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    1. Lockheed U-2A for SF2


      Lockheed U-2A


       
       

      =For SF2 (any and all merge levels)


       
      *Note: as I'm not fully sure if "Dragon Lady" applies to this early model, I didn't add the name*.
       
      This is a slight overhaul of Pasko/Column5's Lockheed U-2A recon plane. This is a full aircraft pak, with a modified cockpit. All new serial number decals have been created, historcally accurate for the USAF version, and those discoverable for CIA usage (US civil N-series). Both the original skins (NM and 'dark gray') are included. A new SF2-style hangar screen is included, as is Pasko's "PilotU2" , dressed in the 1950s style pressure suit.
       
      The flight model feels pretty good in SF2, considering it hasn't been tweeked since 2005, but the aircraft is NOT a fighter, so don't expect massive manuverabililty. Other ini tweek remove some unneeded cockpit bits, add an audio-only RWR (couldn't find any info if A-models had jammer suites), landing lights, and a working Driftsight (ie: downward looking periscope). A destroyed model has also been assigned, for SF2 users.
       
      As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
      You should pay special attention to the "Flying the U-2" sections below, as it explains the use of the 'driftsight' and other things you'll need to know for correctly flying recon missions in this bird.
       
      It is also highly likely this mod can be used in 1stGen SF/Wo* with minimal adjustments -- as 08 level game also use the /Decals subfolder, this should pose no issue whatsoever. Some data ini adjusment of the landing gear rolling radi may be necessary. Since I don't mod 1stGens anymore, this was not tested.
       
      And yes, for those that look for such things, there are 2 Easter Eggs in the cockpit (actually, 3, but one seems to have disappeared!).
       
      Happy Landings!
      Wrench
      Kevin Stein

      1,634 downloads

         (6 reviews)

      0 comments

      Updated

    2. P-2H "Neptune" Skins/Decals and Ini Update Pak


      P-2H "Neptune" Skins/Decals and Ini Update Pak


       

      -- For SF2, Any & All --


       
      This is a mod of the original P-2H (P2V-7) released by Tracker and the Argentine Modders Group, incorporating some tweeks perfomred by ChampionsVA56
      You do NOT need to original download, but if you want the COAN skins, you'll need it to add them.
       
      All inis, lods, etc, and 3 new skin and decal sets are provided. The inis have been 'adjusted' back to original USN state, with a completely new UserList.ini, descripting the different countries that used this late-model Neptune. (NOTE: RAF is not listed, as they used only earlier models, with the gun turrets. Hopefully, I also got the users & years farily close, too)
       
      Skins included in this set are:
       
      VP-18 "Flying Phantoms", NAS Jacksonville as seen during the Cuban Missile Crisis
       
      VP-65 "Tridents", NAS Point Magu, in the mid/late 1960s through the 1970s
       
      VP-69 "Totems", NAS Whidbey Island, in the 1970s *
       
      (* revamped version of pappychksix's, now with decals)
       
      All new decals are included, many with historically matching BuNums-to-Modex numbers (wherever possible, and the information was discoverable). The Basic Skins ™ for the USN Gull Gray/White and Seaplane Gray and White, can be used for many other countries, simply by creating new skin folders, copying the relevant files, and creating new textureset and decals inis that reference the proper markings and nationality.
       
      A new weapon is included; the Mk.44 lightweight torpedo (note: it needs a new lod, as it's using the Mk.13 which is too long, but it works just fine!!). Loadouts have been corrected, with some reengineering of mounting points. Not perfect, but very workable.
      Other ini edits use Champ's landing gear & light fix, and I've replaced the pilot figures with the stock 'Prop_Pilot' with the baseball cap. The engine sound has also been replaced, and supplied. It's not what I consider a perfect match, but it's seems what should be farily close.
       
      As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
       
      Warning Note: If installing fresh, do not use the original download;s inis, use these =ONLY=!!! If/when installing the COAN skins, use =ONLY= the skins, and nothing else!! You will mess things up severly, and have to start completly over.
       
      Happy Landings!
      Wrench
      kevin stein

      528 downloads

         (1 review)

      0 comments

      Updated

    3. B-58A Huster for SF Upgrade/Update Pak

      B-58A "Hustler"
       
      -- For SF2, Any and All --
       
      This is a modification of Pasko's B-58 Hustler, to bring it more in line with SF2 standards.
      If you have the 2009 SF2 Update, just install this directly OVER your pre-existing folders, allowing the overwrite. If you don't, don't worry about it.
       
      Two skins are included (the same basic skin used twice), with all new 100% Historicaly Correct ™ serial numbers, listing each operational aircraft that served with the 43rd and 305th Bomb Wings. Unfortunatly, I was unable to break them down each into which served with each of the 6 Squadrons in the 2 Wings, but this should do nicely.
       
      There are also 2 cockpits included:
      The original SF2 mod by Dave (USAFMTL), that uses the F-106 pit and,
      An extensivelly modified F-4 Phantom pit (stock 3W ini only -as the cockpit exists in all versions of the game). This one makes use of many 'moves' to drop items out if sight, and uses the physical external model for the windshield framing.
      Neither one is perfect ... this is elaborated further in the "Notes" section, with instructions on what to switch or turn off in the various inis; depending on which you choose. Right now, it's using the Phantom pit, as it really is quite a bit closer than the 106's.
       
      In the Loadout ini, several alternate loadouts are listed. These can be accessed from the 3rdWire mission editor screen (for post-Expansion Pak 2 users). Other ini edits repositon the running & landing lights, add 'virtual' flaps (as this aircraft made use of drooping elevons -without the original source file this is impossible to duplicate-), minor engine adjustments, and avionics tweeks. It could also stand a slightly improved FM; the changes and other comments are in the "Notes" section. Weapons are included, the nuke explosion effects are =NOT=. YOu should probably have them from the GunnyPak. Speaking of weapons, a "new" 8kt ARM is included; this is a fictional ARM version of the Genie, more in line with "Fail Safe" and the No.6 Decoy/EW/Escort aircraft, and gives you a SEAD load. Kill SAM sites DEAD!!! Since real decoys don't/can't exist....it's just for fun! There's also and EO version, that can be used for STRIKE or SEAD missions.
       
