Jump to content
SUBCATEGORIES
    1. SF2 LongCrane

      SF2_LongCrane            
      This is freeware from "Yobi.com"
      The author is unknown.
      This is a modification (painting and adding a large base) to this port crane.
      I wish I were this capable at modeling but sadly I am not there yet.
      Good eye-candy for the targeted port of your choice.
      To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
      [TargetTypexxx]  <------- make sure to add your sequence number
      Name=LongCrane
      FullName=Long Crane
      ModelName=LongCrane.LOD
      TargetType=MISC
      ActiveYear=1941
      DamagePoint=100
      ArmorValue=0
      ArmorType=0
      TargetValue=250
      UseGroundObject=FALSE
      GroundObjectType=
      RepairRate=0.150
      StartDetectChance=50
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=1000.0
      DamagedModel=
      DestroyedEffect=DustCloudEffect
      DestroyedModel=
      SecondaryEffect=LargeOilFire
      SecondaryChance=100

      Kindest regards - Krfrge
      October 2018.

      42 downloads

         (0 reviews)

      0 comments

      Submitted

    2. sf2 MM40 Exocet for land launcher

      Hello
      This is a 3ds max file for mod...... for the mm40 exocet missile
      Include bmp file
      I will make the truck also in the future
      This is a freeware

      73 downloads

         (1 review)

      0 comments

      Submitted

    3. SF2 MobileLongCrane2

      SF2_MobileLongCrane2            
      Freeware from "Yobi.com"
      Author is unknown.
      This is a modification by my of the original (painting and adding a large base) to this port crane.
      The crane is oriented with the rollers for active operations.
      I have attempted a damage and destroyed model which are included.
      To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
      [TargetTypexxx]  <------- make sure to add your sequence number
      Name=MobileLongCrane2
      FullName=Mobile Port Crane
      ModelName=MobileLongCrane2.LOD
      TargetType=MISC
      ActiveYear=1941
      DamagePoint=100
      ArmorValue=0
      ArmorType=0
      TargetValue=250
      UseGroundObject=FALSE
      GroundObjectType=
      RepairRate=0.150
      StartDetectChance=50
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=1000.0
      DamagedModel=Damgd_MobileLongCrane1.LOD
      DestroyedEffect=DustCloudEffect
      DestroyedModel=Destryd_MobileLongCrane.LOD
      SecondaryEffect=LargeOilFire
      SecondaryChance=100
      Comments are encouraged and welcomed.
      Kindest regards - Krfrge
      October 2018.

      42 downloads

         (0 reviews)

      0 comments

      Submitted

    4. SF2 SA-8/8B "Gekko" SAM, Static Versions

      SA-8/8B "Gekko" SAM, Static Versions
      -- For SF2, Any and All with Access to the original SA-8/8B Mobile SAMs --
       
      As per some discussion in the Forums, this mod adds 2 new SA-8 (both the standard and -8B) as 'Mobile_AAA', thereby allowing them to appear as 'fixed' air defense units around airbases, ports, factories, and other usual suspects.
       
      As being two new objects, these will NOT interfere with the 'stock' ones, that come out and play as escorts during Armed Recon missions. Simply put, this adds another level of close-in/short range Air Defense for the Red Side.
      It uses all stock items (read: standard, 3W missiles). NO LODS ARE INCLUDED IN THIS PACKAGE -- so, you'll probably need at LEAST SF2:E; AFAIK, that's where they first appeared. Of course, a Full-4 Merged Install should have access to the lods.
       
      As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
       
      This mod was tested in a Full-4 Merged SF2 install, and SF2:E. Your mileage (and PK) may vary.
       
      Duck & Cover!!
      wrench
      kevin stein
       
      **Package Updated to correct wrong SA-8B data ini**

      383 downloads

         (1 review)

      0 comments

      Updated

    5. SF2 SAMs Pack

      --------------------------------------------
      SF2 SAMs Pack
      --------------------------------------------
       
      This package collects updated versions of most SAMs that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
       
      - added new versions of existing SAMs (e.g., an SA-5BL on top of the existing SA-5L)
       
      - added new skins (Green or Tan) to objects that lacked one or the other
       
      - added missing Freq data to a number of radars
       
      - implemented numerous tweaks to launchers & radars to standardize data and improve performance
       
      - overhauled weapons to standardize data (w/ 3rdWire weapons as baselines) & improve performance
       
      - added RadarFamily data w/ associated TEWs entries and TGAs
       
      Please review the following section for notes on what's included in this package and how to install the various components.
       
       
      ~~~~~~~~~~~~~~~~
      Package Contents
      ~~~~~~~~~~~~~~~~
       
      In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
       
      - MISSILEOBJECT_ADDITIONS.TXT: additions to MissileObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
       
      - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
       
      - RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)
       
      NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
       
      http://thirdwire.com/downloads_tools.htm
       
      * * *
       
      You will also find the following directories, which include the main installation files:
       
      \EFFECTS: effects for the various weapons included; to be placed in \Effects in your Mods Folder.
       
      \FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.
       
      \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these only as replacements for the corresponding main ground objects.
       
      \OBJECTS\GUNS: several guns for the several launchers that have them; to be placed in \Objects\Guns in your Mods Folder.
       
      \OBJECTS\WEAPONS: the missiles for the launchers; to be placed in \Objects\Weapons in your Mods Folder.
       
      \_SAM_SITES: data and files for building SAM sites in terrains and single missions -- for experienced terrain modders only.
       
      NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:
       
      KB for SF2
      http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
       
      KB for SF1
      http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
       
      ~~~~~~~~~~~~~~~~~~~~~
      Credits
      ~~~~~~~~~~~~~~~~~~~~~
       
      This mod package collects a large number of launchers, radars, weapons, and other files previously released at CombatAce.com in various packs or standalone mods:
       
      Pasko ......................................... "SAMs and Vehicles Pack: Euro & Desert"
      The Mirage Factory ............................ Weapons Packs for SFP1/WOE/WOI
      ErikGen ....................................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
      Abhi, SUICIDAL, & YEYEYE....................... AN/TWQ-1 Avenger, Pantsir-S1
      bigal1 ........................................ Bloodhound SAM
      Kesselbrut .................................... ADATS, Rapier, Blindfire, Skyguard, Roland_Shelter, SA-9
      Pasko ......................................... Chaparral, Hawk launcher & radars, EW_Radar, SA-3 launchers, Flatface, Sidenet
      Fubar512 & Wrench ............................. Hawk INI tweaks
      Florian ....................................... Roland Rad
      CrazyhorseB34 ................................. Roland Rad desert skin
      FastCargo ..................................... SA-5, SquarePair, Firelight (based on SquarePair)
      Monty CZ....................................... SA-10 & Flaplid, Stinger site
      Fubar512 ...................................... SA-10 INI tweaks
      EricJ ......................................... SA-11 & SA-17
      EricJ & winterhunter .......................... Starstreak Stormer
      Gabilon ....................................... 2S6, Tor-M1, SA-13, MRoland
      YEYEYE ........................................ PAC-2/PAC-3 system, Akash SAM, TubeArm
      Gerald14 & Kesselbrut ......................... M6 Linebacker
      BANIDOS Team .................................. TAM VCLM
      rebel ryder ................................... BRDM-SA9
      Unknown author ................................ SA-8 & SA-9 (alternates from TMF Weapons Packs)
      ThirdWire ..................................... SA-2, SA-6, SA-8, Barlock, Fansong, StraightFlush
      WhiteBoySamurai ............................... R440/FM-80
      Nicholas Bell ................................. WOE Air Defense Mod (Hawk Sites)
      Wrench ........................................ Hawk Site upgrades/layout
      Fubar512 ...................................... NIKE-Hercules sites layout/placement
      OldDiego ...................................... SAMSite01
       
      If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.
       
       
      ---------------
      Eric Howes
      eburger68
      16 August 2012

      2,139 downloads

         (10 reviews)

      12 comments

      Updated

    6. SF2 Short Take off and Landing Airfield v0.1

      SF2 Short Take off and Landing Airfield v0.1

      This is my attempt to create a small 830m STOL Airfield for SF2. It was built using Blender. I have tested O-1's and OV-10's and the runway is long enough for them to get airborne. The drones MQ-1, MQ-1C and MQ-9 work well from this field as well.
      Installation:
      Take items from "Drop into terrain folder" and place them into your terrain folder.
      Add the following entry into your terrain TYPES.ini
      [TargetTypexxx]   <---- Change to the next number at the
      Name=RunwaySTOL        bottom of you types listing
      FullName=Runway
      ModelName=RunwaySTOL.LOD
      TargetType=SMALL_RUNWAY
      ActiveYear=0
      TargetValue=1000
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=0.0
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=100
      StartIdentifiedChance=50
      IncreaseDetectChanceKey=10
      MaxVisibleDist=10000.0
      ZBufferOffset=6.000000
      FlatObject=TRUE
      DamagedModel=
      DestroyedEffect=
      DestroyedModel=
      SecondaryChance=0
      Add the following entry into your terrain TARGETS.ini
      [TargetAreaxxx]
      Name=San Roque Airstrip
      Position=x.00,x.00
      Alignment=FRIENDLY
      Location=2
      AirfieldDataFile=RunwaySTOL_DATA.ini
      ActiveYear=0
      Radius=4313.708984
      Target[001].Type=RunwaySTOL
      Target[001].Offset=-195.00,-1.00
      Target[001].Heading=0
      Target[002].Type=CIVIL_TOWER
      Target[002].Offset=-245.00,180.00
      Target[002].Heading=0
      Target[003].Type=STR_HAN6
      Target[003].Offset=-344.00,221.00
      Target[003].Heading=-90
      Target[004].Type=FLOODLIGHT12M
      Target[004].Offset=-363.00,149.00
      Target[004].Heading=-135
      Target[005].Type=FLOODLIGHT12M
      Target[005].Offset=-276.00,148.00
      Target[005].Heading=135
      Target[006].Type=BLASTSHIELD
      Target[006].Offset=-289.00,156.00
      Target[006].Heading=0
      Target[007].Type=TRACTOR
      Target[007].Offset=-301.00,151.00
      Target[007].Heading=0
      Target[008].Type=FLOODLIGHT12M
      Target[008].Offset=-363.00,294.00
      Target[008].Heading=-45
      Target[009].Type=FLOODLIGHT12M
      Target[009].Offset=-276.00,295.00
      Target[009].Heading=40
      Target[010].Type=PIT1
      Target[010].Offset=-298.00,283.00
      Target[010].Heading=180
      Target[011].Type=CRATE
      Target[011].Offset=-330.00,293.00
      Target[011].Heading=0
      Target[012].Type=SUPPLIES
      Target[012].Offset=-333.00,293.00
      Target[012].Heading=0
      Target[013].Type=PALLET
      Target[013].Offset=-334.00,288.00
      Target[013].Heading=0
      Target[014].Type=PALLET03
      Target[014].Offset=-348.00,287.00
      Target[014].Heading=35
      Target[015].Type=FORKLIFT
      Target[015].Offset=-346.00,281.00
      Target[015].Heading=-120
      Target[016].Type=UNIMOG
      Target[016].Offset=-340.00,280.00
      Target[016].Heading=120
      Target[017].Type=MAINT SHED
      Target[017].Offset=-349.00,194.00
      Target[017].Heading=-180
      Target[018].Type=PIT1
      Target[018].Offset=-350.00,162.00
      Target[018].Heading=90
      Target[019].Type=MAINT CART
      Target[019].Offset=-342.00,195.00
      Target[019].Heading=-55
      Target[020].Type=MSTAND1
      Target[020].Offset=-338.00,232.00
      Target[020].Heading=0
      Target[021].Type=AIRSTARTUNITC
      Target[021].Offset=-329.00,213.00
      Target[021].Heading=-90
      Target[022].Type=COMMTRAILER1
      Target[022].Offset=-313.00,152.00
      Target[022].Heading=85
      --NOT FOR USE IN ANY PAYWARE--
      Please credit me if you modify.
      Any issues, contact me here at Combat Ace.
      Krfrge
      23 March 2019
       

