Mirage IIIB/IIIBE PACK
Mirage IIIB
The Armée de l'Air also ordered a two-seat Mirage IIIB operational trainer, which first flew in October 1959. The fuselage was stretched about a meter (3 ft 3.5 in) and both cannons were removed to accommodate the second seat. The IIIB had no radar, and provision for the SEPR rocket was deleted, although it could carry external stores. The AdA ordered 63 Mirage IIIBs (including the prototype), including five Mirage IIIB-1 trials aircraft, ten Mirage IIIB-2(RV) inflight refueling trainers with dummy nose probes, used for training Mirage IVA bomber pilots, and 20 Mirage IIIBEs, with the engine and some other features of the multi-role Mirage IIIE. One Mirage IIIB was fitted with a fly-by-wire flight control system in the mid-1970s and redesignated 'Mirage IIIB-SV (Stabilité Variable); this aircraft was used as a testbed for the system in the later Mirage 2000.
Texture - Coupi
3D mod - Denis Oliveira
Decals - Coupi
Data.ini - Coupi
Cockpit - Coupi
Mirage IIIBE
The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
Requirements: DLC Mirage IIIO.
Texture Temp by Ludo.m54
Texture: Coupi,Ludo.m54
Decals: Coupi,Denis Oliveira
Data.ini: Coupi,Denis Oliveira
Cockpit: Coupi
3D mod: Denis Oliveira
Pilot: Banidos Team
A-4M Skyhawk II - US Marine Corpse for Thirdwire A-4 Skyhawks v1.02
==================================================================
*** SF2, SF2V, SF2I required (A-4F_74 model, KfirC1_77 cockpit and A-7E HUD-parts). Tested in full 5-merged installation only ***
*** DLC 005 A-4K required ***
In this mod included are 4 different versions of the plane with the following differences:
- A-4M (available 1971-1975): much like A-4F, larger canopy. HighVis markings.
- A-4M_75 (available 1975-1981): new nose, larger canopy, fintip fairing, new RHAW-system, HighVis markings.
- A-4M_79 (available 1979-1982): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
early LowVis camouflage.
- A-4M_82 (available 1982-1994): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
AGM-65 Maverick (1985+), later LowVis camouflage.
This mod is based on dtmdragons Skyhawk II pack, he unfortunately never released. I used it as base and starting
point, but rearranged it a bit, to incorporate new pylons and better reflect updates and the different
camouflages used during the years.
Included are the following Squadrons:
- VMA-131 Diamondbacks (M_82)
- VMA-142 Flying Gators (M_82)
- VMA-211 Wake Island Avengers (M_75, M_79, M_82)
- VMA-214 Black Sheep (M, M_75, M_79, 2x M_82)
- VMA-223 Bulldogs (M_75, M_82)
- VMA-311 Tomcats (M, M_75, M_82)
- VMA-322 Fighting Gamecocks (M_82)
- VMA-324 Devildogs (M)
- VMA-331 BumbleBees (M, M_75, M_82)
My thank goes to Dan (dtmdragon) for the Skyhawk II-Pack!
Valuable Information came from 331Killerbee, who worked on the real planes and Muesli - Thanks you guys!
A special thanks goes to RussoUK2004, who was patient enough to help me bring the new Blender-made Pylons to SF2!
Thanks m8, I really appreciate your help!
v1.02
- corrected Hitboxes on all 4 planes, as they were shifted forward for unknown reasons
- corrected some lines on A-4K_Body SpecMap and BumpMap
- corrected the wrong position of the included sounds-folder
- included an alternate PilotModel (provided by FanaticModder, made by ????)
- included some new sounds (provided by FanaticModder, made by ????)
- included a new 400gal droptank usable on centerline (Thanks cocas for helping with the conversion!)
- updated loadout.inis to include the new tank
v1.01
- fixed a spelling error in the hangar-screens
- changed VMA-331 (1980) CAG decal from "1st Marine Air Wing" to "2nd Marine Air Wing". The former decal is just renamed for easy switching.
