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    1. Spitfire FR.XIVe Post War collection

      A tribute for the post war Spits XIV all over the world.
       
      The stock one from DLC29* flyable
       
      Features:
       
      -patch protected (only reading ini files) + restore file
      -Kesselbruth famous pit
      -Loadout image
      -Pilot and RR Griffon sound.
      -Working Canopy (Key=10)
      -Stock Skins - patches added.
      -9 New Skins with proper decalsets.
      5 BAF (1 camo, 4 silver)
      3 IAF (2 camo, 1 silver)
      1 RThAF ( 1 silver)
       
      Install:
       
      As usual all in main mod folder and overwrite.
       
      That's all
       
      Enjoy.
      @paulopanz
       
       
       
       
      (*) required

      263 downloads

         (3 reviews)

      0 comments

      Submitted

    2. Dewoitine D.520

      Dewoitine D.520
       
      Dewoitine D.520 was French fighter aircraft that entered service in early 1940, shortly after the opening of World War II. Unlike the Morane-Saulnier M.S.406, which was at that time the most numerous fighter of the French Air Force, the Dewoitine D.520 came close to being a match for the latest German types, such as the Messerschmitt Bf 109. It was slower than the Bf 109E but superior in manoeuvrability. Because of a delayed production cycle, only a small number were available for combat with the Luftwaffe.
      unzip ad folders to their appropiate places...have fun
       
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut)
      Best Sim : Thirdwire
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      273 downloads

         (3 reviews)

      0 comments

      Submitted

    3. [Semi-Fictional] MIG-29M2S Serbian AF

      Credits :
      Mirage Factory...MiG-29
      Russouk2004...MiG-29K model
      Ianh755 / Stipe (me)...Serbian skin
      Mago...F-15SE cockpit
      ivanbasic...Decals
      Big sorry if I forgot anyone!
      ------------------------------------------------------------------------------
      Skin:
      1. Serbian skin (also currently used on the Serbian MiG-29A)
      ------------------------------------------------------------------------------
      I hope you have fun with it!
      Kindest regards : Stipe

      276 downloads

         (2 reviews)

      0 comments

      Updated

    4. Spitfire LF.IXC/E Post War collection

      A tribute for the post war Spits IX all over the world.
      The stock ones from Exp.1 flyables
      patch protected (only reading ini files) + restore file
      Kesselbruth famous pit
      Loadout image
      Pilot and RR Merlin sound.
      Working Canopy (Key=10)
      Stock Skins - patches added.
      Great Ndicki Ones - edited as below / patches added / decals randomized.
      11 New Skins with proper decalsets.
       
      Custom Skins Inside, details:
       
      Spitfire LF.IXc
       
      No. 101 First Fighter Squadron (mid 1948) Skin Remade
      No. 101 First Fighter Squadron (late 1948) Skin Remade
      No. 101 First Fighter Squadron (silver)
      AMI Silver 51° Sormo New
      AMI Silver 5° Sormo New
      EAF Silver
      GC 1/4 Dauphine (Tan Son Nhut) New
      HAF Camo New
      IDF Camo 1 & 2 Wings Fixed
      SAAF Desert Scheme
      SAAF Green New
      TuAF Green New
      Yugo Grey New
       
      (V. 1.1)
      KLU Silver New
      KLU Green (2) New
      KLU Camo Serials added
      KlU Camo New
       
      Spitfire LF.IXE
       
      No. 101 First Fighter Squadron (1948)
      No. 101 First Fighter Squadron (mid 1948) Skin Remade
      No. 101 First Fighter Squadron (late 1948) Skin Remade
      Burma Camo New
      Czechoslovak Camo 1 Skin Remade
      Czechoslovak Camo 2 wings Fixed
      GC 2/7 "Nice" New
      GC 1/2 "Cicognes" New
      IDF Green-Brown 1 & 2 Wings Fixed
      IDF Natural Metal 1 & 2 Wings Fixed
      IDF Natural Metal 3 Wings and Antiglare Fixed
      Danish Camo 2
      TuAF Green New
       
      (V. 1.1)
      BAF Silver 1 & 2 New
      RNoAF camo 1 & 2 New
       
      I'ld like to thank our friends Derk for Dutch planes references( Houdoe!) And Cliff for cockpit tweakings.
       
      (.... to be continued, XI, XIV, XVII, XIX etc,)
      Enjoy.
      @paulopanz

      524 downloads

         (6 reviews)

      4 comments

      Updated

    5. Su-15TM Flagon F for SF2 [Revamp]

      Realizing the limited capabilities in the Su-15 Flagon A, the USSR soon realized, of changes to be made to the plane, a new cranked delta wing was used, with the improved Taifun-M radar (NATO "Twin Scan") and provision for UPK-23-250 gun pod or R-60 (AA-8 "Aphid") short-range air-to-air missiles.
       
      Aerodynamic demands forced a redesign of the radome with an ogival shape, earning a new NATO reporting name, "Flagon-F" (some info taken by Wikipedia)
       
      *****The SF2 Plane*****
       
      Again this is a revamp of Boopidoo`s Flagon F, few details in the inis were changed. thanks to Boopidoo to include this important red bird.
       
      A new set of high 4096x4096 resolution has been added, some stenciling was added too, with a new template made by me, again, available if you want it.
       
      AA-3C and AA-3D have been tweaked by Snailman and the UPK-23-250 has been reskined by me.
       
      If i forgot to credit anyone here i beg my apologies, please let me know and i will update it.
       
