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Tu-142 'Bear-F", Indian Naval Air Service
By Wrench
Tu-142 'Bear-F', Indian Naval Air Service
= For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
-An addition for the Indo-Pak Mod-
*As stated above you MUST have a Full-5 Merged install with SF2:NA to gain access to the Tu-95RT lods this mod requires. If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
Ini mods, redecaling, etc, of the stock SF2NA Tu-95RT recreate (a passble) Tu-142 Bear-F as used by 312 Squadron "Albatross" of the INAS. All textures are jpg format; this should pose no issues for users at the latest patch level (April 2012 or later)
Although a cockpit IS provided, it's "suggested" that the aircraft be left under AI control. Several 'issues' have recently appeared on non-radar equipped cockpits for player use. I built this, basically, to have something 'interestering' parked around the large airbases.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Also, the "Notes" section for more details, as there are a few small differences in the INAS Real Life version, from the 3W one.
Good Hunting!
wrench
kevin stein
635 downloads
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SF2 Korean War Era F-86 Sabre Pak UPDATE
By Crusader
SF2 Korean War Era F-86 Sabre Pak 12/14/2012
UPDATE
for
http://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/
Features:
- new gunsights added (A-1CM and A-4 types, with rocket sight where applicable)
- 16x HVAR loadout enabled and weapon positions adjusted
- Cockpit fixes:
+ CGCockpitOffset=TRUE added
+ cockpit POV height offset set to 0
+ cockpit height position synchronized with pilot position
Notes on A/G rocket/bomb sight usage:
- bombing , use pipper (center dot) to aim
- rocketing, use bottom diamond for aiming rockets (pipper with F-86A)
Have fun
The KAW Mod Team
841 downloads
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SF2 Korean War Era F-86F GunVal Sabre Pak UPDATE
By Crusader
UPDATE
for
http://combatace.com...nval-sabre-pak/
Small adjustments:
- ammo capacity increased to 115 rpg
- new T-160 gun with correct muzzle velocity and ROF of 1500 rpm and no entry for tracer tga *
- shell ejection set to TRUE (only the links were retained inside)
- aircraft weight increased by 76 kg
- Cockpit fixes:
+ CGCockpitOffset=TRUE added
+ cockpit POV height offset set to 0
+ cockpit height position synchronized with pilot height position
* M39 cannon V0 and ROF are different . There was no 20-mm tracer ammo in Korea (only had API, HEI and a
practice round)
but they tipped API rounds into beeswax which gave a smoke trail when fired - wasnt perfect since the
smoke trail was short ranged.
Removing the tracer tga entry from the gun makes it a easy lookalike effect.
Have fun
The KAW Mod Team
591 downloads
0 comments
Updated
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F-15C Eagle 1979 Early Production
By Crusader
Early F-15C Eagle Mod
>>>>>Usable for pre- and non-SF2 North Atlantic installs<<<<<
You Must Have Strike Fighters 2 Europe to use this mod!
Also required is the ACES_II_F-15 seat from the ACES package available here:
http://combatace.com/files/file/12474-aces-ii-ejection-seat-for-f-15/
This is a mod of the stock Third Wire F-15A, making it into a early F-15C.
The early F-15C's were delivered to the 18th Tactical Fighter Wing in Fall 1979 and
went into service with the 12th, 44th and 67th Tactical Fighter Squadrons.
F-15C features and recognition marks:
- 2000 lb additional internal fuel for a total internal fuel of slightly over 14000 lb.
The mod adds the additional fuel and has the fuel quantity gauge modified to show the higher reading.
- The FY78 production F-15C were delivered with engines with the nozzle actuator covers still mounted.
The covers were removed starting in late 1981
- The normal (non-MSIP II) F-15C does not have the "bulb-antenna" on the tip of the right-side fuselage
tailcone.
Thus the stock F-15A model fits perfectly for a early F-15C.
The mod adds my usual F-15 avionics which has several more real-thing oriented features, such as
modified HUD and Radar symbology, radar scan time etc.
494 downloads
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F-15C Eagle Early Production 1979 **For SF2 March2012 and later**
By Crusader
Early production F-15C Eagle
>>>>> For SF2 version March 2012 (North Atlantic) and later <<<<<
You Must Have Strike Fighters 2 Europe to use this mod! (for the stock F-15 model)
Also required is the ACES_II_F-15 seat from the ACES package available here:
http://combatace.com/files/file/12474-aces-ii-ejection-seat-for-f-15/
This is a mod of the stock Third Wire F-15A, making it into a early F-15C.
