- SF/WO* Aircraft Skins
- SF/WO* Add-On Aircraft
- SF/WO* Add-On Cockpits
- SF/WO* Weapons Mods/Skins
- SF/WO* Sound Mods
- SF/WO* Object Mods
- SF/WO* Add-On Ships
- SF/WO* Missions/Campaigns
- SF/WO* Maps/Terrain Mods
- SF/WO* Hanger/Menu/Loadout
- SF/WO* Utilities/Editors
- SF/WO* Joystick Config Files
- SF/WO* Patches
- SF1 DAT Mods
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MiG-27 Pack Bugs Fix
By lindr2
I'm so sorry...
Bugs fixed: HUD added for MiG-27ML (in imperial units ), KLEN-PS in MiG-27M, ML renamed to KLEN-PM (PS for Su planes, PM for MiG's), Tracker Gimble limit corrected from 6 to 30.
New weapons: Soviet Air Explosive Bombs.
ODAB-500PM - unguided based on FAB-500.
KAB-500-OD TV Guided Bomb based on nice KAB-500-Kr
669 downloads
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Submitted
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EA-7L Corsair II
By pappychksix
These aircraft depicts the EA-7L Corsair II's of VAQ-34 "Aggressors", NAS Point Mugu, CA, in July, 1985. Special thanx to "Florian" for creating this beautiful aircraft and to "Starfighter" for his help with the making of these skins.
Hope you enjoy, Pappy
(note: Only seven EA-7L aircraft were on hand with VAQ-34, the other two were TA-7C's and are included with this model, Pappy)
814 downloads
0 comments
Updated
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Su-17 Pack Part 2
By lindr2
Su-17 Pack Part 2 Export planes
At First.. fixed some bugs in first part:
1) IRM Support removed for Su-17 & Su-17M.
2) Add MER in BackFuselage Stations for Su-17M3 & M4
3) Wrong word NUKE replaced to NUC in ___DATA.INI
Just replace INI.
And Now Part 2:
Su-20A Export variant S-17M for WP members, IRM Support added (4 R-13)
Su-20B Variant for other - no CGR, but GP supported on each 4 wing pylons, also used in CAP role
Su-22 Export variant S-17M2 with MiG-23BN Engine, no ARM & LGB only, CGR, also used in CAP role
Su-22M Export variant Su-17M3 with MiG-23BN Engine, KLEN-PS removed, no LGB, ARM Supported, also used in CAP role
Su-22M3 Export variant Su-17M3 with MiG-23BN Engine, all avionics Su-17M3 Keeped, only WP plane
NOTE: Su-22M4 is 100% analog Su-17M4, not included in pack in this reason.
New weapons
SPS-141 Export variant, used on Su-22M3 & M4
RN-28 Soviet tactical nuclear bomb, mass and dimensions analog Mk-43, 30KT
THis pack is ONLY INI modification mod, Original plane Is
Su-17M Fitter-C for
Strike Fighters : Project 1
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build 21-12-2003
Models : David
Textures : Sal
Flight model : Column5
P.S. i Hope they not kill me...
1,837 downloads
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Q-5D
By 101tfs
The mod of the PLAAF Q-5 is a chinese attacker of the 60's
the mod is modelled by tomcat- & ini work by Erwin Hans of www.insky.cn forum
Games/Illusion Software Modified by raynor of http://shop.cjdby.net/ forum
Hope you enjoy it
1,539 downloads
0 comments
Submitted
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Su-17 Pack Part 1
By lindr2
Su-17 Pack Part1 Soviet only planes (no export)
Su-17 First Version AL-7F Engine, 4 wing pylons, 2 fuselage pylons ungiuded weapons
Su-17M AL-21 Engine, CGR Added , 2 backside fuselage pylons added, external ECM pod SPS-141
Su-17M2 ARM Missiles (Kh-28 Only with "Metel'" Pod), centerline pylon added (ONLY FOR Kh-28), LGR Missiles (with external laser designator "Projector")
Su-17M3 Version with internal laser designator KLEN-PS (KLEN-PM - for Mig's ), 2 additional pylons for IRM and 2IR (with APU-62). Fuselage pylons now supports Giuded weapons.