      As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. This =IS= Required reading -- there are some issues that are addressed there.
       
      Good Hunting!
      wrench
      kevin stein

      1,045 downloads

         (3 reviews)

      1 comment

      Updated

    4. F-4E Phantom II, RAAF


      F-4E Phantom II, RAAF


       
       

      For SF2 (any and all, Merged or not)


       
      This mod creates a 'stand alone' aircraft, using all in-house/in-game stock bits, to recreate the 24 Phantoms used (for a short time) by the RAAF.
       
      All new, 100% historically accurate serial number decals have been created for all aircraft. Data ini edits change (essentially) nothing, but nationalizing the aircraft to Australia. A new userlist is incuded -- the only real changes are that I 'cheated' and extended the EndServiceYear to 1980. The canopy is active via an animation key; use shift/0 to open and close it.
       
      As the standard, garden variety F-4E (no year suffix!) exists in all versions of the game, this mod should pose no issues whatsoever for those that (for whatever reason) have not merged their SF2 installs. These would be, in Real Life ™, the 1969 Model year Phantoms (hence, they're spurious A69 RAAF coding)
       
      You can use this pak in one of two ways:
      1) Stand alone aircraft (as designed), or
      2) additional skin/decal set for the F-4E. If done as an additional skin, a decals ini just for that has been provided.
       
      A new userlist has been created, extending the operational years past what is historical. (Australia is actually listed on the F-4E's userlist, but only for a very few years 70-73). They now are operational from 1970-1980.
       
      As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
       
      Good Hunting Down Under!
      Wrench
      kevin stein

      243 downloads

         (1 review)

      1 comment

      Updated

    5. EF-4C Phantom Wild Weasel IV for SF2


      EF-4C Phantom II (Wild Weasel IV)


       
       

      -- For FULL-4 Merged SF2 (Prefered) and/or SF2:V =ONLY=!!!


       
      First off, it should be stated that =ANY= of the SF2 series that have the F-4C_67 in their aircraft list, will be able to use this mod. Check your in-game player-flyable list to be certain.
       
      This is a semi-major overhaul of the EF-4C as released in 2004, based off the stock F-4C. THIS version uses the stock SF2/2V, etc, F-4C_67 version and accomplishes pretty much the same thing. Almost all decals are from the original version by Crab02, etal. The only new decal is the tailcode/fin color flash, and that one is based of a stock F4SqTail from 3rdWire, redrawn to add the proper squadron ZG code. Loadouts are all stock items, so no weapons pak is even required. The canopy is activated via an animation key; use Shift/0 to open and close.
       
      Mission statement have been reduced to "SEAD" and "RECON" (although, for a specalized, high value aircraft like this, even RECON is suspect). I was unable to find more information as to if the EF-4Cs were use for anything other than SEAD (unlike the F-105F/Gs, that were sometimes used for regular STRIKE missions)
       
      As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
       
      Wrench
      Kevin Stein

      637 downloads

         (4 reviews)

      1 comment

      Updated

    6. F-4D (67) LORAN Equipped


      F-4D Phantom II, LORAN Pak


       
       

      -- For FULL-4 Merged SF2 (Prefered) and/or SF2:V --



      (it can acutally be used in any SF2 install that has the access to the F-4D_67)


       
      This is a repackaging of the MPPD's F-4D Loran equipped Phantom, originally made for WoV, into a stand alone package for the SF2 series. While designed for mostly SF2:V, they can be used (as stated above) in any install that can access the F-4D_67. REMINDER- this is the ORIGINAL Loran pak, not the Night Owl skin pak.
       
      All inis, decals and skin bmps are inculded. As it makes use of all stock items, minimal changes have been effected. In fact, the decals themselves have been pared down, due to the fact that I modified 2 of the skins to now have painted-on slimers, thereby reducing the package size.
       
      The canopy has been activated via a manual animation key. Use Shift/0 to open/close it. A minor adjustment to the loadout ini has been made, 'upping' the STRIKE bombs to M-117, 750 lb bomb. The SUU-23 gunpod, while probably not used all the time, is carred for all but one mission profile (Long Range), due to the need for the centerline tank.
       
      Included is mppd's original F-4D LORAN readme, full of historical details.
       
      As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
      Again, as usual, the expected "Notes & Ramblings of a Madman" section for fun.
       
      Enjoy!
      Wrench
      kevin stein

      389 downloads

         (2 reviews)

      0 comments

      Updated

    7. F-86 Sabre Pack, Pakistani Air Force

      F-86 Sabre Pack, Pakistani Air Force
       
      = For SF2, Any & All =
       
      -An additon for the India-Pakistan Mod-
       
      This package contains 2 complete aircaft mods of Sabres for the PAF:
       
      F-86F, as delivered 1957 (in natural metal)
      CL-13B Sabre 6 as "delivered" via Iran in the mid-1960s.
       
      The Sabre 6 comes with 2 skins, Euro camo and overall green for No.18 Squadron. All serials
      for both versions are 100% historically correct.
      New skins for all were created using ravenclaw's beyond superb templates. All skins are in
      jpg format. Decal randomization is true. New DDS damage textures are included, as are all new
      SF2-style Hangar and Loading Screens. No weapons are supplied, other than the drop tanks, as
      these use all stock in-game items.
       
      An all new, SF2-compliant FM was created for these aircraft; it flys like it should!
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ
      them! Also, the "Notes" section for a more detailed change/correction list.
       