New HUD functions for the SF2NA version:
- HUD Landing Mode with ILS steering line and glideslope
- NAV mode changed back to uncluttered normal view, added steering line to next waypoint
- A/A, new radar range scale on the HUD with weapon min/max range markers
- A/A, added radar missile Aim Dot, gun and missile quantity counters, Target Box stays on HUD FOV
~
838 downloads
0 comments
Updated
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Cessna O-1E BirdDog Upgrade Pak -for 3rdWire O-1E-
By Wrench
Cessna O-1E BirdDog Pak -for 3rdWire O-1E-
= For SF2, Any and All
= Please Note: this is =NOT= a full aircraft mod. The LOD files are =NOT= included, as they are propritery of 3rdWire, and cannot be shared. So ... you =MUST= have one of the original 1stGen games - SFP1, WoV or WoE to extract the 4 needed LOD files from their Objects.cat. Instructions are in the 'To Install' section. =
This is a major overhaul of the stock, 1stGen O-1E BirdDog with a new, functioning cockpit, 4 skins and all new historically accurate serial numbers (albeit generic in nature, representing no particular unit; even the Canadian ones)
The skins are:
RCAF/CF CO-119 by ext (iirc)
OD Green by ???
USAF white (stock)
Pakistani Army Green (based on above, from Indo/Pak mod)
The RCAF/CF skin has all new decals, matching those used by Canada (*please seen "Notes" below for more on the CF serials*).
The OD Green skin from ?? has the "US Army" tag remade new, replacing that from my ancient L-19 mod, that was in the wrong font.
The USAF skin uses stock decals, as it has always done (F-100 serials).
Basically, other than stock National Insigia (and serials on the USAFWhite), all decals are new.
The cockpit is based off Kesselbrut's Yak-3 pit, HEAVILY modified to fit the O-1, with gauges repainted and converted/recalibrated to US standard (knots & feet). Some gauges do not work properly, but this is the closest we have (or more truthfully, the best I could
find). Lots of moves and other tweeks to both the data and cockpit ini make it fit like it kinda sorta shoulda.
Decal randomization is set to TRUE, so be at least at whichever patch level gave that to us.
The aircraft uses stock HVARs, but for fun I've included the M-60 underwing machine gun. So you can shoot stuff up. A revamped version of the 7.62mm M-60 gun is also included. A new Userlist.ini is supplied, with most of the Dog's users.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them -CAREFULLY-!! .... Also, see the "Notes" section for Vitally Important Information . Seriously ... you NEED to read it. In fact, after unzipping, you might want to read this document through before installing.
Happy Landings!
wrench
kevin stein
589 downloads
0 comments
Updated
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SF2 Fairey Firefly Pak, Post-WW2, Korea & Post-Korea, by Simon Porter
By Wrench
SF2 Fairey Firefly Pak, Post-WW2, Korea & Post-Korea, by Simon Porter
= For SF2, Full-4/5 Merged (Reccomended/Preferred*) =
*Note: the data ini includes statements usable ONLY in a Full-5 Merged install, as SF2NA contains the proper coding for Carrier basing/usage.*
Some extensive rebuilding (ini and skin wise) of Simon Porter's 2005 Beta Release of the Fairey Firefly Mk5 (aka FR.5). The pak is designed to replace any and all other earlier SF/Wo* versions existing.
All skins and decals are brand new for this mod; the skins were created via a Home-Grown Template . The template is included. All markings are decals, making it easy to 'swapout' ship ID letters (provided as decals) or skins to create other operational squadrons. The skins are in jpg format. All new dds-format damage textures are included.
A new SF2 (semi) compliant FM was created, as was the new Userlist.ini. A "new" SF2 version of my original "box art" hangar screen is included, as is the engine sound. This aircraft has been tested in a Full-5 Merged envoriment, in SF2NA for carrier operations.
This pak contains the following skins:
Royal Navy, Fleet Air Arm:
812 Squadron, HMS Ocean circa 1953-ish (withOUT 'Invasion Stripes')
827 Squadron, HMS Triumph, early Korean War withOUT 'Invasion Stripes' (1950)
827 Squadron, HMS Theseus, mid-late Korean War WITH 'Invasion Stripes' (circa 1951)
Royal Australian Navy, Fleet Air Arm:
817 Squadron, HMAS Sidney, circa 1951
The RN squadrons use a 'pool' of 25 generic serial/Modex Number decals shared amongst them. I say generic, as they represent FR.5 models from the 1948-55 time frame, but with little hard data available, it's almost impossible to run down "which went to what squadron aboard what boat". The RAN serials, are also 100% historic, but again are limited to those known to have operated aboard HMAS Sidney at some point during the Korean War. There are 19 RAN serial/modex decals.
Weapons are NOT included, as they are readily available in The Gunny Pak or the KAW weapons pak, both available here at CA.
PLEASE remember -- the aircraft lod is still in it's 2005 form (read: the Beta) and many bits are not quite right. As there is no MAX file available, the aircraft "is as it is". Some aerodynamic components exist only in the 'virtual state' as data ini statements.