      Hope you have fun with this more capable plane, now you have the chance to shoot back if your interception is intercepted :D
       
      Enoc Marquez AKA Flogger23.

      1,270 downloads

         (12 reviews)

      5 comments

      Submitted

    6. Su-15 Flagon A for SF2 [Revamp]

      The Su-15 "Flagon" was developed to replace the less capables Su-9/11 in the homeland interception duties, among the improvements were twin engines, side mounted intakes to replace the nose one.
       
      The plane was powered with 2 Tumanski R-11F2S-300 engines.
       
      The side intakes change allowed to mount the more powerful RP-22 Oryol-D (NATO 'Skip Spin') in the nose.
       
      The initial delta wing in this plane had poor take-off and landing characteristics, so, a later variant was developed.
       
      ******** The SF2 plane ***********
       
      The model used was made by Boopidoo who i thank for it, some ini edits were made by me.
       
      The AA-3 Missiles were tweaked by Snailman to make them less dumb, thanks to him too :D
       
      2 High 4096x4096 res skins were made by me with a whole, new, more detailed template, available if requested, the first skin depicts some examples of the 57th IAP, 10th OA PVO, based in Norilsk, and the other belongs to the Red Falcons Aerobatic team of the 60´s, this ones never carried bort numbers, info collected by Loborojo, who also i thank for the it.
       
      This variant was never applied tactical camouflage and was kept natural metal, i wasn´t able to collect info about the stencils, so, if anyone has it and want to share i will update the planes and will credit him/her.
       
      This plane is made mainly for high speed interceptions, so if you ran out of missiles and got into troubles and don´t want to ram your objective (which sometimes the soviet pilots were instructed to do so), dive as low as you can and run for home, missiles weren´t too reliables at that time and a gun was loooong needed, so that will be corrected in the next variant.
       
      If i forget to mention anyone who worked in the plane, my apologies, just let me know and i will correct it.
       
       
       
      Hope you have fun with it.
       
      Enoc Marquez AKA Flogger23

      674 downloads

         (3 reviews)

      3 comments

      Submitted

    7. Potex 631 Heavy Fighter

      Potez 631 Heavy Fighter
      The Potez 631 and its derivatives were a family of twin-engined aircraft developed for the Armée de l'Air in the late 1930s
       
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut)
      Best Sim : Thirdwire
      unzip ad folders to their appropiate places...have fun
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      230 downloads

         (3 reviews)

      2 comments

      Updated

    8. Potez 633 Light Bomber

      The Potez 633 and its derivatives were a family of twin-engined aircraft developed for the Armée de l'Air in the late 1930s
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut)
      Best Sim : Thirdwire
      unzip ad folders to their appropiate places...have fun
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      171 downloads

         (3 reviews)

      0 comments

      Submitted

    9. CF-4E Phantom II - Canadian Forces - Part 3

      Introduction
       
      Here is McDonnell Douglas CF-110E Phantom II for the Canadian Forces Air Command. It is based on ravenclaw_007's new F-4E. This package contains the CF-4E, skins in Canadian Voodoo Grey and SEA camouflage.
       
      History
       
      During the 1960s, the Royal Canadian Air Force commenced a search for a more affordable fighter to supplement the CF-101 Voodoo, and the CF-104 Starfighter. The RCAF advised the government to acquire the F-4 Phantom II. The Canadian Government accepted the RCAF's advice, but McDonnell made a counter proposal. McDonnell's executives suggested that the Canadian Government order enough Phantoms to replace their entire fighter force, in exchange McDonnell would buy back the Voodoos, Orenda would manufacture J79 engines. The Government agreed to order enough Phantoms to equip nine squadrons, plus an operational training unit. The high rates of F-4 production at the time would allow for fairly rapid delivery beginning in 1968. The official Canadian designation for the Phantom was CF-110, but it was universally known as the CF-4.
       
      The Canadian Forces Air Command fielded four Phantom squadrons for NORAD, two for NATO at CFB Baden-Sollingen, three more NATO reinforcement squadorns in Canada, and an Operational Training Unit.
       
      In Europe, the CF-4 undertook the roles of close support, battlefield air superiority, and strike with nuclear and conventional weapons. Beginning in 1972, the reconnaissance role was filled by twenty four new RF-4E distributed among the NATO squadrons.
       
      In 1981, 414 Squadron was made operational with twenty CF-4G Wild Weasel aircraft.
       
      Canada's Phantoms saw combat in the Gulf War, and in Bosnia. After the Bosnian War, Canada decided to replace the CF-4 with the F/A-18C/D. The Phantom began to be phased out of CAF service in 1995, and was finally retired in 1998. Most of the surviving Canadian Phantoms were converted into QF-4 target drones.
       
      Contents
       
      This package contains the following:
      CF-4E-79
      CF-4E-86
      Weapons, pilots, and effects from Ravenclaw_007's F-4E Phantom II
      Sounds from Comrad's F-4C(67) Phantom II skin-soundMOD

      Part 1 contained the CF-4E, CF-4E-72, and CF-4E-72 MIDAS and Hard Wing. Part 2 contained the CF-4E-75 and CF-4E-78.
      Installation
       
      Copy all folders into your mod folder. Overwrite when prompted.
       
      Loadouts
       
      Air-to-air loadouts have been provided for both NATO and NORAD missions. NORAD loadouts have no jammers, and are armed with AIM-4D and AIM-7
       
      Credits
      TK: SF2 series
      Ravenclaw_007: F-4E Phantom II
      Sundowner: original templates
      Comrad: sounds
      If there are any suggestions, bugs, or if anyone has been left out of the credits, please contact me, and I will make the necessary changes.
       