Su-17M4 TV guided weapons, new KLEN-54 Laser Designator with LGB supports, centerline pylon removed
New weapons:
Projector - russian Pavespike analog
Metel' - SAM Finder, need for Kh-28 (In Real for using Kh-58 and Kh-27 also need external POD "Vyuga", but i's mounted in special pylon and not occupe more place, in this reasons I not include this pod in pack) use AAQ-13.lod
SPS-141 ECM POD (DECEPTIVE_JAMMER use alq-101.lod )
if someone want create correct LOD's, contact my please, i have drawings of its weapons.
1,788 downloads
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Quicker Take Offs - WOI
By csb
Updates Baffmeister's original mod to WOI standard so static aircraft show at airbases.
Baffmeister's mod makes next aircraft in line takeoff sooner.
325 downloads
0 comments
Submitted
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MiG-27 D, K, M & ML
By lindr2
This Pack contents MiG-27 variants, with historycal correct weapons & systems
MiG-27 (MiG-23BM) - first version 1973-1987 unguided weapons and CGR 360 planes ,exported
MiG-27K Modifications with Kayra TV-LASER designator, suport LGB, EOGB, LGR, EOGR, very good ECM, HUD ~200 planes 1976-1994 NOT Exported
MiG-27M "Light" Variant MiG-27K LGB, EOGB not supported, no HUD ~ 150 planes 1978-1994? Ukraine exported in Sri Lanca ~50 planes in ~1995
MiG-27D Mig-27 first series updated to MiG-27M Standart in 1983-1987, 304 planes service ended in ~1994
MiG-27ML Bahadur Indian Variant MiG-27M 1986 ~ 150 planes
3,234 downloads
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Mig-19S Cockpit (Twin-Engine Fighter)
By ordway
A Cockpit mod of the Thirdwire Scooter's cockpit, to create the North Viet Nam-modified Mig-19S cockpit for use in the stock Thirdwire Mig-19S cockpit (or any other non-radar Mig-19).
Referenced from multiple color photos, and cockpit layout diagrams.
Instruments and placards moved, eliminated, repainted and painted from scratch.
Individual instruments in Russian as they were historically.
The Mig-19S was the Soviet Union's first supersonic fighter. It flew combat and reportedly got kills in the Viet Nam war, the Arab-Israeli wars and the Indo-Pakistani wars.
The Mig-19S could easily outclimb the F-4 Phantom at 35,435 ft/min vs the F-4s 28,500 ft/min.* It also could out-accelerate the F-4 up to 465 knots.**
Top gun training showed that when flying the Mig-19/21, you can often go pure vertical at the merge and often defeat the F-4....or just outturn the F-4 in the deep stall buffet with flaps down if the F-4 tries to turn slowly too.***
Features:
1. The exhaust gas temperature gauge (EGT) has the twin-engine version with two red circles in it.
2. The gunsight is changed to the square ASP 5N gunsight with a square crash pad.
3. The Russians added a distinctive six-light warning panel.
4. The Mig-19 added three ammo counters between the pilot's legs.
5. A large red and yellow landing gear handle was added.
6. Toggle switches finally replaced the buttons on the master panel switch on the right cockpit side panel.
7. Tens of other features including different instruments, instrument additions and switch changes.
For SFP1/WOV/WOE/WOI.
*Thanks to Charles for permission to use some gauges from the Meteor (Fuel gage and graphics).
*Thanks to Lexx_Luthor for massive help on relocating instruments.
*Thanks to The Trooper for the photos and coding on making the ADI (artificial horizon work upside down...no mean feat!)
*Thanks to Thirdwire and TK for their sim and some instruments.
Complete credits and history in readme.
Instructions:
1-Backup your files!
2.Add contents to the Mig-19S aircraft file.
3-When prompted, overwrite the files.
More detailed instructions are included within.
Just ask at the combatace forum if you have problems.
Enjoy!
*"The Illustrated Book of Fighters", Spick. pp.292 and 252.
**"Fast Movers" Sherwood. p 26.
***"Scream of Eagles", Wilcox. pp.21-22.
1,970 downloads
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A6M2 Sen Baku
By christian59
A6M2 Sen Baku in the Battle of the Philippine Sea
Ryan Toews from j-aircraft.com
The fighter-bomber version of the A6M2 is probably the least documented Zero variant. This article is an attempt to shed some light on some of the distinguishing details of this plane.
First, allow me to offer a few a words on the proper nomenclature. Most published sources call this Zero a “Bakusen”. However, in the last year Manabu Kawasaki wrote a new study entitled A New View of the Battle of Philippine Sea. This book points out that the official records term the Zero fighter-bomber the Sen Baku; this is also supported by the memories of a number of pilots. My thanks to Kenji Miyazaki for drawing this to my attention.