      78 downloads

         (0 reviews)

      0 comments

      Updated

    7. SF2 Tanks Pack

      ------------------------------------------
      SF2 Tanks Pack
      --------------------------------------------
       
      This package collects updated versions of most Tanks, APCs, IFVs, and Scout Vehicles that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
       
      - added new skins (Green or Tan) to objects that lacked one or the other
       
      - implemented numerous tweaks to guns and weapons to standardize data and improve performance
       
      - tweaked gun data to standardize data, implement new effects, & improve performance
       
      - tweaked other vehicle performance aspects to standardize data & fix minor issues
       
      Please review the following section for notes on what's included in this package and how to install the various components.
       
       
      ~~~~~~~~~~~~~~~~
      Package Contents
      ~~~~~~~~~~~~~~~~
       
      In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
       
      - BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
       
      - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
       
      NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
       
      http://thirdwire.com/downloads_tools.htm
       
      * * *
       
      You will also find the following directories, which include the main installation files:
       
      \EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.
       
      \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
       
      \OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.
       
      \OBJECTS\DECALS: decals for the Leopard 2A6 tank; to be placed in \Objects\Decals in your Mods folder.
       
      \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_TME: "Red" and "Blue" Tanks, APCs, IFVs, and Scout Cars intended for use in Middle Eastern terrains (such as the IsraelME terrain in "SF2 Israel"); to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.
       
      \OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.
       
      \OBJECTS\WEAPONS: anti-tank missiles for several APCs & IFVs; to be placed in \Objects\Weapons in your Mods Folder.
       
      NOTE: if you need assistance installing these items, please consult the Knowledge Base at CombatAce.com:
       
      KB for SF2
      http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
       
      KB for SF1
      http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
       
       
      ~~~~~~~~~~~~~~~~~~~~~
      Credits
      ~~~~~~~~~~~~~~~~~~~~~
       
      Pasko ........................................."SAMs and Vehicles Pack: Euro & Desert"
      Kesselbrut ...................................."US Armor Pack"
      SFP1Ace ......................................."Alternative ArmorPack"
      Gepard ........................................"Tiran Pack"
      Gepard ........................................"WOI Panzer Pack"
      Geo............................................"WWII Ground Object Pack"
      Kesselbrut .................................... LVTP-7, Scorpion, Panhard, M1 Abrams
      Gepard ........................................ T-64s, Tirans
      Florian ....................................... Leopard2A6
      Gerald14 & Kesselbrut ......................... M3A1 Bradley
      BANIDOS TEAM .................................. BTR-60
      Razvan Stanciu & EricJ ........................ BTR-80
      SUICIDAL-ART .................................. Stryker ACV, M113-A2_EA
      Grumpapotamus ................................. LynxAPC, M113 UN skin
      BPAo, Fubar512, 331KillerBee .................. T-80BV
      BANIDOS TEAM .................................. Churchill Tank
      SUICIDAL & Zonda .............................. SK-105
      SUICIDAL & Torno .............................. TAM
      101tfs ........................................ Type-99/ZTZ-99
      Stefano ....................................... M-47 Patton tank, Ariete, VCC-1, AMX-30, AMX-30B2
      Wrench ........................................ M-59 (based on M-113)
      Geo ........................................... Sherman_E8, M3, M3GMC, M8, M24, M36
      rebel ryder ................................... IS-2, IS-3, JS-1, ISU-152, Sherman-M4A1_76mm, T-10A/M, T-34-85, Comet, BMP-1, BRDM-2, BRDM-3, ASU-85, Su-122, Comet, IDF Super Shermans
      Pasko ......................................... BTR-60, Type-59, Type-62, Type-63, Type-69, AMX-13, Su-85, Su-100, T-34, BRDM-2, M-41
      Gabilon ....................................... Leopard 1A4/1A5/2A4/AS1, Merkava
      Pasko & Kesselbrut ............................ M60A3
      SFP1Ace ....................................... Chieftains (based on TW Centurions)
      Unknown Author ................................ CrusaderII, Daimler, PZKW_IVA
      ThirdWire ..................................... Centurions, Leopards, M48A2/3, M60A1, M113, BRDM, BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A, T-34-85, M50_Sherman, M51_Sherman
      SUICIDAL ...................................... New Destroyed Tank LODs
       
      If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.
       