      Enjoy!

      140 downloads

         (1 review)

      0 comments

      Submitted

    10. CF-4E Phantom II - Canadian Forces - Part 2

      Introduction
       
      Here is McDonnell Douglas CF-110E Phantom II for the Canadian Forces Air Command. It is based on ravenclaw_007's new F-4E. This package contains the CF-4E, skins in Canadian Voodoo Grey and SEA camouflage.
       
      History
       
      During the 1960s, the Royal Canadian Air Force commenced a search for a more affordable fighter to supplement the CF-101 Voodoo, and the CF-104 Starfighter. The RCAF advised the government to acquire the F-4 Phantom II. The Canadian Government accepted the RCAF's advice, but McDonnell made a counter proposal. McDonnell's executives suggested that the Canadian Government order enough Phantoms to replace their entire fighter force, in exchange McDonnell would buy back the Voodoos, Orenda would manufacture J79 engines. The Government agreed to order enough Phantoms to equip nine squadrons, plus an operational training unit. The high rates of F-4 production at the time would allow for fairly rapid delivery beginning in 1968. The official Canadian designation for the Phantom was CF-110, but it was universally known as the CF-4.
       
      The Canadian Forces Air Command fielded four Phantom squadrons for NORAD, two for NATO at CFB Baden-Sollingen, three more NATO reinforcement squadorns in Canada, and an Operational Training Unit.
       
      In Europe, the CF-4 undertook the roles of close support, battlefield air superiority, and strike with nuclear and conventional weapons. Beginning in 1972, the reconnaissance role was filled by twenty four new RF-4E distributed among the NATO squadrons.
       
      In 1981, 414 Squadron was made operational with twenty CF-4G Wild Weasel aircraft.
       
      Canada's Phantoms saw combat in the Gulf War, and in Bosnia. After the Bosnian War, Canada decided to replace the CF-4 with the F/A-18C/D. The Phantom began to be phased out of CAF service in 1995, and was finally retired in 1998. Most of the surviving Canadian Phantoms were converted into QF-4 target drones.
       
      Contents
      This package contains the following:
      CF-4E-75
      CF-4E-78
      Weapons, from effects Ravenclaw_007's F-4E Phantom II
      Sounds from Comrad's F-4C(67) Phantom II skin-soundMOD

      Part 1 contained the CF-4E, CF-4E_72, and CF-4E_72 MIDAS & Hard Wing. Part 3 will contain the CF-4E-79, and CF-4E-86.
       
      Installation
       
      Copy all folders into your mod folder. Overwrite when prompted.
       
      Loadouts
       
      While Part 1 had special NORAD loadouts, the Phantoms in Part 2 have a single set of air-to-air loadouts, with AIM-7, AIM-9, and ECM pods.
       
      Credits
      TK: SF2 series
      Ravenclaw_007: F-4E Phantom II
      Sundowner: original templates
      Comrad: sounds

      If there are any suggestions, bugs, or if anyone has been left out of the credits, please contact me, and I will make the necessary changes.
       
      Enjoy!

      131 downloads

         (1 review)

      0 comments

      Submitted

    11. CF-4E Phantom II - Canadian Forces - Part 1

      Introduction
       
      Here is McDonnell Douglas CF-110E Phantom II for the Canadian Forces Air Command. It is based on ravenclaw_007's new F-4E. This package contains the CF-4E, skins in Canadian Voodoo Grey and SEA camouflage.
       
      History
       
      During the 1960s, the Royal Canadian Air Force commenced a search for a more affordable fighter to supplement the CF-101 Voodoo, and the CF-104 Starfighter. The RCAF advised the government to acquire the F-4 Phantom II. The Canadian Government accepted the RCAF's advice, but McDonnell made a counter proposal. McDonnell's executives suggested that the Canadian Government order enough Phantoms to replace their entire fighter force, in exchange McDonnell would buy back the Voodoos, Orenda would manufacture J79 engines. The Government agreed to order enough Phantoms to equip nine squadrons, plus an operational training unit. The high rates of F-4 production at the time would allow for fairly rapid delivery beginning in 1968. The official Canadian designation for the Phantom was CF-110, but it was universally known as the CF-4.
       
      The Canadian Forces Air Command fielded four Phantom squadrons for NORAD, two for NATO at CFB Baden-Sollingen, three more NATO reinforcement squadorns in Canada, and an Operational Training Unit.
       
      In Europe, the CF-4 undertook the roles of close support, battlefield air superiority, and strike with nuclear and conventional weapons. Beginning in 1972, the reconnaissance role was filled by twenty four new RF-4E distributed among the NATO squadrons.
       
      In 1981, 414 Squadron was made operational with twenty CF-4G Wild Weasel aircraft.
       
      Canada's Phantoms saw combat in the Gulf War, and in Bosnia. After the Bosnian War, Canada decided to replace the CF-4 with the F/A-18C/D. The Phantom began to be phased out of CAF service in 1995, and was finally retired in 1998. Most of the surviving Canadian Phantoms were converted into QF-4 target drones.
       
      Contents
       
      This package contains the following:
      CF-4E Phantom II
      CF-4E-72 MIDAS & Hard Wing
      CF-4E-72
      Weapons, pilots, and effects from Ravenclaw_007's F-4E Phantom II
      Sounds from Comrad's F-4C(67) Phantom II skin-soundMOD

      Part 2 will contain the CF-4E-75 and CF-4E-78. Part 3 will contain the CF-4E-79, and CF-4E-86.
       
