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    1. Gripen C and D(note: the biplace version still in beta state)
      This is the same model that Gux upload some years ago, but now with much more "eyecandy".
      Gux done those models, i just done some updates.
       
      Enjoy!!
      1,894 8
    2. This is a "What-if" Chinese stealth jet, based on some images found at internet. it was supposed to be extremely Agile, have super-cruise and be stealth enough to face the Raptor.
       
      (Note: If you are going to use this in WOx series, or SF2 series under patch Jan 2011, use the .lod's. and ini's in the folder: "to work on Wox games")
       
       
       
      PS: any bug, PM me. And thanks to JonathanRL, who found the bug.
      Thank you so much!
       
      ---------------------------------------------This file is a Beta! it's nof finished yet---------------------------------------------------
       
      Enjoy!!!!!!!
       
       
      1,177 15
    3. USAF Aggressors squadrons What If F4E aggressors (SF2 series only)Recommended Full merged install.
      Background:
      57"Flogger1" Aggressor SQDN
      64"Flogger2" Aggressor SQDN
      65"Flanker" aggressor SQDN
       
      These squadrons do exist (F-16s,mosty,IIRC)but I may not have the numbers exact so if you want to do them,go ahead.
      The model is an updated F4E model with a lot of extra detailing.I think ive ironed out all the wrinkles,if you find any,drop me a line at combatace forums.
      Any modification of the 3d model IS NOT allowed.Otherwise feel free to mod it.
      Its taken a lot of work to get these done with little time to devote to it.So I hope you enjoy flying them as I did making them.
       
      Installation.
      Drag and drop the Objects and Sounds folders into your Mods folder,in your saved games\Thirdiwire\: path.
      Copy the entries in the pilotdata,and Flight folders into your PilotData,and Flight folders,instructions in the actual ini files.
      Folders included.
      Aircraft
      Decals
      Sounds
      PilotData
      Flight
      Pilot (includes new aggressor pilot,3d model by me.)
       
      Info:
      3D Model: updated by me.
      Skins by me,and thanks to sundowner for the Base F4E ones he did,Ive had to edit them to fit the updated model,Thnx SD.
      Templates will follow when tidied up....lol
       
      Any queries,contact me at Combatace SF2 forums
      Hope ive covered everything.
      Russouk2004
       
      Missed this too,for nation name add this to the Nations.ini,instead of the entry I supplied in the pack.
       
      [NationXXX]
      Name=USAF AGGRESSORS
      DisplayName=USAF AGGRESSORS
      Alignment=FRIENDLY
      PilotNameList=NamesUSAF.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=EXCELLENT
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.cat
      Medals=MedalsUSAF.ini
      MedalTextFile=MedalsUSAF.str
      UseFAC=TRUE
      ActiveDate=1948
      AlternateDecal=USAF_OLD
      291 2
    4. KC-135R Turkish Air Force v2.0 (SF2)
      by Pureblue 02/27/2012
      ---------------------------------------------------
       
      This is an update for v1.0 of the mod.
      Switched to the more accurate and beautiful model of BPAO.
       
      Includes full package (plane/cockpit/pilots)
       
       
      Features:
      -101.Filo Asena of Turkish Air Force (Skin and Decals)
      -boom now activated automatically (around 340knots)
      -new pilots
      -Cockpit from B-52 pack
      -Sound from TMF C-135s pack
      -Destroyed model Stock A-12.
       
      Installation:
      -If you have v1 mod, delete Aircraft\KC-135R_TuR folder.
      -Copy contents of package to your MOD Folder. (Let overwrite)
       
       
      Credits:
      C-135s package: http://combatace.com/files/file/12454-mirage-factory-c-135ab-and-kc-135aer/
      Models by BPAO (RIP)
      Skins by Sundowner, Pappychksix, and ST0RM.
      INI work by ST0RM
      Sounds by ?
      Cockpit from B-52 by Dels
      pilots: Diego's Pilot Pack
      skin/decals/ini changes: pureblue
      Strike Fighters by Thirdwire
       
      Thank you guys!
       
       
       
      Enjoy.
      -PB
      306 1
    5. IAI Mara Argentine Air Force
       
      Update for Strike fighters 2 - Denis Oliveira
       
      Original model and skin - Torno (http://combatace.com/user/10313-torno/)
      Strike Fighters 2 Israel or Strike Fighters 2 Full Merge
      386 5
    6. 'What nearly was' Royal New Zealand Air force F-16A/B Block 15 OCU/MLU Anthology.
       
       
      When doing some research about the proposed Kahu II upgrade for the RNZAF A-4K fleet I found some good info on the New Zealand F-16 deal 'that nearly was' in the late 1990s/early 2000s. I decided to make as accurate 'what if' version I could.
       
      Ive used the Mirage factory F-16A/B Block 15 OCU model which is the version we would have received as they were built for Pakistan but embargoed and put in storage.
       
      I added a A-4K style UHF antenna just behind the refuelling receptacle.
       