       
      ---------------
      eburger68
      28 August 2012

      1,693 downloads

         (7 reviews)

      4 comments

      Updated

    8. SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider!

      SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider!
      By Viper 07/03/2015
       
      TopGun Pilots flies again in StrikeFighters 2!!!! Yep...nuff said.
       
      This mod will not update any existing SF2 files, but I recommend that you back up your mod folder (...\Objects\Pilots).
       
      There are 2 steps to this install...(Three counting backing up!)
       
      1) Copy the contents of the "To_Mod_Folder" to your target mod folder. My StrikeFighter2 mod on Win97 64-bit was, but yours my be different...
       
      C:\Users\<your_id>\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic\
       
      * It will ask to overwrite, go ahead and overwrite. This mod should not change anything you already have installed - unless you, by some chance named something with the same names as I did. Hence the back up recommendation.
       
      NOTE: You should be able to install these pilots in SF2 game for most, if not all, jets. It doesn't have to be an F-14 or StrikeFighters2 NorthAtlantic. Have Mav and Goose fly and F-111?!! Enjoy!
       
      2) Locate and update the "data.ini" file of the jet you want these pilots installed in. In my example, I will update the "F-14A_82_DATA.INI" file located in...(again, your location may be different)...
       
      C:\Users\<your_id>\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic\Objects\Aircraft\F-14A_82
       
      * In my example, I am updating the "F-14A_82_DATA.INI" file. In the target jet's folder, locate the "*DATA.INI" file. Edit the file in a text editor (Notepad) and "Find" the "Crew" section in the "*DATA.INI" file. In this section, there should be a [Pilot] and [CoPilot] (if the plane has a copilot. F-14's do) sub-section.
       
      * Look for the "PilotModelName=..." entry and update it with Maverick and Goose's info (it's the name of the folders and ini files you copied into ...\Objects\Pilots in Step 1).
       
      NOTE: All pilots and copilots in your flight for this plane will get this change...So if you have a wingman, Mav and Goose will show up there too...Sorry, this can't be helped...
       
      All available Pilots...
       
      TG_Maverick
      TG_Goose
       
      TG_Viper
      TG_Jester
       
      TG_Iceman
      TG_Slider
       
      Example...Installing Mavrick and Goose into the "F-14A_82_DATA.INI" file...
       
      // Crew ---------------------------------------------------------
       
      [Pilot]
      SystemType=PILOT_COCKPIT
      // Updated Maverick as the Pilot
      PilotModelName=TG_Maverick
      Position=0.0,4.99,1.46
      SeatModelName=seat_F-15
      SeatPosition=0.00,4.94,0.87
      MinExtentPosition=-0.25, 4.52, 0.32
      MaxExtentPosition= 0.25, 5.53, 1.54
      CanopyNodeName=canopy_frame_outer
      CanopyAnimationID=10
      HasArmor=TRUE
      ArmorMaterial=STEEL
      Armor
      .Thickness=12

      Armor .Thickness=12
      Armor[REAR].Thickness=12
      Armor[bOTTOM].Thickness=12 
      [CoPilot]
      SystemType=PILOT_COCKPIT
      // Updated Goose as the CoPilot
      PilotModelName=TG_Goose
      Position=0.00,3.59,1.52
      SeatModelName=seat_F-15
      SeatPosition=0.0,3.54,0.93
      MinExtentPosition=-0.25, 2.98, 0.32
      MaxExtentPosition= 0.25, 3.99, 1.54
      HasArmor=TRUE
      ArmorMaterial=STEEL
      Armor
      .Thickness=12
      Armor
      .Thickness=12
      Armor[REAR].Thickness=12
      Armor[bOTTOM].Thickness=12
       
      ---------------------------------------------------------
       
      * Save the data file and Maverick and Goose FLYS AGAIN!!! Do you feel the need for speed yet?
       
      That's it!!
       
      Credits and extras:
       
      I re-skinned AmokFloo's excellent LOD. If you want the full * Florian - "AmokFloo" package, you can get it here
       
      * Western Style Pilot Models (SF1/SF2)
       
      http://combatace.com/files/file/6693-western-style-pilot-models/
       
      Interested in some more TopGun mods? Check out my menu screens!
       
      SF2 NorthAtlantic "Top Gun" Themed Hi-Res 1920x1080 Menu Screens and Music! Version 3
       
      http://combatace.com/files/file/15249-sf2-northatlantic-top-gun-themed-hi-res-1920x1080-menu-screens-and-music/
       
      SF2 NorthAtlantic "Top Gun" Themed Hi-Res 1024x768 Menu Screens and Music! Version 4
       
      http://combatace.com/files/file/15244-sf2-northatlantic-top-gun-themed-hi-res-1024x768-menu-screens-and-music/
       
      Enjoy!
       