The A6M2 Sen Baku was introduced in early 1944. The D3A Val carrier-borne dive-bomber was recognized as becoming increasingly inadequate for front line use and the replacement IJN dive-bomber, the D4Y Judy, needed a longer take-off roll than could be accommodated on the light carriers comprising part of the First Mobile Fleet. Accordingly, a number of A6M2s were modified to carry a 250 kg bomb by replacing the drop tank so as to fit a centre-line bomb rack. These modified Zeros lacked dive brakes and bomb-throwing racks and so were restricted to less effective shallower bomb approaches, but it was thought that the flight decks of the American carriers could be damaged enough to render them incapable of aerial operations.
Concurrent with the introduction of the A6M2 Sen Baku was the rebuilding of the Japanese carrier force. Training for both the 601 Kokutai only began in February of 1944 and 652 Ku and 653 Ku began training a month later. Very likely then the Zero Sen Baku only began arriving from the factory sometime in the period from February to April.
Mitsubishi had stopped producing the A6M2 in mid-1942, so it can be safely assumed that all of the A6M2 Sen Bakus were built by Nakajima. Gakken 33 gives Nakajima’s monthly production numbers for both the A6M2 and the A6M5. Production of the latter was well underway in March 1944 and it was in full production by April. Yet production of the A6M2 only shut down gradually, with 111 aircraft still being built in April and May 1944. It may very well be that this drawn out production of the A6M2 during the time the A6M5 was being turned out in strength was due to the need for additional Sen Baku variants of the Zero. As will be explained below, the Zero fighter-bombers were not a simple conversion and were much more likely to have been given their necessary modifications on the assembly line.
The A6M2 Sen Baku also appears to have been the first Zero to make use of two wing drop-tanks. On page 82 of Aero Detail 7 is a small notation which states that a number of A6M5bs were modified to carry both a centre-line bomb load as well as wing tanks. This was done to maintain the same range performance as regularly equipped Zeros. A photo on pages 20-21 of the recently published Japanese Naval Air Force in Action shows several carrier-borne A6M2s equipped with wing mounted drop-tanks. (Image 1) The tail codes visible on several other aircraft in the foreground help identify the image as having been taken some time before the Battle of the Philippine Sea. Using the evidence from this photo, it can be argued that the bomb carrying A6M2s used during the Battle of the Philippine Sea were also equipped with wing drop-tanks. Further substantiation for this can be found in looking at the battle itself. The Japanese strategy was to use the advantage of their planes’ longer range to be able to attack before the Americans were within range themselves. And to maintain this longer range the A6M2 had to be able to use the additional fuel available in external drop-tanks.
A6M2 Sen Baku Markings
Information on markings for the Battle of the Philippine Sea Sen Bakus is likewise very sparse, being limited to only one such aircraft. The picture below is form the USMC collection at NARA. It is identified as being taken on Guam in July of 1944. According to Jim Lansdale a second photo in the same series appears to show the same plane in the background of the image with the code of “323“ visible on the tail (Image 12)
It is assumed here that the “2” in the “247” part of the tail code identified the role of plane “47” as a bomber instead of a fighter, continuing a practice used previously by IJN carrier units. The tail code prefix of “323” serves to further identify the plane as belonging to the 3rd Carrier (Ryuho) of the 2nd Carrier Division. All of the aircraft of the 2nd Carrier Division were administratively assigned to the 652 Kokutai.
According to Hata and Izawa as well as Tillman the 652 Ku launched either 25 or 26 of its full complement of 26 A6M2 fighter-bombers as part of the second Japanese air strike on the 19th of July. This force came in from the north and had minimal contact with American forces. In spite of this, 4 A6M2 fighter-bombers were lost. It seems safe to assume that any of these 4 planes might have crashed on Guam.
From all of the above it may be possible to reconstruct the appearance of at least one of the rather elusive A6M2 Sen Baku that took such heavy losses in the Battle of the Philippine Sea. Bearing the tail code of “323-247” it was equipped with two wing mounted drop tanks as well as a flush-mounted bomb rack to carry a 250 Kg bomb.