      Installation
       
      Copy all folders into your mod folder. Overwrite when prompted.
       
      Loadouts
       
      Air-to-air loadouts have been provided for both NATO and NORAD missions. NORAD loadouts have no jammers, and are armed with AIM-4D and AIM-7
       
      Credits
      TK: SF2 series
      Ravenclaw_007: F-4E Phantom II
      Sundowner: original templates
      Comrad: sounds

      If there are any suggestions, bugs, or if anyone has been left out of the credits, please contact me, and I will make the necessary changes.
       
      Enjoy!

      137 downloads

         (1 review)

      0 comments

      Submitted

    12. Potez 630

      Potez 630
       
      The Potez 630 and its derivatives were a family of twin-engined aircraft developed for the Armée de l'Air in the late 1930s
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut)
      Best Sim : Thirdwire
      unzip ad folders to their appropiate places...have fun
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      162 downloads

         (2 reviews)

      2 comments

      Submitted

    13. F-4E TuAF pack

      F-4E TuAF pack , the F-4E_2020 is not includet and will be released as soon as i have the cockpit done
       
      Includet:
      - F-4E_74TuAF
      - F-4ETM
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce !
       
      Credit
      - original 3d model by TW , BPAO , Crab_02
      - cockpits from TW
      - original F-4E Templates from Sundowner
      - info material for this project and skins for the F-4ETM by ace888
      - new updated model , textures and weapons by ravenclaw_007
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      619 downloads

         (11 reviews)

      11 comments

      Submitted

    14. F-4E HAF pack

      F-4E HAF pack , the F-4E_AUP is not includet and will be released as soon as i have the cockpit done
       
      Includet:
      - F-4E_74HAF
      - F-4E_84HAF with DIAS/Zeus ECM/RWR
      - F-4E_SRA
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce !
       
      Credit
      - original 3d model by TW , BPAO , Crab_02
      - cockpits from TW
      - original F-4E Templates from Sundowner
      - new updated model , textures and weapons by ravenclaw_007
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      539 downloads

         (11 reviews)

      7 comments

      Submitted

    15. Potez 63.11

      Potez 63.11
      The Potez 63.11 and its derivatives were a family of twin-engined aircraft developed for the Armée de l'Air in the late 1930s
       
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut)
      Best Sim : Thirdwire
      unzip ad folders to their appropiate places...have fun
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      181 downloads

         (0 reviews)

      0 comments

      Submitted

    16. SAAB JAS-39 Gripen E

      ***This is an updated version of my original Gripen E release***
       
      Changes to the original:
       
      New Skins for all 4 countries
      New Decals for all skins
      Tweaked Avionics.ini and Cockpit.ini for upgraded AESA radar and new RWR
      Added new RWR.tga's to Cockpit folder
      Added new RWR.lst to Cockpit folder
      Tweaked Data.ini with new RWR/Radar, upgraded fuel tanks, new Countermeasures, upgraded weapons pylons for more/better/heavier weapons, removed "UK,USN" from pylons
      Tweaked Userlist.ini
      Redone File structure
      Redone Decals for SF2
      Renamed all files JAS39E
      Added new RWR.TGA's to Flight folder
      Added "Meteor" missile with tweaked skin
      ---------------------------------------------------------------------------------------------------
      (Next Generation/India): Proposed version with new engine (F414G), SELEX Galileo Raven ES-05 AESA radar, increased fuel capacity, higher payload, upgraded avionics and other improvements.
      --------------------------------------------------------------------------------------------------
      JAS-39E Gripen "next Generation"
       
      --------------------------------------------------------------------------------------------------
      Disclaimer:
      You cannot use this file in any payware payware project, under the "COMBATACE FREEWARE LICENSING POLICY".
      http://forum.combata...showtopic=26131
      -------------------------------------------------------------------------------------------------
      CREDITS
      Gux: Model
      Column5: FM
      Moonjumper and Jat: avionics
      CadeteBRA for the updates he made to Gux´s original Gripen C/D
      Ianh755:tweaked almost everything I did to make it as good as it can be
      Me (Stipe): skins and ini´s
      ------------------------------------------------------------------------------------------------
      INSTALLATION:
      1- unzip the file to a temporary folder
      2- move those folders: "Flight", "Objects" and "Sounds" to your Mod folder
      overwrite if asked
      that's it
      -----------------------------------------------------------------------------------------------
      Special note:
      On the weapon part of the plane´s DATA.INI I have made the plane able to carry Soviet and WP Weapons because of the Croatian skin.
      here is why (this information has been given by some engineers at SAAB Aerospace)
      :"Missiles like the Russian R73 and R77 have not yet been integrated but that wouldn't be a problem if that's what the customer wants"
      -----------------------------------------------------------------------------------------------
      Skins included:
      1. Sweden
      2. Switzerland
      3. Croatia
      4. SAAB Demo
      ----------------------------------------------------------------------------------------------
      Special thanks to Ianh755 for helping me on this project!!
      ----------------------------------------------------------------------------------------------
      I hope you like it and have fun with it
       
      Kindest regards:
       
      Stipe

      1,110 downloads

         (10 reviews)

      4 comments

      Updated

    17. [Fictional] Mikoyan MiG-29M3 "Hyper Fulcrum"