      Happy Landings!
      wrench
      kevin stein

      589 downloads

         (3 reviews)

      0 comments

      Updated

    8. OA-4M Skyhawk, for SF2

      OA-4M Skyhawk by triplethr3at/pappychksix/Fracture
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      ** The Full-4/5 Merged is a requirement, as the A-7D_78 cockpit is referenced for the Mod
      (SF2:E??).
      If you don't have these minimum requirements, you shouldn't download this, as you
      will not be able to use it.**
       
      This is an overhaul of triplethr3at's SF2 USMC OA-4M Skyhawk FAC/Attack aircraft. All the
      inis have been brought up to the latest (as of July, 2012) standard. Some modifications to
      the avionics are existant more for 'playability' (meaning: it's far more capable then the
      Real Life ™ aircraft).
       
      Loadouts use all common or garden variety stock 3W weapons. It is set to fly all mission
      profiles as any other standard Scooter (with the exception of carrier basing). Decal
      randomizations is implemented, and all skin maps are jpg.
      The avionics hump, while not fitting quite as nice as I would like, and the
      'probe/antenna/blister combo kit' are attached via the Fake Pilot Method ™*
      New damage textures (dds) and a new SF2-style hangar screen are included. Data ini
      modifications using the 'Remove Component Trick**' eliminate the shadow tractor beams from
      the outer pylons as seen on other mods using the TA-4J LOD.
       
      The Threat Library also makes use of dtmdragons' extensively expanded list (not included). A
      userlist is included, even though the aircraft has only one User (USMC). SF2NA style Carrier
      statements are listed in the Data ini, but commented out; as I was unable to determine if
      these ever were flown from The Boats.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So,
      please read them. Also, give the "Notes" section a read too. More interesting and perhaps
      vital info there, as well.
      Triplethr3at's original readme is included for histerical purposes.
       
      Happy Hunting!
      wrench
      kevin stein
       
      * the FPM is copyright © FastCargo, and used freely
      ** the RCT is copyright © BPAO and The Mirage Factory, used by permission, also freely

      437 downloads

         (5 reviews)

      0 comments

      Updated

    9. IDF TA-4H Skyhawk by pappychksix/fracture

      IDF TA-4H Skyhawk by Fracture/Pappychksix 8/7/2001
       
      =For SF2, Full-4 Merged (Reccomended/Preferred)
       
      ** May (ok, probably) Requires SF2:V -hence the Full-4 Merged requirement-, as the A-4E_67 cockpit and avionics are referenced for the Mod. If you don't have these
      minimum requirements, you shouldn't download this, as you may not be able to use it withOUT heavy editing **
       
      This is a overhaul of Fracture/pappychksix' IDF TA-4H Skyhawk trainer/attack aircraft. All the inis have been brought up to the latest (as of July, 2011) standard. Some modifications to the avionics are more for 'playability', as research showed these most likely did not have an RWR (but knowing the Israelies....). The
      standard NAV/Attack radar, yes. Loadouts use all common or garden variety stock weapons. It is set to fly all mission profiles as any other standard Scooter..
      New damage textures (dds) and a new SF2-style hangar screen are included.
       
      Please note, that like the TA-4J recently released, the very same shadow issues =WILL= be present, as it uses the TA-4J's lod. You'll just have to live with that (see Notes below)
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Fracture's original readme is also included.
       
      Happy Landings!
       
      wrench
      kevin stein

      360 downloads

         (1 review)

      0 comments

      Updated

    10. Douglas A4D-1 (A-4A) Skyhawk Pak for SF2

      Douglas A4D-1 (A-4A) Skyhawk
      - For SF2 (Any and All, but Full-4 Merged Prefered*) -
       
      *Note: this makes use of the A-4B lods, that are stock in most installs (SF2 & SF2:V).These and the cockpit may not be available in un-mergerd, stand alone SF2:E and most definately not in SF2:I. Hence, the 'Full-4 Merged Prefered' tag.*
       
      The decal sets are taken from the various 1stGen mods of the A-4A, and where necessary I've redone the skin bits, using SF2 A-4B skins to bring them to SF2 standards.
      This package included 4 skin and decal sets:
       
      VA-43 Challangers (Gitmo, 59)
      VA-72 Bluehawks (1956)
      VA-93 Blue Blazers (1956)
      VMA-224 Bengals (MCAS El Toro, 1957)
       
      The VA-72 is my original from (whenever); the others were done by some talented folk I've not be able to ID -- as I lost the original readmes (if any). So, the credit is theirs for those skins/decals. I just edited things to fit. Where needed, created new decals.
      Decal randomization is set to TRUE, so make sure you're at least at the July 2011 patch level (or whichever one it is...).
       
      Data ini edits remove the refueling probe. The inis included herein are the latest, as of the August 2011 patch. All loadouts are stock ala the A-4B. The canopy is activated via manual animation, use Shift/0 to open and close. The landing light has also been added.
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Of course, the usual "Notes" section. These will give you a nice mid-1950s collection of USN Light Strike aircraft for use in various "hot spots" of the time period.
       
      Catch the 3 Wire!
      wrench
      kevin stein
       
      NOTE:
      with the release of the DLC A-4A, this mod became moot. However, the skins and decals can easily be adapted for use on that DLC.