Over the past months Dave Douglas has been allowing me to berate him with endless suggestions concerning his outstanding series of Zero profiles. He has been kind enough to take my contradictory notes and comments and create a profile of the Sen Baku which has been described above. (Image 13) Dave has also provided a drawing of the bomb rack used on the A6M2 Sen Baku. This illustration also provides a better look at the Type 99 #25 Model 1 Ordinary bomb and its markings. The bomb’s markings are of the earlier war pattern which were continued up to July 1944. (Image 14)
A6M2 Sen Baku Package: for SF/WoV/WoE WW2, PTO installs
This little modification creates a new aircraft based off ArmorDave's A6M5 "Zeke" IJN fighter and Wrench work. Included in this package are the skins, inis, and some various small and sundry bits. The aircraft LOD and cockpit folders are NOT included - you 'll be transfering them over from the stock A6M5. Therefore, it is NOT a complete aircraft package.
= You MUST have the latest Weapons Pak installed for the WW2 Weapons!!! =
Obviously, you must have AD's Zero's installed to use the package....
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Install instructions:
Unzip, as I always reccomend, the "A6M2 Sen Baku.zip" to a temp folder somewhere that easy to find.
Create a new folder, "A6M2 Sen Baku" in your game's main /Aircraft folder.
Copy/paste all the new items; inis, skin folder, and the various and sundry bits I've supplied, into the new A6M5C folder.
From the original A6M5, transfer over (copy/paste) the following items:
A6M5.LOD
A6M5.OUT (usefull for decaling)
Cockpit folder -- the whole, entire folder :)
Copy/paste the "LavEngine.wav" into your sounds folder, if you don't have it already. This is from Hinchbooke, and was (duh!) designed for the Soviet Laggs and the LA-9 and 11. It has a nice raspy radial sound.
Hangar and Loading screens are included. They're my old one's for a way's back.
That's pretty much it...go fly!
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--Credits/Sources:
ArmourDave for creating the Zero in the first place;
Volksjager and Lansen for the original skins;
MoonJumper for finding the PappaRomeo EAW sight pack;
Hinchbrooke for the LavEngine sound;
All the other WW2 Junkies out there;
TK for creating the open sourced marvel for use to play with
Famous Airplanes of the World #55: Mitsubishi A6M, Model 11-21
Aero Detail #7: Mitsubishi A6M Zero Fighter
Aircam #16: Mistubish A6M Vol.1
Osprey Aircraft of the Aces #22: Imperial Japanese Navy Aces 1937-1945
Kagero: 3/202 Kokutai
Mushroom YS 3: Mitsubishi A6M Zero
Profile #236: A6M5-A6M8
Profile Aircraft #129: Mitsubishi A6M2 Zero-sen
Squad/Signal #1059: A6M Zero In Action
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Any problems, questions, comments or other ideas can be directed to me on the CombatAce and SimHQ message boards.
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Legal BS:
This is freeware; it CAN be distrubuted as such if permission is granted by me, AD, and the original readme and all pieces of the package remain intact.
The Mitsubishi A6M5 remains the intellectual property of ArmourDave (and Mitsubishi Aircraft, it's heirs and/or successors)
See the original readme documentation for further allowances and restrictions
Any persons wishing to make further modfications of the aircraft inis, skins, cockpit, etc, MUST obtain permission from the whole of the developers/moders.
This package may NOT in any way, shape or form be used in any payware addition without permission of myself, ArmourDave, or anyone associated with it.
Percentages of payment are -always- open for negotiation.
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556 downloads
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Submitted
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0 comments
Updated
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0 comments
Submitted
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Norway Planning Maps
By Guest
:yes: here are updated planning maps for the fictional Norway terrain
96 downloads
0 comments
Submitted
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India Planning Maps
By Guest
:yes: Here are updated Planning Maps for the India terrain
169 downloads
0 comments
Submitted
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0 comments
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india.rar
By Guest
India terrain for SFP1 by S.Ansons
Version 1.0 May 2008
Credits: Thanks to gepard for his terrain tutorial, to Polak for his textures and terrain objects, to Wrench
for his range targets and to TK for a such open game !
This is a fictional terrain as I could not get the right textures. However you will have 5 kinds of landscape
Sea, Desert, Farms/Fields, Mountain and Snow with many interesting targets to play with.
Feel free to improve this terrain. Just give credits to Polak, Wrench, gepard, TK and myself.
S.Ansons
140 downloads
0 comments
Submitted
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AKU-58 launcher for SU-22M4 & MiG-25BM
By Wraith27
AKU-58 Launcher for MiG-25BM and Su-22M4
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Hello everybody !!!
As you know ( or not ) some soviet missiles are launched from AKU-58 rail.