      = Viper =

      227 downloads

         (2 reviews)

      0 comments

      Updated

    9. SF2 Upgrade Pack For Soviet Transports,Airliners and AWAC Aircraft by Veltro2K

      SF2 Upgrade Pack For Soviet Transports,Airliners and AWAC Aircraft by Veltro2K        5/23/2018
      = For SF2, Any/All (Full 5 Merged RECCOMENDED!) =
      This is a remod pack for Veltro2k's Soviet/WarPac Transport, Airliner and AWAC aircraft. This package =ONLY= contains the data inis for the aircraft listed below. You will still need to locate the original aircraft.
      It is highly suggested (read: REQUIRED) that you have SF2NA as part of your merged installs, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12 destroyed model as well. 
      All New Data Inis Included in the pack are for:
      A-50 Mainstay (AWAC)
      An-22 Cock
      IL-38 May (ASW/Martime Patrol)
      IL-76 Candid
      IL-78 Midas
      Tu-95A Bear-A
      Tu-95MS Bear-H
      Tu-104 Camel (Aeroflot Airliner
      Tu-144 Cleat (Aeroflot Airliner)
      Tu-126 Moss (AWAC)
      All aircraft have had their data inis reworked to correct, add, move or generally "fix" all the hit boxes, relocate components (ie: fuel tanks, as best as possible inside the airframe) and in general clean up many things that simply escaped notice. The exception here is the Tu-104, which get a partly repainted skin, with all new 100% accurate civil registration number decals (18), and an avionics upgrade (GM radar).
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
      Happy Landings!
      Wrench
      Kevin Stein

      173 downloads

         (0 reviews)

      0 comments

      Submitted

    10. SF2 Upgrade Pack For Western Transports, Airliners and AWACs by Veltro2K

      SF2 Upgrade Pack For Western Transports, Airliners and AWACs by Veltro2K    6/1/2018
      = For SF2, Any/All (Full 5 Merged RECCOMENDED!) =
      This is a remod pack for Veltro2k's Western/NATO Transport, Airliner and AWAC aircraft. This package =ONLY= contains the data inis for the aircraft listed below. You will still need to locate the original aircraft.
      It is highly suggested (read: REQUIRED) that you have SF2NA as part of your merged installs, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12, Tu-16 or B-52D (SF2V) destroyed models as well. Flight Models remain "as issued"; they've not been touched by me.
      All New Data Inis Included in this pack are for:
      C-5A Galaxy
      C-17 Globemaster II
      C-141A Starlifter
      C-141B Starlifter
      G-222/C-27 Spartan
      E-767
      KC-767 (KC-46)
      Nimrod MR.1 (RAF ASW/Martime Patrol)
      Br.1150 Atlantique  (ASW/Martime Patrol)
      PB-1W Navy Fortress (USN 1940s/50s AEW - B-17)
      DC-8 *
      B-747  Pan Am"Jumbo Jet"
      *The DC-8 mods are for the package by Daddyairplanes*

      All aircraft have had their data inis reworked to correct, add, move, remove or generally "fix" all the hit boxes, relocate components (ie: fuel tanks, as best as possible inside the airframe) and in general clean up many things that simply escaped notice. The exception here is the Pan Am 747, which gets a partly repainted skin, with all new 100% accurate civil registration number decals (18) AND their matching "Clipper" names. Decal Randomization is "TRUE". The 747 and DC-8s also get an avionics upgrade (GM radar). Some sounds are included; you may have them alread, or not; but I like "to be sure".
      Please note, some of these aircraft may NOT be in the SF2 downloads section; one will need to Search the SF1/Wo* (1stGen) downloads. Equally important, is to HAVE the aircraft installed =BEFORE= installing this Upgrade Pack. Kinda makes sense, right? <gr>
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
      Happy Landings!
      Wrench
      Kevin Stein
       
       
      EDIT: 6/4/18 -
      added missing G-222 folder and inis

      146 downloads

         (0 reviews)

      1 comment

      Updated

    11. SF2 Westland Wyvern S.4 Tweeks Pak

      SF2 Westland Wyvern S.4 Tweeks Pak 4/4/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      A small modification/Tweeks pack for Skippybings' Westland Wyvern S.4 Royal Navy turboprop attack aircraft.
      This is =NOT= the full aircraft, nor does it contain the beautiful skin/decals pack by paulopanz (which is a HIGHLY reccomended add-on!). This is just a set of inis, and new Hangar & Loading screens.
       
      The inis contain minor tweeks and a new anti-ship loadout (torpedo); other loadouts have been adjusted for more striking power and/or extended range and loiter time. Most other stuff remains "as issued". See "Notes" for full change list.
       
      Obviously, you MUST have the Wyvern aircraft in you mods folder before installing this tweeks pack. <g>
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them =BEFORE= installing (but after unzipping, of course). Also, give the "Notes" section a read too, as it contains the Change Log.
       
      Happy Landings!
      Wrench
      Kevin Stein

      186 downloads

         (3 reviews)

      0 comments

      Submitted

    12. SF2 WW2 ADF Loop Antennas for CBI Usage

      SF2 WW2 ADF Loop Antennas for CBI Usage 12/14/2013
       
      -- Something for the CBI players --
       
      = For SF2, (Any and All) =
       
      *Note: may also be usable in 1stGen SF/Wo*; 08 level probable. 06 Level unknown*
       
      Two versions of Russo's ADF loop antenna as used by US aircraft in the China/Burma/India theatre in WW2.
       
      One is standard Olive Drab (for standard OD painted aircraft)
       
      The other is Natural Metal (for non-painted, NM aircraft)
       
      These are added via the "fake pilot" method, as seen on the recently released P-40K-5 mod and the P-47D Razorback for China. The "fake pilot" is included as well.
      The psd template, for those that want any other colors, is provided in the OD Loop's folder.
       