      I've left the weapons the same as used by the upgraded A-4K fleet in 2001 except for the addition of the Litening targeting pod and Harpoon ASM which were going to be procured along side the F-16. Since the RNZAFs primary role is close air support it was unlikely any extra money was going to be spent on any radar guided missile, such as the AIM-120, as their air-to-air role was seen as one of primarily self defence.
       
      The terms of the deal included a Mid Life Upgrade at the end of the 10 year lease period when we would have purchased the aircraft. As part of the MLU I have included the integration of the AIM-9X along with the JHMCS as it stands to reason that the RNZAF's AIM-9L models would have been considered to be going out of date by 2009. The Pylon Integrated Dispensing System (PIDS) has also been included as part of the MLU as it is in some European Mid Life Upgrades.
       
      Also on the MLU aircraft are ALQ-131 ECM pods which there were provisions for in the original terms of the lease but most likely would have been pushed out to the time of the MLU because of the extra costs.
       
      There are 4 separate aircraft that represent the 13 'A' and 9 'B' model Vipers before and after a Mid Life Upgrade (MLU):
       
      -F-16A Blk 15 OCU RNZAF (What if?)
       
      -F-16B Blk 15 OCU RNZAF (What if?)
       
      -F-16AM Blk 15 MLU RNZAF (What if?)
       
      -F-16BM Blk 15 MLU RNZAF (What if?)
       
      I've given the A models the serial numbers NZ6301 through to NZ6313 and the B models NZ6314 through to NZ6322
       
      2 Different skins for the operational aircraft are included which are; the Pakistani style camouflage scheme the aircraft were already painted when New Zealand placed the order and they would have been delivered in. As well as an all over medium grey used on all current RNZAF aircraft since around 2003.
       
      8 Special/Commemorative skins are also included such as; high-viz Commanding Officers aircraft, Rugby World Cup All Blacks supporters scheme, a couple of retro Kiwi Skyhawk style skins, an Aggressor skin plus a few others.
       
      You can use the mission editor to load alternate loadout options that include the AIM-120 or are specific to close air support roles in Afghanistan etc
       
      Also included is a extensive RWR.LST and set of RWR.TGA files.
       
       
      INSTILLATION:
       
       
      Just Extract the files, then drag and drop into your mods folder and override when prompted.
       
       
      Thread in Sci-Fi/Anime/What If Forum with lots of screen shots: http://combatace.com...lock-15-ocumlu/
       
      Links to Info on the cancelled RNZAF F-16 'deal of century' that nearly was:
      http://f-16.net/f-16_users_article28.html (3/4 of the way down the page)
      http://www.beehive.govt.nz/feature/review-f16-aircraft-royal-new-zealand-airforce
       
      These F-16 are a mix match between the best parts of all the F-16 mods available with new/modified/enhanced skins of my own. I've also re written most of the data.ini and avionics.ini files with updated data from the net especially when it comes to the performance of the radar after the MLU update.
       
      Credits:
       
      Dave's Mirage Factory F-16C Block 25/30/32/40/42/50/52 3.0 and Mirage Factory F-16B Block 15:
      -bpao
      -Moonjumper (aka Crusader)
      -Migbuster
      -Sundowner
      -Diego
      -X Ray
      -Jat
      -ravenclaw
      -Aleducat
       
      The NATO Fighters Team for the F-16A Block 15 OCU model
       
      ace888 for the PAK skin
       
      ravenclaw007 for the Weapons - Pack 1 vers 1.2
       
      331Killerbee for the MGunny's Ordnance Shop II for SF2
       
       
       
      Enjoy,
       
      Dan.
      281 4
    7. READ ME
      ----------
       
      This'll be my last update for the Tornado Pack V3.0 by Dave and Sundowner available here - url]http://combatace.com/files/file/12320-tornado-gr1gr4-for-sf2/[/url] as I can't think of anything else I can change/fix.
       
      This bulk of this update is the missing GR4 decal folder which has now been added to the mod. Each Sqn now has it's own individual A/C numbers & year dependant Fleet codes (GR4_98 is 2 letters, GR4_06 is 3 numbers) and I've included 2 special "Anniversary" decals for 12Sqn and 617Sqn. These are placed on 1 Aircraft from each Sqn only. The 617sqn 60th Anniversary Decals can be found on ZA370 in the GR4_98 only. The 12Sqn 90th Anniversary Decals can be found on ZD650 in the GR4_06 only. I've also changed both the 12Sqn and 617Sqn GR4_06 skins (12Sqn had GR1 nose marking and 617Sqn has a different tail tip marking). One point to note is that 617Sqn are the only Sqn in the RAF to retain there WW2 style "Fleet Codes" which is why theirs look different to all the others.
       
      I've also tweaked the mirrors for all the GR1 variants as the "nose" wasn't showing allowing you to see through the model into the undercarriage etc. One issue I found with that is that the image in the mirrors is set as though the cockpit is actually higher than it it is (like the mirrors are about 2ft above the cockpit). I'll be having a play to see whether it's fixable without breaking the current cockpit view but I consider it a minor issue.
       
      Lastly I've changed the Storm Shadow jet exhaust effect from 2d to 3d for a better look (Thanks Fubar512 for the help)
       
      Installation
      ------------------
       
      Unzip then simply copy and paste into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 etc) and allow it to over-write. Tested on a Nov '11 patched Full Merged and SF2:Europe Only.
       