      In 2012 the competition for the new fighter of the CRoAF was opened. the competetors were the Saab Gripen, F-16, Eurofighter, MiG-29, Mirage 2000 and Rafale. The MiG won because of its simplicity, low cost, and previous experience with the MiG aircraft (MiG-21). For the needs of the Croatian Air Force, the MiG-29M was heavily modified. The changes to the MiG-29M are the new Klimov RD-33MK engines smokeless, reduced radar signature and new western avionics. The first six MiGs entered service in late 2014 and the second batch in early 2015.
      ----------------------------------------------------------------------------------
      Credits:
      Mirage Factory...MiG-29
      Russouk2004...MiG-29K model
      Logan4/Dast24...Grey-Blue skin from MiG-29KP/Bird-Slicer
      Stipe (Me)... some ini work
      Mago...F-15SE Cockpit
      Big sorry if I forgot anyone!
      ----------------------------------------------------------------------------------
      Skins Included :
      1. Croatia 2014- (light grey)
      2. Croatia -2019 (grey-blue)
      ----------------------------------------------------------------------------------
      I hope you have fun with it!
      Kindest regards : Stipe

      344 downloads

         (0 reviews)

      4 comments

      Updated

    18. MiG-29K Paran Navy

      Paran Navy Part 1
      MiG-29KP
       
      ACKNOWLEDGEMENTS:
      MiG-29KP based on MF MiG-29 model (altered by Russo)
      PARAN carriers extracted from ultimate carrier package
       
      REQUIREMENTS:
      Yak-44P does not include LODS. SF2:NA needed to make it work (E-2C hawkeye from thirdwire). Most of the work was done by Wrench I only altered the ini's.
       
      COLLECTIVE WORKS:
      I´ve to thank many persons for their help and permission to use there stuff.
      Logan4 --> skin and laserpod
      ValAstur-->Paran Navy Flag
      Russo2k --> MiG-29K
      eburger68 --> carrier(who ever created the Clemenceau/Foch Class CV [using SCB-125 model])
      Crusader (Viper Team) --> for the avionic and updates
      Mirage Factory --> for MiG-29
      Ravenclaw_007 --> for awnsering stupid questions about the refuel probe and the Bird-Slicer
      SPinners --> KillMarking Info and the what if section
      CombatACE Site --> for the knowledgebase and really nice guys from the community there
      Anyone I forgot to mention a big sry, it was not intentional. Contact me and you will be added.

      INSTALLATION:
      I included, as far as I know, everything needed in the right folders so just drop the folders in your modfolder and you should be able to fly the MiG-29KP from carriers.
       
      CAUTIONS:
      Make a backup copy of your old files or merge them with my data specifically the nations.ini file.
       
      if you stumble across any problems leave me a message in the support topic.
       
       
      PARTS OF THIS RELEASE REQUIRED SPECIAL PERMISSION FOR USE. PLEASE CHECK THE ORIGINAL AUTHOR'S RELEASE REQUIREMENTS FOR THEIR RESPECTIVE WORK.

      356 downloads

         (3 reviews)

      1 comment

      Updated

    19. Upgrade Pack for STORMs F-4N

      UPDATE FOR STORM'S F-4N PHANTOM 2
       
      *****************************************************************************************************************************************************************************************************
      ** NOTE: THIS IS FOR USERS WHO DO NOT HAVE THE THIRDWIRE DLC F-4N. IF YOU HAVE THAT DLC THEN DOWNLOAD THIS FILE **
      ** **
      ** THIS MOD, DUE TO THE USE OF THE F-4B_67 LODS, DOES NOT HAVE SLATTED STABS OR DROOPING AILERONS. AGAIN, IF YOU HAVE THE DLC, **
      ** USE THE ABOVE FILE INSTEAD!!!! **
      *****************************************************************************************************************************************************************************************************
      This is an update for the F-4B_67 based F-4N by CA's own STORM. I have added DECM markings and several skins for Gull Grey over White and the Overall Gull Grey paint schemes. I started this project on STORMs N, then completed a version on the DLC N. This brings the work back to its starting area. That said if you have the DLC N i suggest getting that enhancement mod. But if you did not buy it or prefer this one, I've looked out for you too.
       
      Included
       
      - Renamed STORMs aircraft "F-4N Phantom II (STORM) to avoid confusion the DLC mod. Esp important for me as i did in fact have both!!!!
      - Added F-4N (80_Storm) aircraft for Overall Gull Gray and Low Viz Gray skins.
      - unit specific skins for all N Phlyers from 1974 until about 1982.
      - DECM antenea for the intakes, added via fakepilot method
      - the latest squadronlist.ini.
       
      Requirements
      Need SF2 Vietnam for the F-4B_67 lods
       
      Installation
      unzip, add folders to mod folder, allow merge and overwrite if needed
       
      Credits
       
      *STORM for the original mod
      *mppd for the DECM fairings
      *Thanks to Sundowner for his templates. With a Sundowner template, you have to work hard to screw up a skin!!!!!
      *mytai01. much of this work is based off of his model for decalling the F-4 Phantom. Some of the nn tgas are even lifted off his B model skins and adjusted into N models BuNos. Those that have seen his work will recognize much influence in this mod.
      *As with all my Phantom mods, thank you to Spillone104 for his J-79 effects. I do like them so, and hope you will as well.
      *Thanks to Gerwin, Sundowner, Blade, Wrench, Dave, mppd, Ghost531 and many others who have given me answers and resources to many technical questions the last year and a half i've been working this.
      *BIG Thanks to Icarus999 for catching a previous error in the mod
      *and as always thanks to TK who developed the game
       
      again thank you for downloading this mod and i hope that you enjoy it!
       