>>> You can use the Update if you already have v1.01 to just get the changed files! <<<
Notes:
- new pylons with different missile rails
- new ARBS-nose
- skins in 4096x4096
- stand-in Kfir-cockpit modified and repainted (no real cockpit available)
- 400gal Centerline Tank
- corrected Bump- and SpecularMaps for the M (based on DLC A-4K which has them activated) -
experimental and can for sure be optimized
Installation:
1. unzip to a temporary folder
2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
If some squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini
("<mod>\pilotdata"-folder) with XXX changed to the next free number for the missing squadrons:
[squadronXXX]
Name=VMA142 <-- needed for this mod: VMA131, VMA142, VMA211, VMA214, VMA223, VMA311, VMA322, VMA324 and VMA331
DisplayName=VMA-142 'Flying Gators' <-- the actual display text. Names for all squadrons are in "The Mod" section
Nation=USMC <-- USMC for all squadrons
Credits:
- Thirdwire and TK for a great game, models and the cockpit-parts I used.
- dtmdragon - original Skyhawk II pack, ini-work, ARBS-configuration
- Alejandro - A-4M/N canopy/nose mods, Escapac-seat
- FastCargo - Fakepilot
- ravenclaw_007 - all weapon-models included
- RussoUK2004 - conversion of all Pylon-models, improvements
- cocas - conversion of the 400gal tank model
- FanaticModder - provided the sounds, made by ????
- OldDiego/XRAY (not sure) - av8pilot, USMCNM2-pilot
- ???? - F-16B_PavePenny-model
- ???? - J52-Engine-Sound
- me - ini-work, Pylon- and Tankmodels (Blender), paintwork, hangar/loadingscreens, modified cockpit
Please PM me, if I forgot you or you know one of the unknown heroes!
Thanks:
- mue for his great LODViewer, which was a big help while creating the camos and placing stuff!
- Crusader several threads as inspiration for the cockpit-mod and how to setup and change things. Those were valuable information. Thanks!
- RussoUK2004 creation of BumpMaps tutorial from the forums
P.S.
If you have any problems with this skin or have suggestions and hints, feel free to PM me.
This pack is freeware and the parts I am responsible for, may not be used for payware of any kind.
If you want to use anything, just do so, but give credits. Thanks
10_06_2016
This is DLC 1 "Hunter F.6 (60) Royal Netherlands Air Force" upgrade,
to match new Hunter F.6 standard.
You need Hunter F.6 pack to use. http://combatace.com/files/file/16192-hunter-f6/
Same credits, same operations, same install procedure ....
.... same plane with IRM rails!
Enjoy.
@paulopanz
This is THE Hawker Hunter F.6
A labour of love, made about 3 times and lasting several years.
In fact new outstanding high res textures made by Sundowner,
took me with this pack almost ready to upload.
So I slowly adapted and improved my RAF skins.
Then as this new dressing changed the bump maps I had to
adapt stock skins too.
But when the job was almost done I decided to improve and update
foreign Hunters to match the new RAF level.
So at last here we are Gents!
WHAT'S IN:
- basically a whole NEW plane
- 4 stock RAF skins improved and upgraded
- 34 new RAF skins
- 6 BAF skins (stock, updated and new)
- 5 KLU skins (stock, updated and new)
- 4 RJAF skins (stock, updated and new)
- 4 IfAF skins (stock, updated and new)
- 1 FAL upgraded skin
- 3 Acro Teams upgraded skins
- new decalsets
- pilot
- sounds
OPERATIONS:
- Canopy open Key=10 autoclosing at take off
TO INSTALL:
- open zip files and extract into your mod folder (2,16 GB)
CREDITS:
- TW/TK for this plane
- Sundowner for High Res Temps (Hurraj!)
- Spillone104 for Sounds
- paulopanz (me) for skins, decals, inis etc
Enjoy!
@paulopanz
A4-P Argentine modified version of A4B, these aircraft had a large
participation in the Malvinas war with many victories,
Here these conflicts are represented skins.
This mod includes a fake pilot adds antennas
6 different skins
armament, pilot, sound effect and ejection seat.
to use this plane is necessary SFP2 A4-B, WOV,
for the complete installation of the updated series.
how to install copy the contents of each aircraft folder, sound, pilot,
etc... inside your mod folder corresponding simulator.
thank you very much to the people who created weapons and effects using this mod
THE BANIDOS-TEAM
Torno-Suicidal
Export version of the Hunter F 6 fighter for Saudi Arabia. 4 planes sold.