As always, fairly easy to follow install instructions are included. So, please read them. Also, give the "Notes" section a read too. Simon's original Readme is also enclosed.
Good Hunting!
wrench
kevin stein
600 downloads
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F-11F-1 Tiger for SF2
By Wrench
Grumman F-11F-1 Tiger
-- For SF2, Any and All --
This is an upgrade package of the F-11F by Fleet Defender & Co (originally released in 2005). All the skins and decals have been updated, with many new ones created. Ini edits fix the overbright landing light; other tweeks add new AI sections, place weapons more centered on the pylons, round count corrected, and some other minor adjustments. A new avionics ini is included, that adds the radar ranging gunsight. The cockpit used is the stock A-4B Skyhawk, which is available in all versions of SF2, excepting stand-alone SF2:I mods folders. Merged installs should have no issues whatsomever. The lead-computing gunsight statements have also been added.
4 skins and decals are included in this pak (all that I could find!). They are:
VA-156 (which became VF-111 in 1959)
VF-21
VF-33
VF-111
Skins are by various artists, hopefully listed (correctly!) in the Credits below. Several of the skins were repainted, from a partial template I created, to remove the painted on Modex numbers. These are now all decals.
Weapons included are just the 150 gallon drop tank; all others use stock in-game items.
I've added several Mission profiles that I'm sure the actual aircraft did NOT perform (Strike, CAS, Armed Recon, and Anti-Ship). They're there for the playability factor. If you don't want to perform them, just edit them out of the data ini.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
A full credits listing of those that worked on it, or contributed parts are below, and in the original release readme included.
Happy Landings!
Wrench
Kevin Stein
1,083 downloads
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MiG-21UM Mongol by AmokFloo
By Wrench
MiG-21Um "Mongol" by AmokFloo
= For SF2, Any and All* =
*Reccomended for Full-4 merged, as it references some decals from SF2:E and SF2:I*
Fairly Complete SF2 package of the MiG-21UM "Mongol", with a collection of skins (well, those that I had ... feel free to add others!). 10 skins/decal sets are included in this package. Looking through the 1stGen downloads shows several more skins that can be easily added.
You have these skins in this package:
4 Indian AF (24 Sq, 101 Sq, HAL, IAF Gray)
2 Czech
1 East German
2 Soviet (NM & Camo)
1 "Generic" overall Desert (tagged for EAF)
A new "Userlist.ini" is included (may not be fully accurate, and changes/updates are welcomed!). Minor tweeks to data, loadout and avionics inis. The avionics ini now as a gun-rangine radar and an audio-only RWR. A new Hangar screen is also included. All lighting has been adjusted to fit the aircraft, however, a landing light was NOT added. It also references the 'MiGEngine.wav' from TMFs MiGs (not included)
Decal randomization is set to true, for the most part. With a little luck, I got them all dialed in correctly!!! Feel free to make any/all adjustments and correction.
Weapons, with the exception of the MG pod are NOT included, as they use all stock in-game items.
The KV-1 seat is also included in the /Pilots folder.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
634 downloads
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SF2 Q/A-5 Fantan Pak
By Wrench
Q-5 Fantan Series Pak
= For SF2, Any and All* =
*Note: Full-4 Merged reccomended, but can be used in any game with access to the F-4F Phantom from SF2:E*
A new skin/decal pak for the Q/A-5 Fantan series, upgraded for SF2. This package is based off lindr2's work for 1stGen, which in turn is/was based off the Insky release, with some modifications/tweeks/fiddling around and general 'messing with'
to bring it more in line with SF2
This is a complete package, of 3 aircraft containing various and sundry cockpits -
Remember!!! you must have a Full-4 Merged, or at least acess to SF2:Es BLW F-4F Phantom, as the Q-5II references that cockpit. All other pits are included. Rebuilt data inis use the latest (Nov 2011) MiG-19 FM; while not perfect, work much better than before. A new userlist ini is included, for all models, regardless of A or Q
naming. They're still Fantans, no matter what.
Some name changes have been implemented by me; what was called the D is more closer to the A, so you have the following aircraft, keeping their PLAAF designation, regardles of export status
Q-5A
Q-5E (called Q-5D/E/F in the displayed name -they're nearly identical)
Q-5II
The original skins, of course, are included, as is a NEW Sudan AF for the Q-5E. New serial numbers for the SuAf are 'best guess' based upon the 2 photos I could find (SuAF shown in the screenie above)
of them.
New DDS damage textures are included, but they don't work as advertised. It's your choice to use them or not (turns the aircraft black for some reason -probably a mapping issue)
A 'home grown' template for A/D/E/F series is included for skinner.
PLAFF weapons, for the most part, are included, as are the pilots & ejection seats.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! As well as the "Notes" section
Any/All faults, mistakes, etc are mine & mine alone.