These missiles are : Kh-29 ,Kh-58 ,Kh-31 ,Kh-35 ( and Kh-59 but it not exist in SF yet )
I don't create an AKU-58 3D model but I use existed "2br" double bomb rack from bunyap weaponpack
-it looks very similar.
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I include to this mod some others modification:
MBD2-500 :Soviet double bomb rack for MiG-25BM/RB, MiG-29 or Mig-27 using "mer" 3D model
MBD6-500 :Soviet multiple bomb rack for MiG-25BM/RB using "mer" 3D model
Empty Pylon :it's for Su-22M4 because when the internal wings pylons are empty they are not seeing in the game. I never seen the Su-22M4 without this pylons and I think they can't be remowed
This attachment only make thise pylons visibility when they are empty.
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Used 3D models: "2br", "mer" from Benyap WeaponPack.
Original DATA and LOADOUT files for MiG-25BM from Mig-25 package by wpnssgt, usafmtl, tomcat1974, sundowner,ghostrider, deuces and moonjumper.
Original DATA and LOADOUT files for Su-22M4 from Michael (Gepard) Su-22M4.
525 downloads
0 comments
Updated
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WoE Mainscreen 1024x768 (raptors)
By ixtykurrumi
A mainscreen with raptors, hope you like it.
For some reason i couldnt put the image but imagine something like the one of the f-16 but with 2 f-22s and the titles (instant action, single mission, etc.) separated and surrounded by a white line.
installation:
extract everything to WoE/menu.
127 downloads
0 comments
Submitted
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LORAN F-4Ds Part One
By mppd
This mod depicts the first 28 F-4Ds (by serial number) modified with the AN/ARN-92 LORAN-D long range air navigation system which served with PACAF in Southeast Asia ca. 1971-72. The 3-D antenna part was created by FastCargo for everyone's freeware use and I am in his debt. I used the idea from BadFrank to add the antenna as a permanent installation. Not included are the black-bellied aircraft of the 497th TFS (Night Owls). Part 2 will have the last bunch of serials for those die-hards that need them all.
The mod is set up as a separate aircraft, and you will need the original F-4D.lod file from your original WOV install for this to work. Version 3 has minor textures and decals.ini fix (Thanks BadFrank).
Enjoy,
Mike Druzolowski and FastCargo
577 downloads
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Norway
By Guest
Norway terrain for SFP1 by S.Ansons
Version 1.0 May 2008
Credits: Thanks to gepard for his terrain tutorial, to Polak for his textures and terrain objects, to Wrench
for his range targets and to TK for a such open game !
This is a fictional terrain as I could not get the right landscape. However you will have a lot of hills and
islands with many interesting targets to play with.
Feel free to improve this terrain. Just give credits to Polak, Wrench, gepard, TK and myself.
S.Ansons
247 downloads
0 comments
Submitted
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Desert Airfield Groundtexture
By gerwin
Desert Airfield Ground Texture Replacement for Israel 2 Terrain
By Gerwin 8-3-2008
DESCRIPTION:
Using the 'Israel 2' terrain in 'Wings over Europe' Game I noticed the
airfields are placed upon a unique ground texture that doesn't
blend well with the surrounding terrain.
the files responsable are:
Feldflugplatz.bmp for airfields near farmland.
FeldflugplatzWueste.bmp for airfields in the desert.
(or FeldflugplatzWüste.bmp in the earlier version)
This package includes a feldflugplatz.bmp drawn from scratch
and a FeldflugplatzWueste.bmp that is a mere copy of the
surrounding desert.
I suspect one can easily get the tiles to work for other
desert terrains/tilesets.
INSTALLATION:
Copy the included files to a folder that contains
the terrain data, for example:
WOE\terrain\Israel 2\
(You may want to backup/rename the original files first.)
THANKS TO:
Third Wire for the Strike Fighters Based Games
Michael (Gepard) for the Israel 2 terrain and additional tileset.
712 downloads
0 comments
Updated
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IRIAF F-4E Hangar Screens
By cgold
These are Hangar Screens for the IRIAF's F-4E's. Please read the readme! Enjoy!
145 downloads
0 comments
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IRIAF F-14A Screen Pack
By cgold
This is a pack of Loading/Hangar Screens for the IRIAF F-14A's. Please read the readme. Enjoy!
152 downloads
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Wings Over Poland MainScreen (NEW VERSION)
By Przybysz
Screen do głownego menu gry, tym razem w 100% ukończony i wpełni dopracowany.
66 downloads
0 comments
Submitted
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