      Kevin Unruh
      aka daddyairplanes
      6 Sept 2013

      394 downloads

         (2 reviews)

      4 comments

      Updated

    20. [Pure Fiction] PZL-19PS

      What if the Polish command decides to upgrade it's MiG-19s by giving them more hard points and a crappy radar.
      This bird can carry 4 IRM .
       
       
      Credits:
      Cockpit:Stary MiG-19P
      Aircraft model and fake pilot : paulopanz from his J-6 Shenyang pack
      In case I forgot someone PM me !
      INI editing :Me Il2crazyfan or Flogger on Moddb.com
       
      Please report any problems you incounter
      Notice this is my first mod release ever !

      118 downloads

         (0 reviews)

      1 comment

      Updated

    21. A-6 Superpack

      This mod has been tested with Strike Fighters 2 Full 5 merged install; it should work with individual installations of SF2V and/or SF2NA. Cockpits (not included) required in order to make the A-6 flyable.
       
      Note: more screenshots available here.
       
      Version 1.51 can be installed directly over version 1.5.
       
      I have always loved the A-6 Intruder, and I was disappointed to see that the A-6 was not flyable by default in the SF2 series. Having been inspired by MigBuster's A-6 CCIP mod, I extracted the A-6A cockpit from WoV and started an A-6A campaign in SF2V. One thing led to another, and now I present a package that should greatly enhance your Intruder experience, or at the very least provide more variety in campaigns.
       
      What the Superpack Does
      This package is designed to enhance the default 3W A-6 models and skins, as well as provide additional options for all A-6 variants available. Among the things added are:
      High resolution (2048x2048) skins for both classic gull grey and tactical grey schemes
      Additional variants of existing skins, including differently colored radomes and low visibility details
      Enhanced aircraft profiles for the loadout screens.
      Additional decals, to include Modexes on flaps and historically accurate BuNos on the tails.
      More historically accurate (though not organizational specific) decal size and placement for different A-6 variants.
      USN Squadrons VA-42, VA-128, and VAQ-134 (H/T Wrench and Dave)
      USMC Squadrons VMA(AW)-332 and VMAT(AW)-202
      Entries, logos, and markings for all USN and USMC EA-6B Prowler squadrons (including reserve squadrons)
      Enhanced squadron logos for many squadrons, including VA-65, VA-75, VA-85, and VA-196 (H/T Wrench for VA-75).
      Enhanced hangar screens and loadscreens for each A-6 variant
      Upper fuselage markings and custom wing tanks for some squadrons
      Added landing lights, pylon lights, and ventral anti-collision lights to models and skins (anti-collision lights optional on pre-TRAM variants).
      Further LOD enhancement, to include proper relative placement of Pilot/BN, upgraded ejection seats, and the use of USN pilot LODs.
      Enhancement of Avionics, Data, and Loadout files for each variant, with particular emphasis on RWR and weapons capability.
      Enhancement of MigBuster's "DIANE" CCIP mod for the A-6, with improved bombsight/fall-line graphics and compatibility with March/April 2012 patches.
      Enhancement of Vietnam and North Atlantic campaigns
      Addition of USMC A-6 to appropriate Europe campaigns
      Complete Naval Ops integration for the original SF2 campaigns (H/T malibu43)

      In addition, this mod adds the A-6B and the A-6E_90, commonly known as the Systems/Weapons Integration Program (SWIP). SWIP Intruders in SF2 have a TEWS and are capable of carrying Guided EO missiles such as the AGM-65 Maverick and AGM-84E SLAM in addition to their standard loadout. The A-6E_90 is listed in-game as the A-6E Intruder (TRAM 90) to keep the acronyms to a minimum. The default A-6E TRAM was renamed A-6E Intruder (TRAM 79).
       
      What the Superpack Doesn't Do
      This mod enhances default aircraft. If you don't have the default A-6 LODs, or if you prefer to use a different set of A-6 LODs, then this mod is of limited value to you. Don't expect specific organizational insignia or logo placement. I tried to be historically accurate, but since these are skins designed to be compatible with all A-6 squadrons, organizationally specific markings cannot be supported. Likewise, squadron insignia change over time, and the limitations of using the default decals prevent this evolution. Variation between organizations is best represented by subtle differences between skins assigned to the same A-6 variant (e.g. the A-6E with the white/grey nose may look slightly different than the one with the tan nose). Finally, the Superpack is unfortunately not flyable without further modification. You will need to provide your own cockpit in order to enable player use of the A-6.
       
      Installation
      The Superpack is divided into three sections: the Primary Components, the Campaign Mods, and the Optional Mods. There is also a folder for widescreen users that replaces the existing 1024x768 aircraft and campaign screens with 1440x900 images.
       
      Primary Components
      There are three primary components of the Superpack , separated by which SF2 game is required for its use. In each folder is nested the standard SF2 mod folder architecture (e.g. Objects, Sounds, Campaigns). Copy the contents of these folders to your SF2 “Mod” folder (e.g. c:\users\<username>\Saved Games\Thirdwire\StrikeFighters2 <xxx>) in the order listed:
      1. 1_Common Files for all users
      This includes decals, weapons, and an updated SQUADRONLIST.INI. Copy the contents of this folder first.
       
      2. 2_for SF2V users
      This includes the A-6A and A-6B. Copy the contents of this folder if you have SF2 Vietnam installed, as it requires the 3W A-6A LOD.
       
      3. 3_for SF2NA users
      This includes the A-6E, A-6E_79, and A-6E_90. Copy the contents of this folder if you have SF2 North Atlantic installed, as it requires the 3W A-6E and A-6E_79 LODs. This now includes Wrench’s skinpack by default (was an optional component pre 1.5).
       