Happy Landings!
wrench
kevin stein
984 downloads
0 comments
Updated
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F7U-3M Cutlass by Marcfighters
By Wrench
Vought F7U-3M Cutlass (by Marcfighters)
- For SF2 (Any and All, but Full-4 Merged Prefered) -
This is an upgrade to the F7U Pak I released in 2008, and like the original, still a sort of Beta (Minus). This is simply because the aircraft model is/was NOT finished by Marcello. Details as to this rating are enumerated in the 'ori-2008_f7u_readme.txt' included.
It's suggested for a Full-4 merged, although it can be used in any version that has access to the F-4B, as that cockpit is referenced, and the A-4's 300 gallon drop tank. These should be available in all versions, perhaps excepting SF2I, as that lacks the F-4B as stock.
Several ini tweeks move this a little closer (well, in that respect) for SF2. For the change list, see the "Notes" section below.
2 skins/decal are included:
VA-116 (Gull Gray/White, from the original pak)
VF-124 (new, in 'natural metal')
I've also included the skin templates, just in case someone might want them (and IMPROVE them!!). Also included is the AIM-7A Sparrow & AIM-9A Sidewinder from the GunnyPak (in case you ain't go it). All other weapons/drop tanks used are stock in-game items.
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... I've also included my original readme from the 2008 release -- might want to give a read. It states what's what with this, and why it's classed as a "Beta Minus" release, even now. So, again, please read it.
Good Hunting!
wrench
kevin stein
908 downloads
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Lockheed S-3B Viking by FoxMontor
By Wrench
Lockheed S-3B Viking by FoxMonter
= For SF2, Any and All =
This is the (hopefully) full, compiled package of FoxMonter' S-3B "Viking" Sea Control Aircraft, upgraded/updated/fiddled-to-fit the SF2 series. I've assembled all the skin/decal sets I could find into one big lump.
Skins included in the pak are:
VS-21 Fighting Redtails +
VS-27 Sea Wolves *
VS-29 Dragonfires +
VS-30 Diamondcutters +
VS-30DS (Desert Storm) ?
VS-32 Maulers ?
VS-33 Screwbirds +
VS-33lo Screwbirds (Lo-Viz) +
VS-35 Blue Wolves *
VS-38 Red Griffins +
VX-1 Pioneers +
The suffix symbols designate the artist that created the skins/decals. The Key is below:
*=HrntFxr
+=Paul Nortness
?=IDK
All decals and decal inis have been fixed and updated to SF2 standards.
Several ini edits to the loadout, data and avionics also update them to SF2 standards (as of Aug, 2011). Wingfold and bombay animations have been seperated; bombay uses the standard Control/O (oh)key, and the wingfold is activated via the Shift/9 key. The cockpit is not equiped with an RWR display, so an 'audio-only' version is used. The flight model is unchanged.
A new, SF2-style photographic hangar screen is also included. I've also included several sounds called for in the data ini.
As always, READ the enclosed readme for full,detailed, easy-to-follow install instructions.
With thanks to all the skinners, and FoxMontor for their work!
Good Hunting!
wrench
kevin stein
1,313 downloads
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NATO Trainer Cargo Aircraft CT-49A
This is the NATO E-3 Components TCA,(USAF designated CT-49A) based on the 707-320. These aircraft are use for pilot training of the E-3 Component and for cargo and troop transport as needed. Three are operated by NATO and a total of 5 have ever flown under NATO colors. This mod includes a touch up of the OTAN skin found in the TMF E-3A release and decals for all 5 TCA's ever registered in Luxemborg. It also includes the Sentry cockpit to make it flyable, or if you have the 707-300 already you can drop the CT-49 skin in and it will work as well. I hope you enjoy!
Daddyairplanes
380 downloads
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TMF E-3A Sentry for SF2 series
This is The Mirage Factory's E-3A Sentry packaged as an individual aircraft for SF2 series. Included is a NATO skin by AmokFloo, the original 552d Flagship skin, and skins representing each squadron that flies the Sentry. Also included are decals for all NATO assigned aircraft and the Core 23 aircraft purchased by the USAF in the 70's. This should add some airborne eye candy to your installs, particularly Europe and the Middle East.
To install simply drop the folders into the correct areas of your mods folder.
Thank you to The Mirage Factory, AmokFloo, Dave and several others for their work on this project. i hope you enjoy this mod, and lets see how can form their favorite fighter on the wing long enough for a screenie!
Daddyairplanes
761 downloads
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F-4D_78 LORAN
This is a modification of the original F-4D LORAN by mppd and brought to Gen2 standard by Wrench. I merely added the parts that made it a LORAN bird to the stock F-4D_78 and added four skins and three units from my skin/decal pack. As with most of my main install this mod deals with the post Vietnam era to the end of the Cold War.