      As always, relatively (speaking) easy to follow, but highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Homing!
      Wrench
      Kevin Stein
       
      with exspecial thanks to Russo for making these!

      45 downloads

         (0 reviews)

      0 comments

      Submitted

    13. SF2 WW2 Bandidos FW-190A4 Tweeks Pack

      SF2 WW2 Bandidos FW-190A4 Tweeks Pack                               9/23/2018
       -- Something for the WW2 ETO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
      A series of modifications to the recently released Bandidos Team FW-190A4 WW2 Luftwaffe fighter.
      Included are:
      Data ini (many changes/corrections)
      "main ini" (rearranged skin sequence - JG.26 is now the first one)
      new damage tgas (that looks better)
      loadout ini (now carries belly tank always by default on A-A missions)
      "Box Art" hangar screen
      For a full list of changes, corrections and adjustments, see below in the "Notes" section. A backup copy of the original data ini is included, but I forgot to backup the 'main' ini. You might want to do so before installing this package.
      As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.

      Happy Hunting!
      Wrench
      Kevin Stein
       
       

      85 downloads

         (0 reviews)

      0 comments

      Submitted

    14. SF2 WW2 ETO B-26 Marauder Data Ini Adjustment Pack

      SF2 WW2 ETO B-26B/G Marauder Adjustment Pak                8/29/2017
       -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =

      This package contains a new, modified data in for the B-26 Marauder, as used in the ETO (Northern Europe) during WW2. Also included is a "backed up" copy of the original data ini, just for safety's sake.
      If you have this aircraft already, THIS is the pack to use. The full aircraft, available here in the CA Downloads, has already been updated for new users.

      Reminder - if you have this aircraft already, you do NOT need to redownload the entire aircraft again.
      = Instructions for Use:
      unzip to a temp folder or your desktop.
      Copy/paste the B-26_data.ini (and B-26_Data - copy.ini) You know, copy them BOTH into the B-26's folder in you ETO-centric mods folder. 
      Go fly.
      Good Hunting!!
      Kevin "Wrench" Stein
      Updated 8/29/2017
      Changes:
      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Different (stock) destroyed model referenced

       

      43 downloads

         (0 reviews)

      0 comments

      Updated

    15. SF2 WW2 ETO Beaufighter Tweeks & Adjustment Pack

      For those not following the "Tips & Tweeks" Thread in the SF2 WW2 Forum, this is a package of data inis for the Bristol Beaufighter by Cocas Aircraft Factory
      This package contains data inis with adjusted hitboxes and some armor upgrades, but a new flight model for ALL the ETO (northern European used) Bristol Beaufighters that Cocas and I did.
      These are:
      Mk.1 (early and late)
      NF MK.1 (early and late)
      Mk.1C (ITF)
      Mk.VI (early)
      Mk. VIC, Mk.VIC,  Mk.VIF (early and lates)
      TFX (early and late -with and withOUT thimble nose)
      the roll rate is still a little higher than as described, but it's improved over the original release
      Instructions For Use:
      Unzip, as always reccomended, to a temp folder or you desktop. Then, copy/paste the /Objects folder from the zip DIRECTLY over you /Objects folder in you WW2 ETO centric mods folder. Each of the above listed aircraft has, of course, their own folder within. Also provided is a backed up copy of the original data ini, for safety's sake.
      At some point in time, the MTO and PTO theatre specific versions will be uploaded. Eventually, I'll be trying to update each individual aircraft's package. But there's a LOT of Beaus, and only so much time..
      Enjoy!
      Wrench
      Kevin Stein

      51 downloads

         (0 reviews)

      0 comments

      Updated

    16. SF2 WW2 Pilot Figures Pack

      SF2 WW2 Pilot Figures Pack 9/13/2013
       
      -- Something for Everyone --
       
      = For SF2, Any and All =
       
      *Note: these pilot figure may also work in 1stGen SF/Wo*. Be advised, that at pre-08 levels,
      folderized pilots won't work. YOu'll have to seperate the all out, like as was done in the Distant
      Past at 06 level*
       
      This is a compliation of pretty much ALL the WW2 Pilot figures available for use in the various
      aircraft mods now available (and by inference), and those to come.
      It is a comglomeration of work dating back nearly to the very beginnings of SF modding. The names
      of some of the contributors are Lost to History, but we thank them all. For those that I could
      remember, see "Credits" section below.
       
      This pack contains some 28+ pilot and crew figures, included the "FakePilot". This is JUST
      pilot/crew figures. Those "devices" that use the FakePilot method for adding radar pods, or pylons
      are NOT included. Aircraft Seats are also NOT included.
      See the enclosed "pilots in this pack.jpg" for the listing.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
      them!!
       
