This is a General Release of Marcello's F7U Cutlass Beta -(minus), as such it IS an incomplete aircraft, with many parts of the physical model either non-functional (ie: control surfaces, etc), or semi-functional. Please consider this a "Beta - (minus)" type of release.
       
      It is a complete aircraft, with respect that all the bits needed to unzip and fly away are included. It is fully carrier capable, and has been tested off various US carriers.
       
      I've tried to do what I can, with ini edits and other 'tweeks' to make it more functional. I don't think they came out too bad. We can only hope that in the future, Marcello releases a finished version. I'm doing this, simply because many people want this aircraft in their stable, even with all the warts still on it :) I hope Marcello dosen't mind!!
      So, please take this in the spirit given.
       
      Said data ini edits make the aircraft fully carrier capable (!!), via a ''virtual'' tail hook. A full cockpit, based off the F-4Bs in included, as are all the inis. The avionics ini includes an audio-only RWR, beeping ONLY on the 'track sound'. These are basically missile-armed interceptors, with 2 of the 4 20mm guns removed. As such, it is still a fully capable ground attack aircraft, carrying rocket pods and bombs.
       
      It has a new skin, representing F7U-3Ms from VA-116 , aboard USS HANCOCK during the 1957 time frame. It's one of the few squadrons that painted their aircraft in the gull-gray/white scheme; most of the Cutlass' were left natural metal. The skin was created from a template I drew up, based on the UVmaps supplied in the original limited release in 2006 (?). Templates ARE included, as I'm not real happy with the skin in some respects; it needs further work and there are some bits on the map I can't figure out. So, if any other skinners want to have a crack at cleaning it up; have at it my brothers and sisters!!! :) Panel lines need some additions, small vent details, etc, etc, etc.
       
      New, historical decals are included for 25 aircraft; modex numbers and BuNums that ARE 100% accurate, as they are real serial numbers as issued by the US Navy BuAer. Those marked with a star (*) in the number list are actual aircraft from VA-116; the other are fill-ins. Meaning, I could find a listing (read: photo) of the others.
       
      It is set up to use the Bunyap Pak, as only it contains the VERY early Sparrow missiles, and the drop tanks. I've set it to use the drop tanks from FoxMontor's F3H Demon, as they have nearly the proper shape and size. Loadout configurations are a 'best guess' in some cases; there is an extra set of pylons built into the aircraft, that I've used for rocket pods in the CAS and Armed Recon mission assignments. In real life, the -3M that this 'represents', only had the fuselage and wing stations. So, consider this something between the F7U-3M and A2U, even though the A2U never went beyond a planning stage, and had 4 more stations for air-to-ground ordanance.
       
      A revamped, newer, cleaner version of my really old Cutlass Hangar Screen is included.
       
      It it advised that if you are using the Mirage Factory Pak, that you copy/import the necessary early style weapons. I've supplied all the necessary bits; they and the accompanying text file with the weapons' data, are in the /weapons folder in the "xtra_stuff" folder.
       
      As it is a complete aircraft, it should also be usable in WoI, although this particular aircaft has not been tested as such -- BE ADVISED, that WoI handles flight models differently, and I (and the folks that originaly built this) cannot be responsible for "adverse handling conditions, leading to uncontroled flight into terrain". Be that as it may, it should work passably! However, it's my considered opinon, that it NOT be used in WoI.
       
      As usual, read the enclosed readme, all the necessary instructions are included. As well as an extensive Notes & Comments section. Many explainations, hints, other informative goodies are there!
       
      With thanks to Marcello for putting this out several years ago, and wishing him a speedy recovery. This one's for you man!
       
      Enjoy!
      Wrench
      kevin stein
      1,422 0
    4. VMA-513 Flying Nightmares skin by USAFMTL (Dave), based of the templates made by bobrock.
       
      For use in bobrocks AV-8B+. Just add to the aircraft folder and go fly. Enjoy.
       
      Dave
      411 1
    5. This is Major Lee's Himulaya Mountain Terrain mod. To install, unzip the file. Then add a terrain.cat file from your game to the newly created Himalaya folder, renaming the cat file to himalaya.cat. Then place the himalaya folder in your game's Terrain folder. You should be good to go. This is Major Lee's work, saved from his site before it crashed. Please don't credit me with any of it.
      1,972 1
    6. Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
       
      All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
       
      Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
       
       
      All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
       
       
      Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
       
      This skin is based on Javier Montes' textures.
       
      Enjoy, and good hunting
       
      Allen
       
      ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
      155 0
    7. Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
       
      All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
       
      Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
       
       
      All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
       
       
      Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
       
      This skin is based on Gregory Paul's textures.
       
      Enjoy, and good hunting
       
      Allen
       
      ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
      152 0
    8. Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
       
      All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
       
      Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
       
       
      All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
       
       
      Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
       
      This skin is based on Gregory Paul's textures.
       
      Enjoy, and good hunting
       
      Allen
       
      ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
      52 1
    9. Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
       
      All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
       
      Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
       
       
      All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
       
       
      Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
       
      This skin is based on Tim Conrad's textures and converted with his kind permission.
       
      Enjoy, and good hunting
       
      Allen
       
      ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
      95 0
    10. Here is another HL pack this time for the A-7E Corsair II.
       
      The ultimate goal is to use these packs in the campaign I am developping, therefor you will also require this skin: Hellenic Corsair.
       
      Installation is easy:
      1/ download the addon aircraft
      2/ download the extra skin
      3/ extract the files of this pack to the aircraft folder (overwritting the A-7E.ini, necessary to allow swapping between hangar and loading screens)
       
      For further details and explenation of this technique of using multiple screens can be found in the enclosed readme.
       
      Happy Flying
      63 0
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