After involvement in Southeast Asia wound down in 1973 the ARN-92 LORAN Phantoms were sent to 3 units for the precision strike role. These were:
23d TFS 52d TFW Spangdahlem AB West Germany
457th TFS AFRES Carswell AFB TX
704th TFS AFRES Bergstrom AFB TX
This mod highlights these units in all tactical paint schemes used by the F-4.
Thank you for downloading this mod, and I hope you enjoy it as much as I do.
Daddyairplanes
4 Jul 2011
440 downloads
0 comments
Updated
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SF2 F-19 "Ghostrider" (aka Flying Frisbee) Upgrade Pak
By Wrench
F-19 "Ghostrider" (aka "Flying Frisbee) Upgrade Pak for SF2
REQUIRES a Full-4 Merged, -or at minimum- SF2:E and/or SF2:I
Warning/Disclaimer: As stated above, this is designed for a Full-4 Merged install of SF2. This is because I made use of MANY stock items, in particular the cockpit from the F-15A in SF2:E. You may be able to use the F-15A Baz from SF2:I as they use the same cockpit lods; this has =NOT= been tested, as I have a Full-4 Merged, and it accesses pretty much everything. You are encourged to test this on your own. As the avionics/cockpit inis are supplied, all you need is the cockpit LOD they're pointing to (and, of course, all the bmps/tgas for the interior bits and HUD/Radars, which are stored in the various ObjectData cats.)
-------------------
This is an upgrade/modification of Julhelm's F-19 "Ghostrider" Stealth Strike Fighter. It has gone through several tweeks to enhance weapons carriage, weapons types, some minor reskinning and the addition of new serial number decals. 50 serial Decals are supplied, for both skins (ie: the same ones used twice, but the 9th TFS has been repainted a darker gray to match the original lettering, and it also gets a new tail code decal). Lighting has been enhanced, with the addition of landing lights, 'rotary' strobe beacons and the missing tail lights re-added. Additional armor protection has been added to 'vital' areas. Engine sounds have been enhanced by (re)using the F-15 engine sounds from the F-15 Super Pak. A revamped, SF2-style version of my original 'artwork'hangar screen is included, as well as new paint chips with the 2 squadron patchs for skin selection.
No changes have been effected to the Flight Model or RCS modifiers. As much as possible, I've tried to stick with 'stock' weapons, but it =IS= reccomended that you have Gunny's Ordanance Shop installed for the Mavericks and the late-model LGBs & CBUs. These weapons are =NOT= included!! A-A loadouts are restricted to IRMs =ONLY= (as stated in "Red Storm Rising"). See "Notes" below for more on weapons. Other targeting enhancments include the addition of a permanant on-board laser designator and Electo-Optical viewer (read: FLIR/LLTV). The auto-speed canopy has been changed to a manual animation key, use shift/0 to open and close it. A seat has been added for the pilot to 'park it' on.
As always, fully detailed install instruction are below. And, as always, it's suggested you read them through before installing this mod.
Good Hunting!
Wrench
Kevin Stein
1,048 downloads
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Yak-3RD Mixed Propulsion Fighter by Pasko
By Wrench
Yakovlev Yak-3RD "What If..." Mixed-Propulsion Fighter by Pakso
= For SF2, Any & All versions (Full-4 Merged Prefered*) =
*Note: Full-4 merged prefered tag is because some decals used are referenced from SF2:I*
Modifications, tweeks, FM enhancements, and so forth to Pakso's Prop/Rocket fighter.
This makes the assumption (oh! that word!) the 3RD was put into serial production, instead of the just the 2 prototypes that were historically built. As was the original release, it is "As Is" with all the flaws and warts and etc. See the "Notes" section for more details.
This package replaces the one I uploaded some long time back at CombatAce.
As expected, the canopy opens/closes via manual animation keystroke -the (in)famous Shift/0.
No weapons or guns are supplied with this pak; they are the same ones included in the Yak-9U pak recently released, and should be available in Gunny's Weapons Pak.
It also should be noted, the Mission Profiles that can be flown have been limited to A-A: CAP, Intercept (due to expected range limitations), and Recon just for fun (with drop tanks).
All new skins, from new Home-Grown Templates in 1024x are supplied. One is Natural Metal, and other is overall Medium Gray. See the "Notes" section regarding the 2-tone Gray camo supplied, but not activated (severe LOD mapping issues)
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read for further information and stuff like that there. For historical purposes, Pasko's original readme is included.
This will give a (relatively) decent "What If..." for WW2 and the Post-War period; the Beginning of the Cold War, hence it location in the "What If Hangar".
wrench
kevin stein
217 downloads
0 comments
Updated
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Yak-9 Pak for SF2 (by Pasko)
By Wrench
Yakovlev Yak-9U, -9UT and -9P "Frank" by Pakso
= For SF2, Any & All versions (Full-4 Merged Prefered) =
*Note: Full-4 merged prefered tag is because some decals used are referenced from SF2:I*
MOdifications, tweeks, FM enhancements, and so forth to Pakso's Yak-9 WW2/Korean Era/Early Cold War Soviet & satellite countries fighter.