      Happy Landings!
      Wrench
      Kevin Stein

      220 downloads

         (1 review)

      0 comments

      Submitted

    17. SF2 WW2 PTO B-26B Marauder Adjustment Pak

      SF2 WW2 PTO B-26B Marauder Adjustment Pak                8/29/2017
       -- For the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =

      This package contains a new, modified data in for the B-26 Marauder, as used in the
      PTO (Southwest Pacific ie: New Guinea) during WW2. Also included is a "backed up" copy
      of the original data ini, just for safety's sake.
      If you have this aircraft already, THIS is the pack to use. The full aircraft,
      available here in the CA Downloads, has already been updated for new users.
      Reminder - if you have this aircraft already, you do NOT need to redownload the entire
      aircraft again.
      = Instructions for Use:
      unzip to a temp folder or your desktop.
      Copy/paste the B-26_data.ini (and B-26_Data - copy.ini) You know, copy them BOTH into
      the B-26's folder in you PTO-centric mods folder. 
      Go fly.
      Good Hunting!!
      Kevin "Wrench" Stein
      Updated 8/29/2017
      Changes:
      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Destroyed model referenced to a stock 3W aircraft, available in all versions

       

      42 downloads

         (0 reviews)

      0 comments

      Submitted

    18. SF2 WW2 SDKFZ-251 Half-Track Mod

      SF2 WW2 SDKFZ-251 Half-Track Mod
       
      -- Something for the WW2 ETO/MTO/Eastern Front players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      This pack contains a modification of Geo's German Army Sdkfz-251 "Hanomag" Half-Track. Even though the full vehicle is here (and an extra 'snow camo' skin, still zipped), it's mostly an ini tweek.
      What I've done is change it's GroundObjectRole= from TANK to TRANSPORT. This will allow the Game Engine ™ to use them in ARMED_RECON missions.
       
      But beware...
      It'll bite back!!!
       
      As always, fairly easy to follow, detailed install instructions are included. Please READ them FIRST!!!
       
      Good Hunting!!
      wrench
      kevin stein

      157 downloads

         (0 reviews)

      1 comment

      Updated

    19. SF2 WW2 Ventura & Harpoon Tweeks/Fixit Pack

      SF2 WW2 PTO Ventura, Harpoon, Lodestar Adjustment Pak            8/29/2017
       -- For the WW2  players --

      This package contains a new, modified data inis for the following aircraft:
      Pacific Theatre:
      Lockheed PV-1 Ventura (Early)
      Lockheed PV-1 Ventura (Mid)
      Lockheed PV-1 Ventura (Late)
      LOckheed PV-2 Harpoon
      Lockheed C-60 Lodestar (transport/cargo)
      European Theatre:
      Ventura Mk.II (RAF)

      Included are "backed up" copies of the original data inis for each of these aircraft, just for safety's sake.
      If you have these aircraft already, =THIS= is the pack to use. The full aircraft packages, available here in the CA Downloads, have already been updated for new download users.
      Reminder - if you have these aircraft already, you do NOT need to redownload the entire aircraft again.
      = Instructions for Use:
      unzip to a temp folder or your desktop.
      Inside, you'll find two main subfolders:
      PTO
      ETO
      As most of the USN variants (and the Lodestar it seems!) were used in the Pacific, all those Ventura's are here, in the PTO folder.
      Copy/paste the various /Objects folder DIRECTLY over the original /Objects folder in your WW2 PTO-centric mods folders.
      --
      For the RAF Ventura Mk.II, do the same thing, excepting you're now doing it to your WW2 ETO-centric mods folder.
      This was done simply as a "make it easier" for me to upload.
      Go fly.
      Good Hunting!!
      Kevin "Wrench" Stein
      Updated 8/29/2017

      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Destroyed model referenced to a stock 3W aircraft, available in all versions
       

      59 downloads

         (0 reviews)

      0 comments

      Submitted

    20. SF2 Yak-25 Series Upgrade Pack 

      SF2 Yak-25 Series Upgrade Pack                   
      -For SF2 =ONLY= (Any & All)
      The package provided all new data inis for the following Yak-25 series aircraft, by Pasko:
      Yak-25B "Brewer"
      Yak-25K "Flashlight"
      Yak-25M "Flashlight"
      These incorporate a new FM, that is more more SF2 compliant, and solves a few problems lingering for the last 15 years or so. All hit boxes have been adjusted.
      This package is Data inis =ONLY=, not complete aircraft. Backup copies of the originals are all included, as for the usual "just in case" sort of thing.
      The aircraft this pack is for are listed below. These are all the revamps by Flogger23:
      https://combatace.com/files/file/14434-yak-25b-flashlight-b-revamp/
      https://combatace.com/files/file/14433-yak-25k-flashlight-a-revamp/
      https://combatace.com/files/file/14432-yak-25m-flashlight-a-revamp/
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
      Happy Landings!
      Wrench
      Kevin Stein
       
      (I'd forgotten I had this, and hadn't uploaded it!! Enjoy)

      117 downloads

         (0 reviews)

      4 comments

      Submitted

    21. SF2 YAP F-100F Fuel Probe Shadow Line Fix

      SF2 YAP F-100F Fuel Probe Shadow Line Fix
       
      This mod is for the payware YAP F-100F Super Sabre.
       
      Thanks and Credit go to:
       
      yakarov79 - for creating this new, shadow free fuel probe. Thank you Jarek.
       
      FastCargo - for creating the FakePilot.
       

      This mod uses the Fake Pilot method to fix the YAP F-100F shadow line.
       
      A .psd file is included if you wish to repaint the fuel probe. It is currently painted in the USAF SEA paint scheme.
       
      This will not work in SF1.
       
       
       
      Installation:
      Drop the F-100F and FakePilot folders into your installation's Pilot Folder.
      Back up your F-100F_Data.ini file in your aircraft F-100F plane folder and overwrite it with the provided F-100F_Data.ini file. (This file hides the old/original fuel probe and adds the new fuel probe to the plane.)
       