      Campaign Mods
      These files modify the existing campaigns other than Vietnam or North Atlantic (which were included in the primary components).
      4. 4_SF2 Campaigns for Full Merged Install
      This is a slightly modified version of malibu43’s SF2 campaigns that integrate naval operations into the Desert theater. In addition to adding the A-6, the campaigns add other USN/USAF aircraft of the period. There is also an additional 1979 campaign called Desert Blaze, which adds the later hardware from SF2E and SF2NA, as well as incorporates Wrench’s F-111B Fleet Defense Fighter for people who have it installed.
      The original SF2 campaign updates require a full 5 merged install.
       
      5. 5_SF2E Campaigns for SF2E, SF2V, and SF2NA
      This adds the A-6 to the original SF2E campaigns dated at least 1963. The campaigns add two USMC A-6 squadrons to the NATO side, as well as the requisite number of Su-7s to the OPFOR.
      You should have at least SF2V and SF2NA installed with SF2E before adding the SF2E campaigns.
       
      For Widescreen Users
      Copy these folders if you have a widescreen monitor. These folders should be copied after all desired optional campaigns have been copied over, as this will overwrite campaign graphics as well as aircraft hangars and loadscreens.
       
      Optional A-6 Mods
      These are tweaks to the A-6s themselves, and are here to personalize and enhance your gameplay. Copy the contents these folders to your SF2 “Mod” folder. Order is not important, but some of the mods directly conflict with others and will not work properly if “stacked.” Using conflicting mods requires manual datafile manipulation which is covered in Section 5 (Manually modifying Data INI files). Compatibility issues are noted in each section.
       
      6. Restricted Modexes
      This mod limits the player-selectable USN modexes (side numbers) to 500-524 (400-524 for experimental green skin, per historical record), and USMC modexes to 00-24. I did this by making adjustments to the TEXTURESET.INI file. This does not appear to affect the modexes selected by the Campaign generator.
      This mod has no compatibility issues with the other existing optional mods.
       
      7. Pre-TRAM Anti-Collision Light Removal
      The original A-6A did not have rotating anti-collision lights, as the first production aircraft pre-dated the FAA mandate for anti-collision lights in controlled airspace. To comply, the Navy and Marine Corps added a tail light (already modeled in the LOD), and for the ventral light they attached a light to the starboard side of the nosegear door. However, the lights were easily removed and pre-TRAM A-6s often flew operationally without them. This mod allows you to remove these anti-collision lights.
      This mod should not be used with the A-6AB Flare Dispensers mod or the Robo-BN mod without manually modifying the A-6A_Data.ini and A-6B_Data.ini files.
       
      8. A-6AB Flare Dispensers
      This mod puts flares on the A-6A and A-6B. Original specifications called for only chaff, but Vietnam late war doctrine often called for the dispenser loadout to be one flare for every two chaff packs (as was documented in Stephen Coont’s Flight of the Intruder). This mod is highly recommended with the SF2E campaigns, as the A-6A would have likely been fitted with flares for a theater with such a heavy CAS role and increased air threat.
      This mod cannot be “stacked” with the Pre-TRAM Anti-Collision Light Removal mod or the Robo-BN mod, but requires manual modification of the other mods instead.
       
      9. Robo-BN (not for RAZBAM cockpits)
      As seen in the Vietnam Air & Ground War Expansion Pack by eburger68 and malibu43, this mod drops the BN in the right seat. This mod requires that the cockpit.ini have the following line in the [CockpitSeat001] section:
      OpenCockpit=TRUE
      Due to the additional interior cockpit detail of the RAZBAM series of A-6 cockpits, this mod is incompatible with the RAZBAM cockpits. This mod cannot be “stacked” with the Pre-TRAM Anti-Collision Light Removal mod or the A-6AB Flare Dispensers mod.
       
      Updated Weapons Loadouts and Employment
      You may notice that the A-6 as of version 1.2 plays quite differently from the A-6 in previous versions. This is due in large part to malibu43’s outstanding research and contributions. For version 1.2, we have updated the weapons capabilities of all A-6 variants, removing E/O capability from the A-6A but adding the AGM-12C visually guided missile. Likewise, we added the restrictions on interior hardpoints and adjusted the Loadout files to reflect this, adding the large bomb loads to exterior pylons (and for the record, we did this prior to the May 2012 patch!). We researched historical loads and added them to the loadout files, and found that we needed to tweak some datafiles to make them work. Malibu43 tweaked the Rockeye and SnakeEye datafiles to provide proper quantities to units, and created a custom MER to allow for three Mk83 bombs to be mounted two in front, one in rear per historical procedure.
       
      Additional Information
      I made every effort to accurately represent the subtle changes between A-6 variants commensurate with their periods of operation. Additionally, I used actual A-6 BuNos (serial numbers), with independent BuNo pools for the A-6A, A-6B, and A-6E (TRAM variants use the A-6E pool). I have made every effort to avoid using BuNos of aircraft involved in mishaps involving fatalities, or combat losses resulting in KIA/MIA/POW. However, if I missed one that you catch, please let me know so that I can fix this in the next release. Likewise, if you have recommendations for object or detail placement, I would love to hear them.
      Finally, while I made adjustments to a number squadron logos and added four additional squadrons, I don't have the time to improve the entire collection. If there is a logo you would like, please post a flat image (like a decal) so that I can directly convert it. Likewise, if you improve the logos or create your own, please submit them so that I can include them in a future release. Full credit will be provided.
       