      462 downloads

         (1 review)

      0 comments

      Updated

    11. TA-4J Skyhawk by Fracture SF2 Compliant

      TA-4J Skyhawk by Fracture
      =For SF2, Full-4 Merged (Reccomended/Preferred)
       
      ** May (ok, probably) Requires SF2:V -hence the Full-4 Merged requirement-, as the A-4E_67 cockpit and avionics are referenced for the Mod. If you don't have these minimum requirements, you shouldn't download this, as you may not be able to use it withOUT heavy editing **
       
      This is a overhaul of Fracture's TA-4J Skyhawk trainer/attack aircraft. All the inis have been brought up to the latest (as of July, 2011) standard. Some modifications to the avionics are more for 'playability', as research showed these most likely did not have an RWR. The standard NAV/Attack radar, yes. Loadouts use all common or garden variety stock weapons. It is set to fly all mission profiles as any other standard Scooter. Decal randomizations is implemented, so be sure you're at least at the June, 2011 patch level.
      New damage textures (dds) and a new SF2-style hangar screen are included.
       
      As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them .... Fracture's original readme is also included.
       
      Happy Landings!
      wrench
      kevin stein

      484 downloads

         (2 reviews)

      1 comment

      Updated

    12. SA-341 Gazelle for SF2

      SA-341 Gazelle Helicopter by Kesselbrut
       
      = For SF2, Any & All =
       
      Some revamping for Kesselbrut's fine little light attack/observation helicopter, with some upgrades for SF2.
      This is the complete aircraft, with all the necessary bits; weapons (some new!), pilots, sounds, etc, ready to unzip and install. A full 'changelog' is in the "Notes" section below.
      Along with the orignial skin (for the Falklands), 5 new skins have been created, thanks to Sundowner finding the templates!
      They are:
       
      French Army (overall green)
      Desert (overal tan with Generic nation tag)
      Desert 2 Tone (green/tan, with Generic nation tag)
      Green (overall, with Generic nation tag)
      Euro Camo (with Generic nation tag)
       
      All skins are in jpg format.
      Decal positions have been plotted , so when selecting a service, the appropriate insignia will appear. Those skins with the 'generic' tag will show the correct insignia, and can be used as the base to build specific nations.
      On the subject of decals, no individual numbers are supplied, nor their positions plotted. But that should be fairly easy, given 'known' positions.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. The original release readme is also included, for historical purposes
       
      Happy Hunting!
      wrench
      kevin stein

      739 downloads

         (7 reviews)

      2 comments

      Updated

    13. Douglas AC-47 "Spooky" Gunship for SF2 - Ver.2

      Douglas AC-47 "Spooky" Gunship -Version 2.0
       
      = For SF2, Full-4/5 Merged, Plus Expansion Pak 1 =
       
      *Designed with SF2:V in mind*
       
      *Note: You =MUST= have Expansion Pak 1 to access the C-47 lods. If you don't have it, do =NOT= download this mod, as you'll be unable to use it*
       
      MANY modifications to the stock C-47 Skytrain, create the AC-47 "Spooky" gunship for your SouthEast Asian flying enjoyment.
       
      A new skin, using my Home-Grown Template ™, and enhancements by paulopanz, give it a passble SEA 3-Tone. All markings are decals, and are 100% historically correct for the 3rd SOS. Markings for 18 aircraft are included, and decal randomization is set to TRUE.
       
      The miniguns are supplied as a weapon, but exist 'virtually' in the aircraft body (no physical lod). "Parachute" illuminator flares are also supplied for those pesky night interdiction missions.
       
      An SF2 version of my original 'boxart' hangar screen is included.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
      Also, PLEASE read the "Notes" section -- vital information in there that might assist you in playing this aircraft (pylon turns are a PAIN!!).
       
      Good Hunting!
      wrench
      kevin stein
       
      New for Version 2.0:
      Miniguns NOW included in pack; no need for a separate download
      Readmes from both are included in the main zip

      804 downloads

         (6 reviews)

      2 comments

      Updated

    14. [Fictional] Eurofighter EF-2000AR Tifón (Typhoon)

      This is a mod of the EF-2000 Typhoon from Bongodriver to make it look like fighterplane for the argentine air force & naval air arm
       
      INSTALLATION:
      Simply drop the Folders into your Strike Fighters Mods Folder.
       
       
      CREDITS:
       
      Thanks to Brain32 for adapting the plane to SF2-Standards and to Bongodriver for creating this bird!
       
      ORIGINAL CREDITS:
       
      A BIG BIG thanks to
       
      USAFMTL (and various partners in crime) for his help and guidance and support.
       
      Jimmybib and Sundowner for initial consultation on skinning and all credit to Sundowner for producing the final skins which are superb.
       
      Moonjumper for his advice on some avionics matters
       
      All of you for you encouragement and kind words through it's development
       
      My Producers....etc...etc :) Oh god I'm going to cry..
       
      Anyway I decided to release slightly early because I'd like some of you to enjoy tweaking this thing, theres alot of talent out there who can make this thing great.
       
       
      Absolutely no part of this is to be used in payware but moddify the model any way you wish and re distribute in your own freeware mods as you wish with no permission required from me, just give me the relevant credit.
       
      Enjoy...
       
      NazGhul

      222 downloads

         (1 review)

      2 comments

      Updated

    15. [Fictional] McDonnell Douglas C-12C (F-4E)

      Simple mod the stock F-4E_78 to make it look like a fictional
      fighter plane for the spanish air force.
       
      YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
       
       
      BACKGROUND
      The spanish air force was thinking of replacing their F-4C-Fleet
      with F-4E for some considerable reasons:
       
      - The lack of a gun in combat would often be a problem once all
      missiles are fired or the enemy got to close to use them
      - Using a gunpod under the fuselage would reduce either firepower
      (due to the lack of one pylon for bombs etc.) or range (same, but
      for fuel-tank)
       
      Carter's administration took the F-4Cs back, converting them into
      QF-4C Drones for weapon testing and delivered two entire squadrons of F-4E. The first squadron, the 121st, received their planes in 1979
      displaying the SEA camo. The 122nd received their planes six
      months later, in 1980, featuring the two-tone grey camo.
       
