New skin for excellent Halberstadt D5 by Geezer.
I tried to add some "photorealistic" textures for more impressive image of this aircraft.
Don't forget to add to Halberstadt D5 "ini" file:
[TextureSetXXX]
Directory=BluePhR
Name=BluePhR
Nation=GERMANY
Squadron=
Specular=0.40000
Glossiness=0.400000
Reflection=0.400000
Eugene1
This is a re do of Stephen 1918's Kondor Taube, specifically in Austrian Markings for the Eastern Front, and as Stephen has just released his updated Galacia Map, I thought it fitting to re skin one of his Aircraft.
The First one is actually a skin seen on and Etrich built Taube, and NOT a Kondor, however as we only have the one model, I applied a little artistic licence. I have also added serial numbers, not historically correct for this aircraft, however they look the part, so a little suspension of belief will go a long way !!! also I am unsure if this scheme was a one off on a single airframe, or whether it was done on others, but anyway it looks very Austrian, and a gaggle of them flying together ( when you can actually get any altitude) look very smart and efficient, so all good !! The Second skin is just Stephens original one with new markings . I have also made new hangar and loading screens specific to this Aeroplane.
I used a combination of Stephens and Gambits skins , so most of the hard work must go to those worthy souls !! I have also included Von S' Data.ini which makes the aircraft a brute to fly, but that was what they were like, underpowered and SLOOOOOOOOOOOOOOOOOOOOW !!! I was going to apply weathering to the skins , but most pictures I have seen of Taubes portray pretty clean aircraft all things considered. I have re done the Engine sound as I wasn't happy with the stock proploop. I have also amalgamated the Armed ( rifle) and grenade armed machines, as I feel that they would have carried both, and no one or the other exclusively . and have therefore put a loadout.ini file in with the aeroplane. everything else is in there sounds, guns pilots etc so it should be plug and play......if I have left anything out please accept my apologies, and blame the weather or the cat, anything but me !!
So again thanks and huge shout outs to Stephen, Gambit, and Von S who gave us the original I hope you enjoy this very attractive Aeroplane, even if its hard work to get the best out of it .
This cockpit will replace Fokker D7 cockpit used until now to make the stock DFW C.V into a flyable plane. I can't find out who first converted the stock DFW into a flyable plane by using the cockpit from the Fokker D7. It seems to have been done several times over the years. I found a mod to convert the DFW C.V into a C.I uploaded by Christian59 in 2007 which used the Fokker cockpit, and it seems to have already been done before. The most recent version I could find was by JacksonM in 2017 and was included with his Hangar Screen pack.
I have used parts of the cockpits I made for other German planes to make a completely new cockpit for the DFW C.V which fits the fuselage better and has the correct placement for the gun. The new cockpit features fully functional gauges, throttle, rudder control, and stick. This cockpit should work with the DFW in both FE1 and FE2.
NOTE - There is a typo in the stock FM for DFW C.V which causes the Fuselage to disappear in the cockpit view. I have included instructions to correct the typo. If you are using one of the modded FMs, you may need to correct the typo there too, check to be sure. Instructions to fix the Data.ini are included in the download in a separate text file.
Installation Instructions for both FE1 and FE2
If you have already have a flyable DFW C.V using the FokkerD7 cockpit, delete the "cockpit" folder if it exists, and delete the DFWC5_cockpit.ini file. Then open my "DFWC5" folder and place all the files - 1 folder and 1 ini file - into your DFWC5 folder. You will also need to change one word in the DFWC5_data.ini. See the file named "ChangeForDFWC5DataIni"
If you still have the stock version, Open my "DFWC5" folder and place all the files - 1 folder and 1 ini file - into your DFWC5 folder.
You will also have to add the following line to the plane's ini file.
CockpitDataFile=DFWC5_cockpit.ini
You will also need to change one word in the DFWC5_data.ini. See the file named "ChangeForDFWC5DataIni"
NOTE - If the DFWC5_data.ini is not in the folder, you may need to extract it from the ObjectData.cat file using one of the utilities found here at CombatAce.
New skin for excellent AnatraDS_"Anasal" by Stephen1918.
I tried to add some "photorealistic" textures for more impressive image of this aircraft.
Don't forget to add to AnatraDS "ini" files:
[TextureSetXXX]
Directory=RussianPhR
Name=RussianPhR
Nation=Russia
Squadron=
Specular=0.300000
Glossiness=0.250000
Reflection=0.300000
Eugene1
This is a completely new version of the Galicia terrain. The new terrain includes new tiles and TODs, adjustments to the height map, many new targets and objects, winter and summer tiles. All necessary ground objects are included in the download.
Galicia was the name of a territory in north-eastern Hungary and was the scene of major fighting during the First World War. It was invaded by the Russians early in the war, was recaptured by the Austro-Hungarians later, and invaded by the Russians again even later.
This download includes all the ground objects necessary for the Eastern Front. A more complete ReadMe file is included in the download. I have included instructions for updating an existing install or for making a completely new install. Instructions for both FE1 and FE2 are included.
New in Version 3
I have made all new farm and city tiles with new TODs. I have made many adjustments to the height map and changed the amount of tree and rough areas. Both summer and winter terrains are included.
I have added a lot of detail to the battle fields, including machine gun placements, Austrian infantry units, debris in the battle fields, and more detail in the artillery batteries.
I have added a lot of buildings to make the cities more crowded. I repainted the existing building skins and made some new buildings.
I have added static aircraft to all the airfields and made many changes to the buildings, objects and other details to increase diversity.
I have added about a dozen new airfields, field hospitals, and cavalry camps.
I revised many of the ground objects and skins, and made some new ones for this terrain. All necessary ground objects are included in the download.
Credits
Gerwin's TFD editor was most helpful in making this terrain. I would not have been able to do it without this outstanding utility.
I have included many of Geezer's maintenance figures, airfield objects, and AA machine guns in this download. Geezer also made some artillery for this project.
New skin for excellent Roland D.VIa by 101tfs - "Jasta59".
I tried to add some "photorealistic" textures for more impressive image of this aircraft.
Paint scheme was taken from Wingnutwings Roland D.VIb model kit.
Don't forget to add to Roland D.VIa "ini" files:
[TextureSetXXX]
Directory=Jasta59
Name=Jasta59
Nation=Germany
Squadron=
Specular=0.350000
Glossiness=0.450000
Reflection=0.350000
Eugene1
New skin for excellent Roland D.VIa by 101tfs.
I tried to add some "photorealistic" textures for more impressive image of this aircraft.
Places for 4- and 5-color lozengs was taken from Wingnutwings Roland D.VI model kit.
Don't forget to add to Roland D.VIa "ini" files:
[TextureSetXXX]
Directory=Basic
Name=Basic
Nation=Germany
Squadron=
Specular=0.350000
Glossiness=0.450000
Reflection=0.350000
Eugene1
My first experimental skin for beautiful Albatros DII early by stephen1918 (also can use for others Albatros DI/DIIs).
I tried to add some new "photorealistic" textures from me and othes places.
Don't forget to add to Albatros DII "ini" files:
[TextureSetXXX]
Directory=Camo_3_Real
Name=Camo_3_Real
Nation=Germany
Squadron=
Specular=0.900000
Glossiness=0.900000
Reflection=0.500000
Eugene1