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Strike Fighters 1 Series by Thirdwire

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    1. Are you fed up of debris flying up in the air and spoiling your screenshot, or not matching your paint scheme (or your navigator's eyes)?
       Then use 'Debris Gone' and banish debris today!
      OK. As an unexpected request, here is a simple replacement for the stock DEBRIS.tga which you can put into your Flight folder and remove flying debris. The original DEBRIS.tga will remain safe and snug in your CAT files so if you don't like you can just delete it and your game is back to normal. If you haven't got a flight folder then just put my Flight folder into your main folder (not in your Objects folder - go up one level).
      Special thanks to Migbuster for giving me the idea.
      Regards
       
      Spinners
      208 0
    2. De Havilland Vampire F.8 for SF1
      This aircraft mod will create a 'what if' de havilland Vampire F.8 with colourful post-war markings for No.3, No.4, No.98 and No.263 squadrons of the Royal Air Force. 
       
      This is a revised upload that was originally for SF2 but mistakenly got left in the SF1 section when the SF1/SF2 split happened and as I can't get SFG/WOX to work on my W10 desktop I've not been able to test it. I think I've got the reverse engineering right but the one thing I can't do is sort out the rockets and tanks (it's so much easier in SF2).

      INSTRUCTIONS
      1. Drop the Vampire_F8 folder into your Aircraft folder.
      That's it.

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Thanks to Pasko for this superb add-on aircraft (one of his many), Gramps for the skins and also Don (C5) for the FM. 
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 26/06/2020
      Version 1 - 17/06/2009
      417 0
    3. de Havilland Vampire FB.7 for SF1
      This aircraft mod will create a 'what if' de havilland Vampire FB.7 with colourful post-war markings for No.6, No.8 and No.20 squadrons of the Royal Air Force. 
       
      This is a revised upload that was originally for SF2 but mistakenly got left in the SF1 section when the big SF1/SF2 split happened and as I can't get SFG/WOX to work on my W10 desktop I've not been able to test it. I think I've got the reverse engineering right but the one thing I can't do is sort out the rockets and tanks (it's so much easier in SF2).

      INSTRUCTIONS
      1. Drop the Vampire_FB7 folder into your Aircraft folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Thanks to Pasko for this superb add-on aircraft (one of his many), Gramps for the skins and also Don (C5) for the FM. 
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 24/06/2020
      Version 1 - 09/04/2009
      304 0
    4. Installation
       
       
       
      1.After unziping the mod archive first copy the A-50 folder into:
       
       
       
      *\Objects\Aicraft\ folder.
       
       
       
      2.Then copy the content of the fake_pylon folder,except the text file into:
       
       
       
      *\Objects\Weapons\ folder.
       
       
       
      3.Add the content of weapons.txt file to the weapondata.ini file.
       
       
       
      4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's important.
       
       
       
      5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game. It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well. For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I added one for each to be able to play there,too)
       
      6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29 fuel tank setting on the fake pylon declaration with the one you desire.
       
      The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its way to you.
       
       
       
      Now start the game and select, in SINGLE PLAYER, A-50 plane. DON'T load weapons for YOUR plane (the AWACS), instead, from the roster, add two (or five) more aircraft. Leave first to be the A-50. The next ones made them "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing, not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area if enemy planes are near.
       
       
       
      As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you? Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
       
       
       
      -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
       
       
       
      I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous A-50 Mainstay model which I found it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
       
       
       
      -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without asking permission, just don't forget to add me to the credits list.
      231 2
    5. Here to get 30sm
       
      Just...A india skin,yeah
      Recommand step:
      [Squadronxxx]
      Name=24FS,India
      DisplayName=24th Flighting Squadron,India
      Nation=India
       
      to your SQUADRONLIST.INI
      91 0
    6. Here to get 30sm
       
      And basically I made two version of Russian Naval Air Force (BMPφ) Skin for Su-30SM,u can see them in screenshoot page.
      (I used some oldder version Su-30SM's tex for some parts of mine work,I dont really remember who made that but Thank you for your work!!!)
      Also I provide data.ini and loadout.ini,I just do some changes to make them act close to reality,hope u guys enjoy.
       
      Recommand step:
      [Squadronxxx]
      Name=43rd RGT,BMP
      DisplayName=43rd Attack Regiment,BMP
      Nation=Soviet
      to your SQUADRONLIST.INI
       
      seeya
      101 4
    7. Don't Ask Why I Post Crash Pics In the SrceenShoot Page
      Just Ask Mihaly!
       
      There there,this skin won't cost much time,just some small changes
      And have fun guys. 
       
      Recommand steps
      ADD
      [Squadronxxx]
      Name=124TFS
      DisplayName=124th TFS "STRIDER",OADF, LRSSG
      Nation=OADF
      to your SQUADRONLIST.INI
      THEN ADD
      [Nationxxx]
      Name=OADF
      DisplayName=Osean Defense Forces 
      Alignment=FRIENDLY
      PilotNameList=NamesUSAF.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=EXCELLENT
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.cat
      Medals=MedalsUSAF.ini
      MedalTextFile=MedalsUSAF.str
      UseFAC=TRUE
      ActiveDate=1948
      AlternateDecal=USAF_OLD
      To your NATIONS.INI
       
      seeya
      33 0
    8. u guys could find 30sm here
       
      And this mod inclued Sol sqn skin for default to prevent a hell of Mihaly, lmao,
      SOL1 Mihaly skin for option.
      All based on frtn's great mod.
       
      P.S.
      1.Check out NATIONS.INI and SQUADRONLIST,I add Kingdom of Erusea and Solar Squadron data in them(at their bottom),if you changed these two ini before copy what u need,if don't never mind,put them in the right folder.
      2.I provide a data.ini for option too, I changed some data in it(For better low speed movement and Engine data based on AF-31F-M1)
      3.I quoted JHMCS F16 pilot from Viper Group,thank you for provide such a wonderful mod!
       
      Enjoy!
      57 2
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