      The planes received the designation "C-12C", while the "C" stands
      for "cañon" - spanish for cannon, referring this way to the chin-mounted gun.
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to
      overwrite, click yes.
       
       
      CREDITS
       
      Thanks to Wrench and Dr.Doyo for the two-tone grey camo. And to
      Stratos for the inspiration.
       
      Big Thanks to Thirdwire for the games and the superb models they
      have.
       
       
      Kindest regards
       
      NazGhul

      97 downloads

         (1 review)

      1 comment

      Updated

    16. [Fictional] Thai F-4E and F-4J Phantom II

      Fictional mod of the stock F-4E_78 and F-4J to make them look like fictional fighter planes for both Royal Thai Air Force and Royal Thai Navy Air Arm.
       
      YOU WILL NEED SF2:V and SF2:E AT LEAST TO GET THIS PLANE RUNNING!
       
       
      BACKGROUND
       
      During the Vietnam War, thai troops assisted the US against the Viet Cong, losing more than 1,000 men in the fights. During the many battles in Vietnam, thai soldiers experienced the tremendous power of the US Air Force and Navy aircraft.
      Especially the F-4 Phantom with her J79-Engines roaring over the battlefields received a special respect from the troops.
       
      But not only in Vietnam, also in Thailand itself, where many sorties of the US Army and special forces were initiated from, the Phantom was an impressive and formidable apparition.
       
      As for being an important partner, especially in black op matters, the Pentagon granted Thailand the permission to purchase some F-4Js for their Navy, which were of great use during the hasty evacuation of Saigon in 1975, protecting escaping vessels and aircraft against potential threat from northvietnamese armed forces. As reward for their unconditional aid and sacrifice during the War, the Pentagon allowed the selling of 17 previously cancelled F-4E Phantom II (Serials 75-0638 - 75-0655)
      to Thailand at a much lower price than eventually stated at the contract.
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      Also to Sundowner for the great templates!
       
       
      Kindest regards
       
      ValAstur

      49 downloads

         (0 reviews)

      0 comments

      Submitted

    17. RAF Kestrel GR1 & GR3 Pack by Cocas - V2.0

      ************************ Royal Air Force Kestrel GR1/3 for STRIKE FIGHTERS 2 V2.0 ************************
       
      Due to technical internet issues Cocas has asked me to release this for him as he's unable - This is the V2.0 update of Cocas and Spinners fantastic "Sea Kestrel" pack and is a fairly comprehensive overhaul of the original pack with almost everything either new or improved! This pack includes all the Effects, Weapons and Sounds required to run on a standalone setup but it has only been tested on an Full 5 Merged setup.
       
       
      Installation
      -------------
       
      Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 **or whatever yours is called**).
       
       
      AIRCRAFT
      ------------
       
      Aircraft Specific Info -
      ----------------------
       
      Kestrel GR1 ('87 - '05) - Designed for the RAF as a purely ground attack aircraft alongside the the Royal Navy's Sea Kestrel FRS.1 it had the Radar removed and had the new Angle Rate Bombing System (ARBS) fitted instead but was otherwise virtually identical in performance. The 4 RAF Squadrons equipped with the GR1 were given different paint jobs to reflect their different areas of speciality with 1F & 20R Sqns painted Green for Central Europe, 3F Sqn painted in White/Green winter camo for Northern Europe and 4F Sqn in Desert sand for the middle East.
       
      Kestrel GR3 ('06 - '20) - This massive upgrade saw everything from the engine to weapons to the avionics all hugely upgraded, especially the weapons. It included a new Nose mounted FLIR camera with RWR and the ability to carry the more advanced weapons that the RAF had developed. All 4 Sqns returned to a Grey paint job for the GR3.
       
       
      OTHER INFO
      -----------
       
      Issues -
      ------
       
      ARBS - I've tried to be tricky here and made the ARBS system a laser designator but with no range. You'll need to fit some LGB's to see it working but if you want to actually drop LGB's then you'll need to add a separate Laser Pod to do the guiding. It does look pretty cool though!
       
      Hovering is quite difficult at 1st. With a fuel weight of under 25% and no weapons you can hover at around 55% thrust but without a working Nozzle gauge it's difficult to tell where your nozzles are pointing, especially as the 3D model nozzles stop moving at only 40' visually! My recommendation is to apply fully forward nozzles (98.5') and then slowly move it backwards until the engine exhaust dirt looks like it's pointing at 90' but it's not ideal (see Alternate Cockpit below).
       
      The mapping is "interesting" in some places with stretching, especially on the 2 Booms. The 3F skin (winter Camo) was really tricky, so much so that I wanted to punch a thousand cute kittens by the end after spending hours/days trying to get the edges to match up! So sadly it's not as good as I'd like but the PS templates are out to so hopefully you can improve on my skin.
       
      *******If you find any issues or find that I've got something wrong please contact me on CombatAce - http://combatace.com/user/64030-ianh755/ *******************
       
       
      -------------------------------------------------
      Alternate Cockpit Usage (for Advanced Users only) -
      -------------------------------------------------
       
      Included in this pack is Bobrocks fantastic Harrier AV-8B cockpit which, as it includes important Nozzle info, makes hovering much easier. However the Cockpit is more limited in comparison to the Kestrel (F-23/29) version so, if you're not bothered about trying to hover that much, I'd stick to the original Cockpit. Installation is simply dropping the Cockpit folder with it's 2 ini's into your A/C and altering the aircraftname.ini to point to the 2 new ini's. I'd make a backup before you though just to be safe! Please use at your own risk, if you don't know how to alter ini files then please don't attempt to install the new cockpit in case you break something!
       
       
      THANKS
      --------
       
      Massive thanks to Cocas for creating the 3D model and patiently modifying it everytime I asked for any/every crazy little thing!
       
      Spinner for his fantastic work with the original Pack.
       