Serial Numbers: 60-601/604
Service: 1966-1974
WHAT's IN:
- Hunter F-60 Saudi (new skin, decals, loading screen); canopy open: key 10
- Hunter F-6 edited userlist whitout Saudi (now F.60)
- Hunter Sounds & Euro Pilot
OPERATIONS:
- Canopy open Key=10 autoclosing at take off.
TO INSTALL:
- simply put everything in your main mod folder and let overwrite.
CREDITS:
- TW/TK for Hunter F.6
- Sundowner for 2048x2048 Templates and new bump maps
- Spillone104 for his outstanding sounds
This 3.0 update is only an hors d'oeuvre.....
Siena, somewhere in Italy 27.12.09 - 6.6.2016
Paolo
SeaStorm FAS.1
this his based on my the Hawker Siddeley Hs.1202-9 fighter uploaded some years ago
back story
in the late in 1970´s the Royal airforce started studis to replace the aging Fleet of Phantoms in 1977 the HS-1202-9 proposal was declared winner
1980 frist operational Squadron was in service and UK under the name Storm FGR.1
at the same the Royal Navy also want to replace its old Phantoms fleet it to reduce pilot work load the navy ask for two seat version the SeaStorm FAS1 wend operational in late 1981
Model and skin Cocas
FM based on stock F-16 netz
cockpit pilot and seats by Ravenclaw_007 many thanks Volker
decals by Sinners and Wrench and serials are stock
all needed weapons are on gunnys pack
install instruciones
unrar to your desktop after just drop in to your mod folder check KB at CA for details
templets included.
enjoy
Cocas
F-4T Phantom II Air Superiority Fighter 1.0
The F-4T was a late 1970s proposal by McDonnell for a stripped F-4E optimized for the air superiority role. All air-to-ground capability was to be eliminated and associated equipment removed. The armament consisting solely of the built-in M61A1 cannon, the four belly-mounted AIM-7 Sparrow missiles, and the four wing-mounted AIM-9 Sidewinder missiles, or an alternative warload of six AIM-7. A digital computer was to have handled the weapons system.
By the late 1970s, the Phantom was clearly old technology, and no customers ever expressed any interest in the F-4T. The project was abandoned before anything could be built. It was never clear but it was suspected that the proposal had been aimed at a particular potential export customer.
BUT what if the F-4T had entered production, either in foreign service, or to supplement the F-15A, or even as a potential alternative to the F-16A ADF?
And so I give you the F-4T Phantom II Air Superiority Fighter:
- Base aircraft is the 'F-4E_79 TISEO & ARN-101' from Ravenclaw and co’s awesome F-4E USAF pack.
- Deleted all air to ground weapons capability.
- Each inner wing weapon station can carry either 2x AIM-9 or 1x AIM-7 or an ECM pod.
- Empty weight, empty inertia and stall speed lowered to that of the stripped out Third Wire F-4F. This makes it probably the most maneuverable and best dogfighting F-4 Phantom models, other than the IAF Super Kurnass 2000 prototype.
- Retained AN/ARN-101 antenna for long range navigation.
- Retained TISEO for target identification.
- Higher 'G' HPC center drop tank.
- Cleaned up the ‘noises’ and shadows on the radar display to better represent the digital filtering of the Digital Scan Converter Group (DSCG) radar display later model F-4E were equipped with.
- Added Pulse Doppler look-down function to the AN/APG-120 radar, as later model F-4E Phantom’s upgraded with the AN/AWG-10A digital fire control computer had this feature.
- Changed the gunsight reticle to the green and red colored AN/ASG-26A which was also used on the F-4G Wild Weasel.
- Ghost Grey Air Superiority camouflage scheme.
- Changed the fiscal year component of the serial numbers to the late 70's: 77, 78 or 79.
Included in this mod are:
- F-4T Phantom II
- 9 different USAF, ANG and AFRES skins.
- 7 different USAF, ANG and AFRES squadrons.
- High resolution Ghost Grey camo F-4E PSD templates
- F-4T hanger & loading screens
To Install simply un pack and drop into your mods folder.
Notes:
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
Credits:
- ravenclaw_007
- original model by TW , BPAO , Crab_02
- cockpits from TW
- TISEO made by Crusader
- 3D model , textures and weapons by ravenclaw_007
- Pilot, Florian & JAT81500
Enjoy,
Dan