This package contains 3 aircraft:
Yak-9U
Yak-9UT (made from the data ini supplied by Pasko on the original release) *Note: these have the plywood aft fuselage, hence no rivets*
Yak-9P will full metal fuselage (export version?)
The 9U & 9P have the standard arament of 2 12mm machine guns and single 20mm cannon through the prop hub. The 9UT has 2 20mm upper deck cannon and a 37mm gun through the prop hub (T= anti-tank. Works great against bombers too!)
All aircraft have new, enhanced FMs for SF2. While pretty close, there is probably some room for improvement - this is !ENCOURAGED! for those with the skills and time to accomplish.
All aircraft have completely NEW skins, created from a Home-Grown Templates (patent pending), and how have the correct color schemes, as well as corrected/new panel and rivet lines for the variant (9U/UT is different from 9P). All national marking and 'Bort' numbers are stock, in-game decals. Userlists are incuded for all three.
All guns and weapons, excepting bombs which are stock, are provided in this pak, as well as Pasko's pilot figure. As expected, the canopy opens/closes via manual animation keystroke -the (in)famous Shift/0. A new in-line V-12 sound, from many of the WW2 mods, is included.
A quick note on guns: the nose cannon on ALL variants has been set as "Fire_Secondary_Gun", so make sure you have a seperate button mapped for it's use.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read for further information and stuff like that there. For historical purposes, Pasko's original readme is included.
Good Hunting!
wrench
kevin stein
772 downloads
0 comments
Updated
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Super Etendard & Super Etendard (M) for SF2 by Foxmonter
By Wrench
Dassault Super Etendard & Super Etendard(M), SF2 Combo Pak (by FoxMonter)
For SF2, Any & All (Full-4 Merged Prefered - At Minimum, =MUST= have SF2:I AND SF2:V)
*Note: the reason for these requirements are the cockpits used on =BOTH= versions of the aircraft. They reference 2 very different cockpits and avionics displays, only truely available in a Full-4 Merged installs.*
*Note x2: There are 2 seperate readmes in this Combo Pak - one each for the Super Etendard and Super Etendard (Modernized). It's suggested that after downloading this pak, you unzip to a temp folder or your desktop, and =READ= both before installing, as well as this complete readme. Install instruction are, as usual, the same*
This package contains 2 complete aircaft - the early version, Super Etendard as used by the French Navy and Argentinian Navy, and the late 90s to-date version, the Super Etendard (Modernized) as used only by the French Navy. All skins, inis, decal, weapons, etc are included. Specific details for each are in their own readmes, inside this archive. You'd do well to read BOTH!!! (no kidding! really!!) All new SF2-style hangar & loading screens are included (exceptng the SuE loading, it's the orignal converted to jpg).
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! I'd reccomend that you unzip this archive FIRST (to a temp folder or your desktop), and READ through this readme document, and the other 2, before installing.
The extensive "Notes" section in each readme also contains a Change List of modifications and other impertinant information. All original readmes are included, for historical reference.
Happy Hunting!
wrench
kevin stein
EDIT: updated 10/13/2011
-- added the missing Tank_SUE_Gray
For thos that already downloaded this pack, the tank in availalbe in the SF2 Weapons downloads section
1,814 downloads
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Hawker's EA-6B Prowler Upgrade/Update Pak for SF2
By Wrench
EA-6B Prowler, for SF2 by Hawker, Agemmenon & 331KillerBee
= For SF2, Any and All (but designed for Full-5 Merged and/or SF2:NA) =
*It should work fine in non-SF2NA installs*
REMINDER: you =MUST= install this update package to the original download. The location URL and Full instructions , are below in the "To Install" section. It is also HIGHLY reccomended you read this entire document, after unzipping but BEFORE installing over the original download. There are a couple of extra steps you'll be taking...
The package builds further on the original SF2 conversion done by 331KillerBee, and expands the usable skin set "a bit."
Included is a mix of early Hi-Viz markings, and later Lo-Viz markings. They've been diferentiated by a "guesstimated" transition year of 1985, when the LoViz automaticlly appears. The HiViz skins are listed normally; the LoViz have the "lo" suffix. Decal randomization is set to TRUE.
Skins contained herein are:
HiViz -
VAQ-132 "Scorpions"
VAQ-134 "Garudas"
VAQ-140 "Patriots"
VMAQ-2 "Death Jesters" (later version?)