      Dels for creating his superb F-23/F-29 cockpit used here with his kind permission.
       
      Bobrock for creating his amazing AV-8B cockpit used here with kind permission.
       
      Ravenclaw007 for the stunning weapons he makes and I continue to enjoy using.
       
      Spillone104 for his Improved Afterburner Effects.
       
      The Various Modders who've made the Pilots and Seats which I used from my install but sadly I can't find out who you are to give full credit (please PM me and I'll update this with your name) but I think its' EBurger68, ChrisBV, Ravenclaw007 and EricJ
       
       
      *************************************************************************************
      Have fun and thanks for Downloading.............................................IanH
      *************************************************************************************

      380 downloads

         (2 reviews)

      3 comments

      Updated

    18. Royal Navy Sea Kestrel FRS1 & FRS.2 by Cocas - V2.0

      ************************ Royal Navy Sea Kestrel FRS.1/2 for STRIKE FIGHTERS 2 V2.0 ************************
       
      Due to technical internet issues Cocas has asked me to release this for him as he's unable - This is the V2.0 update of Cocas and Spinners fantastic "Sea Kestrel" pack and is a fairly comprehensive overhaul of the original pack with almost everything either new or improved! This pack includes all the Effects, Weapons and Sounds required to run on a standalone setup but it has only been tested on an Full 5 Merged setup.
       
       
      Installation
      -------------
       
      Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 **or whatever yours is called**).
       
       
      AIRCRAFT
      ------------
       
      Aircraft Specific Info -
      ----------------------
       
      Sea Kestrel FRS.1 ('88 - '05) - Designed for the Royal Navy as a Fleet Defence Fighter with a secondary ground attack role. The Sea Kestrel's hovering ability allowed the Royal Navy to keep it's carriers smaller and therefore cheaper. All 3 Sqns were painted in Extra Dark Sea Grey with High Viz roundels.
       
      Sea Kestrel FRS.2 ('06 - '20) - This massive upgrade saw everything from the engine to weapons to the avionics all hugely upgraded, especially the weapons. It included a new Nose mounted FLIR camera and the ability to carry the more advanced weapons that the RAF had developed for the Navy. All 3 Sqns were repainted into Medium Sea Grey.
       
       
      OTHER INFO
      -----------
       
      Issues -
      ------
       
      Hovering is quite difficult at 1st. With a fuel weight of under 25% and no weapons you can hover at around 55% thrust but without a working Nozzle gauge it's difficult to tell where your nozzles are pointing, especially as the 3D model nozzles stop moving at only 40' visually! My recommendation is to apply fully forward nozzles (98.5') and then slowly move it backwards until the engine exhaust dirt looks like it's pointing at 90' but it's not ideal (see Alternate Cockpit below).
       
      The mapping is "interesting" in some places with stretching, especially on the 2 Booms. The 3F skin (winter Camo) was really tricky, so much so that I wanted to punch a thousand cute kittens by the end after spending hours/days trying to get the edges to match up! So sadly it's not as good as I'd like but the PS templates are out to so hopefully you can improve on my skin.
       
      *******If you find any issues or find that I've got something wrong please contact me on CombatAce - http://combatace.com/user/64030-ianh755/ *******************
       
       
      -------------------------------------------------
      Alternate Cockpit Usage (for Advanced Users only) -
      -------------------------------------------------
       
      Included in this pack is Bobrocks fantastic Harrier AV-8B cockpit which, as it includes important Nozzle info, makes hovering much easier. However the Cockpit is more limited in comparison to the Kestrel (F-23/29) version so, if you're not bothered about trying to hover that much, I'd stick to the original Cockpit. Installation is simply dropping the Cockpit folder with it's 2 ini's into your A/C and altering the aircraftname.ini to point to the 2 new ini's. I'd make a backup before you though just to be safe! Please use at your own risk, if you don't know how to alter ini files then please don't attempt to install the new cockpit in case you break something!
       
       
      THANKS
      --------
       
      Massive thanks to Cocas for creating the 3D model and patiently modifying it everytime I asked for any/every crazy little thing!
       
      Spinner for his fantastic work with the original Pack.
       
      Dels for creating his superb F-23/F-29 cockpit used here with his kind permission.
       
      Bobrock for creating his amazing AV-8B cockpit used here with kind permission.
       
      Ravenclaw007 for the stunning weapons he makes and I continue to enjoy using.
       
      Spillone104 for his Improved Afterburner Effects.
       
      The Various Modders who've made the Pilots and Seats which I used from my install but sadly I can't find out who you are to give full credit (please PM me and I'll update this with your name) but I think its' EBurger68, ChrisBV, Ravenclaw007 and EricJ
       
       
      *************************************************************************************
      Have fun and thanks for Downloading.............................................IanH
      *************************************************************************************

      284 downloads

         (1 review)

      1 comment

      Updated

    19. USMC AV-16A & AV-16B Kestrel II by Cocas - V2.0

      ************************ USMC AV-16A/B Kestrel II for STRIKE FIGHTERS 2 V2.0 ************************
       
      Due to technical internet issues Cocas has asked me to release this for him as he's unable - This is the V2.0 update of Cocas and Spinners fantastic "Sea Kestrel" pack and is a fairly comprehensive overhaul of the original pack with almost everything either new or improved! This pack includes all the Effects, Weapons and Sounds required to run on a standalone setup but it has only been tested on an Full 5 Merged setup.
       
       
      Installation
      -------------
       
      Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 **or whatever yours is called**).
       
       
      AIRCRAFT
      ------------
       
      Aircraft Specific Info -
      ----------------------
       
      AV-16A Kestrel II ('91 - '02) - was the USMC version of the Royal Navy's Sea Kestrel FRS.1 and included the Marines new 25mm GAU-22 (instead of the Royal Navys 25mm Aden 5) but was otherwise virtually identical in performance. It was painted in light Grey for this version.
       