      Thanks
      ---------
       
      I've never done any Decals before so the folks here who helped out in the many "Help" threads I started really made this possible - DTMDragon, Spinners & Wrench
       
      -------------------------------------------------------------------------------------
      651 1
    8. SF2 "What If" B-53A Vindicator (based on the Vautour IIb) for the USAF
      Must have SF2I or SF2 Merged for this to work on your game.
       
      Copy the content from the folder to your respective folder on your game.
       
       
      I want to thank my good friend "Starfighter" for help in making this aircraft. I also want to thank "Wrench" for providing me with the mesh for the airbrakes whiched helped me out tremendously.
       
      Thanks to TK/Thirdwire for the aircraft.
       
      Hope you enjoy, Pete (Pappy)
      199 2
    9. SF2 Cheetah_E (SAAF)
       
      Must have:
       
      DLC7 Mirage5BA_80 and SF2E or SF2 Merged for this to work on your game.
       
      Copy the content from each of the folders to your respective folder on your game.
       
       
      There is an 'Optional' folder for those who would like to have the fuselage pylon on the aircraft.
      Just copy the content from the optional folder to the respective fold. I think I did the best on pylon attachment and the weapon attachment angle.
       
       
      I want to thank my good friend "Alejandro" for sharing his excellent mode using the "fake pilot method"
       
       
      Additional Credits:
       
      TK/Third Wire
      Spillone104
       
       
       
      If I missed anyone it is not intentional and you have the full credit for your work.
       
       
      Cheers!
       
       
      15 Feb. 2012
       
      Ace888
      322 1
    10. READ ME
      -----------
       
      This is an update for Dave & Sundowners Tornado GR1/GR4 pack available here - http://combatace.com/files/file/12320-tornado-gr1gr4-for-sf2/
       
      After the initial release I continued to plug away at the minor issues left over that my OCD wouldn't let go of! The bulk of this update is new and/or improved weapons released recently which include both my work and the stunning weapons that Ravenclaw007 made. The rest is things that are so minor that they would probably go un-noticed by most but they bugged me.
       
      The only issue left that I can see is the lack of correct Decal's for the GR4. I'll be honest and say I haven't a clue about decals but here's some info which may help those who are knowledgable about them - The GR4 should have 2 decals, a 3 number "fleet" code on the tail fin (007 for example) and a 2 number/3 digit Tail code on the fuselage behind the flaps (ZA123 for example). The Fleet number and Tail number are not the same so ZA123 may have a Fleet number of 007 etc.
       
      Cheers.....................................IanH
       
       
      Installation
      -----------
       
      Simply copy and paste into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 etc) and allow it to over-write. Tested on a Nov '11 patched Full Merged and SF2:Europe Only.
       
       
      Optional Folder
      --------------
       
      In here is a modified VIEWLIST.ini which only changes the stock weapons view to a free cam allowing you a full 360' control of the camera so that you can see the weapons better. All other views are stock. If you want to try it then 1st backup your original viewlist.ini and then copy/paste the new one into the Flight Folder.
       
       
      Whats in the Update?
      --------------------
       
      Aircraft
      -----------
       
      All Variants Left/Right Outer Pylons Attachment Angles/Position tweaked.
      All Variants Left/Right Shoulder Pylons Attachment Angles/Position tweaked.
      All Variants Left/Right ALARM Stub Pylon Attachment Position/Angles tweaked.
      All Variants Improved Afterburner Effect added.
      All Variants Radar Display Centred & tidied.
      All Variants Weapon Pylon data altered for new weapons/guidances below.
      All Variants Weapon Ripple Duration/Count improved.
      All Variants Loadouts altered for new weapons.
      All Variants Gun firing angle improved.
      GR1 '82, '90 & '90DS JP233 Attachment Point tweaked for new model JP233.
      New 12SQN Artic GR1 Skin.
       
       
      Weapons
      -----------
      27mm Gun data.ini tweaked.
      New Skin for all ALARM missiles.
      New Model ALARM for Wing Outboard Stub Pylons (built-in pylon removed).
      New Model, Skin & Guidance for Storm Shadow.
      New Model, Skin & Guidance for Laser Brimstone.
      New Model & Skin for Radar Brimstone.
      New Rack Type for Radar Brimstone.
      New Model & Skin for all Paveway 2, 3 & 4 Laser/GPS guided Bombs (Thanks Ravenclaw007).
      New Model & Skin for AIM-9L & ASRAAM (Thanks Ravenclaw007).
      New Skin for MK10 Retard 1000lb (Thanks Ravenclaw007).
      New Skin for Mk22 Slick 1000lb (Thanks Ravenclaw007).
      New Skin for BL755 (Thanks Ravenclaw007).
      New Model & Skin and data.ini files tweaked for JP233 & Bombletts.
      New Displays for TIALD & Litening III pods.
      All 2BR Racks Attachment Angle/Positions & data.ini's tweaked (only Tornado 2BR will now fit).
      Added Missing StormShadow LOD
       
      ---------------------------------------------------------
      674 0
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