VMAQ-2 "Playboys" (early - folder is called Playboy)
Lo-Viz -
VAQ-130lo "Zappers"
VAQ-135lo "Black Ravens"
VAQ-136lo "Guantlets"
VAQ-138lo "Yello Jackets"
VAQ-139lo "Cougars"
VMAQ-1 "Banshees"
The folder and main ini have been renamed "EA-6B_AH" (for Agemmnon & Hawker) to keep this aircraft seperate from the stock TW EA-6B version that comes with SF2:NA. To further differentiate it from the 3W model, on the Aircraft Selection Drop-down, it will read as
"EA-6B Prowler ICAP II" (KB's work -not mine!)
The install method being used here will cause you to do a few more steps =BEFORE= installing, but they are all outlined in the "To Install" section. The new carrier lines for SF2NA have been added, but for End Users without SF2NA, it should pose no issues for use. The earlier Game Engine will simply ignore them. You will still be able to set them for carrier usage via the mission editor or campaigns.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....and equally important, to follow the instructions exactly as I've given them to you!
With thanks to all the skinners and ini dancers to kept this old mod from disappearing! KB's original readme is included, as are one or two from the skin downloads.
Happy Jamming!
wrench
kevin stein
734 downloads
0 comments
Updated
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KA-6D Refuel Intruder, For SF2 by The Intruders
By Wrench
KA-6D Refuling Intruder, for SF2 by The Intruders
= For SF2, Any and All (meaning: Full-5 Merged and/or SF2:NA) =
This is a semi-complete mod, with almost everything needed to unzip and install. All aircraft inis, lods, new drop tank, etc are included. However ... the cockpit, other than an RWR bmp is NOT! You'll have to supply your own, as outlined in posts on the CA Message Boards. You must also have 1stGen WoV or WoE in your possession to extract the necessary cockpit parts to install to this mod. All I've suppled are the updated inis, and the single RWR bmp (that replaces the dash clock). You must also have the original 1stGen Download of this aricrat to install this Pak to. See "To Install" for more detailed instructions. And follow them to the letter!
A wealth of skins are included in the pak; pretty much ALL the 1stGen KA-6 skins I could find. Most, if not all, are the work of AllenJB & Paul Nortness. You'll have, in Full Color:
VA-35 (USS Nimitz?)
VA-35cs (USS Coral Sea)
VA-42 (USS Forestall)
VA-52 (USS Kitty Hawk)
VA-65 (USS Independence)
VA-65e (USS Enterprise)
VA-115 (USS Midway)
VA-128 (no ship listed)
VA-145 (USS Ranger)
In Lo-Viz markings:
VA-35lo (USS Saratoga)
VA-42lo (USS Forestall)
VA-52lo (USS Kitty Hawk)
VA-75lo (USS John F. Kennedy)
VA-85lo (USS Enterprise)
VA-95lo (USS Abraham Lincoln)
VA-176lo (no ship listed)
VA-185lo (USS Midway)
VA-196lo (USS Coral Sea)
All Lo-Viz skins have a default start date of 1985 (my best guess as to the date-of-transition. Feel free to correct, and post the actual date). Decal radiation is set to TRUE for all skins, due to they're extreamly low amount (4-5 Modex/BuNum) per aircraft.
All inis have been brought as close as possible to the latest (3/2012 and/or SF2:NA) standards. The FM remains untouched, but small changes in the Data INI add manually folding wings (Shift/9), and I've adjusted the auto deployment speeds for the refueling drogue. The avionics have also been slightly adjusted.
Again, there have been some statement added that may only work with installs patched to 3/2012 and/or SF2:NA. Use in other, earlier dated installs is at the End Users risk.
It should be noted, as AFR is NOT supported in-game, this aircraft mostly exists as "Eye Candy", to be seen parked on deck, airfield ramps, and just flying around turning jet fuel into noise.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....
Happy Landings!
wrench
kevin stein
481 downloads
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MiG-9 "Fargo" SF2 Upgrade Pak
By Wrench
MiG-9 "Fargo" (by Timmy & Lexx_Luthor) -- SF2 UpDate Pak
= For SF2, Any/All (Full 4/5 Merged Reccomended) =
An upgrade pack for Timmy/Lexx_Luthor's early Soviet Jet Fighter. This mod will replace any others, including the one I did several years ago. This'll give another early 1stGen Jet Fighter for the Red side, for whatever use you see fit to put it to.
This is the complete aircraft package, with a new cockpit - a slight modification of Stary's Mig pit-, all new 90% SF2 compliant FM, and 7 skins (all the ones I could find). All weapons (ie: the drop tank) are included. You should already have the necessary guns, so they are not supplied. A pilot figure and seat are also included, as are new Hangar and Loading screens. Also new are dds damage textures.
The skins are basically the same as when first released, with the additon of a nicer natural metal Soviet by p10ppy (shown in the accompanying screenshot). The Soviet skins have been renamed slightly. Check the drop down on the loadout screen for the selection. Included is Timmy's fictional Polish AF camo*. Where necessary, all decal inis have been pointed to stock items; decal randomization is set to TRUE for all skins.