      AV-16B Night Attack Kestrel II ('03 - '20) - was the USMC version of the Royal Navy's upgraded Sea Kestrel FRS.2. It included a new Nose mounted FLIR camera and the ability to carry more advanced weapons but otherwise virtually identical in performance to the FRS.2. It was painted in Dark Grey for this version.
       
       
      OTHER INFO
      -----------
       
      Issues -
      ------
       
      Hovering is quite difficult at 1st. With a fuel weight of under 25% and no weapons you can hover at around 55% thrust but without a working Nozzle gauge it's difficult to tell where your nozzles are pointing, especially as the 3D model nozzles stop moving at only 40' visually! My recommendation is to apply fully forward nozzles (98.5') and then slowly move it backwards until the engine exhaust dirt looks like it's pointing at 90' but it's not ideal (see Alternate Cockpit below).
       
      The mapping is "interesting" in some places with stretching, especially on the 2 Booms.
       
      *******If you find any issues or find that I've got something wrong please contact me on CombatAce - http://combatace.com/user/64030-ianh755/ *******************
       
       
      -------------------------------------------------
      Alternate Cockpit Usage (for Advanced Users only) -
      -------------------------------------------------
       
      Included in this pack is Bobrocks fantastic Harrier AV-8B cockpit which, as it includes important Nozzle info, makes hovering much easier. However the Cockpit is more limited in comparison to the Kestrel (F-23/29) version so, if you're not bothered about trying to hover that much, I'd stick to the original Cockpit. Installation is simply dropping the Cockpit folder with it's 2 ini's into your A/C and altering the aircraftname.ini to point to the 2 new ini's. I'd make a backup before you though just to be safe! Please use at your own risk, if you don't know how to alter ini files then please don't attempt to install the new cockpit in case you break something!
       
       
      THANKS
      --------
       
      Massive thanks to Cocas for creating the 3D model and patiently modifying it everytime I asked for any/every crazy little thing!
       
      Spinner for his fantastic work with the original Pack.
       
      Dels for creating his superb F-23/F-29 cockpit used here with his kind permission.
       
      Bobrock for creating his amazing AV-8B cockpit used here with kind permission.
       
      Ravenclaw007 for the stunning weapons he makes and I continue to enjoy using.
       
      Spillone104 for his Improved Afterburner Effects.
       
      The Various Modders who've made the Pilots and Seats which I used from my install but sadly I can't find out who you are to give full credit (please PM me and I'll update this with your name) but I think its' EBurger68, ChrisBV, Ravenclaw007 and EricJ
       
       
      *************************************************************************************
      Have fun and thanks for Downloading.............................................IanH
      *************************************************************************************

      522 downloads

         (1 review)

      5 comments

      Updated

    20. McDonnell Douglas CF-18 Hornet

      McDonnell Douglas CF-18 Hornet Package for SF2 1.1
      Package for SF2 (Includes aircraft upgraded under the two phases of the Incremental Modernization Project) UPDATED
       
      1.1 Updates:
       
      - Skin pack added to make a total of 9 different skins that cover the change in markings over the years as well as squadrons that have been activated and disbanded etc. Plus a few special/ anniversary skins.
      - Additional 'CF-18 Hornet IMP Phase II Operation 'Mobile' Lybia 2011' Aircraft with with loadouts, markings and a pilot skin specific to the campaign.
      - LoadOut.ini files and weapons updated.
      - Improved Bird slicer IFF aerials.
       
       
       
      This package contains three separate year specific aircraft to cover the original aircraft and the upgrades it received in latter years as part of the Incremental Modernization Project:
       
       
      ‘CF-18 Hornet’ is the initial aircraft and covers the period from delivery till 2006.
       
      ‘CF-18 Hornet IMP Phase I (03)’ the AN/APG-65 radar is replaced with the AN/APG-73 radar, the AN/APX-111 IFF is added, as is ability to use JDAMs and AMRAAMs. This covers the period from 2003 to 2007
       
      ‘CF-18 Hornet IMP Phase II (07)’ this includes the integration of the Joint Hemet Mounted Cuing System, the ability to carry the Sniper XR targeting pod and an upgrade to the aircrafts ECM jammers. This aircraft covers the period from 2007 till 2017+.
       
       
      There are overlaps in the operational dates due to the time each upgrade program took to do the entire fleet.
       
       
      You can use the single mission editor to select a Laser Guided Bomb Attack loadout or the Mixed LGB/AMRAAM loadout used over Libya.
       
       
      I have used the Mirage Factory CF-18 from the SF2 NATO Fighters 4+ Mod as the base for this Mod.
       
       
      Also includes is an extensive rwr.lst file and library
       
       
       
      Instillation:
       
       
      Simply un zip and drop the contents into any SF2 series Mod Folder, make sure you override when prompted.
       
       
       
      Credit goes to:
       
       
      The Mirage Factory for the original CF-18,
       
      Spectre8750 for the F/A-18A, A+ and C by The Mirage Factory for SF2 package,
       
      Dave for the F-16C package,
       
      331KillerBee for the MGunny 331KillerBee's Ordnance Shop II
       
       
      Enjoy,
       
      Dan.

      1,480 downloads

         (8 reviews)

      4 comments

      Updated

    21. [Fictional] Grumman F-14S León (Lion)

      Fictional mod of the stock F-14A_77 from SF2:NA to make it look like a fictional fighter plane for the spanish navy.
       
      You must have SF2:NA! Otherwise this plane will not work.
       
       
      INSTRUCTIONS
       
      1. Drop the Folders into your Strike Fighters Mod Folder.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      Also thanks to Spinners for some of his decals I used.
       