      That's it. The fuel probe shadow line is gone.
       
      If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's work or property or claim it as my own. Please contact me to correct any error.
       
      I'm releasing this under the Combat Ace Fair Use Agreement.
       
      If you find any problems with it, please PM me.
       

      Geary

      90 downloads

         (1 review)

      0 comments

      Submitted

    22. SF2_9P149 Shturm-S

                            Yakarov79 9P149 Tank Destroyer
                                   9P149 Shturm-S

      Hello Everyone,  Yarkarov79 came up with 9P149 Tank Destroyer with no INI with it so I created one for his great piece of work.
        I did some research on the 9P149 and based all my ini work on this. Of course all the secrets are not revealed so I made some guesses on this little devil.  "9P149 will live up to its name if added to the game."  I have tested this in SF2E latest version with all games merged. Works just like the Soviet's intended it to work.  Do not fly low and slow or you will for sure be flaming burnt toast with this little Storm hanging around on the Battle field.
        The 9P149 launches the 9M114 Kokon Missile and made this one from someone’s 9K114 lod.  I do not know who owns this one or who it belongs too, so thank you for your great work as well.
      Please let me know who owns it so I can give credit.
      /// ----------------Install Instructions------------------ ///
        Take the 9P149 from the Ground Objects folder and copy and paste it in to your Ground Objects folder.  Then take the 9M114 missile from the Weapons folder and copy and paste it into your Weapons folder.
      /// Credits --------------///
      Yakarov79 for the lod and skins.
      Mue's tool box
      ??? for the 9K114 missile lod.
      Special thanks for the rest of the Combat Ace Strike Fighters community for the inspiration and hard work everyone does.
      Me Richo for the research and ini file for Yakarov79's 9P149

      Please Enjoy!
      Cheers
      Richo

      126 downloads

         (0 reviews)

      0 comments

      Updated

    23. SF2_mesa Radar

      Hello
      this is the 3d max and a Lod ..... file that i make......for the Multi-Role Electronically Scanned Array (MESA) Surveillance Radar
      So if someone want to use it as a fake Pilot......is a Lod inside file.....with uv map...!!! Also a 3d's max file to save time. The cordinates...are not 100...%...
      Need recalculate.....with the plane...737....for 100% size....!!!
      A friend ask me.....about the file...so i give it to all....! This is more.....for beginners..in modelling....with 3d max..
      Ace
      ------------------------------------------------------------------------------------------------------------
      The MESA radar provides air-to-air coverage, air-to-surface coverage, integrated identification friend or foe, special track beams and focused sector operation.
      MESA builds on the company's expertise acquired from the AWACS (Airborne Warning and Control System) to bring military airborne surveillance capabilities to mid-size Boeing 737 aircraft.
      MESA enables sophisticated air-to-air and maritime coverage and integrated identification of friend-or-foe systems.
      Advances in technology have caused a revolution in the capabilities and flexibility of airborne surveillance systems and sensors used in Airborne Early Warning & Control (AEW&C) systems. Developments in distributed transmitters, commercial off-the-shelf processing and high-performance antenna arrays have enabled ES multirole electronically scanned array (MESA) radar to be cost effectively applied to the next generation Boeing 737-700 series aircraft.
      -------------------------------------------------------------------------------------------------------------------------------------------
      source= http://www.northropgrumman.com/Capabilities/mesa/Pages/default.aspx

      53 downloads

         (1 review)

      1 comment

      Updated

    24. SF2_MobileLongCrane

      SF2_MobileLongCrane1    
      Freeware from "Yobi.com"
      Author is unknown.
      This is a modification by my of the original (painting and adding a large base) to this port crane.
      The crane is oriented against the rollers for stored operations.
      To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
      [TargetTypexxx]  <------- make sure to add your sequence number
      Name=MobileLongCrane1
      FullName=Mobile Port Crane
      ModelName=MobileLongCrane1.LOD
      TargetType=MISC
      ActiveYear=1941
      DamagePoint=100
      ArmorValue=0
      ArmorType=0
      TargetValue=250
      UseGroundObject=FALSE
      GroundObjectType=
      RepairRate=0.150
      StartDetectChance=50
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=1000.0
      DamagedModel=Damgd_MobileLongCrane1.LOD
      DestroyedEffect=DustCloudEffect
      DestroyedModel=Destryd_MobileLongCrane.LOD
      SecondaryEffect=LargeOilFire
      SecondaryChance=100

      Kindest regards - Krfrge
      October 2018.

      36 downloads

         (0 reviews)

      0 comments

      Submitted

    25. SF2_MT-LB APC

                            Yakarov79's MT-LB APC
                                  
      Hello Everyone,  Yarkarov79 came up with a Soviet MT-LB APC with no Data ini with it so I created one for his great piece of work. This APC comes with three skins Camo, Green, and Tan.
               "Only for FREEWARE CombatAce use"
       I created the Data ini for Yakarov79's MT-LB APC using information from Wikipedia.  This is a good all-rounder to have in all the SF2 series and mods.  This unit has been tested in SF2E latest version with all games merged.
      /// Credits ----Special Thanks to:
      --Yakarov79 for the lod and skins.
      --Gun creater for the 12MM_NSVT
      --Mue's tool box, a must have tool.
      --Especially for the rest of the community for the inspiration and hard work everyone does.

      Please Enjoy!
      Cheers
      Richo

      99 downloads

         (0 reviews)

      0 comments

      Submitted



×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..