*Please note, the Polish skin references bort numbers that may only be available in SF2E*
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! Don't forget the 'Notes' section for other usless information, clarifications, and general ramblings.
For historical purposes, the Original Release Read-me is included. Other credits are listed further down this (the readme) document.
Happy Landings!
wrench
kevin stein
858 downloads
0 comments
Updated
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SF2 KAW Era AD-4NL Skyraider (by MontyCZ)
By Wrench
SF2 Korean War Era AD-4NL Skyraider (by MontyCZ)
= For SF2, Full-5 Merged (Reccomended/Preferred) =
This is an SF2/SF2NA upgraded version of my previously released AD-4NL Skyraider. It is designed to replace all my older versions for use in the SF2 environment.
This mod represents AD-4NL's from VC-35 "Night Hecklers". The squadron was deployed in various "Dets" of 2-4 aircraft aboard almost all USN Carriers during Korea.
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are still in bmp format, I didn't bother converting them to jpg. Most markings are decals and Modex/BuNums are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by this squadron, as I couldn't run them down; consider them 'generic' for this purpose.
All the necessary weapons, effects, sounds and etc are included, as is the NEW Skyraider cockpit by Dels.
Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9)
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There is important information on Night Operations (what VC-35 specalized in)
You may consider this 'Ver.3' of the AD-4NL.
Good Hunting!
wrench
kevin stein
596 downloads
0 comments
Updated
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SF2 AD-2/3 Skyraider, Korean War
By Wrench
SF2 AD2/3 Skyraider
= For Your Korean War Flying Pleasure =
= For SF2, Full-4/5 Merged, (Reccomended/Preferred) =
*Note: you MUST have SF2:V as part of your merged install. This aircraft references the A-1H lod from SF2V,
and will =NOT= work without it.*
This is a mod of the 3rdWire A-1H Skyraider, to the earlier AD-2/3 version as used by the USN and USMC
during the Korean War. It was thrown together as an experiment some long time ago, and I thought you all would like to have it, "just because". The aircraft is supplied with 2 skins:
VA-35, "Black Panthers" US Navy, USS Leyte 1950 *
VMA-121 "Wolf Raiders", USMC, Pyongteak, 1950-53
This is a complete aircraft (well, minus the Stock Lod of course!), with a new radar-equipped cockpit
by Dels. Skins are still in bmp format, making it usable in all SF2 merged game installs with access to the
A-1H.lod. The skins are new from my Home Grown Templates , in the 1950s Dark Gloss Navy Blue; all
markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for
the actual ones used by the squadrons; consider them 'generic' for that purpose.
The 'USMC50s' pilot figure, AN/APS-4 radar pod and engine sounds are included. The only weapon included is the 120 gallon drop tank. Bombs and rockets reference those WW2 units from the GunnyPak, and are NOT
included (simple edits can make the stock 3W ones usable, if one has Expansion Pak 1).
Wingfold is NOT activated, but the canopy is. Use the Usual Suspect (shift/0) to open and close it. All
lighting is hisotrically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Also, give the "Notes" section a read too. Please.
Good Hunting!
wrench
kevin stein
*note: VA-35 may have actually used AD-4s as opposed 2/3... my references were a little vague on the point*
559 downloads
0 comments
Updated
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Republic F-84E Thunderjet by RussoUK, for SF2
By Wrench
Republic F-84E Thunderjet by RussoUK
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)=
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddlating on Russo's fine F-84E Thunderjet.
Skins provided are:
36th FBW, USAFE circa 1952 when commanded by Col. Robert L. Scott (yes, that guy!)
49th FBG, FEAF/5th AF, Tageu, Korea circa 1951/53 -yes, the entire group, all 3 squadrons:
7th FBS (Blue/White)
8th FBS (Yellow/Black)
9th FBS (Red/White)
All new, 100% historically correct serial and BuzzNumber decals have been created for all skins. It should be noted, that while those for the 36th FBW =ARE= for those aircraft from the 36th, I was unable to pin down exactly which squadron(s) in the Wing.
Some of the 49th FBW skins have stars (*) in their number lists (7th & 8th FBS) next to the ID number, denoting those with 100% positive identification; excepting the 9th FBS, where =ALL= have been 100% positively IDed as serving in that squadron. Those without stars (*) served in the 49th, but not to my full satisfaction as to which squadron. Rest assured, if I say they're correct for The Wing, they are.
Like the recently released F-84G, it has a new 'experimental' SF2-level flight model, uses the same Sabre drop tanks, and uses the same manual keyed animation (surprise! Shift/0) to open and close the canopy. It also uses the same sound file, not included. The same 'generic-style' hangar screen from the G is included as well. A userlist is included; it may need some adjustments as to other NATO/MAP users -which are welcomed!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting!
wrench
kevin stein
749 downloads
0 comments
Updated
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