       
       
      Kindest regards
       
      ValAstur

      101 downloads

         (0 reviews)

      0 comments

      Updated

    22. [Fictional] North American C-4 (P-51D) Cimarrón for SF2

      Fictional Mod of the stock P-51D modifying it to a former fighter plane from the spanish air force.
       
      YOU WILL NEED SF2:I with Exp.1 AT LEAST TO GET THIS PLANE RUNNING!
       
       
      BACKGROUND
      After the end of WWII, Spain needed to build up an air force to protect itself from foreign aggressors.
      The spanish aircraft manufacturer Hispano Aviación, who possessed the license for the Messerschmitt Me-109, was forced to sell the license to the US or otherwise, among other reasons, Spain would have suffered from an embargo, which the country could have never survived. Since Spain was a former ally of Nazi Germany, the US was interested in all kinds of technology Spain gathered from the Third Reich.
       
      Spain, as a kind of compensation, received former planes from the USAF stationed in Germany. Among them were 48 P-51D Mustangs. The planes arrived by train, most of them in rather bad condition. Most of the planes got repaired, but 10 of them had to be scrapped, taking out still usable parts, and 14 more were stored as replacements for potential losses. 24 entered service in the Ala 7 and did service from 1948 until 1955.
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      Big thanks to Atila from the virtual squadron "Ala 7" for the permission to use their badge as squadron badge.
       
       
      Kindest regards
       
      ValAstur

      69 downloads

         (0 reviews)

      0 comments

      Updated

    23. [Fictional] Kestrel Super Pack

      Fictional mod of Julhelm's fictional nice tiny bird for SF2.
       
       
      This pack contains the following planes:
       
      Kestrel FG.2 - Dhimar, RAF, Royal Navy
      Yakovlev Yak-43 "Firestarter" - Soviet Air Force, Soviet Navy
      ZA-9 Kestrel - VF-103 "Jolly Rodgers"
      ZA-9AR Aguará - Argentine Navy
      ZA-9E Gavilán (A.8) - Spanish Air Force
      ZA-9F Ouragan II - French Navy
      ZA-9G Greif - German Luftwaffe
      ZA-9I Smamit - Israeli Air Force
      ZA-9J Kestrel - Japanese Air Self Defense Force
       
      The engines got modified allowing now a vertical take off. But it's a bit tricky.
      YE BE WARNED!
       
       
      INSTRUCTIONS
      Just drop the folders into your mod folder.
       
       
      CREDITS
      First of all: Big thanks to Julhelm for this precious bird. It's fun flying it. Due to the size of it, you start thinking that you can hide everywhere or sneak in undetected (although it does not function )
       
      Second to Spinners. Big big thanks for the british and dhimar Kestrel.
       
      And of course to HrntFxr for allowing me using his VF-103-Skin for the ZA-9 in this release.
       
       
      In case I forgot anybody, please contact me and I will correct it ASAP.
       
      Old readmes from Julhelm and HrntFxr are also included.
       
       
      And now have fun with it.
       
      ValAsturiano
       
      P.S.: This package is not fully complete. More planeversions will be added.

      309 downloads

         (0 reviews)

      1 comment

      Updated

    24. IAI/Mikoyan Gurevych MiG-21I Tan (Jackal)

      Simple mod of the stock MiG-21bis to make it look like a fictional fighter plane for the israeli air force.
       
      YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
       
       
      BACKGROUND
      After having obtained one MiG-21 through defection of an arab pilot, evaluation showed, that it was a quite remarkable plane.
      IDF decided to buy a wing of MiG-21bis refitting them to israeli needs with BVR capability and improved firepower by reinforcing the wing weapon stations enabling a higher payload of AG-Weapons.
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
       
      Kindest regards
       
      NazGhul

      181 downloads

         (0 reviews)

      0 comments

      Updated

    25. [Fictional] Mirage 2000BE (CB.27) "Espada" (Sword)

      A Mod of the Mirage 2000B from Amokfloo and JAT81500 to make it look like a fictional fighter for the spanish air force.
       
       
      BACKGROUND
      According to EESP (European Economic Stability Protocol) signed in the middle of 2012 in Brussels by the 27 partners of the EU, the countries with a high rate of debt (Greece, Italy, Spain, Portugal etc.) had to execute all measures necessary in order to reduce their debts. In article 12 "About the defense of the homeland", the countries of the EU constituted that all redundant units had to be dissolved and the equipment to be sold.
       
      Furthermore, the armies of the affected countries had to change their "non-european" equipment for european equipment. Spain had therefore to sell their US fighterplanes and replace them by european ones. In exchange, the equipment will be cheaper than for standard customers from outside the EU.
       
      The F-18Cs got sold back to the US. The mayor manufacturers of fighters in Europe were Dassault, Saab and the Eurofighter Corporation. The spanish air force decided to order the Mirage 2000 for the Ala 46, stationed on the Canary Islands. Two wings were equipped with the Mirage 2000-5F, renamed E (local designation: C-27) and one wing received the Mirage 2000B, renamed BE (local designation: CB-27)
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
       
       
      ORIGINAL CREDITS
       
      3D model: Amokfloo, reworked by JAT81500.
      Templates: Amokfloo.
      Cockpit, pilots and fuel tanks: The Mirage Factory.
      Skins: ludo.m54
      Decals: ludo.m54 and Ghostrider883.
      Sounds: Couby, Oxyd, Dassault Aviation.
      Testing, ini tuning (mostly based on TMF's Mirage 2000 pack) and sounds importation: FDokal.
      Hangar and loading screens : Gustav.
       
      If I forgot anyone, let me know and I'll correct it asap.
       
      Thanks to everyone on C6 and Combatace forums whom helped with this project.
       
      Original readme is included.
       
       
      Kindest regards
       
      NazGhul

      159 downloads

         (1 review)

      2 comments

      Updated

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