      Credits
      Malibu43 was a major contributor for version 1.2, adding campaigns, custom loadouts, and custom weapon data to allow for historical employment. His research and contributions were many, which is why he is co-credited in this release.
      I also received help from Wrench, and likewise used some of his skins, A-6E_79 avionics files, and templates. A big thanks goes out to Wrench.
      Likewise, Wrench's A-6E TRAM Skinpack and his TRAM VA-75 skin has been included for both TRAM variants, and has been converted for use with the A-6E. VA-42 and VA-128 logos have been converted for default use from these skins. Original readme files and screenshots can be found in the Extras folder.
       
      Additional Credits:
      Ventral and Pylon Lights were created by RussoUK2004.
      VAQ-134 decals are by Dave from his VAQ-134 EA-6B.
      The decal placement, data and loadout files from the SF2V Air & Ground Expansion Pack were starting points for my work on
       
      the A-6B, so thanks goes out to Malibu43 & eburger68.
      Weapons included in this Superpack have been copied from Spectre8750's A-10C, FastCargo's F-15 Superpack, SF2V Air & Gound Expansion Pack by Malibu43 & eburger68, and the F-14 Superpack from The Mirage Factory (TMF).
      NAVYNM2 and MODUSN2 Pilot LODs taken from the TMF F-14 Superpack.
      The Martin-Baker Mk5 ejection seat is the Mk4 ejection seat by TMF with updated textures.
      TireTouch.wav was taken from FastCargo's F-15 Super Pack.
      FansongTrack and FansongLock WAV files (A-6A/B/E RWR sounds) by Fubar512.
      USN Wind, Stall, and engine overspeed sounds taken from the TMF F-14 Superpack.
      Classic A-6 skin patterns are based on the default 3W A-6 skins by DanW.
      Red Lightning campaign start graphic is taken from a review screenshot of “Wargame: European Escalation” in accordance with the FAIR USE Act.
      Cockpit textures for the A-6 LODs were extracted from A-6 Intruder Walk Around by Lou Drendel, and from online screenshots of the RAZBAM A-6 cockpits for FSX in accordance with the FAIR USE Act.
      A-6 Intruder Walk Around by Lou Drendel and A-6 Intruder In Action by Joe Michaels were both used extensively for research on proper markings and placement. Some of Lou Drendel’s outstanding artwork also found its way onto hangar screens and loadscreens.

      Thank you all for your contributions.
       
       
      This Superpack is released in accordance with the Combat Ace Freeware Licensing Agreement. Please feel free to use the contents of this pack with any other mod, so long as appropriate credit is provided.
       
      For support, please post in the File Announcement thread for this mod at Combat Ace.

      5,080 downloads

         (7 reviews)

      16 comments

      Updated

    22. Morane-Saulnier M.S.406

      The M.S.406 was a French Armée de l'Air fighter aircraft built by Morane-Saulnier starting in 1938. Numerically, it was France's most important fighter during the opening stages of World War II.
       
      Although sturdy and highly manoeuverable, it was under-powered and weakly armed when compared to its contemporaries. Most critically, it was out-performed by the Messerschmitt Bf 109E during the Battle of France. The M.S.406 held its own in the early stages of the war (the so-called Phoney War), but when the war restarted in earnest in 1940, losses to all causes amounted to approximately 400 aircraft. Out of this total some 150 were lost to enemy fighters and ground fire, another 100 were destroyed on the ground in enemy air raids and the remainder was deliberately destroyed by French military personnel to prevent the fighters from falling into enemy hands intact. In return M.S.406 squadrons achieved 191 confirmed victories and another 83 probable victories.The type was more successful in the hands of Finnish and Swiss air forces who developed indigenous models.
       
      Model:Veltro2k
      Cockpit: Stary
      Textures and FM:Charles and the A Team
      Best Sim : Thirdwire
      unzip ad folders to their appropiate places...have fun
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      237 downloads

         (1 review)

      0 comments

      Submitted

    23. F-4E EAF

      F-4E EAF ( Egypt Air Force )
       
      Includet:
      - F-4E_79EAF , with 3 skins: - SEA camo - Egypt-1 - Hill Grey
       
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or you open the Canopy ( to simulate Hyd-Off on Ground )
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
       
      NOTE:
      if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
      Credit
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - original Templates from Sundowner
      - new updated model , textures and weapons by ravenclaw_007
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      529 downloads

         (11 reviews)

      6 comments

      Updated

    24. F-4EJ

      F-4EJ pack , F-4EJ_Kai and RF-4EJ_Kai not includet i will release them as soon as i have the cockpit finish
       
      Includet:
      - F-4EJ_72
      - F-4EJ_85 with chaff flare dispenser
      - weapons
      - changed weapons.ini for AIM-9
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
       
      Credit
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - new updated model , textures and weapons by ravenclaw_007
       
       
      have fun , ravenclaw_007

      657 downloads

         (10 reviews)

      4 comments

      Submitted

    25. F-4E ROKAF pack

      F-4E ROKAF pack
       
      Includet:
      - F-4E_75ROKAF
      - F-4E_86ROKAF
      - weapons
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
       
      NOTE:
      the AN/ALQ-200K ecm-pod from the Weapons pack-2 has an error ( i forget to link the nose and tail radome to the main body) so please use the AN/ALQ-200K ecm-pod that comes with this pack
       
       
      Credit
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - new updated model , textures and weapons by ravenclaw_007
       
       
      have fun , ravenclaw_007

      598 downloads

         (12 reviews)

      5 comments

      Updated

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